Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -2,33 +2,33 @@
#
#===============================================================================
class Window_CharacterEntry < Window_DrawableCommand
XSIZE=13
YSIZE=4
XSIZE = 13
YSIZE = 4
def initialize(charset,viewport = nil)
@viewport=viewport
@charset=charset
@othercharset=""
super(0,96,480,192)
colors=getDefaultTextColors(self.windowskin)
self.baseColor=colors[0]
self.shadowColor=colors[1]
self.columns=XSIZE
def initialize(charset, viewport = nil)
@viewport = viewport
@charset = charset
@othercharset = ""
super(0, 96, 480, 192)
colors = getDefaultTextColors(self.windowskin)
self.baseColor = colors[0]
self.shadowColor = colors[1]
self.columns = XSIZE
refresh
end
def setOtherCharset(value)
@othercharset=value.clone
@othercharset = value.clone
refresh
end
def setCharset(value)
@charset=value.clone
@charset = value.clone
refresh
end
def character
if self.index<0 || self.index>=@charset.length
if self.index < 0 || self.index >= @charset.length
return ""
else
return @charset[self.index]
@@ -36,30 +36,30 @@ class Window_CharacterEntry < Window_DrawableCommand
end
def command
return -1 if self.index==@charset.length
return -2 if self.index==@charset.length+1
return -3 if self.index==@charset.length+2
return -1 if self.index == @charset.length
return -2 if self.index == @charset.length + 1
return -3 if self.index == @charset.length + 2
return self.index
end
def itemCount
return @charset.length+3
return @charset.length + 3
end
def drawItem(index,_count,rect)
rect=drawCursor(index,rect)
if index==@charset.length # -1
pbDrawShadowText(self.contents,rect.x,rect.y,rect.width,rect.height,"[ ]",
self.baseColor,self.shadowColor)
elsif index==@charset.length+1 # -2
pbDrawShadowText(self.contents,rect.x,rect.y,rect.width,rect.height,@othercharset,
self.baseColor,self.shadowColor)
elsif index==@charset.length+2 # -3
pbDrawShadowText(self.contents,rect.x,rect.y,rect.width,rect.height,_INTL("OK"),
self.baseColor,self.shadowColor)
def drawItem(index, _count, rect)
rect = drawCursor(index, rect)
if index == @charset.length # -1
pbDrawShadowText(self.contents, rect.x, rect.y, rect.width, rect.height, "[ ]",
self.baseColor, self.shadowColor)
elsif index == @charset.length + 1 # -2
pbDrawShadowText(self.contents, rect.x, rect.y, rect.width, rect.height, @othercharset,
self.baseColor, self.shadowColor)
elsif index == @charset.length + 2 # -3
pbDrawShadowText(self.contents, rect.x, rect.y, rect.width, rect.height, _INTL("OK"),
self.baseColor, self.shadowColor)
else
pbDrawShadowText(self.contents,rect.x,rect.y,rect.width,rect.height,@charset[index],
self.baseColor,self.shadowColor)
pbDrawShadowText(self.contents, rect.x, rect.y, rect.width, rect.height, @charset[index],
self.baseColor, self.shadowColor)
end
end
end
@@ -70,124 +70,124 @@ end
# Text entry screen - free typing.
#===============================================================================
class PokemonEntryScene
@@Characters=[
[("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz").scan(/./),"[*]"],
[("0123456789 !@\#$%^&*() ~`-_+={}[] :;'\"<>,.?/ ").scan(/./),"[A]"],
@@Characters = [
[("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz").scan(/./), "[*]"],
[("0123456789 !@\#$%^&*() ~`-_+={}[] :;'\"<>,.?/ ").scan(/./), "[A]"],
]
USEKEYBOARD=true
USEKEYBOARD = true
def pbStartScene(helptext,minlength,maxlength,initialText,subject = 0,pokemon = nil)
@sprites={}
@viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport.z=99999
def pbStartScene(helptext, minlength, maxlength, initialText, subject = 0, pokemon = nil)
@sprites = {}
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
if USEKEYBOARD
@sprites["entry"]=Window_TextEntry_Keyboard.new(initialText,
0,0,400-112,96,helptext,true)
@sprites["entry"] = Window_TextEntry_Keyboard.new(initialText,
0, 0, 400 - 112, 96, helptext, true)
Input.text_input = true
else
@sprites["entry"]=Window_TextEntry.new(initialText,0,0,400,96,helptext,true)
@sprites["entry"] = Window_TextEntry.new(initialText, 0, 0, 400, 96, helptext, true)
end
