From f34f9040c6a6e7106693dd4bcea4dfb4f8549c4a Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Sun, 7 Apr 2024 19:51:17 +0100 Subject: [PATCH] Anim Editor: graphics and audio now support subfolders, other tweaks --- .../100_convert old anims to new.rb | 12 +- .../904_Anim Editor/001_AnimationEditor.rb | 20 +- .../002_AnimationEditor_popups.rb | 63 +++--- .../003_AnimationEditor_side_panes.rb | 4 +- .../904_Anim Editor/901_ParticleDataHelper.rb | 30 +-- .../Anim Editor elements/001_Canvas.rb | 51 +++-- .../Anim Editor elements/003_ParticleList.rb | 19 +- .../Common/Attract.txt | 10 +- .../Common/Bind.txt | 6 +- .../Common/Burn.txt | 4 +- .../Common/Confusion.txt | 4 +- .../Common/FireSpin.txt | 42 ++-- .../Common/Frozen.txt | 12 +- .../Common/Hail.txt | 44 ++--- .../Common/HealthDown.txt | 22 +-- .../Common/HealthUp.txt | 8 +- .../Common/LeechSeed.txt | 24 +-- .../Common/Paralysis.txt | 6 +- .../Common/ParentalBond.txt | 4 +- .../Common/Poison.txt | 4 +- .../Common/Rain.txt | 38 ++-- .../Common/Sandstorm.txt | 60 +++--- .../Common/Shadow.txt | 10 +- .../Common/ShadowSky.txt | 4 +- .../Common/Shiny.txt | 10 +- .../Common/Sleep.txt | 12 +- .../Common/StatDown.txt | 22 +-- .../Common/StatUp.txt | 14 +- .../Common/Sun.txt | 4 +- .../Common/SuperShiny.txt | 10 +- .../Common/Toxic.txt | 4 +- .../Common/Wrap.txt | 6 +- .../Move/ABSORB.txt | 22 +-- .../Move/ACID.txt | 8 +- .../Move/ACIDARMOR.txt | 4 +- .../Move/ACIDSPRAY.txt | 16 +- .../Move/ACROBATICS.txt | 6 +- .../Move/ACUPRESSURE.txt | 20 +- .../Move/AERIALACE.txt | 42 ++-- .../Move/AGILITY.txt | 12 +- .../Move/ALLYSWITCH.txt | 4 +- .../Move/AMNESIA.txt | 4 +- .../Move/ANCIENTPOWER.txt | 36 ++-- .../Move/AQUARING.txt | 12 +- .../Move/AROMATHERAPY.txt | 22 +-- .../Move/AURORABEAM.txt | 36 ++-- .../Move/BARRIER.txt | 6 +- .../Move/BEATUP.txt | 36 ++-- .../Move/BIND.txt | 6 +- .../Move/BITE.txt | 4 +- .../Move/BLASTBURN.txt | 28 +-- .../Move/BLOCK.txt | 4 +- .../Move/BLUEFLARE.txt | 8 +- .../Move/BODYSLAM.txt | 4 +- .../Move/BRICKBREAK.txt | 4 +- .../Move/BUBBLE.txt | 24 +-- .../Move/BUBBLEBEAM.txt | 36 ++-- .../Move/BULKUP.txt | 14 +- .../Move/BULLETPUNCH.txt | 22 +-- .../Move/BULLETSEED.txt | 60 +++--- .../Move/CHARGE.txt | 16 +- .../Move/CHARM.txt | 8 +- .../Move/CLEARSMOG.txt | 4 +- .../Move/CLOSECOMBAT.txt | 34 ++-- .../Move/COMETPUNCH.txt | 30 +-- .../Move/CONFUSERAY.txt | 4 +- .../Move/COTTONGUARD.txt | 14 +- .../Move/COTTONSPORE.txt | 4 +- .../Move/COUNTER.txt | 22 +-- .../Move/CRUNCH.txt | 14 +- .../Move/CRUSHCLAW.txt | 4 +- .../Move/CURSE.txt | 4 +- .../{Converted => Example anims}/Move/CUT.txt | 4 +- .../Move/DEFENSECURL.txt | 4 +- .../Move/DETECT.txt | 4 +- .../Move/DISABLE.txt | 8 +- .../Move/DIZZYPUNCH.txt | 48 ++--- .../Move/DOUBLEEDGE.txt | 12 +- .../Move/DOUBLEKICK.txt | 12 +- .../Move/DOUBLESLAP.txt | 40 ++-- .../Move/DRAGONBREATH.txt | 18 +- .../Move/DRAGONCLAW.txt | 4 +- .../Move/DRAGONDANCE.txt | 6 +- .../Move/DRAGONRAGE.txt | 10 +- .../Move/DYNAMICPUNCH.txt | 6 +- .../Move/EMBER.txt | 6 +- .../Move/ENCORE.txt | 6 +- .../Move/ENERGYBALL.txt | 4 +- .../Move/ERUPTION.txt | 8 +- .../Move/EXPLOSION.txt | 10 +- .../Move/FAKEOUT.txt | 6 +- .../Move/FAKETEARS.txt | 14 +- .../Move/FIERYDANCE.txt | 18 +- .../Move/FINALGAMBIT.txt | 4 +- .../Move/FIREBLAST.txt | 4 +- .../Move/FIREFANG.txt | 20 +- .../Move/FIREPLEDGE.txt | 4 +- .../Move/FIREPUNCH.txt | 24 +-- .../Move/FIRESPIN.txt | 4 +- .../Move/FLAIL.txt | 4 +- .../Move/FLAMEBURST.txt | 36 ++-- .../Move/FLAMECHARGE.txt | 22 +-- .../Move/FLAMETHROWER.txt | 42 ++-- .../Move/FLAMEWHEEL.txt | 84 ++++---- .../Move/FLASH.txt | 4 +- .../{Converted => Example anims}/Move/FLY.txt | 8 +- .../Move/FOCUSENERGY.txt | 6 +- .../Move/FOLLOWME.txt | 12 +- .../Move/FORESIGHT.txt | 4 +- .../Move/FRENZYPLANT.txt | 4 +- .../Move/FURYATTACK.txt | 80 ++++---- .../Move/FURYCUTTER.txt | 4 +- .../Move/FURYSWIPES.txt | 180 +++++++++--------- .../Move/FUTURESIGHT.txt | 8 +- .../Move/GASTROACID.txt | 16 +- .../Move/GIGADRAIN.txt | 22 +-- .../Move/GLARE.txt | 6 +- .../Move/GRASSWHISTLE.txt | 24 +-- .../Move/GROWL.txt | 16 +- .../Move/GRUDGE.txt | 20 +- .../Move/GUST.txt | 8 +- .../Move/HAIL.txt | 44 ++--- .../Move/HARDEN.txt | 4 +- .../Move/HEADBUTT.txt | 4 +- .../Move/HEATWAVE.txt | 4 +- .../Move/HIGHJUMPKICK.txt | 4 +- .../Move/HORNATTACK.txt | 6 +- .../Move/HYDROPUMP.txt | 8 +- .../Move/HYPERFANG.txt | 4 +- .../Move/ICEBALL.txt | 4 +- .../Move/ICEFANG.txt | 14 +- .../Move/ICEPUNCH.txt | 26 +-- .../Move/ICICLESPEAR.txt | 20 +- .../Move/ICYWIND.txt | 8 +- .../Move/INFERNO.txt | 56 +++--- .../Move/IRONHEAD.txt | 14 +- .../Move/JUMPKICK.txt | 4 +- .../Move/KARATECHOP.txt | 4 +- .../Move/KINESIS.txt | 4 +- .../Move/LEAFBLADE.txt | 4 +- .../Move/LEECHLIFE.txt | 18 +- .../Move/LEECHSEED.txt | 28 +-- .../Move/LEER.txt | 8 +- .../Move/LICK.txt | 4 +- .../Move/LIGHTSCREEN.txt | 12 +- .../Move/LOCKON.txt | 12 +- .../Move/LOVELYKISS.txt | 14 +- .../Move/LOWKICK.txt | 4 +- .../Move/LUCKYCHANT.txt | 46 ++--- .../Move/MACHPUNCH.txt | 6 +- .../Move/MAGICCOAT.txt | 24 +-- .../Move/MEANLOOK.txt | 4 +- .../Move/MEGADRAIN.txt | 40 ++-- .../Move/MEGAHORN.txt | 16 +- .../Move/MEGAKICK.txt | 6 +- .../Move/MEGAPUNCH.txt | 6 +- .../Move/METALCLAW.txt | 4 +- .../Move/METEORMASH.txt | 18 +- .../Move/METRONOME.txt | 8 +- .../Move/MIST.txt | 8 +- .../Move/MISTBALL.txt | 6 +- .../Move/MOONLIGHT.txt | 4 +- .../Move/MORNINGSUN.txt | 6 +- .../Move/NIGHTMARE.txt | 14 +- .../Move/OUTRAGE.txt | 16 +- .../Move/OVERHEAT.txt | 20 +- .../Move/PAYDAY.txt | 10 +- .../Move/PETALDANCE.txt | 12 +- .../Move/PINMISSILE.txt | 50 ++--- .../Move/POISONFANG.txt | 8 +- .../Move/POISONGAS.txt | 20 +- .../Move/POISONPOWDER.txt | 4 +- .../Move/POISONSTING.txt | 8 +- .../Move/POISONTAIL.txt | 4 +- .../Move/POUND.txt | 6 +- .../Move/PSYCHIC.txt | 10 +- .../Move/PSYCHOCUT.txt | 24 +-- .../Move/QUICKATTACK.txt | 4 +- .../Move/RAINDANCE.txt | 38 ++-- .../Move/RAZORLEAF.txt | 24 +-- .../Move/REFLECT.txt | 14 +- .../Move/REST.txt | 4 +- .../Move/ROAR.txt | 16 +- .../Move/ROCKSMASH.txt | 4 +- .../Move/ROCKTHROW.txt | 6 +- .../Move/ROLLINGKICK.txt | 6 +- .../Move/SANDATTACK.txt | 62 +++--- .../Move/SANDSTORM.txt | 60 +++--- .../Move/SCARYFACE.txt | 4 +- .../Move/SCRATCH.txt | 4 +- .../Move/SCREECH.txt | 8 +- .../Move/SELFDESTRUCT.txt | 20 +- .../Move/SHADOWBALL.txt | 8 +- .../Move/SIGNALBEAM.txt | 24 +-- .../Move/SILVERWIND.txt | 34 ++-- .../Move/SING.txt | 74 +++---- .../Move/SKETCH.txt | 4 +- .../Move/SLAM.txt | 4 +- .../Move/SLASH.txt | 8 +- .../Move/SLEEPPOWDER.txt | 4 +- .../Move/SLUDGE.txt | 6 +- .../Move/SLUDGEBOMB.txt | 10 +- .../Move/SMOG.txt | 4 +- .../Move/SMOKESCREEN.txt | 14 +- .../Move/SPIDERWEB.txt | 6 +- .../Move/SPIKECANNON.txt | 60 +++--- .../Move/SPIKES.txt | 8 +- .../Move/SPLASH.txt | 12 +- .../Move/SPORE.txt | 4 +- .../Move/STEALTHROCK.txt | 52 ++--- .../Move/STOMP.txt | 4 +- .../Move/STRINGSHOT.txt | 14 +- .../Move/STRUGGLE.txt | 6 +- .../Move/STUNSPORE.txt | 4 +- .../Move/SUNNYDAY.txt | 4 +- .../Move/SUPERSONIC.txt | 10 +- .../Move/SWAGGER.txt | 4 +- .../Move/SWEETKISS.txt | 6 +- .../Move/SWIFT.txt | 14 +- .../Move/SWORDSDANCE.txt | 14 +- .../Move/TACKLE.txt | 4 +- .../Move/TAILGLOW.txt | 4 +- .../Move/TAILWHIP.txt | 2 +- .../Move/TELEPORT.txt | 8 +- .../Move/THUNDER.txt | 10 +- .../Move/THUNDERBOLT.txt | 6 +- .../Move/THUNDERFANG.txt | 12 +- .../Move/THUNDERPUNCH.txt | 16 +- .../Move/THUNDERSHOCK.txt | 4 +- .../Move/THUNDERWAVE.txt | 8 +- .../Move/TOXIC.txt | 12 +- .../Move/TRICKROOM.txt | 4 +- .../Move/TWINEEDLE.txt | 16 +- .../Move/TWISTER.txt | 4 +- .../Move/VINEWHIP.txt | 6 +- .../Move/WATERGUN.txt | 40 ++-- .../Move/WATERPULSE.txt | 4 +- .../Move/WHIRLWIND.txt | 4 +- .../Move/WILLOWISP.txt | 10 +- .../Move/WINGATTACK.txt | 4 +- .../Move/WRAP.txt | 6 +- .../Move/WRINGOUT.txt | 4 +- .../Move/XSCISSOR.txt | 6 +- .../Move/ZAPCANNON.txt | 4 +- 244 files changed, 1900 insertions(+), 1891 deletions(-) rename PBS/Animations/{Converted => Example anims}/Common/Attract.txt (93%) rename PBS/Animations/{Converted => Example anims}/Common/Bind.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/Burn.txt (91%) rename PBS/Animations/{Converted => Example anims}/Common/Confusion.txt (95%) rename PBS/Animations/{Converted => Example anims}/Common/FireSpin.txt (80%) rename PBS/Animations/{Converted => Example anims}/Common/Frozen.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/Hail.txt (87%) rename PBS/Animations/{Converted => Example anims}/Common/HealthDown.txt (92%) rename PBS/Animations/{Converted => Example anims}/Common/HealthUp.txt (89%) rename PBS/Animations/{Converted => Example anims}/Common/LeechSeed.txt (88%) rename PBS/Animations/{Converted => Example anims}/Common/Paralysis.txt (93%) rename PBS/Animations/{Converted => Example anims}/Common/ParentalBond.txt (88%) rename PBS/Animations/{Converted => Example anims}/Common/Poison.txt (91%) rename PBS/Animations/{Converted => Example anims}/Common/Rain.txt (89%) rename PBS/Animations/{Converted => Example anims}/Common/Sandstorm.txt (87%) rename PBS/Animations/{Converted => Example anims}/Common/Shadow.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/ShadowSky.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/Shiny.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/Sleep.txt (88%) rename PBS/Animations/{Converted => Example anims}/Common/StatDown.txt (91%) rename PBS/Animations/{Converted => Example anims}/Common/StatUp.txt (92%) rename PBS/Animations/{Converted => Example anims}/Common/Sun.txt (93%) rename PBS/Animations/{Converted => Example anims}/Common/SuperShiny.txt (90%) rename PBS/Animations/{Converted => Example anims}/Common/Toxic.txt (91%) rename PBS/Animations/{Converted => Example anims}/Common/Wrap.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/ABSORB.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/ACID.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/ACIDARMOR.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/ACIDSPRAY.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/ACROBATICS.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ACUPRESSURE.txt (84%) rename PBS/Animations/{Converted => Example anims}/Move/AERIALACE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/AGILITY.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/ALLYSWITCH.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/AMNESIA.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ANCIENTPOWER.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/AQUARING.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/AROMATHERAPY.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/AURORABEAM.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/BARRIER.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/BEATUP.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/BIND.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/BITE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/BLASTBURN.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/BLOCK.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/BLUEFLARE.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/BODYSLAM.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/BRICKBREAK.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/BUBBLE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/BUBBLEBEAM.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/BULKUP.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/BULLETPUNCH.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/BULLETSEED.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/CHARGE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/CHARM.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/CLEARSMOG.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/CLOSECOMBAT.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/COMETPUNCH.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/CONFUSERAY.txt (96%) rename PBS/Animations/{Converted => Example anims}/Move/COTTONGUARD.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/COTTONSPORE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/COUNTER.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/CRUNCH.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/CRUSHCLAW.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/CURSE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/CUT.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/DEFENSECURL.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/DETECT.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/DISABLE.txt (85%) rename PBS/Animations/{Converted => Example anims}/Move/DIZZYPUNCH.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/DOUBLEEDGE.txt (84%) rename PBS/Animations/{Converted => Example anims}/Move/DOUBLEKICK.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/DOUBLESLAP.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/DRAGONBREATH.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/DRAGONCLAW.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/DRAGONDANCE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/DRAGONRAGE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/DYNAMICPUNCH.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/EMBER.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/ENCORE.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/ENERGYBALL.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/ERUPTION.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/EXPLOSION.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/FAKEOUT.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/FAKETEARS.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/FIERYDANCE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/FINALGAMBIT.txt (95%) rename PBS/Animations/{Converted => Example anims}/Move/FIREBLAST.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/FIREFANG.txt (85%) rename PBS/Animations/{Converted => Example anims}/Move/FIREPLEDGE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/FIREPUNCH.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/FIRESPIN.txt (95%) rename PBS/Animations/{Converted => Example anims}/Move/FLAIL.txt (95%) rename PBS/Animations/{Converted => Example anims}/Move/FLAMEBURST.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/FLAMECHARGE.txt (79%) rename PBS/Animations/{Converted => Example anims}/Move/FLAMETHROWER.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/FLAMEWHEEL.txt (82%) rename PBS/Animations/{Converted => Example anims}/Move/FLASH.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/FLY.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/FOCUSENERGY.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/FOLLOWME.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/FORESIGHT.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/FRENZYPLANT.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/FURYATTACK.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/FURYCUTTER.