From eebe93678a4dc734e5f3870e5f3d638173a8d05f Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Thu, 26 May 2022 18:50:48 +0100 Subject: [PATCH] Fixed Pickup's out-of-battle effect causing an error --- .../002_Battle triggering/001_Overworld_BattleStarting.rb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Data/Scripts/012_Overworld/002_Battle triggering/001_Overworld_BattleStarting.rb b/Data/Scripts/012_Overworld/002_Battle triggering/001_Overworld_BattleStarting.rb index 3770fa7dd..e04c9939e 100644 --- a/Data/Scripts/012_Overworld/002_Battle triggering/001_Overworld_BattleStarting.rb +++ b/Data/Scripts/012_Overworld/002_Battle triggering/001_Overworld_BattleStarting.rb @@ -701,8 +701,8 @@ def pbPickup(pkmn) return unless rand(100) < 10 # 10% chance for Pickup to trigger num_rarity_levels = 10 # Ensure common and rare item lists contain defined items - common_items = pbDynamicItemList(PICKUP_COMMON_ITEMS) - rare_items = pbDynamicItemList(PICKUP_RARE_ITEMS) + common_items = pbDynamicItemList(*PICKUP_COMMON_ITEMS) + rare_items = pbDynamicItemList(*PICKUP_RARE_ITEMS) return if common_items.length < num_rarity_levels - 1 + PICKUP_COMMON_ITEM_CHANCES.length return if rare_items.length < num_rarity_levels - 1 + PICKUP_RARE_ITEM_CHANCES.length # Determine the starting point for adding items from the above arrays into the