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Use PokeBattle_Pokemon#hasItem? instead of isConst?
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@@ -482,7 +482,7 @@ end
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class SoulDewClause
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def isValid?(pokemon)
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return !isConst?(pokemon.item,PBItems,:SOULDEW)
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return !pokemon.hasItem?(:SOULDEW)
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end
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end
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@@ -499,10 +499,10 @@ end
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class NegativeExtendedGameClause
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def isValid?(pokemon)
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return false if pokemon.isSpecies?(:ARCEUS)
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return false if isConst?(pokemon.item,PBItems,:MICLEBERRY)
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return false if isConst?(pokemon.item,PBItems,:CUSTAPBERRY)
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return false if isConst?(pokemon.item,PBItems,:JABOCABERRY)
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return false if isConst?(pokemon.item,PBItems,:ROWAPBERRY)
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return false if pokemon.hasItem?(:MICLEBERRY)
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return false if pokemon.hasItem?(:CUSTAPBERRY)
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return false if pokemon.hasItem?(:JABOCABERRY)
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return false if pokemon.hasItem?(:ROWAPBERRY)
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end
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end
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@@ -601,8 +601,8 @@ end
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class LittleCupRestriction
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def isValid?(pokemon)
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return false if isConst?(pokemon.item,PBItems,:BERRYJUICE)
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return false if isConst?(pokemon.item,PBItems,:DEEPSEATOOTH)
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return false if pokemon.hasItem?(:BERRYJUICE)
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return false if pokemon.hasItem?(:DEEPSEATOOTH)
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return false if pokemon.hasMove?(:SONICBOOM)
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return false if pokemon.hasMove?(:DRAGONRAGE)
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return false if pokemon.isSpecies?(:SCYTHER)
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