Adds water animation for surfing and puddles

This commit is contained in:
infinitefusion
2023-08-03 17:53:55 -04:00
parent ba07453021
commit d4b882ff96

View File

@@ -0,0 +1,17 @@
PUDDLE_ANIMATION_ID = 22
Events.onStepTakenFieldMovement += proc { |_sender, e|
event = e[0] # Get the event affected by field movement
if $scene.is_a?(Scene_Map)
event.each_occupied_tile do |x, y|
mapTerrainTag = $MapFactory.getTerrainTag(event.map.map_id, x, y, false)
if isWaterTerrain?(mapTerrainTag)
pbSEPlay("puddle", 100) if event == $game_player && !$PokemonGlobal.surfing #only play sound effect in puddle
$scene.spriteset.addUserAnimation(PUDDLE_ANIMATION_ID,event.x,event.y,true,0)
end
end
end
}
def isWaterTerrain?(tag)
return [5,6,17,7,9,16].include?(tag)
end