6.7.1 patch fixes

This commit is contained in:
chardub
2025-10-01 11:28:13 -04:00
parent 1271d7e8f0
commit e5406179bf
49 changed files with 72 additions and 44 deletions

View File

@@ -1118,8 +1118,8 @@ ItemHandlers::UseOnPokemon.add(:POISONMUSHROOM, proc { |item, pkmn, scene|
next pbHPItem(pkmn, 10, scene)
})
ItemHandlers::BattleUseOnPokemon.add(:POISONMUSHROOM, proc { |item, pokemon, battler, choices, scene|
if battler.status != :POISON
battler.status = :POISON
if pokemon.status != :POISON
pokemon.status = :POISON
scene.pbRefresh
scene.pbDisplay(_INTL("{1} was poisoned from eating the mushroom.", pokemon.name))
end
@@ -1331,6 +1331,7 @@ ItemHandlers::BattleUseOnPokemon.add(:ROCKETMEAL, proc { |item, pokemon, battler
})
ItemHandlers::UseOnPokemon.add(:FANCYMEAL, proc { |item, pokemon, scene|
next pbHPItem(pokemon, 100, scene)
})
@@ -1343,6 +1344,7 @@ ItemHandlers::UseOnPokemon.add(:COFFEE, proc { |item, pokemon, scene|
})
ItemHandlers::BattleUseOnPokemon.add(:COFFEE, proc { |item, pokemon, battler, choices, scene|
battler.pbRaiseStatStage(:SPEED,(Settings::X_STAT_ITEMS_RAISE_BY_TWO_STAGES) ? 2 : 1,battler) if battler
pbBattleHPItem(pokemon, battler, 50, scene)
})

View File

@@ -50,7 +50,7 @@ QUESTS = {
#Celadon City
"celadon_1" => Quest.new("celadon_1", _INTL("Sun or Moon"), _INTL("Show the Pokémon that Eevee evolves when exposed to a Moon or Sun stone to help the scientist with her research."), "BW (82)", _INTL("Celadon City"), HotelQuestColor),
"celadon_2" => Quest.new("celadon_2", _INTL("For Whom the Bell Tolls"), _INTL("Ring Lavender Town's bell when the time is right to reveal its secret."), "BW (40)", _INTL("Lavender Town"), HotelQuestColor),
"celadon_3" => Quest.new("celadon_3", _INTL("Hardboiled"), _INTL("A lady wants you to give her an egg to make an omelette.", "BW (24)"), _INTL("Celadon City"), HotelQuestColor),
"celadon_3" => Quest.new("celadon_3", _INTL("Hardboiled"), _INTL("A lady wants you to give her an egg to make an omelette."), "BW (24)", _INTL("Celadon City"), HotelQuestColor),
"celadon_field_1" => Quest.new("celadon_field_1", _INTL("A stroll with Eevee!"), _INTL("Walk Eevee around for a while until it gets tired."), "BW (37)", _INTL("Celadon City"), FieldQuestColor),
#Fuchsia City