adds failsafe for when randomizer can't find a Pokemon

This commit is contained in:
infinitefusion
2022-05-09 20:40:58 -04:00
parent 96261fd424
commit d741823669
14 changed files with 16 additions and 0 deletions

View File

@@ -278,8 +278,13 @@ def getNewSpecies(oldSpecies,bst_range=50, ignoreRivalPlaceholder = false, maxDe
return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
newspecies_dex = rand(maxDexNumber - 1) + 1
i=0
while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
newspecies_dex = rand(maxDexNumber - 1) + 1
i+=1
if i%10 == 0
bst_range += 5
end
end
return newspecies_dex
end
@@ -290,10 +295,15 @@ def getNewCustomSpecies(oldSpecies,customSpeciesList,bst_range=50, ignoreRivalPl
return oldSpecies_dex if (oldSpecies_dex == Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES && !ignoreRivalPlaceholder)
return oldSpecies_dex if oldSpecies_dex >= Settings::ZAPMOLCUNO_NB
i = rand(customSpeciesList.length - 1) + 1
n=0
newspecies_dex = customSpeciesList[i]
while bstOk(newspecies_dex,oldSpecies_dex,bst_range)
i = rand(customSpeciesList.length - 1)#+1
newspecies_dex = customSpeciesList[i]
n+=1
if n % 10 == 0
bst_range+=5
end
end
return newspecies_dex
end