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update to latest 6.0 release
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@@ -55,6 +55,7 @@ class Scene_Map
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def autofade(mapid)
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playingBGM = $game_system.playing_bgm
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playingBGS = $game_system.playing_bgs
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return if playingBGM && playingBGM.name == "ultra_metropolis" && darknessEffectOnMap(mapid)
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return if !playingBGM && !playingBGS
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map = load_data(sprintf("Data/Map%03d.rxdata", mapid))
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if playingBGM && map.autoplay_bgm
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