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Refactoring and Bugfixes (#127)
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible * Fixed Terrain Tag editor not setting the correct terrain * Fixed Text Cursor in Animation Editor not going right
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@@ -157,11 +157,8 @@ class Sprite_Character < RPG::Sprite
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self.x = @character.screen_x
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self.y = @character.screen_y
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self.z = @character.screen_z(@ch)
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# self.zoom_x = Game_Map::TILE_WIDTH / 32.0
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# self.zoom_y = Game_Map::TILE_HEIGHT / 32.0
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self.opacity = @character.opacity
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self.blend_type = @character.blend_type
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# self.bush_depth = @character.bush_depth
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if @character.animation_id != 0
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animation = $data_animations[@character.animation_id]
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animation(animation, true)
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