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/FURYSWIPES.txt (82%) rename PBS/Animations/{Converted => Example anims}/Move/FUTURESIGHT.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/GASTROACID.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/GIGADRAIN.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/GLARE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/GRASSWHISTLE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/GROWL.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/GRUDGE.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/GUST.txt (96%) rename PBS/Animations/{Converted => Example anims}/Move/HAIL.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/HARDEN.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/HEADBUTT.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/HEATWAVE.txt (97%) rename PBS/Animations/{Converted => Example anims}/Move/HIGHJUMPKICK.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/HORNATTACK.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/HYDROPUMP.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/HYPERFANG.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/ICEBALL.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/ICEFANG.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/ICEPUNCH.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ICICLESPEAR.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/ICYWIND.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/INFERNO.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/IRONHEAD.txt (85%) rename PBS/Animations/{Converted => Example anims}/Move/JUMPKICK.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/KARATECHOP.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/KINESIS.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/LEAFBLADE.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/LEECHLIFE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/LEECHSEED.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/LEER.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/LICK.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/LIGHTSCREEN.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/LOCKON.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/LOVELYKISS.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/LOWKICK.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/LUCKYCHANT.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/MACHPUNCH.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/MAGICCOAT.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/MEANLOOK.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/MEGADRAIN.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/MEGAHORN.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/MEGAKICK.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/MEGAPUNCH.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/METALCLAW.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/METEORMASH.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/METRONOME.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/MIST.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/MISTBALL.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/MOONLIGHT.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/MORNINGSUN.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/NIGHTMARE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/OUTRAGE.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/OVERHEAT.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/PAYDAY.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/PETALDANCE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/PINMISSILE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/POISONFANG.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/POISONGAS.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/POISONPOWDER.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/POISONSTING.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/POISONTAIL.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/POUND.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/PSYCHIC.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/PSYCHOCUT.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/QUICKATTACK.txt (96%) rename PBS/Animations/{Converted => Example anims}/Move/RAINDANCE.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/RAZORLEAF.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/REFLECT.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/REST.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/ROAR.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ROCKSMASH.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/ROCKTHROW.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ROLLINGKICK.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SANDATTACK.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/SANDSTORM.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/SCARYFACE.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/SCRATCH.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/SCREECH.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/SELFDESTRUCT.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/SHADOWBALL.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/SIGNALBEAM.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/SILVERWIND.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SING.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/SKETCH.txt (95%) rename PBS/Animations/{Converted => Example anims}/Move/SLAM.txt (86%) rename PBS/Animations/{Converted => Example anims}/Move/SLASH.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/SLEEPPOWDER.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SLUDGE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SLUDGEBOMB.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/SMOG.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/SMOKESCREEN.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/SPIDERWEB.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/SPIKECANNON.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/SPIKES.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/SPLASH.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/SPORE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/STEALTHROCK.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/STOMP.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/STRINGSHOT.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/STRUGGLE.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/STUNSPORE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SUNNYDAY.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/SUPERSONIC.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/SWAGGER.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/SWEETKISS.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/SWIFT.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/SWORDSDANCE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/TACKLE.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/TAILGLOW.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/TAILWHIP.txt (96%) rename PBS/Animations/{Converted => Example anims}/Move/TELEPORT.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDER.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDERBOLT.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDERFANG.txt (88%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDERPUNCH.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDERSHOCK.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/THUNDERWAVE.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/TOXIC.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/TRICKROOM.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/TWINEEDLE.txt (91%) rename PBS/Animations/{Converted => Example anims}/Move/TWISTER.txt (93%) rename PBS/Animations/{Converted => Example anims}/Move/VINEWHIP.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/WATERGUN.txt (87%) rename PBS/Animations/{Converted => Example anims}/Move/WATERPULSE.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/WHIRLWIND.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/WILLOWISP.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/WINGATTACK.txt (92%) rename PBS/Animations/{Converted => Example anims}/Move/WRAP.txt (90%) rename PBS/Animations/{Converted => Example anims}/Move/WRINGOUT.txt (94%) rename PBS/Animations/{Converted => Example anims}/Move/XSCISSOR.txt (89%) rename PBS/Animations/{Converted => Example anims}/Move/ZAPCANNON.txt (90%) diff --git a/Data/Scripts/903_Anim Compiler/100_convert old anims to new.rb b/Data/Scripts/903_Anim Compiler/100_convert old anims to new.rb index fffe1934a..c2c6e5494 100644 --- a/Data/Scripts/903_Anim Compiler/100_convert old anims to new.rb +++ b/Data/Scripts/903_Anim Compiler/100_convert old anims to new.rb @@ -16,7 +16,7 @@ module AnimationConverter next if !anim.name || anim.name == "" || anim.length <= 1 # Get folder and filename for new PBS file - folder = "Converted/" + folder = "Example anims/" folder += (anim.name[/^Common:/]) ? "Common/" : "Move/" filename = anim.name.gsub(/^Common:/, "") filename.gsub!(/^Move:/, "") @@ -47,7 +47,7 @@ module AnimationConverter :type => type, :move => last_move, :version => last_version, - :name => filename, + :name => "Example anim", :particles => [], :pbs_path => pbs_path } @@ -92,7 +92,7 @@ module AnimationConverter default_frame[AnimFrame::FOCUS] = 4 # 1=target, 2=user, 3=user and target, 4=screen - default_frame[99] = anim.graphic + default_frame[99] = "Examples/" + anim.graphic last_frame_values = [] # Go through each frame @@ -106,7 +106,7 @@ module AnimationConverter # focus, start a new particle. if i > 1 && frame_num > 0 && index_lookup[i] && index_lookup[i] >= 0 && last_frame_values[index_lookup[i]] - this_graphic = (cel[AnimFrame::PATTERN] == -1) ? "USER" : (cel[AnimFrame::PATTERN] == -2) ? "TARGET" : anim.graphic + this_graphic = (cel[AnimFrame::PATTERN] == -1) ? "USER" : (cel[AnimFrame::PATTERN] == -2) ? "TARGET" : "Examples/" + anim.graphic if last_frame_values[index_lookup[i]][AnimFrame::FOCUS] != cel[AnimFrame::FOCUS] || last_frame_values[index_lookup[i]][99] != this_graphic # Graphic index_lookup[i] = -1 @@ -138,8 +138,8 @@ module AnimationConverter particle[:graphic] = "TARGET" last_frame[99] = "TARGET" else - particle[:graphic] = anim.graphic - last_frame[99] = anim.graphic + particle[:graphic] = "Examples/" + anim.graphic + last_frame[99] = "Examples/" + anim.graphic end end # Set focus for non-User/non-Target diff --git a/Data/Scripts/904_Anim Editor/001_AnimationEditor.rb b/Data/Scripts/904_Anim Editor/001_AnimationEditor.rb index 9716ac33d..fc1fd3da0 100644 --- a/Data/Scripts/904_Anim Editor/001_AnimationEditor.rb +++ b/Data/Scripts/904_Anim Editor/001_AnimationEditor.rb @@ -458,7 +458,7 @@ class AnimationEditor else component.get_control(:move_particle_up).enable end - if cur_index < 0 || cur_index >= @anim[:particles].length - 2 + if cur_index < 0 || cur_index >= @anim[:particles].length - 1 || @anim[:particles][cur_index][:name] == "SE" component.get_control(:move_particle_down).disable else component.get_control(:move_particle_down).enable @@ -563,15 +563,11 @@ class AnimationEditor when :particle_list case property when :add_particle - new_idx = particle_index - if new_idx >= 0 - new_idx += 1 - new_idx = @anim[:particles].length - 1 if new_idx == 0 || new_idx >= @anim[:particles].length - end + new_idx = particle_index + 1 AnimationEditor::ParticleDataHelper.add_particle(@anim[:particles], new_idx) @components[:particle_list].add_particle(new_idx) @components[:particle_list].set_particles(@anim[:particles]) - @components[:particle_list].particle_index = (new_idx >= 0) ? new_idx : @anim[:particles].length - 2 + @components[:particle_list].particle_index = new_idx @components[:particle_list].keyframe = -1 refresh when :move_particle_up @@ -630,6 +626,7 @@ class AnimationEditor when :has_user @anim[:no_user] = !value if @anim[:no_user] + user_idx = @anim[:particles].index { |particle| particle[:name] == "User" } @anim[:particles].delete_if { |particle| particle[:name] == "User" } @anim[:particles].each do |particle| if ["USER", "USER_OPP", "USER_FRONT", "USER_BACK"].include?(particle[:graphic]) @@ -640,7 +637,7 @@ class AnimationEditor end particle[:user_cry] = nil if particle[:name] == "SE" end - @components[:particle_list].delete_particle(0) + @components[:particle_list].delete_particle(user_idx) elsif @anim[:particles].none? { |particle| particle[:name] == "User" } @anim[:particles].insert(0, { :name => "User", :focus => :user, :graphic => "USER" @@ -652,6 +649,7 @@ class AnimationEditor when :has_target @anim[:no_target] = !value if @anim[:no_target] + target_idx = @anim[:particles].index { |particle| particle[:name] == "Target" } @anim[:particles].delete_if { |particle| particle[:name] == "Target" } @anim[:particles].each do |particle| if ["TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK"].include?(particle[:graphic]) @@ -662,12 +660,12 @@ class AnimationEditor end particle[:target_cry] = nil if particle[:name] == "SE" end - @components[:particle_list].delete_particle(@anim[:no_user] ? 0 : 1) + @components[:particle_list].delete_particle(target_idx) elsif @anim[:particles].none? { |particle| particle[:name] == "Target" } - @anim[:particles].insert((@anim[:no_user] ? 0 : 1), { + @anim[:particles].insert(0, { :name => "Target", :focus => :target, :graphic => "TARGET" }) - @components[:particle_list].add_particle((@anim[:no_user] ? 0 : 1)) + @components[:particle_list].add_particle(0) end @components[:particle_list].set_particles(@anim[:particles]) refresh diff --git a/Data/Scripts/904_Anim Editor/002_AnimationEditor_popups.rb b/Data/Scripts/904_Anim Editor/002_AnimationEditor_popups.rb index 8f269c0d5..903e5ea1a 100644 --- a/Data/Scripts/904_Anim Editor/002_AnimationEditor_popups.rb +++ b/Data/Scripts/904_Anim Editor/002_AnimationEditor_popups.rb @@ -126,26 +126,24 @@ class AnimationEditor #----------------------------------------------------------------------------- - # Generates a list of all files in the given folder which have a file - # extension that matches one in exts. Removes any files from the list whose - # filename is the same as one in prepends (case insensitive), and then adds - # all the files in prepends to the start of the list. - def get_all_files_in_folder_and_prepend(folder, exts, prepends) + # Generates a list of all files in the given folder and its subfolders which + # have a file extension that matches one in exts. Removes any files from the + # list whose filename is the same as one in blacklist (case insensitive). + def get_all_files_in_folder(folder, exts, blacklist) ret = [] - Dir.chdir(folder) do - exts.each do |type| - Dir.glob(type) { |f| ret.push([File.basename(f, ".*"), f]) } - end + Dir.all(folder).each do |f| + next if !exts.include?