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fixed gym battles crash
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@@ -643,7 +643,7 @@ class BattlerFaintAnimation < PokeBattle_Animation
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super(sprites,viewport)
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end
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def createProcesses
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def createProcessesPB
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batSprite = @sprites["pokemon_#{@idxBattler}"]
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shaSprite = @sprites["shadow_#{@idxBattler}"]
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# Set up battler/shadow sprite
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