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Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
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@@ -398,7 +398,7 @@ def pbRuledBattle(team1, team2, rule)
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items2[i] = p.item_id
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trainer2.party.push(p)
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end
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scene = Battle::DebugSceneNoLogging.new
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scene = Battle::DebugSceneNoVisuals.new
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battle = rule.createBattle(scene, trainer1, trainer2)
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battle.debug = true
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battle.controlPlayer = true
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