Various bugfixes

This commit is contained in:
chardub
2023-02-01 16:15:06 -05:00
parent abb49168ba
commit ee2e718361
26 changed files with 87 additions and 30 deletions

View File

@@ -161,7 +161,7 @@ end
def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx=nil, srcy=nil, width=nil, height=nil,
showSecondStarUnder=false, showSecondStarAbove=false)
showSecondStarUnder=false, showSecondStarAbove=false )
color = debugShiny ? Color.new(0,0,0,255) : nil
imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
if shinyBody && shinyHead
@@ -174,6 +174,10 @@ def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, d
end
imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
end
# if onlyOutline
# imageArray.push(["Graphics/Pictures/shiny_black",xPos,yPos,srcx,srcy,width,height,color])
# end
end
def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3, maxBST=300)
@@ -369,9 +373,14 @@ end
def obtainPokemonSpritePath(id, includeCustoms = true)
head = getBasePokemonID(param.to_i, false)
body = getBasePokemonID(param.to_i, true)
return obtainPokemonSpritePath(body, head, includeCustoms)
end
def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)

View File

@@ -0,0 +1,48 @@
class PokedexUtils
POSSIBLE_ALTS = %w[a b c d e f g h i j k x]
def pbGetAvailableAlts(species)
ret = []
return ret if !species
dexNum = getDexNumberForSpecies(species)
isFusion = dexNum > NB_POKEMON
if !isFusion
ret << Settings::BATTLERS_FOLDER + dexNum.to_s + "/" + dexNum.to_s + ".png"
return ret
end
body_id = getBodyID(species)
head_id = getHeadID(species, body_id)
baseFilename = head_id.to_s + "." + body_id.to_s
baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + ".png"
if pbResolveBitmap(baseFilePath)
ret << baseFilePath
end
POSSIBLE_ALTS.each { |alt_letter|
altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
if pbResolveBitmap(altFilePath)
ret << altFilePath
end
}
ret << Settings::BATTLERS_FOLDER + head_id.to_s + "/" + baseFilename + ".png"
return ret
end
#todo: return array for split evolution lines that have multiple final evos
def getFinalEvolution(species)
#ex: [[B3H4,Level 32],[B2H5, Level 35]]
evolution_line = species.get_evolutions
return species if evolution_line.empty?
finalEvoId = evolution_line[0][0]
return evolution_line[]
for evolution in evolution_line
evoSpecies = evolution[0]
p GameData::Species.get(evoSpecies).get_evolutions
isFinalEvo = GameData::Species.get(evoSpecies).get_evolutions.empty?
return evoSpecies if isFinalEvo
end
return nil
end
end

View File

@@ -92,10 +92,9 @@ class PokemonPokedexInfo_Scene
end
POSSIBLE_ALTS = %w[a b c d e f g h i j k x]
def pbGetAvailableForms
return pbGetAvailableAlts
return PokedexUtils.new.pbGetAvailableAlts(@species)
end
def hide_all_selected_windows
@@ -134,32 +133,7 @@ class PokemonPokedexInfo_Scene
update_selected
end
def pbGetAvailableAlts
ret = []
return ret if !@species
dexNum = getDexNumberForSpecies(@species)
isFusion = dexNum > NB_POKEMON
if !isFusion
ret << Settings::BATTLERS_FOLDER + dexNum.to_s + "/" + dexNum.to_s + ".png"
return ret
end
body_id = getBodyID(@species)
head_id = getHeadID(@species, body_id)
baseFilename = head_id.to_s + "." + body_id.to_s
baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + ".png"
if pbResolveBitmap(baseFilePath)
ret << baseFilePath
end
POSSIBLE_ALTS.each { |alt_letter|
altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
if pbResolveBitmap(altFilePath)
ret << altFilePath
end
}
ret << Settings::BATTLERS_FOLDER + head_id.to_s + "/" + baseFilename + ".png"
return ret
end
def pbChooseForm
loop do