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https://github.com/infinitefusion/infinitefusion-e18.git
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Fixes clothes/hats menu
This commit is contained in:
@@ -126,15 +126,20 @@ class Player < Trainer
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end
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def clothes_color=(value)
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echoln value
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echoln @clothes
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echoln $Trainer.dyed_clothes
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echoln caller
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@clothes_color=value
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$Trainer.dyed_clothes= {} if ! $Trainer.dyed_clothes
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$Trainer.dyed_clothes[@clothes] = value
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$Trainer.dyed_clothes= {} if !$Trainer.dyed_clothes
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$Trainer.dyed_clothes[@clothes] = value if value
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refreshPlayerOutfit()
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end
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def hat_color=(value)
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@hat_color=value
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$Trainer.dyed_hats= {} if ! $Trainer.dyed_hats
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$Trainer.dyed_hats[@hat] = value
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$Trainer.dyed_hats[@hat] = value if value
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refreshPlayerOutfit()
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end
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@@ -1,4 +1,6 @@
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class OutfitsMartAdapter < PokemonMartAdapter
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attr_accessor :worn_clothes
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WORN_ITEM_BASE_COLOR = MessageConfig::BLUE_TEXT_MAIN_COLOR
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WORN_ITEM_SHADOW_COLOR = MessageConfig::BLUE_TEXT_SHADOW_COLOR
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@@ -1,7 +1,6 @@
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class ClothesMartAdapter < OutfitsMartAdapter
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DEFAULT_NAME = "[unknown]"
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DEFAULT_DESCRIPTION = "A piece of clothing that trainers can wear."
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def toggleEvent(item)
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if !isShop? && $Trainer.clothes_color != 0
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if pbConfirmMessage(_INTL("Would you like to remove the dye?"))
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@@ -44,6 +43,7 @@ class ClothesMartAdapter < OutfitsMartAdapter
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end
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def get_dye_color(item)
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return 0 if isShop?
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$Trainer.dyed_clothes= {} if ! $Trainer.dyed_clothes
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if $Trainer.dyed_clothes.include?(item.id)
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return $Trainer.dyed_clothes[item.id]
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@@ -62,7 +62,9 @@ class ClothesMartAdapter < OutfitsMartAdapter
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$Trainer.clothes_color=0
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previewWindow.clothes_color=0
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end
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echoln $Trainer.dyed_clothes
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else
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$Trainer.clothes_color=0
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previewWindow.clothes_color=0
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end
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end
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@@ -84,6 +86,7 @@ class ClothesMartAdapter < OutfitsMartAdapter
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def reset_player_clothes()
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$Trainer.clothes = @worn_clothes
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$Trainer.clothes_color = $Trainer.dyed_clothes[@worn_clothes] if $Trainer.dyed_clothes && $Trainer.dyed_clothes[@worn_clothes]
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end
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def get_unlocked_items_list()
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@@ -14,30 +14,48 @@ class ClothesShopPresenter < PokemonMartScreen
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end
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def playerHatActionsMenu(item)
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if $Trainer.hat_color != 0
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choice = pbMessage("What would you like to do?", ["Wear", "Remove dye", "Cancel"])
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is_player_hat = item.id == @adapter.worn_clothes
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options = []
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if is_player_hat
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options << "Take off"
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else
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options << "Wear"
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end
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remove_dye_option_available = $Trainer.hat_color != 0
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options << "Remove dye" if remove_dye_option_available
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options << "Cancel"
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#if $Trainer.hat_color != 0
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choice = pbMessage("What would you like to do?",options,-1)
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if choice == 0
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if is_player_hat #remove
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@adapter.doSpecialItemAction(:REMOVE)
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@scene.pbEndBuyScene
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return false
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else
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#wear
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putOnClothes(item)
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$Trainer.hat_color = @adapter.get_dye_color(item)
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return
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elsif choice == 1
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return false
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end
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elsif choice == 1 && remove_dye_option_available
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if pbConfirm(_INTL("Are you sure you want to remove the dye from the {1}?", item.name))
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$Trainer.hat_color = 0
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end
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return
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end
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else
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if pbConfirm(_INTL("Would you like to put on the {1}?", item.name))
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putOnClothes(item)
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return
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end
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return true
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end
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echoln "cancelled"
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return true
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end
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#returns if should stay in the menu
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def playerClothesActionsMenu(item)
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if $Trainer.clothes_color != 0
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choice = pbMessage("What would you like to do?", ["Wear", "Remove dye", "Cancel"])
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is_worn = item.id == @adapter.worn_clothes
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options = []
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options << "Wear"
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options << "Remove dye" if $Trainer.clothes_color != 0
