Removed alternate map rendering code

This commit is contained in:
Maruno17
2021-05-19 20:25:51 +01:00
parent 42b7988089
commit e7d116780f
12 changed files with 51 additions and 575 deletions

View File

@@ -76,16 +76,8 @@ class Spriteset_Map
def update
return if @tilemap.disposed?
if $PokemonSystem.tilemap==0
if self.map==$game_map
pbDayNightTint(@@viewport3)
else
@@viewport3.tone.set(0,0,0,0)
end
else
pbDayNightTint(@tilemap)
@@viewport3.tone.set(0,0,0,0)
end
pbDayNightTint(@tilemap)
@@viewport3.tone.set(0,0,0,0)
_animationSprite_update
for i in 0...@usersprites.length
@usersprites[i].update if !@usersprites[i].disposed?