Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters

This commit is contained in:
Maruno17
2020-11-26 21:10:45 +00:00
parent 017cdb8d0f
commit eb22e49d9b
73 changed files with 905 additions and 817 deletions

View File

@@ -55,39 +55,39 @@ module Graphics
dc = File.basename(filename).downcase
case dc
# Other coded transitions
when "breakingglass"; @@transition = Transitions::BreakingGlass.new(duration)
when "rotatingpieces"; @@transition = Transitions::ShrinkingPieces.new(duration, true)
when "shrinkingpieces"; @@transition = Transitions::ShrinkingPieces.new(duration, false)
when "splash"; @@transition = Transitions::SplashTransition.new(duration)
when "random_stripe_v"; @@transition = Transitions::RandomStripeTransition.new(duration, 0)
when "random_stripe_h"; @@transition = Transitions::RandomStripeTransition.new(duration, 1)
when "zoomin"; @@transition = Transitions::ZoomInTransition.new(duration)
when "scrolldown"; @@transition = Transitions::ScrollScreen.new(duration, 2)
when "scrollleft"; @@transition = Transitions::ScrollScreen.new(duration, 4)
when "scrollright"; @@transition = Transitions::ScrollScreen.new(duration, 6)
when "scrollup"; @@transition = Transitions::ScrollScreen.new(duration, 8)
when "scrolldownleft"; @@transition = Transitions::ScrollScreen.new(duration, 1)
when "scrolldownright"; @@transition = Transitions::ScrollScreen.new(duration, 3)
when "scrollupleft"; @@transition = Transitions::ScrollScreen.new(duration, 7)
when "scrollupright"; @@transition = Transitions::ScrollScreen.new(duration, 9)
when "mosaic"; @@transition = Transitions::MosaicTransition.new(duration)
when "breakingglass" then @@transition = Transitions::BreakingGlass.new(duration)
when "rotatingpieces" then @@transition = Transitions::ShrinkingPieces.new(duration, true)
when "shrinkingpieces" then @@transition = Transitions::ShrinkingPieces.new(duration, false)
when "splash" then @@transition = Transitions::SplashTransition.new(duration)
when "random_stripe_v" then @@transition = Transitions::RandomStripeTransition.new(duration, 0)
when "random_stripe_h" then @@transition = Transitions::RandomStripeTransition.new(duration, 1)
when "zoomin" then @@transition = Transitions::ZoomInTransition.new(duration)
when "scrolldown" then @@transition = Transitions::ScrollScreen.new(duration, 2)
when "scrollleft" then @@transition = Transitions::ScrollScreen.new(duration, 4)
when "scrollright" then @@transition = Transitions::ScrollScreen.new(duration, 6)
when "scrollup" then @@transition = Transitions::ScrollScreen.new(duration, 8)
when "scrolldownleft" then @@transition = Transitions::ScrollScreen.new(duration, 1)
when "scrolldownright" then @@transition = Transitions::ScrollScreen.new(duration, 3)
when "scrollupleft" then @@transition = Transitions::ScrollScreen.new(duration, 7)
when "scrollupright" then @@transition = Transitions::ScrollScreen.new(duration, 9)
when "mosaic" then @@transition = Transitions::MosaicTransition.new(duration)
# HGSS transitions
when "snakesquares"; @@transition = Transitions::SnakeSquares.new(duration)
when "diagonalbubbletl"; @@transition = Transitions::DiagonalBubble.new(duration, 0)
when "diagonalbubbletr"; @@transition = Transitions::DiagonalBubble.new(duration, 1)
when "diagonalbubblebl"; @@transition = Transitions::DiagonalBubble.new(duration, 2)
when "diagonalbubblebr"; @@transition = Transitions::DiagonalBubble.new(duration, 3)
when "risingsplash"; @@transition = Transitions::RisingSplash.new(duration)
when "twoballpass"; @@transition = Transitions::TwoBallPass.new(duration)
when "spinballsplit"; @@transition = Transitions::SpinBallSplit.new(duration)
when "threeballdown"; @@transition = Transitions::ThreeBallDown.new(duration)
when "balldown"; @@transition = Transitions::BallDown.new(duration)
when "wavythreeballup"; @@transition = Transitions::WavyThreeBallUp.new(duration)
when "wavyspinball"; @@transition = Transitions::WavySpinBall.new(duration)
when "fourballburst"; @@transition = Transitions::FourBallBurst.new(duration)
when "snakesquares" then @@transition = Transitions::SnakeSquares.new(duration)
when "diagonalbubbletl" then @@transition = Transitions::DiagonalBubble.new(duration, 0)
when "diagonalbubbletr" then @@transition = Transitions::DiagonalBubble.new(duration, 1)
when "diagonalbubblebl" then @@transition = Transitions::DiagonalBubble.new(duration, 2)
when "diagonalbubblebr" then @@transition = Transitions::DiagonalBubble.new(duration, 3)
when "risingsplash" then @@transition = Transitions::RisingSplash.new(duration)
when "twoballpass" then @@transition = Transitions::TwoBallPass.new(duration)
when "spinballsplit" then @@transition = Transitions::SpinBallSplit.new(duration)
when "threeballdown" then @@transition = Transitions::ThreeBallDown.new(duration)
when "balldown" then @@transition = Transitions::BallDown.new(duration)
when "wavythreeballup" then @@transition = Transitions::WavyThreeBallUp.new(duration)
when "wavyspinball" then @@transition = Transitions::WavySpinBall.new(duration)
when "fourballburst" then @@transition = Transitions::FourBallBurst.new(duration)
# Graphic transitions
when ""; @@transition = Transitions::FadeTransition.new(duration)
else; ret = false
when "" then @@transition = Transitions::FadeTransition.new(duration)
else ret = false
end
Graphics.frame_reset if ret
return ret
@@ -736,9 +736,9 @@ module Transitions
@sprites[k].visible = false
@sprites[k].bitmap = @bitmap
case origin
when 1; k = i*cx+(cx-1-j) # Top right
when 2; k = @numtiles-1-(i*cx+(cx-1-j)) # Bottom left
when 3; k = @numtiles-1-k # Bottom right
when 1 then k = i*cx+(cx-1-j) # Top right
when 2 then k = @numtiles-1-(i*cx+(cx-1-j)) # Bottom left
when 3 then k = @numtiles-1-k # Bottom right
end
@frame[k] = ((0.6*j*width+0.8*i*height)*(@numframes/50)/l).floor
end