Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters

This commit is contained in:
Maruno17
2020-11-26 21:10:45 +00:00
parent 017cdb8d0f
commit eb22e49d9b
73 changed files with 905 additions and 817 deletions

View File

@@ -206,11 +206,11 @@ module RPG
@sprites.each { |s| s.dispose }
@sprites.clear
return
when PBFieldWeather::Rain; prepareRainBitmap
when PBFieldWeather::HeavyRain, PBFieldWeather::Storm; prepareStormBitmap
when PBFieldWeather::Snow; prepareSnowBitmaps
when PBFieldWeather::Blizzard; prepareBlizzardBitmaps
when PBFieldWeather::Sandstorm; prepareSandstormBitmaps
when PBFieldWeather::Rain then prepareRainBitmap
when PBFieldWeather::HeavyRain, PBFieldWeather::Storm then prepareStormBitmap
when PBFieldWeather::Snow then prepareSnowBitmaps
when PBFieldWeather::Blizzard then prepareBlizzardBitmaps
when PBFieldWeather::Sandstorm then prepareSandstormBitmaps
end
weatherBitmaps = (@type==PBFieldWeather::None || @type==PBFieldWeather::Sun) ? nil : @weatherTypes[@type][0]
ensureSprites
@@ -226,13 +226,13 @@ module RPG
# @max is (power+1)*4, where power is between 1 and 9
# Set tone of viewport (general screen brightening/darkening)
case @type
when PBFieldWeather::None; @viewport.tone.set(0,0,0,0)
when PBFieldWeather::Rain; @viewport.tone.set(-@max*3/4, -@max*3/4, -@max*3/4, 10)
when PBFieldWeather::HeavyRain; @viewport.tone.set(-@max*6/4, -@max*6/4, -@max*6/4, 20)
when PBFieldWeather::Storm; @viewport.tone.set(-@max*6/4, -@max*6/4, -@max*6/4, 20)
when PBFieldWeather::Snow; @viewport.tone.set( @max/2, @max/2, @max/2, 0)
when PBFieldWeather::Blizzard; @viewport.tone.set( @max*3/4, @max*3/4, max*3/4, 0)
when PBFieldWeather::Sandstorm; @viewport.tone.set( @max/2, 0, -@max/2, 0)
when PBFieldWeather::None then @viewport.tone.set(0, 0, 0, 0)
when PBFieldWeather::Rain then @viewport.tone.set(-@max * 3 / 4, -@max * 3 / 4, -@max * 3 / 4, 10)
when PBFieldWeather::HeavyRain then @viewport.tone.set(-@max * 6 / 4, -@max * 6 / 4, -@max * 6 / 4, 20)
when PBFieldWeather::Storm then @viewport.tone.set(-@max * 6 / 4, -@max * 6 / 4, -@max * 6 / 4, 20)
when PBFieldWeather::Snow then @viewport.tone.set( @max / 2, @max / 2, @max / 2, 0)
when PBFieldWeather::Blizzard then @viewport.tone.set( @max * 3 / 4, @max * 3 / 4, max * 3 / 4, 0)
when PBFieldWeather::Sandstorm then @viewport.tone.set( @max / 2, 0, -@max / 2, 0)
when PBFieldWeather::Sun
@sun = @max if @sun!=@max && @sun!=-@max
@sun = -@sun if @sunValue>@max || @sunValue<0