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https://github.com/infinitefusion/infinitefusion-e18.git
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Renamed $Trainer to $player
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@@ -11,7 +11,7 @@ class PokegearButton < SpriteWrapper
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@image = command[0]
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@name = command[1]
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@selected = false
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if $Trainer.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/icon_button_f"))
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if $player.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/icon_button_f"))
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@button = AnimatedBitmap.new("Graphics/Pictures/Pokegear/icon_button_f")
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else
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@button = AnimatedBitmap.new("Graphics/Pictures/Pokegear/icon_button")
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@@ -70,7 +70,7 @@ class PokemonPokegear_Scene
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@viewport.z = 99999
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@sprites = {}
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@sprites["background"] = IconSprite.new(0,0,@viewport)
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if $Trainer.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/bg_f"))
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if $player.female? && pbResolveBitmap(sprintf("Graphics/Pictures/Pokegear/bg_f"))
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@sprites["background"].setBitmap("Graphics/Pictures/Pokegear/bg_f")
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else
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@sprites["background"].setBitmap("Graphics/Pictures/Pokegear/bg")
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