bugfixes 1.4

This commit is contained in:
infinitefusion
2021-09-12 15:21:16 -04:00
parent 73d4a83752
commit dd0c64f2b7
35 changed files with 483 additions and 381 deletions

View File

@@ -9,13 +9,13 @@ module Settings
# Whether critical hits do 1.5x damage and have 4 stages (true), or they do 2x
# damage and have 5 stages as in Gen 5 (false). Also determines whether
# critical hit rate can be copied by Transform/Psych Up.
NEW_CRITICAL_HIT_RATE_MECHANICS = (MECHANICS_GENERATION >= 6)
NEW_CRITICAL_HIT_RATE_MECHANICS = (MECHANICS_GENERATION >= 5)
# Whether several effects apply relating to a Pokémon's type:
# * Electric-type immunity to paralysis
# * Ghost-type immunity to being trapped
# * Grass-type immunity to powder moves and Effect Spore
# * Poison-type Pokémon can't miss when using Toxic
MORE_TYPE_EFFECTS = (MECHANICS_GENERATION >= 6)
MORE_TYPE_EFFECTS = (MECHANICS_GENERATION >= 5)
# Whether weather caused by an ability lasts 5 rounds (true) or forever (false).
FIXED_DURATION_WEATHER_FROM_ABILITY = (MECHANICS_GENERATION >= 6)
@@ -66,7 +66,7 @@ module Settings
# fewer species in your game.
ENABLE_CRITICAL_CAPTURES = (MECHANICS_GENERATION >= 5)
# Whether Pokémon gain Exp for capturing a Pokémon.
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 6)
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 5)
# The Game Switch which, whie ON, prevents the player from losing money if
# they lose a battle (they can still gain money from trainers for winning).
NO_MONEY_LOSS = 33