Tweaked Fissure's function code, added Mirror Armor's effect

This commit is contained in:
Maruno17
2021-09-10 20:40:45 +01:00
parent 27be1cb330
commit df7c033a9d
17 changed files with 153 additions and 60 deletions

View File

@@ -343,9 +343,9 @@ BattleHandlers::UserItemAfterMoveUse.add(:THROATSPRAY,
BattleHandlers::ItemOnSwitchIn.add(:ROOMSERVICE,
proc { |item, battler, battle|
next if battle.field.effects[PBEffects::TrickRoom] == 0
next if !battler.pbCanLowerStatStage?(:SPEED, battler)
next if !battler.pbCanLowerStatStage?(:SPEED)
battle.pbCommonAnimation("UseItem", battler)
battler.pbLowerStatStage(:SPEED, 1, battler)
battler.pbLowerStatStage(:SPEED, 1, nil)
battler.pbConsumeItem
}
)