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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 05:34:58 +00:00
Various bugfixes
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@@ -161,7 +161,7 @@ end
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def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx=nil, srcy=nil, width=nil, height=nil,
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showSecondStarUnder=false, showSecondStarAbove=false)
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showSecondStarUnder=false, showSecondStarAbove=false )
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color = debugShiny ? Color.new(0,0,0,255) : nil
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imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
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if shinyBody && shinyHead
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@@ -174,6 +174,10 @@ def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, d
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end
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imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
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end
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# if onlyOutline
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# imageArray.push(["Graphics/Pictures/shiny_black",xPos,yPos,srcx,srcy,width,height,color])
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# end
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end
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def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3, maxBST=300)
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@@ -369,9 +373,14 @@ end
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def obtainPokemonSpritePath(id, includeCustoms = true)
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head = getBasePokemonID(param.to_i, false)
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body = getBasePokemonID(param.to_i, true)
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return obtainPokemonSpritePath(body, head, includeCustoms)
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end
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def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
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picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
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48
Data/Scripts/050_AddOns/PokedexUtils.rb
Normal file
48
Data/Scripts/050_AddOns/PokedexUtils.rb
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@@ -0,0 +1,48 @@
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class PokedexUtils
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POSSIBLE_ALTS = %w[a b c d e f g h i j k x]
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def pbGetAvailableAlts(species)
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ret = []
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return ret if !species
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dexNum = getDexNumberForSpecies(species)
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isFusion = dexNum > NB_POKEMON
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if !isFusion
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ret << Settings::BATTLERS_FOLDER + dexNum.to_s + "/" + dexNum.to_s + ".png"
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return ret
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end
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body_id = getBodyID(species)
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head_id = getHeadID(species, body_id)
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baseFilename = head_id.to_s + "." + body_id.to_s
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baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + ".png"
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if pbResolveBitmap(baseFilePath)
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ret << baseFilePath
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end
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POSSIBLE_ALTS.each { |alt_letter|
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altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
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if pbResolveBitmap(altFilePath)
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ret << altFilePath
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end
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}
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ret << Settings::BATTLERS_FOLDER + head_id.to_s + "/" + baseFilename + ".png"
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return ret
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end
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#todo: return array for split evolution lines that have multiple final evos
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def getFinalEvolution(species)
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#ex: [[B3H4,Level 32],[B2H5, Level 35]]
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evolution_line = species.get_evolutions
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return species if evolution_line.empty?
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finalEvoId = evolution_line[0][0]
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return evolution_line[]
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for evolution in evolution_line
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evoSpecies = evolution[0]
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p GameData::Species.get(evoSpecies).get_evolutions
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isFinalEvo = GameData::Species.get(evoSpecies).get_evolutions.empty?
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return evoSpecies if isFinalEvo
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end
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return nil
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end
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end
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@@ -92,10 +92,9 @@ class PokemonPokedexInfo_Scene
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end
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POSSIBLE_ALTS = %w[a b c d e f g h i j k x]
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def pbGetAvailableForms
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return pbGetAvailableAlts
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return PokedexUtils.new.pbGetAvailableAlts(@species)
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end
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def hide_all_selected_windows
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@@ -134,32 +133,7 @@ class PokemonPokedexInfo_Scene
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update_selected
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end
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def pbGetAvailableAlts
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ret = []
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return ret if !@species
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dexNum = getDexNumberForSpecies(@species)
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isFusion = dexNum > NB_POKEMON
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if !isFusion
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ret << Settings::BATTLERS_FOLDER + dexNum.to_s + "/" + dexNum.to_s + ".png"
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return ret
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end
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body_id = getBodyID(@species)
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head_id = getHeadID(@species, body_id)
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baseFilename = head_id.to_s + "." + body_id.to_s
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baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + ".png"
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if pbResolveBitmap(baseFilePath)
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ret << baseFilePath
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end
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POSSIBLE_ALTS.each { |alt_letter|
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altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
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if pbResolveBitmap(altFilePath)
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ret << altFilePath
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end
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}
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ret << Settings::BATTLERS_FOLDER + head_id.to_s + "/" + baseFilename + ".png"
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return ret
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end
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def pbChooseForm
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loop do
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