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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
Finalised input names, added some more save file conversion code
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@@ -309,7 +309,7 @@ DebugMenuCommands.register("testtrainerbattleadvanced", {
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pbMessage(_INTL("No trainers were chosen, cannot start battle."))
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next
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elsif size1 < trainers.length
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pbMessage(_INTL("Opposing side size is invalid. It should be at least {1}", trainers.length))
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pbMessage(_INTL("Opposing side size is invalid. It should be at least {1}.", trainers.length))
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next
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elsif size1 > trainers.length && trainers[0][1].party_count == 1
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pbMessage(
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@@ -173,7 +173,7 @@ def pbDebugVariables(mode)
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elsif Input.repeat?(Input::RIGHT)
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pbDebugSetVariable(current_id,1)
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right_window.refresh
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elsif Input.trigger?(Input::SPECIAL)
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elsif Input.trigger?(Input::ACTION)
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if $game_variables[current_id]==0
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$game_variables[current_id] = ""
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elsif $game_variables[current_id]==""
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@@ -449,7 +449,7 @@ def pbDebugRoamers
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Graphics.update
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Input.update
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pbUpdateSpriteHash(sprites)
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if Input.trigger?(Input::SPECIAL) && cmdwindow.index<cmdwindow.roamerCount &&
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if Input.trigger?(Input::ACTION) && cmdwindow.index<cmdwindow.roamerCount &&
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(pkmn[2]<=0 || $game_switches[pkmn[2]]) &&
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$PokemonGlobal.roamPokemon[cmdwindow.index]!=true
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# Roam selected Pokémon
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