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Finalised input names, added some more save file conversion code
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@@ -32,7 +32,7 @@ class PokemonMapFactory
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raise "No maps in save file... (mapIndex=#{@mapIndex})" if @maps.length==0
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for i in 0...@maps.length
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if @maps[i]
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echo("Using next map, may be incorrect (mapIndex=#{@mapIndex}, length=#{@maps.length})")
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echoln("Using next map, may be incorrect (mapIndex=#{@mapIndex}, length=#{@maps.length})")
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return @maps[i]
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end
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raise "No maps in save file... (all maps empty; mapIndex=#{@mapIndex})"
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