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https://github.com/infinitefusion/infinitefusion-e18.git
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fc200281(Implements Stance Change ability)
2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it) dc01031a(prevent unknown_items from being obtained in randomizer) ee906fb3(previous commit also included new attack animations) 4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
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@@ -664,6 +664,6 @@
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656,TM119,TM119,TM119s,4,30000,"The user attacks driven by frustration. Power increases if the user's previous move failed.",3,0,0,STOMPINGTANTRUM
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657,TM120,TM120,TM120s,4,30000,"The user attacks the target's throat. The target cannot use sound-based moves for two turns.",3,0,0,THROATCHOP
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658,TM00,TM00,TM00s,4,0,"A strange TM developped by Team Rocket. It appears to be related to Pokémon fusion.",3,0,0,FUSIONSWAP
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659;TM121;TM121;TM121s;4;10000;"The user shoots boiling hot water at its target. It may also leave the target with a burn.";3;0;0;SCALD
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659,TM121,TM121,TM121s,4,10000,"The user shoots boiling hot water at its target. It may also leave the target with a burn.",3,0,0,SCALD
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