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Added effect of Pokémon Box Link
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@@ -320,6 +320,10 @@ module Settings
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# The Game Switch which, while ON, makes all Pokémon created considered to be
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# met via a fateful encounter.
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FATEFUL_ENCOUNTER_SWITCH = 32
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# The Game Switch which, while ON, disables the effect of the Pokémon Box Link
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# and prevents the player from accessing Pokémon storage via the party screen
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# with it.
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DISABLE_BOX_LINK_SWITCH = 35
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#=============================================================================
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@@ -388,9 +388,4 @@ When holder's stat(s) is lowered, consume item and holder switches out. Not
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triggered by Parting Shot, or if a faster mon's Eject Button/Eject Pack
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triggers.
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Pokémon Box Link
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Key item, unusable. Enables pressing a button while in the party screen to open
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the "Organise Boxes" mode of Pokémon storage. This is disabled at certain times,
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perhaps when a Game Switch is on.
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=end
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@@ -444,18 +444,27 @@ end
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# Pokémon party visuals
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#===============================================================================
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class PokemonParty_Scene
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def pbStartScene(party,starthelptext,annotations=nil,multiselect=false)
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def pbStartScene(party, starthelptext, annotations = nil, multiselect = false, can_access_storage = false)
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@sprites = {}
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@party = party
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@viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
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@viewport.z = 99999
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@multiselect = multiselect
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@can_access_storage = can_access_storage
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addBackgroundPlane(@sprites,"partybg","Party/bg",@viewport)
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@sprites["messagebox"] = Window_AdvancedTextPokemon.new("")
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@sprites["messagebox"].viewport = @viewport
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@sprites["messagebox"].visible = false
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@sprites["messagebox"].letterbyletter = true
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pbBottomLeftLines(@sprites["messagebox"],2)
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@sprites["storagetext"] = Window_UnformattedTextPokemon.new(
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@can_access_storage ? _INTL("[Special]: To Boxes") : "")
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@sprites["storagetext"].x = 32
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@sprites["storagetext"].y = Graphics.height - @sprites["messagebox"].height - 16
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@sprites["storagetext"].viewport = @viewport
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@sprites["storagetext"].baseColor = Color.new(248, 248, 248)
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@sprites["storagetext"].shadowColor = Color.new(0, 0, 0)
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@sprites["storagetext"].windowskin = nil
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@sprites["helpwindow"] = Window_UnformattedTextPokemon.new(starthelptext)
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@sprites["helpwindow"].viewport = @viewport
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@sprites["helpwindow"].visible = true
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@@ -719,7 +728,15 @@ class PokemonParty_Scene
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end
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end
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cancelsprite = Settings::MAX_PARTY_SIZE + ((@multiselect) ? 1 : 0)
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if Input.trigger?(Input::ACTION) && canswitch==1 && @activecmd!=cancelsprite
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if Input.trigger?(Input::SPECIAL) && @can_access_storage && canswitch != 2
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pbPlayDecisionSE
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pbFadeOutIn {
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scene = PokemonStorageScene.new
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screen = PokemonStorageScreen.new(scene, $PokemonStorage)
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screen.pbStartScreen(0)
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pbHardRefresh
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}
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elsif Input.trigger?(Input::ACTION) && canswitch==1 && @activecmd!=cancelsprite
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pbPlayDecisionSE
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return [1,@activecmd]
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elsif Input.trigger?(Input::ACTION) && canswitch==2
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@@ -1131,8 +1148,16 @@ class PokemonPartyScreen
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end
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def pbPokemonScreen
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can_access_storage = false
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if GameData::Item.exists?(:POKEMONBOXLINK) && $PokemonBag.pbHasItem?(:POKEMONBOXLINK)
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if !$game_switches[Settings::DISABLE_BOX_LINK_SWITCH] &&
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!$game_map.metadata&.has_flag?("DisableBoxLink")
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can_access_storage = true
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end
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end
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@scene.pbStartScene(@party,
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(@party.length>1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."),nil)
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(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."),
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nil, false, can_access_storage)
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loop do
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@scene.pbSetHelpText((@party.length>1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."))
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pkmnid = @scene.pbChoosePokemon(false,-1,1)
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