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More AI code for deciding when to switch
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@@ -1,7 +1,5 @@
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class Battle::AI
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#=============================================================================
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# Decide whether the opponent should Mega Evolve.
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#=============================================================================
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# TODO: Where relevant, pretend the user is Mega Evolved if it isn't but can
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# be.
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def pbEnemyShouldMegaEvolve?
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