(File.extname(f)) + file = f.sub(folder + "/", "") + ret.push([file.sub(File.extname(file), ""), file]) end - ret.delete_if { |f| prepends.any? { |add| add[0] == f[0].upcase } } + ret.delete_if { |f| blacklist.any? { |add| add.upcase == f[0].upcase } } ret.sort! { |a, b| a[0].downcase <=> b[0].downcase } - ret.prepend(*prepends) return ret end def choose_graphic_file(selected) selected ||= "" - sprite_folder = "Graphics/Battle animations/" + sprite_folder = "Graphics/Battle animations" # Show pop-up window @pop_up_bg_bitmap.visible = true bg_bitmap = create_pop_up_window(GRAPHIC_CHOOSER_WINDOW_WIDTH, GRAPHIC_CHOOSER_WINDOW_HEIGHT) @@ -154,17 +152,26 @@ class AnimationEditor # Draw box around list control list = graphic_chooser.get_control(:list) # Get a list of files - files = get_all_files_in_folder_and_prepend( - sprite_folder, ["*.png", "*.jpg", "*.jpeg"], - [["USER", _INTL("[[User's sprite]]")], - ["USER_OPP", _INTL("[[User's other side sprite]]")], - ["USER_FRONT", _INTL("[[User's front sprite]]")], - ["USER_BACK", _INTL("[[User's back sprite]]")], - ["TARGET", _INTL("[[Target's sprite]]")], - ["TARGET_OPP", _INTL("[[Target's other side sprite]]")], - ["TARGET_FRONT", _INTL("[[Target's front sprite]]")], - ["TARGET_BACK", _INTL("[[Target's back sprite]]")]] + files = get_all_files_in_folder( + sprite_folder, [".png", ".jpg", ".jpeg"], + ["USER", "USER_OPP", "USER_FRONT", "USER_BACK", "TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK"] ) + if !@anim[:no_target] + files.prepend( + ["TARGET", _INTL("[[Target's sprite]]")], + ["TARGET_OPP", _INTL("[[Target's other side sprite]]")], + ["TARGET_FRONT", _INTL("[[Target's front sprite]]")], + ["TARGET_BACK", _INTL("[[Target's back sprite]]")] + ) + end + if !@anim[:no_user] + files.prepend( + ["USER", _INTL("[[User's sprite]]")], + ["USER_OPP", _INTL("[[User's other side sprite]]")], + ["USER_FRONT", _INTL("[[User's front sprite]]")], + ["USER_BACK", _INTL("[[User's back sprite]]")] + ) + end idx = 0 files.each_with_index do |f, i| next if f[0] != selected @@ -185,7 +192,7 @@ class AnimationEditor preview_bitmap = nil set_preview_graphic = lambda do |sprite, filename| preview_bitmap&.dispose - folder = sprite_folder + folder = sprite_folder + "/" fname = filename if ["USER", "USER_BACK", "USER_FRONT", "USER_OPP", "TARGET", "TARGET_FRONT", "TARGET_BACK", "TARGET_OPP"].include?(filename) @@ -260,7 +267,7 @@ class AnimationEditor def choose_audio_file(selected, volume = 100, pitch = 100) selected ||= "" - audio_folder = "Audio/SE/Anim/" + audio_folder = "Audio/SE/Anim" # Show pop-up window @pop_up_bg_bitmap.visible = true bg_bitmap = create_pop_up_window(AUDIO_CHOOSER_WINDOW_WIDTH, AUDIO_CHOOSER_WINDOW_HEIGHT) @@ -269,11 +276,9 @@ class AnimationEditor # Draw box around list control list = audio_chooser.get_control(:list) # Get a list of files - files = get_all_files_in_folder_and_prepend( - audio_folder, ["*.wav", "*.ogg", "*.mp3", "*.wma"], - [["USER", _INTL("[[User's cry]]")], - ["TARGET", _INTL("[[Target's cry]]")]] - ) + files = get_all_files_in_folder(audio_folder, [".wav", ".ogg", ".mp3", ".wma"], ["USER", "TARGET"]) + files.prepend(["TARGET", _INTL("[[Target's cry]]")]) if !@anim[:no_target] + files.prepend(["USER", _INTL("[[User's cry]]")]) if !@anim[:no_user] idx = 0 files.each_with_index do |f, i| next if f[0] != selected diff --git a/Data/Scripts/904_Anim Editor/003_AnimationEditor_side_panes.rb b/Data/Scripts/904_Anim Editor/003_AnimationEditor_side_panes.rb index 16985bff2..84691d0ce 100644 --- a/Data/Scripts/904_Anim Editor/003_AnimationEditor_side_panes.rb +++ b/Data/Scripts/904_Anim Editor/003_AnimationEditor_side_panes.rb @@ -337,7 +337,7 @@ AnimationEditor::SidePanes.add_property(:se_pane, :list, { pane.add_control_at(:list, list, 3, 28) }, :refresh_value => proc { |control, editor| - se_particle = editor.anim[:particles].select { |ptcl| ptcl[:name] == "SE" }[0] + se_particle = editor.anim[:particles].select { |particle| particle[:name] == "SE" }[0] keyframe = editor.keyframe # Populate list of files list = [] @@ -542,7 +542,7 @@ AnimationEditor::SidePanes.add_property(:particle_pane, :duplicate, { pane.add_button(:duplicate, _INTL("Duplicate this particle")) }, :refresh_value => proc { |control, editor| - if ["SE"].include?(editor.anim[:particles][editor.particle_index][:name]) + if editor.anim[:particles][editor.particle_index][:name] == "SE" control.disable else control.enable diff --git a/Data/Scripts/904_Anim Editor/901_ParticleDataHelper.rb b/Data/Scripts/904_Anim Editor/901_ParticleDataHelper.rb index 544364905..75cdd3bc4 100644 --- a/Data/Scripts/904_Anim Editor/901_ParticleDataHelper.rb +++ b/Data/Scripts/904_Anim Editor/901_ParticleDataHelper.rb @@ -6,10 +6,10 @@ module AnimationEditor::ParticleDataHelper def get_duration(particles) ret = 0 - particles.each do |p| - p.each_pair do |cmd, val| - next if !val.is_a?(Array) || val.length == 0 - max = val.last[0] + val.last[1] # Keyframe + duration + particles.each do |particle| + particle.each_pair do |property, value| + next if !value.is_a?(Array) || value.length == 0 + max = value.last[0] + value.last[1] # Keyframe + duration ret = max if ret < max end end @@ -133,9 +133,9 @@ module AnimationEditor::ParticleDataHelper def get_particle_commands_timeline(particle) ret = [] durations = [] - particle.each_pair do |prop, val| - next if !val.is_a?(Array) - val.each do |cmd| + particle.each_pair do |property, value| + next if !value.is_a?(Array) + value.each do |cmd| ret[cmd[0]] = true if cmd[1] > 0 ret[cmd[0] + cmd[1]] = true @@ -189,9 +189,9 @@ module AnimationEditor::ParticleDataHelper def has_se_command_at?(particles, frame) ret = false - se_particle = particles.select { |ptcl| ptcl[:name] == "SE" }[0] + se_particle = particles.select { |particle| particle[:name] == "SE" }[0] if se_particle - se_particle.each_pair do |prop, values| + se_particle.each_pair do |property, values| next if !values.is_a?(Array) || values.length == 0 ret = values.any? { |value| value[0] == frame } break if ret @@ -496,16 +496,15 @@ module AnimationEditor::ParticleDataHelper :graphic => GameData::Animation::PARTICLE_DEFAULT_VALUES[:graphic], :focus => GameData::Animation::PARTICLE_DEFAULT_VALUES[:focus] } - if index > 0 && index <= particles.length - 1 - old_particle = particles[index - 1] - new_particle[:focus] = old_particle[:focus] + if index > 0 && index <= particles.length && particles[index - 1][:name] != "SE" + new_particle[:focus] = particles[index - 1][:focus] end - index = particles.length - 1 if index < 0 + index = particles.length if index < 0 particles.insert(index, new_particle) end # Copies the particle at index and inserts the copy immediately after that - # index. + # index. This assumes the original particle can be copied, i.e. isn't "SE". def duplicate_particle(particles, index) new_particle = {} particles[index].each_pair do |key, value| @@ -524,7 +523,8 @@ module AnimationEditor::ParticleDataHelper particles[index1], particles[index2] = particles[index2], particles[index1] end - # Deletes the particle at the given index + # Deletes the particle at the given index. This assumes the particle can be + # deleted, i.e. isn't "User"/"Target"/"SE". def delete_particle(particles, index) particles[index] = nil particles.compact! diff --git a/Data/Scripts/904_Anim Editor/Anim Editor elements/001_Canvas.rb b/Data/Scripts/904_Anim Editor/Anim Editor elements/001_Canvas.rb index c697668fa..5eb5b0cb4 100644 --- a/Data/Scripts/904_Anim Editor/Anim Editor elements/001_Canvas.rb +++ b/Data/Scripts/904_Anim Editor/Anim Editor elements/001_Canvas.rb @@ -13,11 +13,14 @@ class AnimationEditor::Canvas < Sprite attr_reader :values + FRAME_SIZE = 48 + def initialize(viewport, anim, settings) super(viewport) @anim = anim @settings = settings @keyframe = 0 + @display_keyframe = 0 @selected_particle = -2 @captured = nil @user_coords = [] @@ -54,7 +57,7 @@ class AnimationEditor::Canvas < Sprite def initialize_particle_frames # Frame for selected particle - @sel_frame_bitmap = Bitmap.new(64, 64) + @sel_frame_bitmap = Bitmap.new(FRAME_SIZE, FRAME_SIZE) @sel_frame_bitmap.outline_rect(0, 0, @sel_frame_bitmap.width, @sel_frame_bitmap.height, Color.new(0, 0, 0, 64)) @sel_frame_bitmap.outline_rect(2, 2, @sel_frame_bitmap.width - 4, @sel_frame_bitmap.height - 4, Color.new(0, 0, 0, 64)) @sel_frame_sprite = Sprite.new(viewport) @@ -63,7 +66,7 @@ class AnimationEditor::Canvas < Sprite @sel_frame_sprite.ox = @sel_frame_bitmap.width / 2 @sel_frame_sprite.oy = @sel_frame_bitmap.height / 2 # Frame for other particles - @frame_bitmap = Bitmap.new(64, 64) + @frame_bitmap = Bitmap.new(FRAME_SIZE, FRAME_SIZE) @frame_bitmap.outline_rect(1, 1, @frame_bitmap.width - 2, @frame_bitmap.height - 2, Color.new(0, 0, 0, 64)) @battler_frame_sprites = [] @frame_sprites = [] @@ -150,8 +153,10 @@ class AnimationEditor::Canvas < Sprite end def keyframe=(val) - return if @keyframe == val || val < 0 + return if @keyframe == val @keyframe = val + return if val < 0 + @display_keyframe = val refresh end @@ -379,7 +384,7 @@ class AnimationEditor::Canvas < Sprite # Get sprite spr, frame = get_sprite_and_frame(index, target_idx) # Calculate all values of particle at the current keyframe - values = AnimationEditor::ParticleDataHelper.get_all_keyframe_particle_values(particle, @keyframe) + values = AnimationEditor::ParticleDataHelper.get_all_keyframe_particle_values(particle, @display_keyframe) values.each_pair do |property, val| values[property] = val[0] end @@ -429,28 +434,12 @@ class AnimationEditor::Canvas < Sprite when "USER_BACK" spr.bitmap = @user_bitmap_back when "TARGET" - if target_idx < 0 - raise _INTL("Particle \"{1}\" was given a graphic of \"TARGET\" but its focus doesn't include a target.", - particle[:name]) - end spr.bitmap = (target_idx.even?) ? @target_bitmap_back : @target_bitmap_front when "TARGET_OPP" - if target_idx < 0 - raise _INTL("Particle \"{1}\" was given a graphic of \"TARGET_OPP\" but its focus doesn't include a target.", - particle[:name]) - end spr.bitmap = (target_idx.even?) ? @target_bitmap_front : @target_bitmap_back when "TARGET_FRONT" - if target_idx < 0 - raise _INTL("Particle \"{1}\" was given a graphic of \"TARGET_FRONT\" but its focus doesn't include a target.", - particle[:name]) - end spr.bitmap = @target_bitmap_front when "TARGET_BACK" - if target_idx < 0 - raise _INTL("Particle \"{1}\" was given a graphic of \"TARGET_BACK\" but its focus doesn't include a target.", - particle[:name]) - end spr.bitmap = @target_bitmap_back end spr.ox = spr.bitmap.width / 2 @@ -520,7 +509,10 @@ class AnimationEditor::Canvas < Sprite # Position frame over spr frame.x = spr.x frame.y = spr.y - case @anim[:particles][index][:graphic] + # TODO: Offset frame.x and frame.y for screen-sized sprites with a + # screen-based focus, and for sprites whose graphic has "[bottom]" in + # its name. + case particle[:graphic] when "USER", "USER_OPP", "USER_FRONT", "USER_BACK", "TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK" frame.y -= spr.bitmap.height / 2 @@ -538,7 +530,8 @@ class AnimationEditor::Canvas < Sprite end def refresh_particle_frame - return if @selected_particle < 0 || @selected_particle >= @anim[:particles].length - 1 + return if @selected_particle < 0 || @selected_particle >= @anim[:particles].length || + @anim[:particles][@selected_particle][:name] == "SE" focus = @anim[:particles][@selected_particle][:focus] frame_color = AnimationEditor::ParticleList::CONTROL_BG_COLORS[focus] || Color.magenta @sel_frame_bitmap.outline_rect(1, 1, @sel_frame_bitmap.width - 2, @sel_frame_bitmap.height - 2, frame_color) @@ -587,8 +580,10 @@ class AnimationEditor::Canvas < Sprite mouse_x < @sel_frame_sprite.x - @sel_frame_sprite.ox + @sel_frame_sprite.width && mouse_y >= @sel_frame_sprite.y - @sel_frame_sprite.oy && mouse_y < @sel_frame_sprite.y - @sel_frame_sprite.oy + @sel_frame_sprite.height - @captured = [@sel_frame_sprite.x, @sel_frame_sprite.y, - @sel_frame_sprite.x - mouse_x, @sel_frame_sprite.y - mouse_y] + if @keyframe >= 0 + @captured = [@sel_frame_sprite.x, @sel_frame_sprite.y, + @sel_frame_sprite.x - mouse_x, @sel_frame_sprite.y - mouse_y] + end return end # Find closest particle to mouse @@ -706,7 +701,8 @@ class AnimationEditor::Canvas < Sprite end def update_selected_particle_frame - if @selected_particle < 0 || @selected_particle >= @anim[:particles].length - 1 + if @selected_particle < 0 || @selected_particle >= @anim[:particles].length || + @anim[:particles][@selected_particle][:name] == "SE" @sel_frame_sprite.visible = false return end @@ -721,7 +717,7 @@ class AnimationEditor::Canvas < Sprite @anim[:particles][@selected_particle][:name]) if !target else target = @particle_sprites[@selected_particle] - target = target[target_indices[0]] if target&.is_a?(Array) + target = target[first_target_index] if target&.is_a?(Array) end if !target || !target.visible @sel_frame_sprite.visible = false @@ -730,6 +726,9 @@ class AnimationEditor::Canvas < Sprite @sel_frame_sprite.visible = true @sel_frame_sprite.x = target.x @sel_frame_sprite.y = target.y + # TODO: Offset sel_frame_sprite.x and sel_frame_sprite.y for screen-sized + # sprites with a screen-based focus, and for sprites whose graphic has + # "[bottom]" in its name. case @anim[:particles][@selected_particle][:graphic] when "USER", "USER_OPP", "USER_FRONT", "USER_BACK", "TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK" diff --git a/Data/Scripts/904_Anim Editor/Anim Editor elements/003_ParticleList.rb b/Data/Scripts/904_Anim Editor/Anim Editor elements/003_ParticleList.rb index 47cff1cdf..a83178690 100644 --- a/Data/Scripts/904_Anim Editor/Anim Editor elements/003_ParticleList.rb +++ b/Data/Scripts/904_Anim Editor/Anim Editor elements/003_ParticleList.rb @@ -202,8 +202,7 @@ class AnimationEditor::ParticleList < UIControls::BaseControl def particle_index=(val) old_index = @row_index - @row_index = @particle_list.index { |row| (row.is_a?(Array) && row[0] == val) || - (!row.is_a?(Array) && row == val) } + @row_index = @particle_list.index { |row| !row.is_a?(Array) && row == val } return if @row_index == old_index invalidate scroll_to_row(@row_index) @@ -690,6 +689,7 @@ class AnimationEditor::ParticleList < UIControls::BaseControl spr.bitmap.fill_rect(10 + (i * 2), 12, 1, 1, Color.black) end elsif @expanded_particles.include?(p_index) + # Draw down-pointing arrow 11.times do |i| j = (i == 0 || i == 10) ? 1 : 0 h = [2, 4, 5, 6, 7, 8, 7, 6, 5, 4, 2][i] @@ -697,6 +697,7 @@ class AnimationEditor::ParticleList < UIControls::BaseControl spr.bitmap.fill_rect(5 + i, 9 + j, 1, h, Color.black) end elsif particle_data[:name] != "SE" + # Draw right-pointing arrow 11.times do |j| i = (j == 0 || j == 10) ? 1 : 0 w = [2, 4, 5, 6, 7, 8, 7, 6, 5, 4, 2][j] @@ -1049,13 +1050,19 @@ class AnimationEditor::ParticleList < UIControls::BaseControl end elsif Input.repeat?(Input::DOWN) if @row_index < @particle_list.length - 1 + old_row_index = @row_index loop do @row_index += 1 - break if !