@sprites["entry"].x=(Graphics.width/2)-(@sprites["entry"].width/2)+32
@sprites["entry"].viewport=@viewport
@sprites["entry"].visible=true
@minlength=minlength
@maxlength=maxlength
@symtype=0
@sprites["entry"].maxlength=maxlength
@sprites["entry"].x = (Graphics.width / 2) - (@sprites["entry"].width / 2) + 32
@sprites["entry"].viewport = @viewport
@sprites["entry"].visible = true
@minlength = minlength
@maxlength = maxlength
@symtype = 0
@sprites["entry"].maxlength = maxlength
if !USEKEYBOARD
@sprites["entry2"]=Window_CharacterEntry.new(@@Characters[@symtype][0])
@sprites["entry2"] = Window_CharacterEntry.new(@@Characters[@symtype][0])
@sprites["entry2"].setOtherCharset(@@Characters[@symtype][1])
@sprites["entry2"].viewport=@viewport
@sprites["entry2"].visible=true
@sprites["entry2"].x=(Graphics.width/2)-(@sprites["entry2"].width/2)
@sprites["entry2"].viewport = @viewport
@sprites["entry2"].visible = true
@sprites["entry2"].x = (Graphics.width / 2) - (@sprites["entry2"].width / 2)
end
if minlength==0
@sprites["helpwindow"]=Window_UnformattedTextPokemon.newWithSize(
if minlength == 0
@sprites["helpwindow"] = Window_UnformattedTextPokemon.newWithSize(
_INTL("Enter text using the keyboard. Press\nEnter to confirm, or Esc to cancel."),
32,Graphics.height-96,Graphics.width-64,96,@viewport
32, Graphics.height - 96, Graphics.width - 64, 96, @viewport
)
else
@sprites["helpwindow"]=Window_UnformattedTextPokemon.newWithSize(
@sprites["helpwindow"] = Window_UnformattedTextPokemon.newWithSize(
_INTL("Enter text using the keyboard.\nPress Enter to confirm."),
32,Graphics.height-96,Graphics.width-64,96,@viewport
32, Graphics.height - 96, Graphics.width - 64, 96, @viewport
)
end
@sprites["helpwindow"].letterbyletter=false
@sprites["helpwindow"].viewport=@viewport
@sprites["helpwindow"].visible=USEKEYBOARD
@sprites["helpwindow"].baseColor=Color.new(16,24,32)
@sprites["helpwindow"].shadowColor=Color.new(168,184,184)
addBackgroundPlane(@sprites,"background","Naming/bg_2",@viewport)
@sprites["helpwindow"].letterbyletter = false
@sprites["helpwindow"].viewport = @viewport
@sprites["helpwindow"].visible = USEKEYBOARD
@sprites["helpwindow"].baseColor = Color.new(16, 24, 32)
@sprites["helpwindow"].shadowColor = Color.new(168, 184, 184)
addBackgroundPlane(@sprites, "background", "Naming/bg_2", @viewport)
case subject
when 1 # Player
meta = GameData::PlayerMetadata.get($player.character_ID)
if meta
@sprites["shadow"]=IconSprite.new(0,0,@viewport)
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
@sprites["shadow"].x=33*2
@sprites["shadow"].y=32*2
@sprites["shadow"].x = 33 * 2
@sprites["shadow"].y = 32 * 2
filename = pbGetPlayerCharset(meta.walk_charset, nil, true)
@sprites["subject"]=TrainerWalkingCharSprite.new(filename,@viewport)
charwidth=@sprites["subject"].bitmap.width
charheight=@sprites["subject"].bitmap.height
@sprites["subject"].x = 44*2 - charwidth/8
@sprites["subject"].y = 38*2 - charheight/4
@sprites["subject"] = TrainerWalkingCharSprite.new(filename, @viewport)
charwidth = @sprites["subject"].bitmap.width
charheight = @sprites["subject"].bitmap.height
@sprites["subject"].x = 44 * 2 - charwidth / 8
@sprites["subject"].y = 38 * 2 - charheight / 4
end
when 2 # Pokémon
if pokemon
@sprites["shadow"]=IconSprite.new(0,0,@viewport)
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
@sprites["shadow"].x=33*2
@sprites["shadow"].y=32*2
@sprites["subject"]=PokemonIconSprite.new(pokemon,@viewport)
@sprites["shadow"].x = 33 * 2
@sprites["shadow"].y = 32 * 2
@sprites["subject"] = PokemonIconSprite.new(pokemon, @viewport)
@sprites["subject"].setOffset(PictureOrigin::Center)
@sprites["subject"].x=88
@sprites["subject"].y=54
@sprites["gender"]=BitmapSprite.new(32,32,@viewport)
@sprites["gender"].x=430
@sprites["gender"].y=54
@sprites["subject"].x = 88
@sprites["subject"].y = 54
@sprites["gender"] = BitmapSprite.new(32, 32, @viewport)
@sprites["gender"].x = 430
@sprites["gender"].y = 54
@sprites["gender"].bitmap.clear
pbSetSystemFont(@sprites["gender"].bitmap)
textpos=[]
textpos = []
if pokemon.male?
