mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Moved global/map metadata constants and schema into modules
This commit is contained in:
@@ -399,11 +399,11 @@ Events.onMapChanging += proc { |_sender,e|
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newMapID = e[0]
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if newMapID>0
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mapinfos = ($RPGVX) ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
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oldWeather = pbGetMetadata($game_map.map_id,MetadataWeather)
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oldWeather = pbGetMetadata($game_map.map_id,MapMetadata::WEATHER)
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if $game_map.name!=mapinfos[newMapID].name
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$game_screen.weather(0,0,0) if oldWeather
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else
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newWeather = pbGetMetadata(newMapID,MetadataWeather)
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newWeather = pbGetMetadata(newMapID,MapMetadata::WEATHER)
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$game_screen.weather(0,0,0) if oldWeather && !newWeather
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end
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end
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@@ -412,18 +412,18 @@ Events.onMapChanging += proc { |_sender,e|
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# Set up various data related to the new map
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Events.onMapChange += proc { |_sender,e|
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oldid = e[0] # previous map ID, 0 if no map ID
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healing = pbGetMetadata($game_map.map_id,MetadataHealingSpot)
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healing = pbGetMetadata($game_map.map_id,MapMetadata::HEALING_SPOT)
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$PokemonGlobal.healingSpot = healing if healing
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$PokemonMap.clear if $PokemonMap
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$PokemonEncounters.setup($game_map.map_id) if $PokemonEncounters
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$PokemonGlobal.visitedMaps[$game_map.map_id] = true
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if oldid!=0 && oldid!=$game_map.map_id
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mapinfos = ($RPGVX) ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
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weather = pbGetMetadata($game_map.map_id,MetadataWeather)
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weather = pbGetMetadata($game_map.map_id,MapMetadata::WEATHER)
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if $game_map.name!=mapinfos[oldid].name
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$game_screen.weather(weather[0],8,20) if weather && rand(100)<weather[1]
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else
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oldweather = pbGetMetadata(oldid,MetadataWeather)
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oldweather = pbGetMetadata(oldid,MapMetadata::WEATHER)
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$game_screen.weather(weather[0],8,20) if weather && !oldweather && rand(100)<weather[1]
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end
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end
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@@ -444,7 +444,7 @@ Events.onMapSceneChange += proc { |_sender,e|
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$PokemonGlobal.mapTrail[0] = $game_map.map_id
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end
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# Display darkness circle on dark maps
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darkmap = pbGetMetadata($game_map.map_id,MetadataDarkMap)
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darkmap = pbGetMetadata($game_map.map_id,MapMetadata::DARK_MAP)
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if darkmap
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if $PokemonGlobal.flashUsed
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$PokemonTemp.darknessSprite = DarknessSprite.new
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@@ -464,7 +464,7 @@ Events.onMapSceneChange += proc { |_sender,e|
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end
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# Show location signpost
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if mapChanged
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if pbGetMetadata($game_map.map_id,MetadataShowArea)
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if pbGetMetadata($game_map.map_id,MapMetadata::SHOW_AREA)
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nosignpost = false
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if $PokemonGlobal.mapTrail[1]
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for i in 0...NO_SIGNPOSTS.length/2
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@@ -480,7 +480,7 @@ Events.onMapSceneChange += proc { |_sender,e|
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end
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end
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# Force cycling/walking
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if pbGetMetadata($game_map.map_id,MetadataBicycleAlways)
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if pbGetMetadata($game_map.map_id,MapMetadata::BICYCLE_ALWAYS)
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pbMountBike
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elsif !pbCanUseBike?($game_map.map_id)
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pbDismountBike
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@@ -698,7 +698,7 @@ def pbFishingBegin
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$PokemonGlobal.fishing = true
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if !pbCommonEvent(FISHING_BEGIN_COMMON_EVENT)
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patternb = 2*$game_player.direction - 1
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meta = pbGetMetadata(0,MetadataPlayerA+$PokemonGlobal.playerID)
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meta = pbGetMetadata(0,Metadata::PLAYER_A+$PokemonGlobal.playerID)
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num = ($PokemonGlobal.surfing) ? 7 : 6
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if meta && meta[num] && meta[num]!=""
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charset = pbGetPlayerCharset(meta,num)
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@@ -717,7 +717,7 @@ end
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def pbFishingEnd
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if !pbCommonEvent(FISHING_END_COMMON_EVENT)
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patternb = 2*($game_player.direction - 2)
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meta = pbGetMetadata(0,MetadataPlayerA+$PokemonGlobal.playerID)
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meta = pbGetMetadata(0,Metadata::PLAYER_A+$PokemonGlobal.playerID)
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num = ($PokemonGlobal.surfing) ? 7 : 6
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if meta && meta[num] && meta[num]!=""
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charset = pbGetPlayerCharset(meta,num)
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@@ -1223,7 +1223,7 @@ def pbCueBGM(bgm,seconds,volume=nil,pitch=nil)
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end
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def pbAutoplayOnTransition
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surfbgm = pbGetMetadata(0,MetadataSurfBGM)
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surfbgm = pbGetMetadata(0,Metadata::SURF_BGM)
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if $PokemonGlobal.surfing && surfbgm
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pbBGMPlay(surfbgm)
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else
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@@ -1232,7 +1232,7 @@ def pbAutoplayOnTransition
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end
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def pbAutoplayOnSave
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surfbgm = pbGetMetadata(0,MetadataSurfBGM)
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surfbgm = pbGetMetadata(0,Metadata::SURF_BGM)
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if $PokemonGlobal.surfing && surfbgm
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pbBGMPlay(surfbgm)
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else
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@@ -276,7 +276,7 @@ def pbBattleAnimation(bgm=nil,battletype=0,foe=nil)
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location = 3
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elsif $PokemonEncounters.isCave?
