mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 06:06:01 +00:00
bugfixes 1.4
This commit is contained in:
@@ -9,13 +9,13 @@ module Settings
|
||||
# Whether critical hits do 1.5x damage and have 4 stages (true), or they do 2x
|
||||
# damage and have 5 stages as in Gen 5 (false). Also determines whether
|
||||
# critical hit rate can be copied by Transform/Psych Up.
|
||||
NEW_CRITICAL_HIT_RATE_MECHANICS = (MECHANICS_GENERATION >= 6)
|
||||
NEW_CRITICAL_HIT_RATE_MECHANICS = (MECHANICS_GENERATION >= 5)
|
||||
# Whether several effects apply relating to a Pokémon's type:
|
||||
# * Electric-type immunity to paralysis
|
||||
# * Ghost-type immunity to being trapped
|
||||
# * Grass-type immunity to powder moves and Effect Spore
|
||||
# * Poison-type Pokémon can't miss when using Toxic
|
||||
MORE_TYPE_EFFECTS = (MECHANICS_GENERATION >= 6)
|
||||
MORE_TYPE_EFFECTS = (MECHANICS_GENERATION >= 5)
|
||||
# Whether weather caused by an ability lasts 5 rounds (true) or forever (false).
|
||||
FIXED_DURATION_WEATHER_FROM_ABILITY = (MECHANICS_GENERATION >= 6)
|
||||
|
||||
@@ -66,7 +66,7 @@ module Settings
|
||||
# fewer species in your game.
|
||||
ENABLE_CRITICAL_CAPTURES = (MECHANICS_GENERATION >= 5)
|
||||
# Whether Pokémon gain Exp for capturing a Pokémon.
|
||||
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 6)
|
||||
GAIN_EXP_FOR_CAPTURE = (MECHANICS_GENERATION >= 5)
|
||||
# The Game Switch which, whie ON, prevents the player from losing money if
|
||||
# they lose a battle (they can still gain money from trainers for winning).
|
||||
NO_MONEY_LOSS = 33
|
||||
|
||||
Reference in New Issue
Block a user