Better format in credits

This commit is contained in:
infinitefusion
2023-04-29 10:30:29 -04:00
parent e68d2fb081
commit e64df61a43
18 changed files with 117 additions and 33 deletions

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@@ -478,7 +478,7 @@ class PokeBattle_SafariZone
if @ballCount<=0 if @ballCount<=0
pbDisplay(_INTL("PA: You have no Safari Balls left! Game over!")) pbDisplay(_INTL("PA: You have no Safari Balls left! Game over!"))
@decision = 2 @decision = 2
elsif pbRandom(100)<5*escapeFactor elsif can_escape(pkmn, escapeFactor)
pbSEPlay("Battle flee") pbSEPlay("Battle flee")
pbDisplay(_INTL("{1} fled!",pkmn.name)) pbDisplay(_INTL("{1} fled!",pkmn.name))
@decision = 3 @decision = 3
@@ -503,3 +503,9 @@ class PokeBattle_SafariZone
return @decision return @decision
end end
end end
def can_escape(pokemon, escapeFactor)
return false if pokemon.shiny?
return false if pokemon.species == :VOLCARONA
return pbRandom(100)<5*escapeFactor
end

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@@ -78,32 +78,42 @@ Pokémon Gold and Silver.
Both games are made by Game Freak. Both games are made by Game Freak.
All of the custom fused Pokémon sprites All of the custom fused Pokémon sprites
were madeby various members of the sp were made by various members of the sp
Pokémon Infinite Fusion Discord Pokémon Infinite Fusion Discord
Including massive contributions from these users: Including massive contributions from these users:
Toad 900#1617, Kiwi#4199, Aquatic#7954, Toad 900#1617<s>Kiwi#4199
Knuckles3&Knuckles#7559, Katten#7455, Blaquaza#1347, Aquatic#7954<s>Knuckles3&Knuckles#7559
Blackboots#7369, Milchik#6233, Gdei#2810, Katten#7455<s>Blaquaza#1347
Universez#0767, Scarecrow_924#8531, mammuth use ursaluna#3114, Blackboots#7369<s>Milchik#6233
Kulgun#3323, Retrogamer#9934, Scrapi#6319, Gdei#2810<s>Universez#0767
PinkYoshi#2350, Tomate#6670, Stan#3932, Scarecrow_924#8531<s>mammuth use ursaluna#3114
Xiapher#4244, Howls#4468, xoto#0766, Kulgun#3323<s>Retrogamer#9934
xigzagoon#9354, Beespoon#2222, NeoSoup#6526, Scrapi#6319<s>PinkYoshi#2350
Sjoba_sheep#1111, Maelmc#9965, Thornsoflight#3245, Tomate#6670<s>Stan#3932
Xillo#5236, pengu#6874, Mope7#1139, Xiapher#4244<s>Howls#4468
Gorky#1761, All-Seeing#9253, IGot50lbsOfTanneritelnMyAnus#4093, xoto#0766<s>xigzagoon#9354
Emisys#4024, JamoJauhis#4971, Cheepoof#8815, Beespoon#2222<s>NeoSoup#6526
Moon_Tah#2688, BButton#8097, Punko#1235, Sjoba_sheep#1111<s>Maelmc#9965
NakaMagic#0774, Tabarnak#2210, M4rcus#0928, Thornsoflight#3245<s>Xillo#5236
Bubba-Rottweiler#7322, Keksgesicht#7133, Teamama#4369, pengu#6874<s>Mope7#1139
BTT#3408, calicorn#6994, Pain T#3334, Gorky#1761<s>All-Seeing#9253
Taylor Mai#0134, Underuser#5401, AkumaDelta#2364, IGot50lbsOfTanneritelnMyAnus#4093<s>Emisys#4024
Scotsman#6299, GenoRhye#3335, (✿◠‿◠)Kanger#3997, JamoJauhis#4971<s>Cheepoof#8815
JoshuLips#5010, GREEN#2016, SpiDrone#6590, Moon_Tah#2688<s>BButton#8097
Bizmythe#4062, Silver#4784, gnose_#6945, Punko#1235<s>NakaMagic#0774
D'Octobre#2420, Tenedranox#5660 Tabarnak#2210<s>M4rcus#0928
Bubba-Rottweiler#7322<s>Keksgesicht#7133
Teamama#4369<s>BTT#3408
calicorn#6994<s>Pain T#3334
Taylor Mai#0134<s>Underuser#5401
AkumaDelta#2364<s>Scotsman#6299
GenoRhye#3335<s>(✿◠‿◠)Kanger#3997
JoshuLips#5010<s>GREEN#2016
SpiDrone#6590<s>Bizmythe#4062
Silver#4784<s>gnose_#6945
D'Octobre#2420<s>Tenedranox#5660
Other custom graphics: Other custom graphics:
@@ -111,7 +121,6 @@ calicorn, Doctor Miawoo, Frogman, Kiwi,
Knuckles, magnuzone, ,mammuth89, Miawoo, Knuckles, magnuzone, ,mammuth89, Miawoo,
Milchik, Rick1234, Universez, UnworthyPie, Milchik, Rick1234, Universez, UnworthyPie,
The following free ressources were also used The following free ressources were also used
with their respective authors' consent: with their respective authors' consent:
@@ -125,13 +134,18 @@ OceansLugiaSpirit,Pokemon-Diamond,
rekman, Rick1234, SailorVicious,WolfPP rekman, Rick1234, SailorVicious,WolfPP
Tileset graphics: Tileset graphics:
Alucus BoOmxBiG, chimcharsfireworkd, Alucus BoOmxBiG<s>chimcharsfireworkd
EpicDay, EternalTakai, Gallanty Heavy-Metal-Lover, EpicDay<s>EternalTakai
Hek-el-grande,DirtyWiggles, iametrine, Jorginho, Gallanty Heavy-Metal-Lover<s>Hek-el-grande
kizemaru-kurunosuke, KKKaito, kyle-dove, Minorthreat0987, DirtyWiggles<s>iametrine
Phyromatical, Pokemon-Diamond, rayd12smitty, Rossay, Jorginho<s>kizemaru-kurunosuke
Shiney570, Spacemotion, Speedialga, ThatsSoWitty Thurpok, KKKaito<s>kyle-dove
TyranitarDark, UltimoSpriter, WesleyFG, Minorthreat0987<s>Phyromatical
Pokemon-Diamond<s>rayd12smitty
Rossay<s>Shiney570
Spacemotion<s>Speedialga
ThatsSoWitty Thurpok<s>TyranitarDark
UltimoSpriter<s>WesleyFG
Music: Music:
Pokeli, TailDoll666100 Pokeli, TailDoll666100
@@ -144,7 +158,6 @@ FL, KleinStudio, carmaniac, Wootius,
andracass andracass
{INSERTS_PLUGIN_CREDITS_DO_NOT_REMOVE} {INSERTS_PLUGIN_CREDITS_DO_NOT_REMOVE}
Data sources: Data sources:
Bulbapedia Bulbapedia
@@ -157,7 +170,6 @@ Radical Raptr, RPD490,
Takyon!, Pokegod7020, Drakath569, Takyon!, Pokegod7020, Drakath569,
Florio, MrDeepDarkMind, snooper117 Florio, MrDeepDarkMind, snooper117
"Pokémon Essentials" was created by: "Pokémon Essentials" was created by:
Flameguru Flameguru
Poccil (Peter O.) Poccil (Peter O.)

