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Finalised input names, added some more save file conversion code
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@@ -62,7 +62,6 @@ class Game_Map
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for i in @map.events.keys
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@events[i] = Game_Event.new(@map_id, @map.events[i],self)
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end
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# TODO: These should be moved to Spriteset_Global as we only need one copy of them.
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@common_events = {}
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for i in 1...$data_common_events.size
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@common_events[i] = Game_CommonEvent.new(i)
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