Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers

This commit is contained in:
Maruno17
2021-06-16 22:42:20 +01:00
parent 8c67127f06
commit e9457a3ea8
22 changed files with 965 additions and 1750 deletions

View File

@@ -42,7 +42,7 @@ def pbRandomMove
loop do
move_id = keys[rand(keys.length)]
move = GameData::Move.get(move_id)
next if move.id_number > 384 || move.id == :SKETCH || move.id == :STRUGGLE
next if move.id == :SKETCH || move.id == :STRUGGLE
return move.id
end
end