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Fixed some Debug menu options closing the Debug menu automatically when they shouldn't
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@@ -126,7 +126,7 @@ def pbDebugMenu(show_all = true)
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elsif cmd == "warp"
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return if DebugMenuCommands.call("effect", cmd, sprites, viewport)
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else
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return if DebugMenuCommands.call("effect", cmd)
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DebugMenuCommands.call("effect", cmd)
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end
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end
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pbPlayCloseMenuSE
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