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@@ -589,3 +589,69 @@ def is_higher_version(gameVersion, latestVersion)
end end
return latestVersion_parts.length <= gameVersion_parts.length return latestVersion_parts.length <= gameVersion_parts.length
end end
def get_current_game_difficulty
return :EASY if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
return :HARD if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
return :NORMAL
end
def get_difficulty_text
if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
return "Easy"
elsif $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
return "Hard"
else
return "Normal"
end
end
def change_game_difficulty(down_only=false)
message = "The game is currently on " + get_difficulty_text() + " difficulty."
pbMessage(message)
choice_easy = "Easy"
choice_normal = "Normal"
choice_hard = "Hard"
choice_cancel = "Cancel"
available_difficulties = []
currentDifficulty =get_current_game_difficulty
if down_only
if currentDifficulty == :HARD
available_difficulties << choice_hard
available_difficulties << choice_normal
available_difficulties << choice_easy
elsif currentDifficulty ==:NORMAL
available_difficulties << choice_normal
available_difficulties << choice_easy
elsif currentDifficulty ==:EASY
available_difficulties << choice_easy
end
else
available_difficulties << choice_easy
available_difficulties << choice_normal
available_difficulties << choice_hard
end
available_difficulties << choice_cancel
index = pbMessage("Select a new difficulty", available_difficulties, available_difficulties[-1])
choice = available_difficulties[index]
case choice
when choice_easy
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=true
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
when choice_normal
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=false
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
when choice_hard
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=false
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = true
when choice_cancel
return
end
message = "The game is currently on " + get_difficulty_text() + " difficulty."
pbMessage(message)
end

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