Added "Sight(x)" event name snippet

This commit is contained in:
Maruno17
2022-05-18 19:32:28 +01:00
parent 04f3b29fe3
commit d7f4434000
3 changed files with 5 additions and 5 deletions

View File

@@ -142,7 +142,7 @@ class Game_Event < Game_Character
def pbCheckEventTriggerAfterTurning
return if $game_system.map_interpreter.running? || @starting
return if @trigger != 2 # Event touch
return if !@event.name[/trainer\((\d+)\)/i]
return if !@event.name[/(?:sight|trainer)\((\d+)\)/i]
distance = $~[1].to_i
return if !pbEventCanReachPlayer?(self, $game_player, distance)
return if jumping? || over_trigger?