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location = 2
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elsif !pbGetMetadata($game_map.map_id,MetadataOutdoor)
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elsif !pbGetMetadata($game_map.map_id,MapMetadata::OUTDOOR)
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location = 1
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end
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anim = ""
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@@ -653,7 +653,7 @@ def pbStartOver(gameover=false)
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$scene.transfer_player if $scene.is_a?(Scene_Map)
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$game_map.refresh
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else
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homedata = pbGetMetadata(0,MetadataHome)
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homedata = pbGetMetadata(0,Metadata::HOME)
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if homedata && !pbRxdataExists?(sprintf("Data/Map%03d",homedata[0]))
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if $DEBUG
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pbMessage(_ISPRINTF("Can't find the map 'Map{1:03d}' in the Data folder. The game will resume at the player's position.",homedata[0]))
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@@ -130,7 +130,7 @@ def pbPrepareBattle(battle)
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elsif $PokemonGlobal.surfing
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backdrop = "water" # This applies wherever you are, including in caves
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else
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back = pbGetMetadata($game_map.map_id,MetadataBattleBack)
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back = pbGetMetadata($game_map.map_id,MapMetadata::BATTLE_BACK)
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backdrop = back if back && back!=""
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end
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backdrop = "indoor1" if !backdrop
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@@ -151,7 +151,7 @@ def pbPrepareBattle(battle)
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end
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battle.backdropBase = base if base
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# Time of day
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if pbGetMetadata($game_map.map_id,MetadataEnvironment)==PBEnvironment::Cave
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if pbGetMetadata($game_map.map_id,MapMetadata::ENVIRONMENT)==PBEnvironment::Cave
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battle.time = 2 # This makes Dusk Balls work properly in caves
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elsif TIME_SHADING
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timeNow = pbGetTimeNow
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@@ -165,7 +165,7 @@ end
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# Used to determine the environment in battle, and also the form of Burmy/
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# Wormadam.
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def pbGetEnvironment
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ret = pbGetMetadata($game_map.map_id,MetadataEnvironment)
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ret = pbGetMetadata($game_map.map_id,MapMetadata::ENVIRONMENT)
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ret = PBEnvironment::None if !ret
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if $PokemonTemp.encounterType==EncounterTypes::OldRod ||
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$PokemonTemp.encounterType==EncounterTypes::GoodRod ||
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@@ -183,7 +183,7 @@ EncounterModifier.register(proc { |encounter|
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# are in the same region
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if roamerMap!=$game_map.map_id
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currentRegion = pbGetCurrentRegion
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next if pbGetMetadata(roamerMap,MetadataMapPosition)[0]!=currentRegion
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next if pbGetMetadata(roamerMap,MapMetadata::MAP_POSITION)[0]!=currentRegion
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currentMapName = pbGetMessage(MessageTypes::MapNames,$game_map.map_id)
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next if pbGetMessage(MessageTypes::MapNames,roamerMap)!=currentMapName
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end
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@@ -555,7 +555,7 @@ end
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Events.onMapCreate += proc { |_sender, e|
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mapID=e[0]
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map=e[1]
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if pbGetMetadata(mapID,MetadataDungeon)
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if pbGetMetadata(mapID,MapMetadata::DUNGEON)
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# this map is a randomly generated dungeon
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dungeon=Dungeon.new(map.width,map.height)
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dungeon.generate
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@@ -302,7 +302,7 @@ HiddenMoveHandlers::UseMove.add(:DIG,proc { |move,pokemon|
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# Dive
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#===============================================================================
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def pbDive
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divemap = pbGetMetadata($game_map.map_id,MetadataDiveMap)
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divemap = pbGetMetadata($game_map.map_id,MapMetadata::DIVE_MAP)
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return false if !divemap
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move = getID(PBMoves,:DIVE)
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movefinder = pbCheckMove(move)
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@@ -336,7 +336,7 @@ def pbSurfacing
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divemap = nil
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meta = pbLoadMetadata