@particle_list[@row_index].is_a?(Array) + break if !@particle_list[@row_index].is_a?(Array) || @row_index >= @particle_list.length + end + if @row_index < @particle_list.length + @keyframe = 0 if @keyframe < 0 && !@particle_list[@row_index].is_a?(Array) && + @particles[@particle_list[@row_index]][:name] == "SE" + scroll_to_row(@row_index) + set_changed + else + @row_index = old_row_index end - @keyframe = 0 if @row_index >= @particle_list.length - 1 && @keyframe < 0 - scroll_to_row(@row_index) - set_changed end end # Mouse scroll wheel diff --git a/PBS/Animations/Converted/Common/Attract.txt b/PBS/Animations/Example anims/Common/Attract.txt similarity index 93% rename from PBS/Animations/Converted/Common/Attract.txt rename to PBS/Animations/Example anims/Common/Attract.txt index bece8957a..9cf78fa57 100644 --- a/PBS/Animations/Converted/Common/Attract.txt +++ b/PBS/Animations/Example anims/Common/Attract.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Attract] -Name = Attract +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Attract SetX = 0,0 SetY = 0,0 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 7,2 SetX = 7,-29 @@ -39,7 +39,7 @@ Name = Attract SetY = 17,-93 SetOpacity = 17,64 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 8,2 SetX = 8,-35 @@ -67,7 +67,7 @@ Name = Attract SetY = 17,-70 SetOpacity = 17,64 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 12,2 SetX = 12,13 @@ -87,7 +87,7 @@ Name = Attract SetY = 17,-72 SetOpacity = 17,64 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 0,2 SetX = 0,-10 diff --git a/PBS/Animations/Converted/Common/Bind.txt b/PBS/Animations/Example anims/Common/Bind.txt similarity index 90% rename from PBS/Animations/Converted/Common/Bind.txt rename to PBS/Animations/Example anims/Common/Bind.txt index ae16518ad..49da0b318 100644 --- a/PBS/Animations/Converted/Common/Bind.txt +++ b/PBS/Animations/Example anims/Common/Bind.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Bind] -Name = Bind +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Bind SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetFrame = 0,1 SetX = 0,56 @@ -27,7 +27,7 @@ Name = Bind SetY = 6,6 SetX = 7,96 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetX = 0,-64 SetY = 0,6 diff --git a/PBS/Animations/Converted/Common/Burn.txt b/PBS/Animations/Example anims/Common/Burn.txt similarity index 91% rename from PBS/Animations/Converted/Common/Burn.txt rename to PBS/Animations/Example anims/Common/Burn.txt index b87a2d198..f255e28c8 100644 --- a/PBS/Animations/Converted/Common/Burn.txt +++ b/PBS/Animations/Example anims/Common/Burn.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Burn] -Name = Burn +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Burn SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 0,2 SetX = 0,0 diff --git a/PBS/Animations/Converted/Common/Confusion.txt b/PBS/Animations/Example anims/Common/Confusion.txt similarity index 95% rename from PBS/Animations/Converted/Common/Confusion.txt rename to PBS/Animations/Example anims/Common/Confusion.txt index 524811ff7..9cf48a078 100644 --- a/PBS/Animations/Converted/Common/Confusion.txt +++ b/PBS/Animations/Example anims/Common/Confusion.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Confusion] -Name = Confusion +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Confusion SetX = 0,0 SetY = 0,0 - Graphic = confused + Graphic = Examples/confused Focus = Target SetX = 0,0 SetY = 0,-33 diff --git a/PBS/Animations/Converted/Common/FireSpin.txt b/PBS/Animations/Example anims/Common/FireSpin.txt similarity index 80% rename from PBS/Animations/Converted/Common/FireSpin.txt rename to PBS/Animations/Example anims/Common/FireSpin.txt index 5355c281d..6f404644a 100644 --- a/PBS/Animations/Converted/Common/FireSpin.txt +++ b/PBS/Animations/Example anims/Common/FireSpin.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,FireSpin] -Name = FireSpin +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FireSpin SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,16 SetX = 0,-29 @@ -17,7 +17,7 @@ Name = FireSpin SetZ = 0,27 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,16 SetX = 0,9 @@ -25,7 +25,7 @@ Name = FireSpin SetZ = 0,28 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,16 SetX = 0,44 @@ -33,7 +33,7 @@ Name = FireSpin SetZ = 0,29 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,16 SetX = 1,-29 @@ -41,7 +41,7 @@ Name = FireSpin SetZ = 1,30 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,16 SetX = 1,10 @@ -49,7 +49,7 @@ Name = FireSpin SetZ = 1,31 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,16 SetX = 1,47 @@ -57,7 +57,7 @@ Name = FireSpin SetZ = 1,32 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 2,16 SetX = 2,-25 @@ -65,7 +65,7 @@ Name = FireSpin SetZ = 2,33 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 2,16 SetX = 2,11 @@ -73,7 +73,7 @@ Name = FireSpin SetZ = 2,34 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 2,16 SetX = 2,49 @@ -81,7 +81,7 @@ Name = FireSpin SetZ = 2,35 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 3,16 SetX = 3,-27 @@ -89,7 +89,7 @@ Name = FireSpin SetZ = 3,36 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 3,16 SetX = 3,12 @@ -97,7 +97,7 @@ Name = FireSpin SetZ = 3,37 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 3,16 SetX = 3,47 @@ -105,7 +105,7 @@ Name = FireSpin SetZ = 3,38 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,16 SetX = 4,-28 @@ -113,7 +113,7 @@ Name = FireSpin SetZ = 4,39 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,16 SetX = 4,13 @@ -121,7 +121,7 @@ Name = FireSpin SetZ = 4,40 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,16 SetX = 4,51 @@ -129,7 +129,7 @@ Name = FireSpin SetZ = 4,41 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,16 SetX = 5,-29 @@ -137,7 +137,7 @@ Name = FireSpin SetZ = 5,42 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,16 SetX = 5,13 @@ -145,7 +145,7 @@ Name = FireSpin SetZ = 5,43 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,16 SetX = 5,50 @@ -153,7 +153,7 @@ Name = FireSpin SetZ = 5,44 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,16 SetX = 5,-10 @@ -161,7 +161,7 @@ Name = FireSpin SetZ = 5,45 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,16 SetX = 5,31 diff --git a/PBS/Animations/Converted/Common/Frozen.txt b/PBS/Animations/Example anims/Common/Frozen.txt similarity index 90% rename from PBS/Animations/Converted/Common/Frozen.txt rename to PBS/Animations/Example anims/Common/Frozen.txt index 81ceb6db3..0a5ade93b 100644 --- a/PBS/Animations/Converted/Common/Frozen.txt +++ b/PBS/Animations/Example anims/Common/Frozen.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Frozen] -Name = Frozen +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Frozen SetX = 0,0 SetY = 0,0 - Graphic = 016-Ice01 + Graphic = Examples/016-Ice01 Focus = Target SetFrame = 0,6 SetX = 0,-56 @@ -34,7 +34,7 @@ Name = Frozen SetY = 13,-2 SetVisible = 14,false - Graphic = 016-Ice01 + Graphic = Examples/016-Ice01 Focus = Target SetFrame = 1,9 SetX = 1,0 @@ -42,7 +42,7 @@ Name = Frozen SetZ = 1,29 SetVisible = 2,false - Graphic = 016-Ice01 + Graphic = Examples/016-Ice01 Focus = Target SetFrame = 6,11 SetX = 6,0 @@ -52,7 +52,7 @@ Name = Frozen SetOpacity = 7,255 SetVisible = 8,false - Graphic = 016-Ice01 + Graphic = Examples/016-Ice01 Focus = Target SetFrame = 9,8 SetX = 9,48 @@ -70,7 +70,7 @@ Name = Frozen SetY = 13,46 SetVisible = 14,false - Graphic = 016-Ice01 + Graphic = Examples/016-Ice01 Focus = Target SetFrame = 0,9 SetX = 0,0 diff --git a/PBS/Animations/Converted/Common/Hail.txt b/PBS/Animations/Example anims/Common/Hail.txt similarity index 87% rename from PBS/Animations/Converted/Common/Hail.txt rename to PBS/Animations/Example anims/Common/Hail.txt index 2799efa60..be0097fed 100644 --- a/PBS/Animations/Converted/Common/Hail.txt +++ b/PBS/Animations/Example anims/Common/Hail.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Hail] -Name = Hail +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Hail SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,7 SetX = 0,37 @@ -43,7 +43,7 @@ Name = Hail SetY = 10,107 SetVisible = 11,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,7 SetX = 0,164 @@ -53,7 +53,7 @@ Name = Hail SetY = 1,117 SetVisible = 2,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,8 SetX = 0,302 @@ -69,7 +69,7 @@ Name = Hail SetY = 3,164 SetVisible = 4,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,9 SetX = 0,440 @@ -88,7 +88,7 @@ Name = Hail SetY = 4,210 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,9 SetX = 0,362 @@ -96,7 +96,7 @@ Name = Hail SetZ = 0,31 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,7 SetX = 2,78 @@ -104,7 +104,7 @@ Name = Hail SetZ = 2,31 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 3,9 SetX = 3,441 @@ -112,7 +112,7 @@ Name = Hail SetZ = 3,28 SetVisible = 4,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,9 SetX = 4,259 @@ -139,7 +139,7 @@ Name = Hail SetX = 12,198 SetY = 12,28 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,8 SetX = 4,72 @@ -147,7 +147,7 @@ Name = Hail SetZ = 4,32 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,9 SetX = 5,225 @@ -155,7 +155,7 @@ Name = Hail SetZ = 5,28 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,8 SetX = 6,334 @@ -163,7 +163,7 @@ Name = Hail SetZ = 6,29 SetVisible = 7,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,9 SetX = 6,465 @@ -186,7 +186,7 @@ Name = Hail SetX = 12,230 SetY = 12,142 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,9 SetX = 6,161 @@ -196,7 +196,7 @@ Name = Hail SetY = 7,172 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 8,8 SetX = 8,180 @@ -206,7 +206,7 @@ Name = Hail SetY = 9,99 SetVisible = 10,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 8,9 SetX = 8,444 @@ -219,7 +219,7 @@ Name = Hail SetY = 10,89 SetVisible = 11,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,9 SetX = 9,28 @@ -234,7 +234,7 @@ Name = Hail SetX = 12,167 SetY = 12,237 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,8 SetX = 11,176 @@ -242,7 +242,7 @@ Name = Hail SetZ = 11,28 SetVisible = 12,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,7 SetX = 11,281 @@ -252,7 +252,7 @@ Name = Hail SetX = 12,41 SetY = 12,229 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,9 SetX = 11,299 @@ -260,14 +260,14 @@ Name = Hail SetZ = 11,34 SetVisible = 12,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 12,8 SetX = 12,474 SetY = 12,59 SetZ = 12,29 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 12,9 SetX = 12,449 diff --git a/PBS/Animations/Converted/Common/HealthDown.txt b/PBS/Animations/Example anims/Common/HealthDown.txt similarity index 92% rename from PBS/Animations/Converted/Common/HealthDown.txt rename to PBS/Animations/Example anims/Common/HealthDown.txt index d4d03ad85..9b76daf90 100644 --- a/PBS/Animations/Converted/Common/HealthDown.txt +++ b/PBS/Animations/Example anims/Common/HealthDown.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,HealthDown] -Name = HealthDown +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HealthDown SetX = 0,0 SetY = 0,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,-50 @@ -35,7 +35,7 @@ Name = HealthDown SetY = 9,92 SetVisible = 10,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,35 @@ -57,7 +57,7 @@ Name = HealthDown SetY = 7,62 SetVisible = 8,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,22 @@ -70,7 +70,7 @@ Name = HealthDown SetX = 1,-16 SetVisible = 2,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 1,5 SetX = 1,35 @@ -93,7 +93,7 @@ Name = HealthDown SetY = 8,82 SetVisible = 9,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 1,5 SetX = 1,22 @@ -117,7 +117,7 @@ Name = HealthDown SetY = 8,72 SetVisible = 9,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-16 @@ -137,7 +137,7 @@ Name = HealthDown SetOpacity = 7,126 SetVisible = 8,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-1 @@ -153,7 +153,7 @@ Name = HealthDown SetY = 6,23 SetVisible = 7,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-41 @@ -165,7 +165,7 @@ Name = HealthDown SetToneBlue = 2,-128 SetVisible = 3,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 3,5 SetX = 3,-41 @@ -180,7 +180,7 @@ Name = HealthDown SetY = 6,42 SetVisible = 7,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 3,5 SetX = 3,25 diff --git a/PBS/Animations/Converted/Common/HealthUp.txt b/PBS/Animations/Example anims/Common/HealthUp.txt similarity index 89% rename from PBS/Animations/Converted/Common/HealthUp.txt rename to PBS/Animations/Example anims/Common/HealthUp.txt index 3cbcf564a..c39ee7470 100644 --- a/PBS/Animations/Converted/Common/HealthUp.txt +++ b/PBS/Animations/Example anims/Common/HealthUp.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,HealthUp] -Name = HealthUp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HealthUp SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 1,10 SetX = 1,48 @@ -24,7 +24,7 @@ Name = HealthUp SetY = 10,-26 SetVisible = 11,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 4,10 SetX = 4,-40 @@ -34,7 +34,7 @@ Name = HealthUp SetFrame = 8,7 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 0,10 SetX = 0,8 diff --git a/PBS/Animations/Converted/Common/LeechSeed.txt b/PBS/Animations/Example anims/Common/LeechSeed.txt similarity index 88% rename from PBS/Animations/Converted/Common/LeechSeed.txt rename to PBS/Animations/Example anims/Common/LeechSeed.txt index 2ea67cb3b..f6de11ef8 100644 --- a/PBS/Animations/Converted/Common/LeechSeed.txt +++ b/PBS/Animations/Example anims/Common/LeechSeed.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,LeechSeed] -Name = LeechSeed +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LeechSeed SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 0,11 SetX = 0,200 @@ -27,7 +27,7 @@ Name = LeechSeed SetY = 5,0 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 1,11 SetX = 1,164 @@ -44,7 +44,7 @@ Name = LeechSeed SetY = 5,9 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 2,11 SetX = 2,200 @@ -62,7 +62,7 @@ Name = LeechSeed SetX = 7,4 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 3,11 SetX = 3,189 @@ -80,7 +80,7 @@ Name = LeechSeed SetX = 8,4 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 4,12 SetX = 4,144 @@ -92,7 +92,7 @@ Name = LeechSeed SetY = 6,-118 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 7,12 SetX = 7,0 @@ -100,7 +100,7 @@ Name = LeechSeed SetZ = 7,27 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 9,10 SetX = 9,4 @@ -120,7 +120,7 @@ Name = LeechSeed SetX = 19,25 SetY = 19,-20 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 10,10 SetX = 10,-15 @@ -139,7 +139,7 @@ Name = LeechSeed SetY = 18,-20 SetVisible = 19,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 11,10 SetX = 11,14 @@ -155,7 +155,7 @@ Name = LeechSeed SetY = 17,-20 SetVisible = 18,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 12,10 SetX = 12,-25 @@ -168,7 +168,7 @@ Name = LeechSeed SetY = 16,-20 SetVisible = 17,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 13,10 SetX = 13,25 diff --git a/PBS/Animations/Converted/Common/Paralysis.txt b/PBS/Animations/Example anims/Common/Paralysis.txt similarity index 93% rename from PBS/Animations/Converted/Common/Paralysis.txt rename to PBS/Animations/Example anims/Common/Paralysis.txt index e9ecffd08..bcb0f93bc 100644 --- a/PBS/Animations/Converted/Common/Paralysis.txt +++ b/PBS/Animations/Example anims/Common/Paralysis.