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Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face
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@@ -427,6 +427,8 @@ end
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# Two turn move.
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#===============================================================================
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class PokeBattle_TwoTurnMove < PokeBattle_Move
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attr_reader :chargingTurn
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def chargingTurnMove?; return true; end
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# user.effects[PBEffects::TwoTurnAttack] is set to the move's ID if this
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@@ -436,7 +438,7 @@ class PokeBattle_TwoTurnMove < PokeBattle_Move
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@powerHerb = false
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@chargingTurn = false # Assume damaging turn by default
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@damagingTurn = true
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# 0 at start of charging turn, move's ID at start of damaging turn
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# nil at start of charging turn, move's ID at start of damaging turn
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if !user.effects[PBEffects::TwoTurnAttack]
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@powerHerb = user.hasActiveItem?(:POWERHERB)
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@chargingTurn = true
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