Renamed $Trainer to $player

This commit is contained in:
Maruno17
2021-10-20 22:57:43 +01:00
parent fbddb9034f
commit e49cd8d498
71 changed files with 470 additions and 470 deletions

View File

@@ -198,7 +198,7 @@ class BattleChallengeData
def setParty(value)
if @inProgress
$Trainer.party = value
$player.party = value
@party = value
else
@party = value
@@ -226,8 +226,8 @@ class BattleChallengeData
@trainers.push(newtrainer) if !found
end
@start = [$game_map.map_id, $game_player.x, $game_player.y]
@oldParty = $Trainer.party
$Trainer.party = @party if @party
@oldParty = $player.party
$player.party = @party if @party
Game.save(safe: true)
end
@@ -270,12 +270,12 @@ class BattleChallengeData
end
def pbCancel
$Trainer.party = @oldParty if @oldParty
$player.party = @oldParty if @oldParty
reset
end
def pbEnd
$Trainer.party = @oldParty
$player.party = @oldParty
return if !@inProgress
save = (@decision != 0)
reset

View File

@@ -12,7 +12,7 @@ end
# Used in events
def pbHasEligible?(*arg)
return pbBattleChallenge.rules.ruleset.hasValidTeam?($Trainer.party)
return pbBattleChallenge.rules.ruleset.hasValidTeam?($player.party)
end
#===============================================================================
@@ -39,7 +39,7 @@ def pbEntryScreen(*arg)
retval = false
pbFadeOutIn {
scene = PokemonParty_Scene.new
screen = PokemonPartyScreen.new(scene, $Trainer.party)
screen = PokemonPartyScreen.new(scene, $player.party)
ret = screen.pbPokemonMultipleEntryScreenEx(pbBattleChallenge.rules.ruleset)
# Set party
pbBattleChallenge.setParty(ret) if ret

View File

@@ -47,16 +47,16 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
pbMEStop
return true
end
$Trainer.heal_party
$player.heal_party
# Remember original data, to be restored after battle
challengedata = PokemonChallengeRules.new if !challengedata
oldlevels = challengedata.adjustLevels($Trainer.party, opponent.party)
olditems = $Trainer.party.transform { |p| p.item_id }
oldlevels = challengedata.adjustLevels($player.party, opponent.party)
olditems = $player.party.transform { |p| p.item_id }
olditems2 = opponent.party.transform { |p| p.item_id }
# Create the battle scene (the visual side of it)
scene = pbNewBattleScene
# Create the battle class (the mechanics side of it)
battle = challengedata.createBattle(scene, $Trainer, opponent)
battle = challengedata.createBattle(scene, $player, opponent)
battle.internalBattle = false
battle.endSpeeches = [endspeech]
battle.endSpeechesWin = [endspeechwin]
@@ -71,9 +71,9 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
}
Input.update
# Restore both parties to their original levels
challengedata.unadjustLevels($Trainer.party, opponent.party, oldlevels)
challengedata.unadjustLevels($player.party, opponent.party, oldlevels)
# Heal both parties and restore their original items
$Trainer.party.each_with_index do |pkmn, i|
$player.party.each_with_index do |pkmn, i|
pkmn.heal
pkmn.makeUnmega
pkmn.makeUnprimal