Added methods Pokemon.play_cry and pkkmn.play_cry

This commit is contained in:
Maruno17
2021-05-09 17:53:05 +01:00
parent 852c924ed6
commit e03e258f6a
11 changed files with 30 additions and 23 deletions

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@@ -70,7 +70,7 @@ class IntroEventScene < EventScene
# Play random cry
species_keys = GameData::Species::DATA.keys
species_data = GameData::Species.get(species_keys[rand(species_keys.length)])
GameData::Species.play_cry_from_species(species_data.species, species_data.form)
Pokemon.play_cry(species_data.species, species_data.form)
@pic.moveXY(0, 20, 0, 0) # Adds 20 ticks (1 second) pause
pictureWait
# Fade out