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Paralysis] -Name = Paralysis +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Paralysis SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetFrame = 1,1 SetX = 1,40 @@ -37,7 +37,7 @@ Name = Paralysis SetX = 11,24 SetY = 11,14 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetX = 1,-48 SetY = 1,-2 diff --git a/PBS/Animations/Converted/Common/ParentalBond.txt b/PBS/Animations/Example anims/Common/ParentalBond.txt similarity index 88% rename from PBS/Animations/Converted/Common/ParentalBond.txt rename to PBS/Animations/Example anims/Common/ParentalBond.txt index 1cd8121fc..8e6b912a0 100644 --- a/PBS/Animations/Converted/Common/ParentalBond.txt +++ b/PBS/Animations/Example anims/Common/ParentalBond.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,ParentalBond] -Name = ParentalBond +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ParentalBond SetX = 0,0 SetY = 0,0 - Graphic = Tackle_B + Graphic = Examples/Tackle_B Focus = Target SetX = 2,0 SetY = 2,3 diff --git a/PBS/Animations/Converted/Common/Poison.txt b/PBS/Animations/Example anims/Common/Poison.txt similarity index 91% rename from PBS/Animations/Converted/Common/Poison.txt rename to PBS/Animations/Example anims/Common/Poison.txt index 169f19cf9..830d75989 100644 --- a/PBS/Animations/Converted/Common/Poison.txt +++ b/PBS/Animations/Example anims/Common/Poison.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Poison] -Name = Poison +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Poison SetX = 0,0 SetY = 0,0 - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 1,0 SetY = 1,-10 diff --git a/PBS/Animations/Converted/Common/Rain.txt b/PBS/Animations/Example anims/Common/Rain.txt similarity index 89% rename from PBS/Animations/Converted/Common/Rain.txt rename to PBS/Animations/Example anims/Common/Rain.txt index ec19e6455..16d1592ed 100644 --- a/PBS/Animations/Converted/Common/Rain.txt +++ b/PBS/Animations/Example anims/Common/Rain.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Rain] -Name = Rain +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Rain SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,197 @@ -33,7 +33,7 @@ Name = Rain SetX = 9,99 SetY = 9,55 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,275 @@ -58,7 +58,7 @@ Name = Rain SetX = 9,253 SetY = 9,148 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,355 @@ -83,7 +83,7 @@ Name = Rain SetX = 9,254 SetY = 9,274 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,450 @@ -108,7 +108,7 @@ Name = Rain SetX = 9,418 SetY = 9,243 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,83 @@ -133,7 +133,7 @@ Name = Rain SetX = 9,181 SetY = 9,238 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,231 @@ -158,7 +158,7 @@ Name = Rain SetX = 9,108 SetY = 9,245 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,352 @@ -183,7 +183,7 @@ Name = Rain SetX = 9,25 SetY = 9,205 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,467 @@ -208,7 +208,7 @@ Name = Rain SetX = 9,148 SetY = 9,25 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 1,2 SetX = 1,482 @@ -224,7 +224,7 @@ Name = Rain SetY = 5,252 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,2 SetX = 2,27 @@ -238,7 +238,7 @@ Name = Rain SetY = 5,241 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,2 SetX = 4,409 @@ -246,7 +246,7 @@ Name = Rain SetZ = 4,37 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,471 @@ -254,7 +254,7 @@ Name = Rain SetZ = 7,35 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,363 @@ -262,7 +262,7 @@ Name = Rain SetZ = 7,36 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,443 @@ -270,28 +270,28 @@ Name = Rain SetZ = 7,37 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,247 SetY = 9,72 SetZ = 9,35 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,365 SetY = 9,42 SetZ = 9,36 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,479 SetY = 9,180 SetZ = 9,37 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,474 diff --git a/PBS/Animations/Converted/Common/Sandstorm.txt b/PBS/Animations/Example anims/Common/Sandstorm.txt similarity index 87% rename from PBS/Animations/Converted/Common/Sandstorm.txt rename to PBS/Animations/Example anims/Common/Sandstorm.txt index 6c681a450..37ab031bd 100644 --- a/PBS/Animations/Converted/Common/Sandstorm.txt +++ b/PBS/Animations/Example anims/Common/Sandstorm.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Sandstorm] -Name = Sandstorm +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Sandstorm SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,-350 @@ -34,7 +34,7 @@ Name = Sandstorm SetX = 9,32 SetY = 9,252 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,31 @@ -59,7 +59,7 @@ Name = Sandstorm SetX = 9,119 SetY = 9,175 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,156 @@ -84,7 +84,7 @@ Name = Sandstorm SetX = 9,143 SetY = 9,267 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,165 @@ -109,7 +109,7 @@ Name = Sandstorm SetX = 9,222 SetY = 9,197 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,267 @@ -134,7 +134,7 @@ Name = Sandstorm SetX = 9,162 SetY = 9,82 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,309 @@ -159,7 +159,7 @@ Name = Sandstorm SetX = 9,49 SetY = 9,61 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,388 @@ -184,7 +184,7 @@ Name = Sandstorm SetX = 9,21 SetY = 9,158 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,448 @@ -209,7 +209,7 @@ Name = Sandstorm SetX = 9,350 SetY = 9,240 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,35 @@ -234,7 +234,7 @@ Name = Sandstorm SetX = 9,481 SetY = 9,206 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,276 @@ -259,7 +259,7 @@ Name = Sandstorm SetX = 9,456 SetY = 9,64 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,487 @@ -267,7 +267,7 @@ Name = Sandstorm SetZ = 0,37 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,492 @@ -275,7 +275,7 @@ Name = Sandstorm SetZ = 0,38 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,387 @@ -283,7 +283,7 @@ Name = Sandstorm SetZ = 0,39 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,148 @@ -291,7 +291,7 @@ Name = Sandstorm SetZ = 0,40 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,487 @@ -299,7 +299,7 @@ Name = Sandstorm SetZ = 2,37 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,492 @@ -307,7 +307,7 @@ Name = Sandstorm SetZ = 2,38 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,387 @@ -315,7 +315,7 @@ Name = Sandstorm SetZ = 2,39 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,148 @@ -323,7 +323,7 @@ Name = Sandstorm SetZ = 2,40 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,3 SetX = 4,358 @@ -333,7 +333,7 @@ Name = Sandstorm SetY = 5,32 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,3 SetX = 4,267 @@ -343,7 +343,7 @@ Name = Sandstorm SetY = 5,135 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,3 SetX = 5,387 @@ -351,7 +351,7 @@ Name = Sandstorm SetZ = 5,39 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,3 SetX = 5,148 @@ -359,7 +359,7 @@ Name = Sandstorm SetZ = 5,40 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,487 @@ -367,7 +367,7 @@ Name = Sandstorm SetZ = 7,37 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,492 @@ -375,7 +375,7 @@ Name = Sandstorm SetZ = 7,38 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,387 @@ -383,7 +383,7 @@ Name = Sandstorm SetZ = 7,39 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,148 @@ -391,21 +391,21 @@ Name = Sandstorm SetZ = 7,40 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,311 SetY = 9,55 SetZ = 9,37 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,328 SetY = 9,146 SetZ = 9,38 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,251 diff --git a/PBS/Animations/Converted/Common/Shadow.txt b/PBS/Animations/Example anims/Common/Shadow.txt similarity index 90% rename from PBS/Animations/Converted/Common/Shadow.txt rename to PBS/Animations/Example anims/Common/Shadow.txt index 26501b2e7..08d018e79 100644 --- a/PBS/Animations/Converted/Common/Shadow.txt +++ b/PBS/Animations/Example anims/Common/Shadow.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Shadow] -Name = Shadow +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Shadow SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 2,5 SetX = 2,56 @@ -29,7 +29,7 @@ Name = Shadow SetY = 9,22 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 3,5 SetX = 3,-88 @@ -46,7 +46,7 @@ Name = Shadow SetY = 8,22 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 5,5 SetX = 5,32 @@ -58,7 +58,7 @@ Name = Shadow SetY = 7,22 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 0,5 SetX = 0,-24 diff --git a/PBS/Animations/Converted/Common/ShadowSky.txt b/PBS/Animations/Example anims/Common/ShadowSky.txt similarity index 90% rename from PBS/Animations/Converted/Common/ShadowSky.txt rename to PBS/Animations/Example anims/Common/ShadowSky.txt index 2905db533..a323eac69 100644 --- a/PBS/Animations/Converted/Common/ShadowSky.txt +++ b/PBS/Animations/Example anims/Common/ShadowSky.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,ShadowSky] -Name = ShadowSky +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ShadowSky SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,10 SetX = 0,258 diff --git a/PBS/Animations/Converted/Common/Shiny.txt b/PBS/Animations/Example anims/Common/Shiny.txt similarity index 90% rename from PBS/Animations/Converted/Common/Shiny.txt rename to PBS/Animations/Example anims/Common/Shiny.txt index 8f7b3a289..39b08ade5 100644 --- a/PBS/Animations/Converted/Common/Shiny.txt +++ b/PBS/Animations/Example anims/Common/Shiny.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Shiny] -Name = Shiny +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Shiny SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 2,5 SetX = 2,56 @@ -29,7 +29,7 @@ Name = Shiny SetY = 9,22 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 3,5 SetX = 3,-57 @@ -46,7 +46,7 @@ Name = Shiny SetY = 8,22 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 5,5 SetX = 5,32 @@ -58,7 +58,7 @@ Name = Shiny SetY = 7,22 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 0,5 SetX = 0,-24 diff --git a/PBS/Animations/Converted/Common/Sleep.txt b/PBS/Animations/Example anims/Common/Sleep.txt similarity index 88% rename from PBS/Animations/Converted/Common/Sleep.txt rename to PBS/Animations/Example anims/Common/Sleep.txt index fa28516c5..5cf8d6488 100644 --- a/PBS/Animations/Converted/Common/Sleep.txt +++ b/PBS/Animations/Example anims/Common/Sleep.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Sleep] -Name = Sleep +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Sleep SetX = 0,0 SetY = 0,0 - Graphic = 028-State01 + Graphic = Examples/028-State01 Focus = Target SetFrame = 3,8 SetX = 3,40 @@ -34,7 +34,7 @@ Name = Sleep SetX = 11,79 SetY = 11,-76 - Graphic = 028-State01 + Graphic = Examples/028-State01 Focus = Target SetFrame = 4,8 SetX = 4,47 @@ -56,7 +56,7 @@ Name = Sleep SetY = 10,-71 SetVisible = 11,false - Graphic = 028-State01 + Graphic = Examples/028-State01 Focus = Target SetFrame = 5,8 SetX = 5,-14 @@ -66,7 +66,7 @@ Name = Sleep SetZoomY = 5,50 SetVisible = 6,false - Graphic = 028-State01 + Graphic = Examples/028-State01 Focus = Target SetFrame = 7,8 SetX = 7,40 @@ -76,7 +76,7 @@ Name = Sleep SetZoomY = 7,50 SetVisible = 8,false - Graphic = 028-State01 + Graphic = Examples/028-State01 Focus = Target SetFrame = 1,8 SetX = 1,24 diff --git a/PBS/Animations/Converted/Common/StatDown.txt b/PBS/Animations/Example anims/Common/StatDown.txt similarity index 91% rename from PBS/Animations/Converted/Common/StatDown.txt rename to PBS/Animations/Example anims/Common/StatDown.txt index 1911e8b2b..3a5c97b0d 100644 --- a/PBS/Animations/Converted/Common/StatDown.txt +++ b/PBS/Animations/Example anims/Common/StatDown.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,StatDown] -Name = StatDown +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = StatDown SetX = 0,0 SetY = 0,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,-50 @@ -32,7 +32,7 @@ Name = StatDown SetY = 9,92 SetVisible = 10,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,35 @@ -51,7 +51,7 @@ Name = StatDown SetY = 7,62 SetVisible = 8,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,5 SetX = 0,22 @@ -61,7 +61,7 @@ Name = StatDown SetX = 1,-16 SetVisible = 2,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 1,5 SetX = 1,35 @@ -81,7 +81,7 @@ Name = StatDown SetY = 8,82 SetVisible = 9,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 1,5 SetX = 1,22 @@ -102,7 +102,7 @@ Name = StatDown SetY = 8,72 SetVisible = 9,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-16 @@ -119,7 +119,7 @@ Name = StatDown SetOpacity = 7,126 SetVisible = 8,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-1 @@ -132,7 +132,7 @@ Name = StatDown SetY = 6,23 SetVisible = 7,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,5 SetX = 2,-41 @@ -141,7 +141,7 @@ Name = StatDown SetOpacity = 2,126 SetVisible = 3,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 3,5 SetX = 3,-41 @@ -153,7 +153,7 @@ Name = StatDown SetY = 6,42 SetVisible = 7,false - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 3,5 SetX = 3,25 diff --git a/PBS/Animations/Converted/Common/StatUp.txt b/PBS/Animations/Example anims/Common/StatUp.txt similarity index 92% rename from PBS/Animations/Converted/Common/StatUp.txt rename to PBS/Animations/Example anims/Common/StatUp.txt index ecc8d05b5..5628f05fd 100644 --- a/PBS/Animations/Converted/Common/StatUp.txt +++ b/PBS/Animations/Example anims/Common/StatUp.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,StatUp] -Name = StatUp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = StatUp SetX = 0,0 SetY = 0,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,6 SetX = 0,-41 @@ -28,7 +28,7 @@ Name = StatUp SetY = 9,-94 SetOpacity = 9,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,6 SetX = 0,7 @@ -47,7 +47,7 @@ Name = StatUp SetY = 9,-142 SetOpacity = 9,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 0,6 SetX = 0,55 @@ -68,7 +68,7 @@ Name = StatUp SetY = 9,-94 SetOpacity = 9,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 2,6 SetX = 2,-9 @@ -85,7 +85,7 @@ Name = StatUp SetY = 9,-38 SetOpacity = 9,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 3,6 SetX = 3,39 @@ -101,7 +101,7 @@ Name = StatUp SetY = 9,-6 SetOpacity = 9,0 - Graphic = ! + Graphic = Examples/! Focus = Target SetFrame = 5,6 SetX = 5,-25 diff --git a/PBS/Animations/Converted/Common/Sun.txt b/PBS/Animations/Example anims/Common/Sun.txt similarity index 93% rename from PBS/Animations/Converted/Common/Sun.txt rename to PBS/Animations/Example anims/Common/Sun.txt index 75c826696..5436488da 100644 --- a/PBS/Animations/Converted/Common/Sun.txt +++ b/PBS/Animations/Example anims/Common/Sun.