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Removed alternate map rendering code
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@@ -148,8 +148,7 @@ class Sprite_Character < RPG::Sprite
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self.oy -= @character.bob_height
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end
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if self.visible
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if $PokemonSystem.tilemap == 0 ||
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(@character.is_a?(Game_Event) && @character.name[/regulartone/i])
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if @character.is_a?(Game_Event) && @character.name[/regulartone/i]
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self.tone.set(0, 0, 0, 0)
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else
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pbDayNightTint(self)
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