Removes commented code

This commit is contained in:
chardub
2025-03-14 11:21:43 -04:00
parent 03b832a897
commit d754fc45f5
4 changed files with 0 additions and 64 deletions

View File

@@ -89,26 +89,6 @@ end
SWAP_HAT_POSITIONS_CAPTION = "Switch hats position"
#unused
# def set_hat_adapter_options(adapter)
# slot1_hat = $Trainer.hat ? "Swap #{get_hat_by_id($Trainer.hat).name}" : "(Empty slot)"
# slot2_hat = $Trainer.hat2 ? "Swap #{get_hat_by_id($Trainer.hat2).name}" : "(Empty slot)"
# options = [slot1_hat,slot2_hat]
# options << SWAP_HAT_POSITIONS_CAPTION if $Trainer.hat && $Trainer.hat2
# options << "Cancel"
# hat_options_choice = optionsMenu(options)
# if options[hat_options_choice] == SWAP_HAT_POSITIONS_CAPTION
# switchHatsPosition()
# return nil
# end
# if hat_options_choice == options.length #cancel
# return nil
# end
# is_secondary = hat_options_choice ==1
# adapter.set_secondary_hat(is_secondary)
# return adapter
# end
#is_secondary only used for hats
def openSelectOutfitMenu(stock = [], itemType =nil, is_secondary=false)
adapter = getAdapter(itemType, stock, false, is_secondary)
@@ -145,38 +125,6 @@ def changeHatMenu(is_secondary_hat = false)
openSelectOutfitMenu(stock, :HAT, is_secondary_hat)
end
# def changeOutfit()
# hat1_name = get_hat_by_id($Trainer.hat) ? get_hat_by_id($Trainer.hat).name : "(Empty)"
# hat2_name = get_hat_by_id($Trainer.hat2) ? get_hat_by_id($Trainer.hat2).name : "(Empty)"
#
# commands = []
# commands[cmdClothes = commands.length] = _INTL("Change clothes")
# commands[cmdHat = commands.length] = _INTL("Change hat 1 (#{hat1_name})")
# commands[cmdHat2 = commands.length] = _INTL("Change hat 2 (#{hat2_name})")
# commands[switchHats = commands.length] = _INTL("Switch hat positions")
# commands[cmdQuit = commands.length] = _INTL("Quit")
#
# #TODO change this into a graphical menu with icons
# loop do
# cmd = pbMessage(_INTL("What would you like to do?"), commands, cmdQuit + 1)
# if cmd == cmdClothes
# changeClothesMenu()
# break
# elsif cmd == cmdHat
# changeHatMenu()
# break
# elsif cmd == cmdHat2
# changeHatMenu(true)
# break
# elsif cmd == switchHats
# switchHatsPosition()
# break
# else
# break
# end
# end
# end
def changeOutfit()
commands = []
commands[cmdHat = commands.length] = _INTL("Change hat")

View File

@@ -101,13 +101,11 @@ class ClothesShopPresenter < PokemonMartScreen
item = nil
loop do
item = @scene.pbChooseBuyItem
#break if !item
if !item
break if @adapter.isShop?
quit_menu_choice = quitMenuPrompt()
break if quit_menu_choice
next
#item = @scene.pbChooseBuyItem
end
@@ -155,7 +153,6 @@ class ClothesShopPresenter < PokemonMartScreen
@stock.compact!
pbDisplayPaused(_INTL("Here you are! Thank you!")) { pbSEPlay("Mart buy item") }
@adapter.addItem(item)
# break
end
@scene.pbEndBuyScene
end

View File

@@ -125,8 +125,6 @@ class ClothesShopPresenter < PokemonMartScreen
end
def playerHatActionsMenu(item)
echoln caller
cmd_confirm = "Confirm"
cmd_remove = "Remove hat"
cmd_cancel = "Cancel"

View File

@@ -53,9 +53,6 @@ class ClothesShopView < PokemonMart_Scene
pbScrollMap(DIRECTION_LEFT, 7, 6)
pbScrollMap(DIRECTION_DOWN, 5, 6)
$game_player.turn_generic(@initial_direction)
#$scene.reset_map(true)
#pbRefreshSceneMap
# $scene.reset_map(false)
end
def refreshStock(adapter)
@@ -70,9 +67,6 @@ class ClothesShopView < PokemonMart_Scene
@subscene.pbRefresh
else
itemwindow = @sprites["itemwindow"]
#@sprites["icon"].item = itemwindow.item
#@sprites["icon"].item = itemwindow.item
item = itemwindow.item
if itemwindow.item
if itemwindow.item.is_a?(Symbol)
@@ -142,7 +136,6 @@ class ClothesShopView < PokemonMart_Scene
end
if Input.trigger?(Input::BACK)
echoln "backibacki"
pbPlayCloseMenuSE
return nil
elsif Input.trigger?(Input::USE)