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Sun] -Name = Sun +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Sun SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetX = 0,64 SetY = 0,64 diff --git a/PBS/Animations/Converted/Common/SuperShiny.txt b/PBS/Animations/Example anims/Common/SuperShiny.txt similarity index 90% rename from PBS/Animations/Converted/Common/SuperShiny.txt rename to PBS/Animations/Example anims/Common/SuperShiny.txt index f605b7146..6d8d76e64 100644 --- a/PBS/Animations/Converted/Common/SuperShiny.txt +++ b/PBS/Animations/Example anims/Common/SuperShiny.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,SuperShiny] -Name = SuperShiny +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SuperShiny SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 2,5 SetX = 2,56 @@ -29,7 +29,7 @@ Name = SuperShiny SetY = 9,22 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 3,5 SetX = 3,-57 @@ -46,7 +46,7 @@ Name = SuperShiny SetY = 8,22 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 5,5 SetX = 5,32 @@ -58,7 +58,7 @@ Name = SuperShiny SetY = 7,22 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = Target SetFrame = 0,5 SetX = 0,-24 diff --git a/PBS/Animations/Converted/Common/Toxic.txt b/PBS/Animations/Example anims/Common/Toxic.txt similarity index 91% rename from PBS/Animations/Converted/Common/Toxic.txt rename to PBS/Animations/Example anims/Common/Toxic.txt index 1989ada67..1fbba8aa9 100644 --- a/PBS/Animations/Converted/Common/Toxic.txt +++ b/PBS/Animations/Example anims/Common/Toxic.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Toxic] -Name = Toxic +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Toxic SetX = 0,0 SetY = 0,0 - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 1,0 SetY = 1,-10 diff --git a/PBS/Animations/Converted/Common/Wrap.txt b/PBS/Animations/Example anims/Common/Wrap.txt similarity index 90% rename from PBS/Animations/Converted/Common/Wrap.txt rename to PBS/Animations/Example anims/Common/Wrap.txt index 10cbdeb6a..a1abc7497 100644 --- a/PBS/Animations/Converted/Common/Wrap.txt +++ b/PBS/Animations/Example anims/Common/Wrap.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Common,Wrap] -Name = Wrap +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = Wrap SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetFrame = 0,1 SetX = 0,56 @@ -27,7 +27,7 @@ Name = Wrap SetY = 6,6 SetX = 7,96 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetX = 0,-64 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/ABSORB.txt b/PBS/Animations/Example anims/Move/ABSORB.txt similarity index 92% rename from PBS/Animations/Converted/Move/ABSORB.txt rename to PBS/Animations/Example anims/Move/ABSORB.txt index 6545786ea..33c6ff400 100644 --- a/PBS/Animations/Converted/Move/ABSORB.txt +++ b/PBS/Animations/Example anims/Move/ABSORB.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ABSORB] -Name = ABSORB +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ABSORB SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 0,11 SetX = 0,179 @@ -55,7 +55,7 @@ Name = ABSORB SetX = 17,0 SetY = 17,-10 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 1,11 SetX = 1,209 @@ -100,7 +100,7 @@ Name = ABSORB SetY = 16,-10 SetVisible = 17,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 1,12 SetX = 1,184 @@ -123,7 +123,7 @@ Name = ABSORB SetY = 7,-79 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 2,13 SetX = 2,200 @@ -144,7 +144,7 @@ Name = ABSORB SetY = 7,-109 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 2,11 SetX = 2,169 @@ -160,7 +160,7 @@ Name = ABSORB SetY = 6,-148 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 3,11 SetX = 3,204 @@ -173,7 +173,7 @@ Name = ABSORB SetY = 5,-178 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 4,12 SetX = 4,169 @@ -184,7 +184,7 @@ Name = ABSORB SetY = 5,-196 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 9,5 SetX = 9,14 @@ -207,7 +207,7 @@ Name = ABSORB SetY = 15,-10 SetVisible = 16,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 10,5 SetFlip = 10,true @@ -225,7 +225,7 @@ Name = ABSORB SetY = 14,-10 SetVisible = 15,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 11,5 SetX = 11,-20 diff --git a/PBS/Animations/Converted/Move/ACID.txt b/PBS/Animations/Example anims/Move/ACID.txt similarity index 92% rename from PBS/Animations/Converted/Move/ACID.txt rename to PBS/Animations/Example anims/Move/ACID.txt index a4fad9d47..43399b9a4 100644 --- a/PBS/Animations/Converted/Move/ACID.txt +++ b/PBS/Animations/Example anims/Move/ACID.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ACID] -Name = ACID +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ACID SetX = 0,0 SetY = 0,0 - Graphic = poison2 + Graphic = Examples/poison2 Focus = UserAndTarget SetFrame = 1,4 SetX = 1,14 @@ -28,7 +28,7 @@ Name = ACID SetY = 6,-217 SetVisible = 7,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = UserAndTarget SetFrame = 3,4 SetX = 3,19 @@ -42,7 +42,7 @@ Name = ACID SetY = 5,-207 SetVisible = 6,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = UserAndTarget SetFrame = 0,3 SetX = 0,14 diff --git a/PBS/Animations/Converted/Move/ACIDARMOR.txt b/PBS/Animations/Example anims/Move/ACIDARMOR.txt similarity index 92% rename from PBS/Animations/Converted/Move/ACIDARMOR.txt rename to PBS/Animations/Example anims/Move/ACIDARMOR.txt index ed09f91a3..3db55072f 100644 --- a/PBS/Animations/Converted/Move/ACIDARMOR.txt +++ b/PBS/Animations/Example anims/Move/ACIDARMOR.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ACIDARMOR] -Name = ACIDARMOR +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ACIDARMOR SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = Target SetFrame = 0,1 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/ACIDSPRAY.txt b/PBS/Animations/Example anims/Move/ACIDSPRAY.txt similarity index 91% rename from PBS/Animations/Converted/Move/ACIDSPRAY.txt rename to PBS/Animations/Example anims/Move/ACIDSPRAY.txt index f5d777d7f..f89b927b6 100644 --- a/PBS/Animations/Converted/Move/ACIDSPRAY.txt +++ b/PBS/Animations/Example anims/Move/ACIDSPRAY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ACIDSPRAY] -Name = ACIDSPRAY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ACIDSPRAY SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 0,-43 SetY = 0,-88 @@ -35,7 +35,7 @@ Name = ACIDSPRAY SetZoomX = 8,79 SetZoomY = 8,79 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 1,-18 SetY = 1,-88 @@ -59,7 +59,7 @@ Name = ACIDSPRAY SetZoomX = 8,79 SetZoomY = 8,79 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 1,10 SetY = 1,-79 @@ -72,7 +72,7 @@ Name = ACIDSPRAY SetY = 4,-33 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 2,34 SetY = 2,-87 @@ -97,7 +97,7 @@ Name = ACIDSPRAY SetZoomX = 8,79 SetZoomY = 8,79 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 2,57 SetY = 2,-84 @@ -121,7 +121,7 @@ Name = ACIDSPRAY SetZoomX = 8,79 SetZoomY = 8,79 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,1 SetX = 5,-23 @@ -132,7 +132,7 @@ Name = ACIDSPRAY SetAngle = 5,180 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 6,1 SetX = 6,-2 diff --git a/PBS/Animations/Converted/Move/ACROBATICS.txt b/PBS/Animations/Example anims/Move/ACROBATICS.txt similarity index 89% rename from PBS/Animations/Converted/Move/ACROBATICS.txt rename to PBS/Animations/Example anims/Move/ACROBATICS.txt index 485c09332..2c336a885 100644 --- a/PBS/Animations/Converted/Move/ACROBATICS.txt +++ b/PBS/Animations/Example anims/Move/ACROBATICS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ACROBATICS] -Name = ACROBATICS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ACROBATICS SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 2,12 SetX = 2,-8 @@ -26,7 +26,7 @@ Name = ACROBATICS SetZoomX = 6,84 SetZoomY = 6,84 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 0,13 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/ACUPRESSURE.txt b/PBS/Animations/Example anims/Move/ACUPRESSURE.txt similarity index 84% rename from PBS/Animations/Converted/Move/ACUPRESSURE.txt rename to PBS/Animations/Example anims/Move/ACUPRESSURE.txt index bc39fae0c..3b66c323e 100644 --- a/PBS/Animations/Converted/Move/ACUPRESSURE.txt +++ b/PBS/Animations/Example anims/Move/ACUPRESSURE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ACUPRESSURE] -Name = ACUPRESSURE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ACUPRESSURE SetX = 0,0 SetY = 0,0 - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 0,13 SetX = 0,15 @@ -31,7 +31,7 @@ Name = ACUPRESSURE SetY = 8,-4 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 4,14 SetX = 4,1 @@ -45,7 +45,7 @@ Name = ACUPRESSURE SetY = 8,-16 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 5,15 SetX = 5,-17 @@ -60,7 +60,7 @@ Name = ACUPRESSURE SetY = 8,20 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 6,15 SetX = 6,43 @@ -74,7 +74,7 @@ Name = ACUPRESSURE SetY = 8,25 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 7,15 SetX = 7,44 @@ -83,7 +83,7 @@ Name = ACUPRESSURE SetY = 8,-6 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 8,15 SetX = 8,46 @@ -91,7 +91,7 @@ Name = ACUPRESSURE SetZ = 8,32 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 8,14 SetX = 8,61 @@ -99,7 +99,7 @@ Name = ACUPRESSURE SetZ = 8,33 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 8,15 SetX = 8,-16 @@ -107,7 +107,7 @@ Name = ACUPRESSURE SetZ = 8,34 SetVisible = 9,false - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 8,14 SetX = 8,11 diff --git a/PBS/Animations/Converted/Move/AERIALACE.txt b/PBS/Animations/Example anims/Move/AERIALACE.txt similarity index 91% rename from PBS/Animations/Converted/Move/AERIALACE.txt rename to PBS/Animations/Example anims/Move/AERIALACE.txt index 61e509071..c09af01f3 100644 --- a/PBS/Animations/Converted/Move/AERIALACE.txt +++ b/PBS/Animations/Example anims/Move/AERIALACE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AERIALACE] -Name = AERIALACE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -13,7 +13,7 @@ Name = AERIALACE SetX = 0,0 SetY = 0,0 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetX = 0,84 SetY = 0,-50 @@ -30,7 +30,7 @@ Name = AERIALACE SetOpacity = 3,85 SetVisible = 4,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetX = 1,58 SetY = 1,-25 @@ -49,7 +49,7 @@ Name = AERIALACE SetOpacity = 4,85 SetVisible = 5,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetX = 2,27 SetY = 2,2 @@ -70,7 +70,7 @@ Name = AERIALACE SetY = 5,6 SetVisible = 6,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 3,1 SetX = 3,-13 @@ -78,7 +78,7 @@ Name = AERIALACE SetZ = 3,30 SetVisible = 4,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 4,1 SetX = 4,-53 @@ -135,7 +135,7 @@ Name = AERIALACE SetY = 7,6 SetVisible = 8,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 6,6 SetX = 6,-3 @@ -155,7 +155,7 @@ Name = AERIALACE SetX = 11,106 SetY = 11,-90 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 6,6 SetX = 6,9 @@ -175,7 +175,7 @@ Name = AERIALACE SetY = 11,-99 SetOpacity = 11,128 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 6,6 SetX = 6,26 @@ -194,7 +194,7 @@ Name = AERIALACE SetY = 10,-37 SetVisible = 11,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 6,6 SetX = 6,24 @@ -210,7 +210,7 @@ Name = AERIALACE SetY = 9,-58 SetVisible = 10,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 6,6 SetX = 6,-21 @@ -226,7 +226,7 @@ Name = AERIALACE SetY = 9,-64 SetVisible = 10,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 7,6 SetX = 7,35 @@ -242,7 +242,7 @@ Name = AERIALACE SetY = 11,-89 SetOpacity = 11,128 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 7,6 SetX = 7,48 @@ -254,7 +254,7 @@ Name = AERIALACE SetY = 9,-34 SetVisible = 10,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = Target SetFrame = 8,6 SetX = 8,95 @@ -271,7 +271,7 @@ Name = AERIALACE Play = 0,Ace,80 #------------------------------- [OppMove,AERIALACE] -Name = AERIALACE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -283,7 +283,7 @@ Name = AERIALACE SetOpacity = 3,0 SetOpacity = 5,255 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetX = 0,101 SetY = 0,-56 @@ -334,7 +334,7 @@ Name = AERIALACE SetY = 5,38 SetVisible = 6,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetFrame = 5,7 SetX = 5,54 @@ -357,7 +357,7 @@ Name = AERIALACE SetY = 11,-85 SetOpacity = 11,85 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetFrame = 5,7 SetX = 5,30 @@ -378,7 +378,7 @@ Name = AERIALACE SetOpacity = 10,170 SetVisible = 11,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetFrame = 5,7 SetX = 5,-3 @@ -400,7 +400,7 @@ Name = AERIALACE SetOpacity = 10,85 SetVisible = 11,false - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetFrame = 5,7 SetX = 5,-27 @@ -423,7 +423,7 @@ Name = AERIALACE SetY = 11,22 SetOpacity = 11,85 - Graphic = Aerial Ace + Graphic = Examples/Aerial Ace Focus = User SetFrame = 5,7 SetX = 5,19 diff --git a/PBS/Animations/Converted/Move/AGILITY.txt b/PBS/Animations/Example anims/Move/AGILITY.txt similarity index 91% rename from PBS/Animations/Converted/Move/AGILITY.txt rename to PBS/Animations/Example anims/Move/AGILITY.txt index 631b98e03..a84b0b1e5 100644 --- a/PBS/Animations/Converted/Move/AGILITY.txt +++ b/PBS/Animations/Example anims/Move/AGILITY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AGILITY] -Name = AGILITY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = AGILITY SetX = 0,0 SetY = 0,0 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 0,5 SetX = 0,-98 @@ -26,7 +26,7 @@ Name = AGILITY SetX = 8,107 SetX = 9,132 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 0,5 SetX = 0,-53 @@ -42,7 +42,7 @@ Name = AGILITY SetX = 7,187 SetVisible = 8,false - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 1,5 SetX = 1,-88 @@ -58,7 +58,7 @@ Name = AGILITY SetX = 8,87 SetX = 9,112 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 2,5 SetX = 2,-98 @@ -73,7 +73,7 @@ Name = AGILITY SetX = 8,112 SetX = 9,147 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 0,5 SetX = 0,-76 diff --git a/PBS/Animations/Converted/Move/ALLYSWITCH.txt b/PBS/Animations/Example anims/Move/ALLYSWITCH.txt similarity index 94% rename from PBS/Animations/Converted/Move/ALLYSWITCH.txt rename to PBS/Animations/Example anims/Move/ALLYSWITCH.txt index ae6dd00da..8cc0e053f 100644 --- a/PBS/Animations/Converted/Move/ALLYSWITCH.txt +++ b/PBS/Animations/Example anims/Move/ALLYSWITCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ALLYSWITCH] -Name = ALLYSWITCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ALLYSWITCH SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = User SetFrame = 0,10 SetX = 0,9 diff --git a/PBS/Animations/Converted/Move/AMNESIA.txt b/PBS/Animations/Example anims/Move/AMNESIA.txt similarity index 89% rename from PBS/Animations/Converted/Move/AMNESIA.txt rename to PBS/Animations/Example anims/Move/AMNESIA.txt index 7d8f13d14..8e1185c09 100644 --- a/PBS/Animations/Converted/Move/AMNESIA.txt +++ b/PBS/Animations/Example anims/Move/AMNESIA.