mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
@@ -131,6 +131,14 @@ SaveData.register_conversion(:v20_berry_plant_data) do
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end
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end
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SaveData.register_conversion(:v20_add_default_nicknaming_option) do
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essentials_version 20
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display_title 'Updating Options to include nicknaming setting'
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to_value :pokemon_system do |option|
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option.givenicknames = 0 if option.givenicknames.nil?
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end
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end
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SaveData.register_conversion(:v20_add_battled_counts) do
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essentials_version 20
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display_title 'Adding Pokédex battle counts'
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@@ -4,7 +4,7 @@ module Battle::CatchAndStoreMixin
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#=============================================================================
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def pbStorePokemon(pkmn)
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# Nickname the Pokémon (unless it's a Shadow Pokémon)
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if !pkmn.shadowPokemon?
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if !pkmn.shadowPokemon? && $PokemonSystem.givenicknames == 0
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if pbDisplayConfirm(_INTL("Would you like to give a nickname to {1}?", pkmn.name))
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nickname = @scene.pbNameEntry(_INTL("{1}'s nickname?", pkmn.speciesName), pkmn)
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pkmn.name = nickname
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@@ -12,7 +12,7 @@ module Battle::CatchAndStoreMixin
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end
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# Store the Pokémon
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stored_box = @peer.pbStorePokemon(pbPlayer, pkmn)
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if stored_box.negative?
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if stored_box < 0
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pbDisplayPaused(_INTL("{1} has been added to your party.", pkmn.name))
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@initialItems[0][pbPlayer.party.length - 1] = pkmn.item_id if @initialItems
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return
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@@ -50,10 +50,12 @@ def pbPurify(pkmn, scene)
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pkmn.exp = newexp
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end
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end
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if scene.pbConfirm(_INTL("Would you like to give a nickname to {1}?", pkmn.speciesName))
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newname = pbEnterPokemonName(_INTL("{1}'s nickname?", pkmn.speciesName),
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0, Pokemon::MAX_NAME_SIZE, "", pkmn)
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pkmn.name = newname
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if $PokemonSystem.givenicknames == 0
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if scene.pbConfirm(_INTL("Would you like to give a nickname to {1}?", pkmn.speciesName))
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newname = pbEnterPokemonName(_INTL("{1}'s nickname?", pkmn.speciesName),
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0, Pokemon::MAX_NAME_SIZE, "", pkmn)
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pkmn.name = newname
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end
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end
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end
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@@ -103,12 +103,15 @@ class PokemonEggHatch_Scene
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pbMEPlay("Evolution success")
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@pokemon.name = nil
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pbMessage(_INTL("\\se[]{1} hatched from the Egg!\\wt[80]", @pokemon.name)) { update }
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if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?",
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@pokemon.name)) { update }
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nickname = pbEnterPokemonName(_INTL("{1}'s nickname?", @pokemon.name),
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0, Pokemon::MAX_NAME_SIZE, "", @pokemon, true)
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@pokemon.name = nickname
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@nicknamed = true
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if $PokemonSystem.givenicknames == 0
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if pbConfirmMessage(
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_INTL("Would you like to nickname the newly hatched {1}?", @pokemon.name)
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) { update }
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nickname = pbEnterPokemonName(_INTL("{1}'s nickname?", @pokemon.name),
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0, Pokemon::MAX_NAME_SIZE, "", @pokemon, true)
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@pokemon.name = nickname
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@nicknamed = true
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end
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end
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end
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@@ -206,10 +209,12 @@ def pbHatch(pokemon)
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pbMessage(_INTL("...\1"))
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pbMessage(_INTL("... .... .....\1"))
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pbMessage(_INTL("{1} hatched from the Egg!", speciesname))
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if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?", speciesname))
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nickname = pbEnterPokemonName(_INTL("{1}'s nickname?", speciesname),
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0, Pokemon::MAX_NAME_SIZE, "", pokemon)
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pokemon.name = nickname
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if $PokemonSystem.givenicknames == 0
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if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?", speciesname))
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nickname = pbEnterPokemonName(_INTL("{1}'s nickname?", speciesname),
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0, Pokemon::MAX_NAME_SIZE, "", pokemon)
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pokemon.name = nickname
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end
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end
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end
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end
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@@ -5,6 +5,7 @@ class PokemonSystem
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attr_accessor :textspeed
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attr_accessor :battlescene
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attr_accessor :battlestyle
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attr_accessor :givenicknames
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attr_accessor :frame
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attr_accessor :textskin
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attr_accessor :screensize
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@@ -15,17 +16,18 @@ class PokemonSystem
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attr_accessor :textinput
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def initialize
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@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
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@battlescene = 0 # Battle effects (animations) (0=on, 1=off)
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@battlestyle = 0 # Battle style (0=switch, 1=set)
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@frame = 0 # Default window frame (see also Settings::MENU_WINDOWSKINS)
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@textskin = 0 # Speech frame
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@screensize = (Settings::SCREEN_SCALE * 2).floor - 1 # 0=half size, 1=full size, 2=full-and-a-half size, 3=double size
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@language = 0 # Language (see also Settings::LANGUAGES in script PokemonSystem)
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@runstyle = 0 # Default movement speed (0=walk, 1=run)
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@bgmvolume = 100 # Volume of background music and ME
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@sevolume = 100 # Volume of sound effects
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@textinput = 0 # Text input mode (0=cursor, 1=keyboard)
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@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
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@battlescene = 0 # Battle effects (animations) (0=on, 1=off)
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@battlestyle = 0 # Battle style (0=switch, 1=set)
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@givenicknames = 0 # Give nicknames (0=give, 1=don't give)
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@frame = 0 # Default window frame (see also Settings::MENU_WINDOWSKINS)
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@textskin = 0 # Speech frame
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@screensize = (Settings::SCREEN_SCALE * 2).floor - 1 # 0=half size, 1=full size, 2=full-and-a-half size, 3=double size
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@language = 0 # Language (see also Settings::LANGUAGES in script PokemonSystem)
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@runstyle = 0 # Default movement speed (0=walk, 1=run)
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@bgmvolume = 100 # Volume of background music and ME
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@sevolume = 100 # Volume of sound effects
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@textinput = 0 # Text input mode (0=cursor, 1=keyboard)
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end
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end
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@@ -349,6 +351,10 @@ class PokemonOption_Scene
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proc { $PokemonSystem.runstyle },
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proc { |value| $PokemonSystem.runstyle = value }
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),
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EnumOption.new(_INTL("Give Nicknames"), [_INTL("Give"), _INTL("Don't give")],
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proc { $PokemonSystem.givenicknames },
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proc { |value| $PokemonSystem.givenicknames = value }
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),
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NumberOption.new(_INTL("Speech Frame"), 1, Settings::SPEECH_WINDOWSKINS.length,
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proc { $PokemonSystem.textskin },
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proc { |value|
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@@ -7,9 +7,11 @@ end
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def pbNickname(pkmn)
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species_name = pkmn.speciesName
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if pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?", species_name))
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pkmn.name = pbEnterPokemonName(_INTL("{1}'s nickname?", species_name),
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0, Pokemon::MAX_NAME_SIZE, "", pkmn)
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if $PokemonSystem.givenicknames == 0
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if pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?", species_name))
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pkmn.name = pbEnterPokemonName(_INTL("{1}'s nickname?", species_name),
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0, Pokemon::MAX_NAME_SIZE, "", pkmn)
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end
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end
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end
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