Added class GameData::Evolution, moved evolution-related methods to more appropriate places

This commit is contained in:
Maruno17
2021-03-12 23:20:02 +00:00
parent ba1d225b83
commit d8bf4b7fda
37 changed files with 975 additions and 969 deletions

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@@ -49,6 +49,8 @@ module GameData
end
end
#===============================================================================
# Bide, Counter, Metal Burst, Mirror Coat (calculate a target)
GameData::Target.register({
:id => :None,