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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Updated moves.txt to fix a few mistakes
This commit is contained in:
@@ -2533,6 +2533,7 @@ Power = 100
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Accuracy = 100
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Accuracy = 100
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TotalPP = 15
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TotalPP = 15
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Target = NearOther
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Target = NearOther
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Priority = -3
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FunctionCode = BurnAttackerBeforeUserActs
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FunctionCode = BurnAttackerBeforeUserActs
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Flags = CanProtect,Bomb
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Flags = CanProtect,Bomb
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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@@ -455,6 +455,7 @@ TotalPP = 10
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Target = NearOther
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Target = NearOther
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FunctionCode = TrapUserAndTargetInBattle
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FunctionCode = TrapUserAndTargetInBattle
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Flags = Contact,CanProtect,CanMirrorMove
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Flags = Contact,CanProtect,CanMirrorMove
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EffectChance = 100
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Description = This move prevents the user and the target from switching out until either of them faints.
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Description = This move prevents the user and the target from switching out until either of them faints.
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#-------------------------------
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#-------------------------------
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[THROATCHOP]
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[THROATCHOP]
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@@ -2713,6 +2714,7 @@ TotalPP = 5
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Target = AllNearFoes
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Target = AllNearFoes
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FunctionCode = BurnTargetIfTargetStatsRaisedThisTurn
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FunctionCode = BurnTargetIfTargetStatsRaisedThisTurn
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Flags = CanProtect,CanMirrorMove
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Flags = CanProtect,CanMirrorMove
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EffectChance = 100
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Description = The user attacks with energy from jealousy. This burns all foes that had their stats boosted this turn.
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Description = The user attacks with energy from jealousy. This burns all foes that had their stats boosted this turn.
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#-------------------------------
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#-------------------------------
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[FLAMEBURST]
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[FLAMEBURST]
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@@ -2906,6 +2908,7 @@ Power = 100
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Accuracy = 100
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Accuracy = 100
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TotalPP = 15
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TotalPP = 15
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Target = NearOther
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Target = NearOther
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Priority = -3
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FunctionCode = BurnAttackerBeforeUserActs
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FunctionCode = BurnAttackerBeforeUserActs
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Flags = CanProtect,Bomb
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Flags = CanProtect,Bomb
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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@@ -455,6 +455,7 @@ TotalPP = 10
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Target = NearOther
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Target = NearOther
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FunctionCode = TrapUserAndTargetInBattle
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FunctionCode = TrapUserAndTargetInBattle
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Flags = Contact,CanProtect,CanMirrorMove
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Flags = Contact,CanProtect,CanMirrorMove
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EffectChance = 100
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Description = This move prevents the user and the target from switching out until either of them faints.
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Description = This move prevents the user and the target from switching out until either of them faints.
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#-------------------------------
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#-------------------------------
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[THROATCHOP]
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[THROATCHOP]
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@@ -2713,6 +2714,7 @@ TotalPP = 5
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Target = AllNearFoes
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Target = AllNearFoes
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FunctionCode = BurnTargetIfTargetStatsRaisedThisTurn
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FunctionCode = BurnTargetIfTargetStatsRaisedThisTurn
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Flags = CanProtect,CanMirrorMove
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Flags = CanProtect,CanMirrorMove
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EffectChance = 100
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Description = The user attacks with energy from jealousy. This burns all foes that had their stats boosted this turn.
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Description = The user attacks with energy from jealousy. This burns all foes that had their stats boosted this turn.
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#-------------------------------
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#-------------------------------
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[FLAMEBURST]
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[FLAMEBURST]
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@@ -2906,6 +2908,7 @@ Power = 100
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Accuracy = 100
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Accuracy = 100
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TotalPP = 15
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TotalPP = 15
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Target = NearOther
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Target = NearOther
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Priority = -3
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FunctionCode = BurnAttackerBeforeUserActs
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FunctionCode = BurnAttackerBeforeUserActs
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Flags = CanProtect,Bomb
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Flags = CanProtect,Bomb
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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