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AMNESIA] -Name = AMNESIA +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = AMNESIA SetX = 0,0 SetY = 0,0 - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 0,3 SetX = 0,44 diff --git a/PBS/Animations/Converted/Move/ANCIENTPOWER.txt b/PBS/Animations/Example anims/Move/ANCIENTPOWER.txt similarity index 89% rename from PBS/Animations/Converted/Move/ANCIENTPOWER.txt rename to PBS/Animations/Example anims/Move/ANCIENTPOWER.txt index 90eabf91c..5296beb64 100644 --- a/PBS/Animations/Converted/Move/ANCIENTPOWER.txt +++ b/PBS/Animations/Example anims/Move/ANCIENTPOWER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ANCIENTPOWER] -Name = ANCIENTPOWER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ANCIENTPOWER SetX = 0,0 SetY = 0,0 - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 0,10 SetX = 0,-89 @@ -33,7 +33,7 @@ Name = ANCIENTPOWER SetX = 10,-64 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 0,11 SetX = 0,177 @@ -58,7 +58,7 @@ Name = ANCIENTPOWER SetY = 10,-88 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 0,9 SetX = 0,12 @@ -82,7 +82,7 @@ Name = ANCIENTPOWER SetY = 11,-8 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 6,6 SetX = 6,-56 @@ -99,7 +99,7 @@ Name = ANCIENTPOWER SetY = 11,-77 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 6,8 SetX = 6,112 @@ -114,7 +114,7 @@ Name = ANCIENTPOWER SetY = 11,-7 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 6,13 SetX = 6,32 @@ -123,7 +123,7 @@ Name = ANCIENTPOWER SetY = 7,17 SetVisible = 8,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 8,5 SetX = 8,56 @@ -135,7 +135,7 @@ Name = ANCIENTPOWER SetY = 11,-91 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 10,6 SetX = 10,-16 @@ -145,7 +145,7 @@ Name = ANCIENTPOWER SetY = 11,-3 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = User SetFrame = 10,10 SetX = 10,56 @@ -154,7 +154,7 @@ Name = ANCIENTPOWER SetY = 11,24 SetVisible = 12,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,10 SetX = 12,-50 @@ -185,7 +185,7 @@ Name = ANCIENTPOWER SetX = 29,181 SetVisible = 30,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,11 SetX = 12,125 @@ -207,7 +207,7 @@ Name = ANCIENTPOWER SetY = 23,-187 SetVisible = 24,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,9 SetX = 12,31 @@ -235,7 +235,7 @@ Name = ANCIENTPOWER SetY = 26,-137 SetVisible = 27,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,6 SetX = 12,-6 @@ -266,7 +266,7 @@ Name = ANCIENTPOWER SetY = 28,-182 SetVisible = 29,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,8 SetX = 12,100 @@ -290,7 +290,7 @@ Name = ANCIENTPOWER SetY = 24,-135 SetVisible = 25,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,6 SetX = 12,-25 @@ -323,7 +323,7 @@ Name = ANCIENTPOWER SetY = 30,-175 SetVisible = 31,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,5 SetX = 12,81 @@ -349,7 +349,7 @@ Name = ANCIENTPOWER SetY = 25,-218 SetVisible = 26,false - Graphic = Ancient-PowerFilesheet + Graphic = Examples/Ancient-PowerFilesheet Focus = UserAndTarget SetFrame = 12,10 SetX = 12,18 diff --git a/PBS/Animations/Converted/Move/AQUARING.txt b/PBS/Animations/Example anims/Move/AQUARING.txt similarity index 87% rename from PBS/Animations/Converted/Move/AQUARING.txt rename to PBS/Animations/Example anims/Move/AQUARING.txt index df97bc137..0f205f408 100644 --- a/PBS/Animations/Converted/Move/AQUARING.txt +++ b/PBS/Animations/Example anims/Move/AQUARING.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AQUARING] -Name = AQUARING +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = AQUARING SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 2,203 SetY = 2,-181 @@ -23,7 +23,7 @@ Name = AQUARING SetX = 5,197 SetY = 5,-204 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 3,209 SetY = 3,-176 @@ -34,7 +34,7 @@ Name = AQUARING SetX = 5,201 SetY = 5,-206 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 4,5 SetX = 4,196 @@ -42,14 +42,14 @@ Name = AQUARING SetZ = 4,30 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 4,201 SetY = 4,-187 SetZ = 4,31 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 0,207 SetY = 0,-185 diff --git a/PBS/Animations/Converted/Move/AROMATHERAPY.txt b/PBS/Animations/Example anims/Move/AROMATHERAPY.txt similarity index 90% rename from PBS/Animations/Converted/Move/AROMATHERAPY.txt rename to PBS/Animations/Example anims/Move/AROMATHERAPY.txt index 471d3515e..55904b151 100644 --- a/PBS/Animations/Converted/Move/AROMATHERAPY.txt +++ b/PBS/Animations/Example anims/Move/AROMATHERAPY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AROMATHERAPY] -Name = AROMATHERAPY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = AROMATHERAPY SetX = 0,0 SetY = 0,0 - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetX = 0,608 SetY = 0,-50 @@ -36,7 +36,7 @@ Name = AROMATHERAPY SetX = 9,248 SetY = 9,174 - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 1,1 SetX = 1,664 @@ -63,7 +63,7 @@ Name = AROMATHERAPY SetX = 9,112 SetY = 9,142 - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 2,2 SetX = 2,584 @@ -86,7 +86,7 @@ Name = AROMATHERAPY SetY = 8,86 SetVisible = 9,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 2,3 SetX = 2,464 @@ -106,7 +106,7 @@ Name = AROMATHERAPY SetY = 7,198 SetVisible = 8,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetX = 3,672 SetY = 3,46 @@ -124,7 +124,7 @@ Name = AROMATHERAPY SetY = 7,62 SetVisible = 8,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 3,2 SetX = 3,664 @@ -143,7 +143,7 @@ Name = AROMATHERAPY SetY = 7,30 SetVisible = 8,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 3,3 SetX = 3,640 @@ -158,7 +158,7 @@ Name = AROMATHERAPY SetX = 6,128 SetVisible = 7,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 4,1 SetX = 4,336 @@ -172,7 +172,7 @@ Name = AROMATHERAPY SetY = 6,118 SetVisible = 7,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 5,1 SetX = 5,680 @@ -183,7 +183,7 @@ Name = AROMATHERAPY SetY = 6,6 SetVisible = 7,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Foreground SetFrame = 5,2 SetX = 5,552 diff --git a/PBS/Animations/Converted/Move/AURORABEAM.txt b/PBS/Animations/Example anims/Move/AURORABEAM.txt similarity index 89% rename from PBS/Animations/Converted/Move/AURORABEAM.txt rename to PBS/Animations/Example anims/Move/AURORABEAM.txt index dc264af82..93ca837cf 100644 --- a/PBS/Animations/Converted/Move/AURORABEAM.txt +++ b/PBS/Animations/Example anims/Move/AURORABEAM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,AURORABEAM] -Name = AURORABEAM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = AURORABEAM SetX = 0,0 SetY = 0,0 - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 0,1 SetX = 0,0 @@ -33,7 +33,7 @@ Name = AURORABEAM SetZoomY = 4,100 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 1,3 SetX = 1,-26 @@ -59,7 +59,7 @@ Name = AURORABEAM SetZoomY = 5,200 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 1,1 SetX = 1,0 @@ -81,7 +81,7 @@ Name = AURORABEAM SetY = 5,-114 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 2,1 SetX = 2,0 @@ -98,7 +98,7 @@ Name = AURORABEAM SetY = 5,-120 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 2,3 SetX = 2,-64 @@ -117,7 +117,7 @@ Name = AURORABEAM SetY = 5,-51 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 2,5 SetX = 2,217 @@ -134,7 +134,7 @@ Name = AURORABEAM SetX = 5,128 SetVisible = 6,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 2,3 SetX = 2,185 @@ -149,7 +149,7 @@ Name = AURORABEAM SetY = 4,-51 SetVisible = 5,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 3,2 SetX = 3,-13 @@ -162,7 +162,7 @@ Name = AURORABEAM SetY = 4,-171 SetVisible = 5,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 3,3 SetX = 3,198 @@ -174,7 +174,7 @@ Name = AURORABEAM SetY = 4,-171 SetVisible = 5,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 3,4 SetX = 3,134 @@ -186,7 +186,7 @@ Name = AURORABEAM SetX = 4,172 SetVisible = 5,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = User SetFrame = 4,5 SetX = 4,211 @@ -196,7 +196,7 @@ Name = AURORABEAM SetZoomY = 4,50 SetVisible = 5,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 6,4 SetX = 6,0 @@ -228,7 +228,7 @@ Name = AURORABEAM SetZoomY = 15,100 SetOpacity = 15,50 - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 6,1 SetX = 6,0 @@ -248,7 +248,7 @@ Name = AURORABEAM SetY = 12,-178 SetVisible = 13,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 7,2 SetX = 7,50 @@ -269,7 +269,7 @@ Name = AURORABEAM SetY = 11,-178 SetVisible = 12,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 8,1 SetX = 8,54 @@ -282,7 +282,7 @@ Name = AURORABEAM SetY = 10,-178 SetVisible = 11,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 8,2 SetX = 8,125 @@ -297,7 +297,7 @@ Name = AURORABEAM SetZoomY = 9,100 SetVisible = 10,false - Graphic = 023-Burst01 + Graphic = Examples/023-Burst01 Focus = UserAndTarget SetFrame = 9,3 SetX = 9,184 diff --git a/PBS/Animations/Converted/Move/BARRIER.txt b/PBS/Animations/Example anims/Move/BARRIER.txt similarity index 92% rename from PBS/Animations/Converted/Move/BARRIER.txt rename to PBS/Animations/Example anims/Move/BARRIER.txt index a7d679125..c762f5d0c 100644 --- a/PBS/Animations/Converted/Move/BARRIER.txt +++ b/PBS/Animations/Example anims/Move/BARRIER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BARRIER] -Name = BARRIER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BARRIER SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 1,7 SetX = 1,-28 @@ -38,7 +38,7 @@ Name = BARRIER SetFrame = 9,7 SetX = 9,-17 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 0,15 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/BEATUP.txt b/PBS/Animations/Example anims/Move/BEATUP.txt similarity index 90% rename from PBS/Animations/Converted/Move/BEATUP.txt rename to PBS/Animations/Example anims/Move/BEATUP.txt index f520ecfcd..3bcb691e7 100644 --- a/PBS/Animations/Converted/Move/BEATUP.txt +++ b/PBS/Animations/Example anims/Move/BEATUP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BEATUP] -Name = BEATUP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BEATUP SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 @@ -25,7 +25,7 @@ Name = BEATUP SetZoomY = 3,125 SetOpacity = 3,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -42,7 +42,7 @@ Name = BEATUP Play = 0,Blow4,80 #------------------------------- [Move,BEATUP,1] -Name = Beat Up hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -50,7 +50,7 @@ Name = Beat Up hit 2 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -64,7 +64,7 @@ Name = Beat Up hit 2 SetZoomY = 3,125 SetOpacity = 3,50 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 @@ -83,7 +83,7 @@ Name = Beat Up hit 2 Play = 0,Blow4,80 #------------------------------- [Move,BEATUP,2] -Name = Beat Up hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -91,7 +91,7 @@ Name = Beat Up hit 3 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 @@ -107,7 +107,7 @@ Name = Beat Up hit 3 SetZoomY = 3,125 SetOpacity = 3,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -124,7 +124,7 @@ Name = Beat Up hit 3 Play = 0,Blow4,80 #------------------------------- [Move,BEATUP,3] -Name = Beat Up hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -132,7 +132,7 @@ Name = Beat Up hit 4 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -146,7 +146,7 @@ Name = Beat Up hit 4 SetZoomY = 3,125 SetOpacity = 3,50 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 @@ -165,7 +165,7 @@ Name = Beat Up hit 4 Play = 0,Blow4,80 #------------------------------- [Move,BEATUP,4] -Name = Beat Up hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -173,7 +173,7 @@ Name = Beat Up hit 5 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 @@ -189,7 +189,7 @@ Name = Beat Up hit 5 SetZoomY = 3,125 SetOpacity = 3,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -206,7 +206,7 @@ Name = Beat Up hit 5 Play = 0,Blow4,80 #------------------------------- [Move,BEATUP,5] -Name = Beat Up hit 6 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -214,7 +214,7 @@ Name = Beat Up hit 6 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 1,20 SetX = 1,8 @@ -228,7 +228,7 @@ Name = Beat Up hit 6 SetZoomY = 3,125 SetOpacity = 3,50 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/BIND.txt b/PBS/Animations/Example anims/Move/BIND.txt similarity index 90% rename from PBS/Animations/Converted/Move/BIND.txt rename to PBS/Animations/Example anims/Move/BIND.txt index 765db1bba..48c4a9bc3 100644 --- a/PBS/Animations/Converted/Move/BIND.txt +++ b/PBS/Animations/Example anims/Move/BIND.