Minor lag improvements to overworld animations

This commit is contained in:
Maruno17
2023-11-05 16:15:41 +00:00
parent 156a6fca74
commit f07b44d826
4 changed files with 271 additions and 276 deletions

View File

@@ -59,7 +59,7 @@ class AnimatedSprite < Sprite
self.frame = 0
end
# Shorter version of AnimationSprite. All frames are placed on a single row
# Shorter version of AnimatedSprite. All frames are placed on a single row
# of the bitmap, so that the width and height need not be defined beforehand.
# frameskip is in 1/20ths of a second, and is the time between frame changes.
def initializeShort(animname, framecount, frameskip)