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https://github.com/infinitefusion/infinitefusion-e18.git
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Anim Editor: added NoUser property, added buttons to duplicate/delete particle and delete single commands
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@@ -4,6 +4,7 @@ module GameData
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attr_reader :move # Either the move's ID or the common animation's name (both are strings)
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attr_reader :version # Hit number
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attr_reader :name # Shown in the sublist; cosmetic only
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attr_reader :no_user # Whether there is no "User" particle (false by default)
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attr_reader :no_target # Whether there is no "Target" particle (false by default)
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attr_reader :ignore # Whether the animation can't be played in battle
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attr_reader :flags
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@@ -14,7 +15,7 @@ module GameData
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DATA_FILENAME = "animations.dat"
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OPTIONAL = true
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# TODO: All mentions of focus types can be found by searching for
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# NOTE: All mentions of focus types can be found by searching for
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# :user_and_target, plus there's :foreground in PARTICLE_DEFAULT_VALUES
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# below.
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# TODO: Add :user_ground, :target_ground?
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@@ -30,6 +31,9 @@ module GameData
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"TargetSide" => :target_side_foreground,
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"TargetSideBackground" => :target_side_background,
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}
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FOCUS_TYPES_WITH_USER = [
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:user, :user_and_target, :user_side_foreground, :user_side_background
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]
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FOCUS_TYPES_WITH_TARGET = [
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:target, :user_and_target, :target_side_foreground, :target_side_background
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]
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@@ -48,6 +52,7 @@ module GameData
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"SectionName" => [:id, "esU", {"Move" => :move, "OppMove" => :opp_move,
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"Common" => :common, "OppCommon" => :opp_common}],
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"Name" => [:name, "s"],
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"NoUser" => [:no_user, "b"],
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"NoTarget" => [:no_target, "b"],
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"Ignore" => [:ignore, "b"],
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# TODO: Boolean for whether the animation will be played if the target is
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@@ -184,6 +189,7 @@ module GameData
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ret[:move] = move if !move.nil?
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ret[:version] = 0
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ret[:name] = _INTL("New animation")
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ret[:no_user] = false
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ret[:no_target] = false
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ret[:ignore] = false
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ret[:particles] = [
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@@ -202,6 +208,7 @@ module GameData
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@move = hash[:move]
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@version = hash[:version] || 0
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@name = hash[:name]
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@no_user = hash[:no_user] || false
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@no_target = hash[:no_target] || false
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@ignore = hash[:ignore] || false
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@particles = hash[:particles] || []
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@@ -217,6 +224,7 @@ module GameData
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ret[:move] = @move
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ret[:version] = @version
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ret[:name] = @name
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ret[:no_user] = @no_user
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ret[:no_target] = @no_target
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ret[:ignore] = @ignore
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ret[:particles] = [] # Clone the @particles array, which is nested hashes and arrays
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