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options << "Cancel"
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choice = pbMessage("What would you like to do?",options,-1)
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if choice == 0
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putOnClothes(item)
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$Trainer.clothes_color = @adapter.get_dye_color(item)
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@@ -46,15 +64,9 @@ class ClothesShopPresenter < PokemonMartScreen
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if pbConfirm(_INTL("Are you sure you want to remove the dye from the {1}?", item.name))
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$Trainer.clothes_color = 0
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end
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end
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return true
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end
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else
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if pbConfirm(_INTL("Would you like to put on the {1}?", item.name))
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putOnClothes(item)
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return false
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end
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end
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end
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def pbBuyScreen
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@scene.pbStartBuyScene(@stock, @adapter)
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@@ -67,9 +79,12 @@ class ClothesShopPresenter < PokemonMartScreen
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if @adapter.is_a?(ClothesMartAdapter)
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stay_in_menu = playerClothesActionsMenu(item)
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next if stay_in_menu
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return
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elsif @adapter.is_a?(HatsMartAdapter)
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stay_in_menu = playerHatActionsMenu(item)
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echoln stay_in_menu
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next if stay_in_menu
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return
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else
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if pbConfirm(_INTL("Would you like to put on the {1}?", item.name))
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putOnClothes(item)
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@@ -152,8 +152,10 @@ class ClothesShopView < PokemonMart_Scene
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end
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def pbEndBuyScene
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if !@sprites.empty?
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@sprites["trainerPreview"].erase()
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@sprites["trainerPreview"] = nil
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end
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pbDisposeSpriteHash(@sprites)
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@viewport.dispose
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Kernel.pbClearText()
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@@ -59,6 +59,7 @@ class HatsMartAdapter < OutfitsMartAdapter
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end
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def get_dye_color(item)
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return 0 if isShop?
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$Trainer.dyed_hats= {} if ! $Trainer.dyed_hats
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if $Trainer.dyed_hats.include?(item.id)
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return $Trainer.dyed_hats[item.id]
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@@ -79,6 +80,9 @@ class HatsMartAdapter < OutfitsMartAdapter
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previewWindow.hat_color=0
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end
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echoln $Trainer.dyed_hats
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else
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$Trainer.hat_color=0
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previewWindow.hat_color=0
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end
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end
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@@ -103,6 +107,7 @@ class HatsMartAdapter < OutfitsMartAdapter
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def reset_player_clothes()
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$Trainer.hat = @worn_clothes
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$Trainer.hat_color = $Trainer.dyed_hats[@worn_clothes] if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes]
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end
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def get_unlocked_items_list()
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Binary file not shown.
@@ -190,7 +190,7 @@
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"howToGet": "Given by exotic pokemon quest npc after completing all the quests"
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},
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{
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"id": "figthing",
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"id": "fighting",
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"name": "Fighting Outfit",
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"description": "A sportsy outfit that is liked by those who practice martial arts. It captures the essence of Fighting-type Pokémon.",
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"done": "yes",
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@@ -125,7 +125,7 @@
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"done": "yes",
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"len": 64,
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"price": 0,
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"tags": "headband,type-bug,special,",
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"tags": "headband,azalea",
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"howToGet": "type trainer"
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},
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{
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@@ -245,8 +245,8 @@
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"name": "Designer Headphones",
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"description": "Stylish headphones with an electrifying design that adds a spark to your look.",
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"done": "yes",
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"price": 0,
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"tags": "type-electric,special,",
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"price": 30000,
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"tags": "hat",
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"howToGet": "type trainer"
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},
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{
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@@ -334,7 +334,7 @@
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"name": "Firefighter Hat",
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"description": "A safety helmet made for brave heroes who put their lives on the line every day.",
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"price": 0,
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"tags": "type-fire,special,",
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"tags": "hat, cinnabar,",
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"howToGet": "type trainer"
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},
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{
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@@ -775,7 +775,7 @@
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{
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"id": "parashroom",
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"name": "Mushroom",
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"description": "a Tochukaso mushroom that normally grows on Paras and Parasect. Wear it. WEAR IT.",
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"description": "A Tochukaso mushroom that normally grows on Paras and Parasect. Wear it. WEAR IT.",
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"done": "yes",
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"len": 81,
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"price": 8000,
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