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randomizer - wild Pokémon
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@@ -169,6 +169,7 @@ module GameData
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trainer.lose_text = self.lose_text
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isRematch = $game_switches[SWITCH_IS_REMATCH]
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isPlayingRandomized = $game_switches[SWITCH_RANDOM_TRAINERS] && !$game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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rematchId = getRematchId(trainer.name, trainer.trainer_type)
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# Create each Pokémon owned by the trainer
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