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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Renamed $Trainer to $player
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@@ -16,7 +16,8 @@ module Compiler
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['pbHasItem?', '$bag.has?'],
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['pbCanStore?', '$bag.can_add?'],
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['pbStoreItem', '$bag.add'],
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['pbStoreAllOrNone', '$bag.add_all']
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['pbStoreAllOrNone', '$bag.add_all'],
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['$Trainer', '$player']
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]
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module_function
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@@ -858,7 +859,7 @@ module Compiler
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ret = false
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SCRIPT_REPLACEMENTS.each { |pair| ret = true if script.gsub!(pair[0], pair[1]) }
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ret = true if script.gsub!(/\$game_variables\[(\d+)\](?!\s*(?:\=|\!|<|>))/) { |m| "pbGet(" + $~[1] + ")" }
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ret = true if script.gsub!(/\$Trainer\.party\[\s*pbGet\((\d+)\)\s*\]/) { |m| "pbGetPokemon(" + $~[1] + ")" }
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ret = true if script.gsub!(/\$player\.party\[\s*pbGet\((\d+)\)\s*\]/) { |m| "pbGetPokemon(" + $~[1] + ")" }
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return ret
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end
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@@ -882,7 +883,7 @@ module Compiler
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def fix_event_use(event,_mapID,mapData)
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return nil if event_is_empty?(event)
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changed = false
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trainerMoneyRE = /^\s*\$Trainer\.money\s*(<|<=|>|>=)\s*(\d+)\s*$/
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trainerMoneyRE = /^\s*\$player\.money\s*(<|<=|>|>=)\s*(\d+)\s*$/
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itemBallRE = /^\s*(Kernel\.)?pbItemBall/
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# Rewrite event if it looks like a door
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changed = true if update_door_event(event,mapData)
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@@ -917,7 +918,7 @@ module Compiler
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end
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script.gsub!(/\s+/,"")
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# Using old method of recovering
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if script=="foriin$Trainer.partyi.healend"
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if script=="foriin$player.partyi.healend"
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for j in i..lastScript
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list.delete_at(i)
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end
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@@ -925,7 +926,7 @@ module Compiler
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RPG::EventCommand.new(314,list[i].indent,[0]) # Recover All
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)
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changed=true
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elsif script=="pbFadeOutIn(99999){foriin$Trainer.partyi.healend}"
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elsif script=="pbFadeOutIn(99999){foriin$player.partyi.healend}"
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oldIndent = list[i].indent
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for j in i..lastScript
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list.delete_at(i)
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@@ -1249,7 +1250,7 @@ module Compiler
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when 111 # Conditional Branch
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if list[i].parameters[0]==12 # script
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script = list[i].parameters[1]
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if script[trainerMoneyRE] # Compares $Trainer.money with a value
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if script[trainerMoneyRE] # Compares $player.money with a value
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# Checking money directly
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operator = $1
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amount = $2.to_i
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