textpos.push([_INTL(""),0,-6,false,Color.new(0,128,248),Color.new(168,184,184)])
textpos.push([_INTL(""), 0, -6, false, Color.new(0, 128, 248), Color.new(168, 184, 184)])
elsif pokemon.female?
textpos.push([_INTL(""),0,-6,false,Color.new(248,24,24),Color.new(168,184,184)])
textpos.push([_INTL(""), 0, -6, false, Color.new(248, 24, 24), Color.new(168, 184, 184)])
end
pbDrawTextPositions(@sprites["gender"].bitmap,textpos)
pbDrawTextPositions(@sprites["gender"].bitmap, textpos)
end
when 3 # NPC
@sprites["shadow"]=IconSprite.new(0,0,@viewport)
@sprites["shadow"] = IconSprite.new(0, 0, @viewport)
@sprites["shadow"].setBitmap("Graphics/Pictures/Naming/icon_shadow")
@sprites["shadow"].x=33*2
@sprites["shadow"].y=32*2
@sprites["subject"]=TrainerWalkingCharSprite.new(pokemon.to_s,@viewport)
charwidth=@sprites["subject"].bitmap.width
charheight=@sprites["subject"].bitmap.height
@sprites["subject"].x = 44*2 - charwidth/8
@sprites["subject"].y = 38*2 - charheight/4
@sprites["shadow"].x = 33 * 2
@sprites["shadow"].y = 32 * 2
@sprites["subject"] = TrainerWalkingCharSprite.new(pokemon.to_s, @viewport)
charwidth = @sprites["subject"].bitmap.width
charheight = @sprites["subject"].bitmap.height
@sprites["subject"].x = 44 * 2 - charwidth / 8
@sprites["subject"].y = 38 * 2 - charheight / 4
when 4 # Storage box
@sprites["subject"]=TrainerWalkingCharSprite.new(nil,@viewport)
@sprites["subject"].altcharset="Graphics/Pictures/Naming/icon_storage"
@sprites["subject"].animspeed=4
charwidth=@sprites["subject"].bitmap.width
charheight=@sprites["subject"].bitmap.height
@sprites["subject"].x = 44*2 - charwidth/8
@sprites["subject"].y = 26*2 - charheight/2
@sprites["subject"] = TrainerWalkingCharSprite.new(nil, @viewport)
@sprites["subject"].altcharset = "Graphics/Pictures/Naming/icon_storage"
@sprites["subject"].animspeed = 4
charwidth = @sprites["subject"].bitmap.width
charheight = @sprites["subject"].bitmap.height
@sprites["subject"].x = 44 * 2 - charwidth / 8
@sprites["subject"].y = 26 * 2 - charheight / 2
end
pbFadeInAndShow(@sprites)
end
def pbEntry1
ret=""
ret = ""
loop do
Graphics.update
Input.update
if Input.triggerex?(:ESCAPE) && @minlength==0
ret=""
if Input.triggerex?(:ESCAPE) && @minlength == 0
ret = ""
break
elsif Input.triggerex?(:RETURN) && @sprites["entry"].text.length>=@minlength
ret=@sprites["entry"].text
elsif Input.triggerex?(:RETURN) && @sprites["entry"].text.length >= @minlength
ret = @sprites["entry"].text
break
end
@sprites["helpwindow"].update
@@ -199,7 +199,7 @@ class PokemonEntryScene
end
def pbEntry2
ret=""
ret = ""
loop do
Graphics.update
Input.update
@@ -208,25 +208,25 @@ class PokemonEntryScene
@sprites["entry2"].update
@sprites["subject"].update if @sprites["subject"]
if Input.trigger?(Input::USE)
index=@sprites["entry2"].command
if index==-3 # Confirm text
ret=@sprites["entry"].text
if ret.length<@minlength || ret.length>@maxlength
index = @sprites["entry2"].command
if index == -3 # Confirm text
ret = @sprites["entry"].text
if ret.length < @minlength || ret.length > @maxlength
pbPlayBuzzerSE()
else
pbPlayDecisionSE()
break
end
elsif index==-1 # Insert a space
elsif index == -1 # Insert a space
if @sprites["entry"].insert(" ")
pbPlayDecisionSE()
else
pbPlayBuzzerSE()
end
elsif index==-2 # Change character set
elsif index == -2 # Change character set
pbPlayDecisionSE()
@symtype+=1
@symtype=0 if @symtype>=@@Characters.length
@symtype += 1
@symtype = 0 if @symtype >= @@Characters.length
@sprites["entry2"].setCharset(@@Characters[@symtype][0])
@sprites["entry2"].setOtherCharset(@@Characters[@symtype][1])
else # Insert given character
@@ -373,7 +373,7 @@ class PokemonEntryScene2
def pbStartScene(helptext,minlength,maxlength,initialText,subject = 0,pokemon = nil)
def pbStartScene(helptext, minlength, maxlength, initialText, subject = 0, pokemon = nil)
