Combined overwriting code from the new animation editor files

This commit is contained in:
Maruno17
2025-01-17 00:18:27 +00:00
parent 0c0c826e82
commit db2df5c8b4
17 changed files with 381 additions and 1259 deletions

View File

@@ -4,7 +4,6 @@
class Game_Temp
attr_accessor :regional_dexes_data
attr_accessor :battle_animations_data
attr_accessor :move_to_battle_animation_data
attr_accessor :map_infos
end
@@ -12,7 +11,6 @@ def pbClearData
if $game_temp
$game_temp.regional_dexes_data = nil
$game_temp.battle_animations_data = nil
$game_temp.move_to_battle_animation_data = nil
$game_temp.map_infos = nil
end
MapFactoryHelper.clear
@@ -34,7 +32,7 @@ def pbLoadRegionalDexes
end
#===============================================================================
# Methods relating to battle animations data.
# Method relating to battle animations data.
#===============================================================================
def pbLoadBattleAnimations
$game_temp = Game_Temp.new if !$game_temp
@@ -44,14 +42,6 @@ def pbLoadBattleAnimations
return $game_temp.battle_animations_data
end
def pbLoadMoveToAnim
$game_temp = Game_Temp.new if !$game_temp
if !$game_temp.move_to_battle_animation_data
$game_temp.move_to_battle_animation_data = load_data("Data/move2anim.dat") || []
end
return $game_temp.move_to_battle_animation_data
end
#===============================================================================
# Method relating to map infos data.
#===============================================================================