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for i in 0...meta.length
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if meta[i] && meta[i][MetadataDiveMap] && meta[i][MetadataDiveMap]==$game_map.map_id
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if meta[i] && meta[i][MapMetadata::DIVE_MAP] && meta[i][MapMetadata::DIVE_MAP]==$game_map.map_id
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divemap = i; break
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end
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end
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@@ -360,7 +360,7 @@ def pbSurfacing
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$PokemonGlobal.diving = false
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pbUpdateVehicle
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$scene.transfer_player(false)
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surfbgm = pbGetMetadata(0,MetadataSurfBGM)
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surfbgm = pbGetMetadata(0,Metadata::SURF_BGM)
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(surfbgm) ? pbBGMPlay(surfbgm) : $game_map.autoplayAsCue
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$game_map.refresh
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}
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@@ -389,7 +389,7 @@ Events.onAction += proc { |_sender,_e|
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divemap = nil
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meta = pbLoadMetadata
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for i in 0...meta.length
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if meta[i] && meta[i][MetadataDiveMap] && meta[i][MetadataDiveMap]==$game_map.map_id
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if meta[i] && meta[i][MapMetadata::DIVE_MAP] && meta[i][MapMetadata::DIVE_MAP]==$game_map.map_id
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divemap = i; break
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end
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end
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@@ -409,7 +409,7 @@ HiddenMoveHandlers::CanUseMove.add(:DIVE,proc { |move,pkmn,showmsg|
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divemap = nil
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meta = pbLoadMetadata
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for i in 0...meta.length
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if meta[i] && meta[i][MetadataDiveMap] && meta[i][MetadataDiveMap]==$game_map.map_id
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if meta[i] && meta[i][MapMetadata::DIVE_MAP] && meta[i][MapMetadata::DIVE_MAP]==$game_map.map_id
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divemap = i; break
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end
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end
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@@ -418,7 +418,7 @@ HiddenMoveHandlers::CanUseMove.add(:DIVE,proc { |move,pkmn,showmsg|
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next false
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end
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else
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if !pbGetMetadata($game_map.map_id,MetadataDiveMap)
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if !pbGetMetadata($game_map.map_id,MapMetadata::DIVE_MAP)
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -436,12 +436,12 @@ HiddenMoveHandlers::UseMove.add(:DIVE,proc { |move,pokemon|
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divemap = nil
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meta = pbLoadMetadata
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for i in 0...meta.length
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if meta[i] && meta[i][MetadataDiveMap] && meta[i][MetadataDiveMap]==$game_map.map_id
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if meta[i] && meta[i][MapMetadata::DIVE_MAP] && meta[i][MapMetadata::DIVE_MAP]==$game_map.map_id
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divemap = i; break
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end
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end
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else
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divemap = pbGetMetadata($game_map.map_id,MetadataDiveMap)
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divemap = pbGetMetadata($game_map.map_id,MapMetadata::DIVE_MAP)
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end
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next false if !divemap
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if !pbHiddenMoveAnimation(pokemon)
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@@ -469,7 +469,7 @@ HiddenMoveHandlers::UseMove.add(:DIVE,proc { |move,pokemon|
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#===============================================================================
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HiddenMoveHandlers::CanUseMove.add(:FLASH,proc { |move,pkmn,showmsg|
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next false if !pbCheckHiddenMoveBadge(BADGE_FOR_FLASH,showmsg)
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if !pbGetMetadata($game_map.map_id,MetadataDarkMap)
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if !pbGetMetadata($game_map.map_id,MapMetadata::DARK_MAP)
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -509,7 +509,7 @@ HiddenMoveHandlers::CanUseMove.add(:FLY,proc { |move,pkmn,showmsg|
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pbMessage(_INTL("It can't be used when you have someone with you.")) if showmsg
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next false
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end
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if !pbGetMetadata($game_map.map_id,MetadataOutdoor)
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if !pbGetMetadata($game_map.map_id,MapMetadata::OUTDOOR)
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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@@ -715,7 +715,7 @@ def pbSurf
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pbMessage(_INTL("{1} used {2}!",speciesname,PBMoves.getName(move)))
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pbCancelVehicles
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pbHiddenMoveAnimation(movefinder)
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surfbgm = pbGetMetadata(0,MetadataSurfBGM)