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@helptext = helptext
@@ -476,7 +476,7 @@ class PokemonEntryScene2
@sprites["bottomtab"].x = 22
@sprites["bottomtab"].y = 162
@sprites["bottomtab"].bitmap = @bitmaps[@@Characters.length]
@sprites["toptab"]=SpriteWrapper.new(@viewport) # Next tab
@sprites["toptab"] = SpriteWrapper.new(@viewport) # Next tab
@sprites["toptab"].x = 22 - 504
@sprites["toptab"].y = 162
@sprites["toptab"].bitmap = @bitmaps[@@Characters.length + 1]
@@ -753,12 +753,12 @@ end
#===============================================================================
class PokemonEntry
def initialize(scene)
@scene=scene
@scene = scene
end
def pbStartScreen(helptext,minlength,maxlength,initialText,mode = -1,pokemon = nil)
@scene.pbStartScene(helptext,minlength,maxlength,initialText,mode,pokemon)
ret=@scene.pbEntry
def pbStartScreen(helptext, minlength, maxlength, initialText, mode = -1, pokemon = nil)
@scene.pbStartScene(helptext, minlength, maxlength, initialText, mode, pokemon)
ret = @scene.pbEntry
@scene.pbEndScene
return ret
end
@@ -769,36 +769,36 @@ end
#===============================================================================
#
#===============================================================================
def pbEnterText(helptext,minlength,maxlength,initialText = "",mode = 0,pokemon = nil,nofadeout = false)
ret=""
if ($PokemonSystem.textinput==1 rescue false) # Keyboard
pbFadeOutIn(99999,nofadeout) {
sscene=PokemonEntryScene.new
sscreen=PokemonEntry.new(sscene)
ret=sscreen.pbStartScreen(helptext,minlength,maxlength,initialText,mode,pokemon)
def pbEnterText(helptext, minlength, maxlength, initialText = "", mode = 0, pokemon = nil, nofadeout = false)
ret = ""
if ($PokemonSystem.textinput == 1 rescue false) # Keyboard
pbFadeOutIn(99999, nofadeout) {
sscene = PokemonEntryScene.new
sscreen = PokemonEntry.new(sscene)
ret = sscreen.pbStartScreen(helptext, minlength, maxlength, initialText, mode, pokemon)
}
else # Cursor
pbFadeOutIn(99999,nofadeout) {
sscene=PokemonEntryScene2.new
sscreen=PokemonEntry.new(sscene)
ret=sscreen.pbStartScreen(helptext,minlength,maxlength,initialText,mode,pokemon)
pbFadeOutIn(99999, nofadeout) {
sscene = PokemonEntryScene2.new
sscreen = PokemonEntry.new(sscene)
ret = sscreen.pbStartScreen(helptext, minlength, maxlength, initialText, mode, pokemon)
}
end
return ret
end
def pbEnterPlayerName(helptext,minlength,maxlength,initialText = "",nofadeout = false)
return pbEnterText(helptext,minlength,maxlength,initialText,1,nil,nofadeout)
def pbEnterPlayerName(helptext, minlength, maxlength, initialText = "", nofadeout = false)
return pbEnterText(helptext, minlength, maxlength, initialText, 1, nil, nofadeout)
end
def pbEnterPokemonName(helptext,minlength,maxlength,initialText = "",pokemon = nil,nofadeout = false)
return pbEnterText(helptext,minlength,maxlength,initialText,2,pokemon,nofadeout)
def pbEnterPokemonName(helptext, minlength, maxlength, initialText = "", pokemon = nil, nofadeout = false)
return pbEnterText(helptext, minlength, maxlength, initialText, 2, pokemon, nofadeout)
end
def pbEnterNPCName(helptext,minlength,maxlength,initialText = "",id = 0,nofadeout = false)
return pbEnterText(helptext,minlength,maxlength,initialText,3,id,nofadeout)
def pbEnterNPCName(helptext, minlength, maxlength, initialText = "", id = 0, nofadeout = false)
return pbEnterText(helptext, minlength, maxlength, initialText, 3, id, nofadeout)
end
def pbEnterBoxName(helptext,minlength,maxlength,initialText = "",nofadeout = false)
return pbEnterText(helptext,minlength,maxlength,initialText,4,nil,nofadeout)
def pbEnterBoxName(helptext, minlength, maxlength, initialText = "", nofadeout = false)
return pbEnterText(helptext, minlength, maxlength, initialText, 4, nil, nofadeout)
end