Added some more Gen 8 move effects

This commit is contained in:
Maruno17
2021-06-26 22:12:47 +01:00
parent 18408d204e
commit e93b08a87b
12 changed files with 197 additions and 40 deletions

View File

@@ -40,6 +40,8 @@ class PokeBattle_Battler
attr_accessor :currentMove # ID of multi-turn move currently being used
attr_accessor :tookDamage # Boolean for whether self took damage this round
attr_accessor :tookPhysicalHit
attr_accessor :statsRaised # Boolean for whether self's stat(s) raised this round
attr_accessor :statsLowered # Boolean for whether self's stat(s) lowered this round
attr_accessor :damageState
attr_accessor :initialHP # Set at the start of each move's usage
@@ -579,6 +581,18 @@ class PokeBattle_Battler
return true
end
def trappedInBattle?
return true if battler.effects[PBEffects::Trapping] > 0
return true if battler.effects[PBEffects::MeanLook] >= 0
return true if battler.effects[PBEffects::JawLock] >= 0
@battle.eachBattler { |b| return true if b.effects[PBEffects::JawLock] == @index }
return true if battler.effects[PBEffects::Octolock] >= 0
return true if battler.effects[PBEffects::Ingrain]
return true if battler.effects[PBEffects::NoRetreat]
return true if @field.effects[PBEffects::FairyLock] > 0
return false
end
def movedThisRound?
return @lastRoundMoved && @lastRoundMoved==@battle.turnCount
end

View File

@@ -150,6 +150,8 @@ class PokeBattle_Battler
@lastHPLostFromFoe = 0
@tookDamage = false
@tookPhysicalHit = false
@statsRaised = false
@statsLowered = false
@lastMoveUsed = nil
@lastMoveUsedType = nil
@lastRegularMoveUsed = nil
@@ -205,6 +207,10 @@ class PokeBattle_Battler
@effects[PBEffects::Imprison] = false
@effects[PBEffects::Instruct] = false
@effects[PBEffects::Instructed] = false
@effects[PBEffects::JawLock] = -1
@battle.eachBattler do |b| # Other battlers no longer blocked by self
b.effects[PBEffects::JawLock] = -1 if b.effects[PBEffects::JawLock] == @index
end
@effects[PBEffects::KingsShield] = false
@battle.eachBattler do |b| # Other battlers lose their lock-on against self
next if b.effects[PBEffects::LockOn]==0

View File

@@ -37,6 +37,7 @@ class PokeBattle_Battler
new = @stages[stat]+increment
PBDebug.log("[Stat change] #{pbThis}'s #{stat_name}: #{@stages[stat]} -> #{new} (+#{increment})")
@stages[stat] += increment
@statsRaised = true
end
return increment
end
@@ -169,6 +170,7 @@ class PokeBattle_Battler
new = @stages[stat]-increment
PBDebug.log("[Stat change] #{pbThis}'s #{stat_name}: #{@stages[stat]} -> #{new} (-#{increment})")
@stages[stat] -= increment
@statsLowered = true
end
return increment
end
@@ -303,6 +305,13 @@ class PokeBattle_Battler
end
def pbResetStatStages
GameData::Stat.each_battle { |s| @stages[s.id] = 0 }
GameData::Stat.each_battle do |s|
if @stages[s.id] > 0
@statsLowered = true
elsif @stages[s.id] < 0
@statsRaised = true
end
@stages[s.id] = 0
end
end
end