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surfbgm = pbGetMetadata(0,Metadata::SURF_BGM)
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pbCueBGM(surfbgm,0.5) if surfbgm
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pbStartSurfing
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return true
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@@ -768,7 +768,7 @@ end
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Events.onAction += proc { |_sender,_e|
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next if $PokemonGlobal.surfing
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next if pbGetMetadata($game_map.map_id,MetadataBicycleAlways)
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next if pbGetMetadata($game_map.map_id,MapMetadata::BICYCLE_ALWAYS)
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next if !PBTerrain.isSurfable?(pbFacingTerrainTag)
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next if !$game_map.passable?($game_player.x,$game_player.y,$game_player.direction,$game_player)
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pbSurf
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@@ -784,7 +784,7 @@ HiddenMoveHandlers::CanUseMove.add(:SURF,proc { |move,pkmn,showmsg|
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pbMessage(_INTL("It can't be used when you have someone with you.")) if showmsg
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next false
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end
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if pbGetMetadata($game_map.map_id,MetadataBicycleAlways)
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if pbGetMetadata($game_map.map_id,MapMetadata::BICYCLE_ALWAYS)
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pbMessage(_INTL("Let's enjoy cycling!")) if showmsg
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next false
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end
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@@ -802,7 +802,7 @@ HiddenMoveHandlers::UseMove.add(:SURF,proc { |move,pokemon|
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if !pbHiddenMoveAnimation(pokemon)
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pbMessage(_INTL("{1} used {2}!",pokemon.name,PBMoves.getName(move)))
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end
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surfbgm = pbGetMetadata(0,MetadataSurfBGM)
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surfbgm = pbGetMetadata(0,Metadata::SURF_BGM)
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pbCueBGM(surfbgm,0.5) if surfbgm
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pbStartSurfing
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next true
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@@ -865,12 +865,12 @@ HiddenMoveHandlers::UseMove.add(:SWEETSCENT,proc { |move,pokemon|
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# Teleport
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#===============================================================================
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HiddenMoveHandlers::CanUseMove.add(:TELEPORT,proc { |move,pkmn,showmsg|
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if !pbGetMetadata($game_map.map_id,MetadataOutdoor)
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if !pbGetMetadata($game_map.map_id,MapMetadata::OUTDOOR)
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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end
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healing = $PokemonGlobal.healingSpot
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healing = pbGetMetadata(0,MetadataHome) if !healing # Home
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healing = pbGetMetadata(0,Metadata::HOME) if !healing # Home
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if !healing
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pbMessage(_INTL("Can't use that here.")) if showmsg
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next false
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@@ -884,7 +884,7 @@ HiddenMoveHandlers::CanUseMove.add(:TELEPORT,proc { |move,pkmn,showmsg|
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HiddenMoveHandlers::ConfirmUseMove.add(:TELEPORT,proc { |move,pkmn|
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healing = $PokemonGlobal.healingSpot
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healing = pbGetMetadata(0,MetadataHome) if !healing # Home
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healing = pbGetMetadata(0,Metadata::HOME) if !healing # Home
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next false if !healing
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mapname = pbGetMapNameFromId(healing[0])
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next pbConfirmMessage(_INTL("Want to return to the healing spot used last in {1}?",mapname))
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@@ -892,7 +892,7 @@ HiddenMoveHandlers::ConfirmUseMove.add(:TELEPORT,proc { |move,pkmn|
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HiddenMoveHandlers::UseMove.add(:TELEPORT,proc { |move,pokemon|
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healing = $PokemonGlobal.healingSpot
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healing = pbGetMetadata(0,MetadataHome) if !healing # Home
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healing = pbGetMetadata(0,Metadata::HOME) if !healing # Home
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next false if !healing
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if !pbHiddenMoveAnimation(pokemon)
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pbMessage(_INTL("{1} used {2}!",pokemon.name,PBMoves.getName(move)))
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@@ -117,7 +117,7 @@ end
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def pbDayNightTint(object)
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return if !$scene.is_a?(Scene_Map)
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if TIME_SHADING && pbGetMetadata($game_map.map_id,MetadataOutdoor)
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if TIME_SHADING && pbGetMetadata($game_map.map_id,MapMetadata::OUTDOOR)
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tone = PBDayNight.getTone
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object.tone.set(tone.red,tone.green,tone.blue,tone.gray)
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else
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