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BIND] -Name = BIND +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BIND SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetFrame = 0,1 SetX = 0,56 @@ -27,7 +27,7 @@ Name = BIND SetY = 6,6 SetX = 7,96 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetX = 0,-64 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/BITE.txt b/PBS/Animations/Example anims/Move/BITE.txt similarity index 92% rename from PBS/Animations/Converted/Move/BITE.txt rename to PBS/Animations/Example anims/Move/BITE.txt index dc7498b80..8749acec7 100644 --- a/PBS/Animations/Converted/Move/BITE.txt +++ b/PBS/Animations/Example anims/Move/BITE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BITE] -Name = BITE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BITE SetX = 0,0 SetY = 0,0 - Graphic = Crunch + Graphic = Examples/Crunch Focus = Target SetX = 0,2 SetY = 0,0 diff --git a/PBS/Animations/Converted/Move/BLASTBURN.txt b/PBS/Animations/Example anims/Move/BLASTBURN.txt similarity index 92% rename from PBS/Animations/Converted/Move/BLASTBURN.txt rename to PBS/Animations/Example anims/Move/BLASTBURN.txt index 297578857..2f285a123 100644 --- a/PBS/Animations/Converted/Move/BLASTBURN.txt +++ b/PBS/Animations/Example anims/Move/BLASTBURN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BLASTBURN] -Name = BLASTBURN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BLASTBURN SetX = 0,0 SetY = 0,0 - Graphic = Firebird + Graphic = Examples/Firebird Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -36,7 +36,7 @@ Name = BLASTBURN SetZoomY = 5,50 SetVisible = 6,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = UserAndTarget SetFrame = 5,11 SetFlip = 5,true @@ -45,7 +45,7 @@ Name = BLASTBURN SetZ = 5,28 SetVisible = 6,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 6,11 SetX = 6,-26 @@ -86,7 +86,7 @@ Name = BLASTBURN SetX = 16,-26 SetOpacity = 16,100 - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 6,16 SetX = 6,-39 @@ -130,7 +130,7 @@ Name = BLASTBURN SetX = 16,-52 SetOpacity = 16,100 - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 6,12 SetX = 6,-26 @@ -169,7 +169,7 @@ Name = BLASTBURN SetY = 16,14 SetOpacity = 16,100 - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 7,11 SetX = 7,-20 @@ -177,7 +177,7 @@ Name = BLASTBURN SetZ = 7,30 SetVisible = 8,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 9,16 SetX = 9,-58 @@ -203,7 +203,7 @@ Name = BLASTBURN SetOpacity = 14,100 SetVisible = 15,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 9,13 SetX = 9,0 @@ -229,7 +229,7 @@ Name = BLASTBURN SetOpacity = 14,100 SetVisible = 15,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 9,13 SetX = 9,57 @@ -243,7 +243,7 @@ Name = BLASTBURN SetY = 11,-11 SetVisible = 12,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 10,10 SetX = 10,-13 @@ -253,7 +253,7 @@ Name = BLASTBURN SetX = 11,-64 SetVisible = 12,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 10,14 SetX = 10,-45 @@ -261,7 +261,7 @@ Name = BLASTBURN SetZ = 10,34 SetVisible = 11,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 13,19 SetX = 13,12 @@ -273,7 +273,7 @@ Name = BLASTBURN SetOpacity = 14,100 SetVisible = 15,false - Graphic = Firebird + Graphic = Examples/Firebird Focus = Target SetFrame = 13,12 SetX = 13,57 diff --git a/PBS/Animations/Converted/Move/BLOCK.txt b/PBS/Animations/Example anims/Move/BLOCK.txt similarity index 86% rename from PBS/Animations/Converted/Move/BLOCK.txt rename to PBS/Animations/Example anims/Move/BLOCK.txt index 660656ddd..5a1dccd31 100644 --- a/PBS/Animations/Converted/Move/BLOCK.txt +++ b/PBS/Animations/Example anims/Move/BLOCK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BLOCK] -Name = BLOCK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BLOCK SetX = 0,0 SetY = 0,0 - Graphic = block + Graphic = Examples/block Focus = Target SetX = 0,1 SetY = 0,0 diff --git a/PBS/Animations/Converted/Move/BLUEFLARE.txt b/PBS/Animations/Example anims/Move/BLUEFLARE.txt similarity index 87% rename from PBS/Animations/Converted/Move/BLUEFLARE.txt rename to PBS/Animations/Example anims/Move/BLUEFLARE.txt index 338edd8d1..6d5d3df2c 100644 --- a/PBS/Animations/Converted/Move/BLUEFLARE.txt +++ b/PBS/Animations/Example anims/Move/BLUEFLARE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BLUEFLARE] -Name = BLUEFLARE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BLUEFLARE SetX = 0,0 SetY = 0,0 - Graphic = anim sheet.2 + Graphic = Examples/anim sheet.2 Focus = Target SetFrame = 4,13 SetX = 4,6 @@ -22,7 +22,7 @@ Name = BLUEFLARE SetX = 6,8 SetVisible = 7,false - Graphic = anim sheet.2 + Graphic = Examples/anim sheet.2 Focus = Target SetFrame = 8,16 SetX = 8,0 @@ -37,7 +37,7 @@ Name = BLUEFLARE SetX = 11,1 SetY = 11,-4 - Graphic = anim sheet.2 + Graphic = Examples/anim sheet.2 Focus = Target SetFrame = 0,10 SetX = 0,-2 diff --git a/PBS/Animations/Converted/Move/BODYSLAM.txt b/PBS/Animations/Example anims/Move/BODYSLAM.txt similarity index 87% rename from PBS/Animations/Converted/Move/BODYSLAM.txt rename to PBS/Animations/Example anims/Move/BODYSLAM.txt index 6bc6a24e2..1f64daeb8 100644 --- a/PBS/Animations/Converted/Move/BODYSLAM.txt +++ b/PBS/Animations/Example anims/Move/BODYSLAM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BODYSLAM] -Name = BODYSLAM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BODYSLAM SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/BRICKBREAK.txt b/PBS/Animations/Example anims/Move/BRICKBREAK.txt similarity index 93% rename from PBS/Animations/Converted/Move/BRICKBREAK.txt rename to PBS/Animations/Example anims/Move/BRICKBREAK.txt index 7c362e3bb..c7e85ac26 100644 --- a/PBS/Animations/Converted/Move/BRICKBREAK.txt +++ b/PBS/Animations/Example anims/Move/BRICKBREAK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BRICKBREAK] -Name = BRICKBREAK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BRICKBREAK SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,13 SetX = 0,-88 diff --git a/PBS/Animations/Converted/Move/BUBBLE.txt b/PBS/Animations/Example anims/Move/BUBBLE.txt similarity index 92% rename from PBS/Animations/Converted/Move/BUBBLE.txt rename to PBS/Animations/Example anims/Move/BUBBLE.txt index ef912e45a..45e15221f 100644 --- a/PBS/Animations/Converted/Move/BUBBLE.txt +++ b/PBS/Animations/Example anims/Move/BUBBLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BUBBLE] -Name = BUBBLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BUBBLE SetX = 0,0 SetY = 0,0 - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 0,13 SetX = 0,0 @@ -45,7 +45,7 @@ Name = BUBBLE SetX = 12,179 SetY = 12,-178 - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 1,13 SetX = 1,4 @@ -79,7 +79,7 @@ Name = BUBBLE SetY = 11,-207 SetVisible = 12,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 1,12 SetX = 1,0 @@ -111,7 +111,7 @@ Name = BUBBLE SetY = 11,-196 SetVisible = 12,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 2,13 SetX = 2,0 @@ -142,7 +142,7 @@ Name = BUBBLE SetOpacity = 11,100 SetVisible = 12,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 3,13 SetX = 3,9 @@ -166,7 +166,7 @@ Name = BUBBLE SetY = 10,-256 SetVisible = 11,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 3,12 SetX = 3,0 @@ -192,7 +192,7 @@ Name = BUBBLE SetOpacity = 10,100 SetVisible = 11,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 4,13 SetX = 4,29 @@ -214,7 +214,7 @@ Name = BUBBLE SetY = 9,-196 SetVisible = 10,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 5,12 SetX = 5,0 @@ -232,7 +232,7 @@ Name = BUBBLE SetY = 9,-148 SetVisible = 10,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 6,13 SetX = 6,25 @@ -248,7 +248,7 @@ Name = BUBBLE SetY = 9,-148 SetVisible = 10,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 6,17 SetX = 6,175 @@ -270,7 +270,7 @@ Name = BUBBLE SetOpacity = 9,100 SetVisible = 10,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 8,17 SetX = 8,179 diff --git a/PBS/Animations/Converted/Move/BUBBLEBEAM.txt b/PBS/Animations/Example anims/Move/BUBBLEBEAM.txt similarity index 93% rename from PBS/Animations/Converted/Move/BUBBLEBEAM.txt rename to PBS/Animations/Example anims/Move/BUBBLEBEAM.txt index c945e1d82..d02455bbd 100644 --- a/PBS/Animations/Converted/Move/BUBBLEBEAM.txt +++ b/PBS/Animations/Example anims/Move/BUBBLEBEAM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BUBBLEBEAM] -Name = BUBBLEBEAM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BUBBLEBEAM SetX = 0,0 SetY = 0,0 - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 0,13 SetX = 0,0 @@ -51,7 +51,7 @@ Name = BUBBLEBEAM SetX = 15,179 SetY = 15,-178 - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 1,13 SetX = 1,9 @@ -91,7 +91,7 @@ Name = BUBBLEBEAM SetY = 14,-196 SetVisible = 15,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 1,12 SetX = 1,50 @@ -130,7 +130,7 @@ Name = BUBBLEBEAM SetAngle = 13,0 SetVisible = 14,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 2,13 SetX = 2,0 @@ -168,7 +168,7 @@ Name = BUBBLEBEAM SetY = 13,-196 SetVisible = 14,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetX = 2,19 SetY = 2,-20 @@ -204,7 +204,7 @@ Name = BUBBLEBEAM SetOpacity = 13,50 SetVisible = 14,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 3,12 SetX = 3,114 @@ -240,7 +240,7 @@ Name = BUBBLEBEAM SetY = 13,-118 SetVisible = 14,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 3,1 SetX = 3,64 @@ -269,7 +269,7 @@ Name = BUBBLEBEAM SetY = 12,-285 SetVisible = 13,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetX = 3,25 SetY = 3,-10 @@ -303,7 +303,7 @@ Name = BUBBLEBEAM SetY = 12,-79 SetVisible = 13,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 4,2 SetX = 4,44 @@ -335,7 +335,7 @@ Name = BUBBLEBEAM SetY = 12,-217 SetVisible = 13,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,34 @@ -361,7 +361,7 @@ Name = BUBBLEBEAM SetY = 11,-109 SetVisible = 12,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,125 @@ -378,7 +378,7 @@ Name = BUBBLEBEAM SetOpacity = 7,100 SetVisible = 8,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,89 @@ -405,7 +405,7 @@ Name = BUBBLEBEAM SetY = 11,-139 SetVisible = 12,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,69 @@ -429,7 +429,7 @@ Name = BUBBLEBEAM SetY = 11,0 SetVisible = 12,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetX = 4,125 SetY = 4,-70 @@ -454,7 +454,7 @@ Name = BUBBLEBEAM SetY = 11,-226 SetVisible = 12,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetX = 6,44 SetY = 6,18 @@ -472,7 +472,7 @@ Name = BUBBLEBEAM SetY = 10,-59 SetVisible = 11,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 6,3 SetX = 6,139 @@ -489,7 +489,7 @@ Name = BUBBLEBEAM SetY = 10,-10 SetVisible = 11,false - Graphic = 018-Water01 + Graphic = Examples/018-Water01 Focus = UserAndTarget SetFrame = 9,12 SetX = 9,50 diff --git a/PBS/Animations/Converted/Move/BULKUP.txt b/PBS/Animations/Example anims/Move/BULKUP.txt similarity index 89% rename from PBS/Animations/Converted/Move/BULKUP.txt rename to PBS/Animations/Example anims/Move/BULKUP.txt index ef3fca83a..4027b4b24 100644 --- a/PBS/Animations/Converted/Move/BULKUP.txt +++ b/PBS/Animations/Example anims/Move/BULKUP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BULKUP] -Name = BULKUP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BULKUP SetX = 0,0 SetY = 0,0 - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 0,15 SetX = 0,80 @@ -24,7 +24,7 @@ Name = BULKUP SetOpacity = 3,50 SetVisible = 4,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 0,15 SetX = 0,-40 @@ -39,7 +39,7 @@ Name = BULKUP SetOpacity = 3,50 SetVisible = 4,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 6,15 SetX = 6,80 @@ -54,7 +54,7 @@ Name = BULKUP SetOpacity = 9,50 SetVisible = 10,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 6,15 SetX = 6,-40 @@ -69,7 +69,7 @@ Name = BULKUP SetOpacity = 9,50 SetVisible = 10,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 12,15 SetX = 12,80 @@ -84,7 +84,7 @@ Name = BULKUP SetOpacity = 15,50 SetVisible = 16,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = Target SetFrame = 12,15 SetX = 12,-40 diff --git a/PBS/Animations/Converted/Move/BULLETPUNCH.txt b/PBS/Animations/Example anims/Move/BULLETPUNCH.txt similarity index 89% rename from PBS/Animations/Converted/Move/BULLETPUNCH.txt rename to PBS/Animations/Example anims/Move/BULLETPUNCH.txt index f27ad61d9..5ac86c488 100644 --- a/PBS/Animations/Converted/Move/BULLETPUNCH.txt +++ b/PBS/Animations/Example anims/Move/BULLETPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BULLETPUNCH] -Name = BULLETPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BULLETPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,15 SetX = 0,14 @@ -52,7 +52,7 @@ Name = BULLETPUNCH SetOpacity = 10,44 SetVisible = 11,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,2 SetX = 0,2 @@ -96,7 +96,7 @@ Name = BULLETPUNCH SetOpacity = 10,84 SetVisible = 11,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,15 SetX = 2,42 @@ -104,7 +104,7 @@ Name = BULLETPUNCH SetZ = 2,29 SetVisible = 3,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,2 SetX = 2,21 @@ -112,7 +112,7 @@ Name = BULLETPUNCH SetZ = 2,30 SetVisible = 3,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,15 SetX = 4,-12 @@ -120,7 +120,7 @@ Name = BULLETPUNCH SetZ = 4,29 SetVisible = 5,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,2 SetX = 4,-32 @@ -128,7 +128,7 @@ Name = BULLETPUNCH SetZ = 4,30 SetVisible = 5,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 6,15 SetX = 6,62 @@ -136,7 +136,7 @@ Name = BULLETPUNCH SetZ = 6,29 SetVisible = 7,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 6,2 SetX = 6,43 @@ -144,7 +144,7 @@ Name = BULLETPUNCH SetZ = 6,30 SetVisible = 7,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 8,15 SetX = 8,11 @@ -152,7 +152,7 @@ Name = BULLETPUNCH SetZ = 8,29 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 8,2 SetX = 8,-5 diff --git a/PBS/Animations/Converted/Move/BULLETSEED.txt b/PBS/Animations/Example anims/Move/BULLETSEED.txt similarity index 90% rename from PBS/Animations/Converted/Move/BULLETSEED.txt rename to PBS/Animations/Example anims/Move/BULLETSEED.txt index ad930cdd2..3fb0b6d6b 100644 --- a/PBS/Animations/Converted/Move/BULLETSEED.txt +++ b/PBS/Animations/Example anims/Move/BULLETSEED.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,BULLETSEED] -Name = BULLETSEED +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = BULLETSEED SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,25 SetY = 0,-40 @@ -36,7 +36,7 @@ Name = BULLETSEED SetX = 10,175 SetY = 10,-276 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -59,7 +59,7 @@ Name = BULLETSEED SetY = 9,-226 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,34 SetY = 2,-40 @@ -76,7 +76,7 @@ Name = BULLETSEED SetY = 8,-178 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 3,34 SetY = 3,-29 @@ -90,7 +90,7 @@ Name = BULLETSEED SetX = 7,144 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,39 SetY = 4,-10 @@ -110,7 +110,7 @@ Name = BULLETSEED Play = 9,Knock,80 #------------------------------- [Move,BULLETSEED,1] -Name = Bullet Seed hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -118,7 +118,7 @@ Name = Bullet Seed hit 2 SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,39 SetY = 4,-10 @@ -129,7 +129,7 @@ Name = Bullet Seed hit 2 SetY = 6,-98 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,25 SetY = 0,-40 @@ -156,7 +156,7 @@ Name = Bullet Seed hit 2 SetX = 10,175 SetY = 10,-276 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -179,7 +179,7 @@ Name = Bullet Seed hit 2 SetY = 9,-226 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,34 SetY = 2,-40 @@ -196,7 +196,7 @@ Name = Bullet Seed hit 2 SetY = 8,-178 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 3,34 SetY = 3,-29 @@ -219,7 +219,7 @@ Name = Bullet Seed hit 2 Play = 9,Knock,80 #------------------------------- [Move,BULLETSEED,2] -Name = Bullet Seed hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -227,7 +227,7 @@ Name = Bullet Seed hit 3 SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 3,34 SetY = 3,-29 @@ -241,7 +241,7 @@ Name = Bullet Seed hit 3 SetX = 7,144 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,39 SetY = 4,-10 @@ -252,7 +252,7 @@ Name = Bullet Seed hit 3 SetY = 6,-98 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,25 SetY = 0,-40 @@ -279,7 +279,7 @@ Name = Bullet Seed hit 3 SetX = 10,175 SetY = 10,-276 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -302,7 +302,7 @@ Name = Bullet Seed hit 3 SetY = 9,-226 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,34 SetY = 2,-40 @@ -328,7 +328,7 @@ Name = Bullet Seed hit 3 Play = 9,Knock,80 #------------------------------- [Move,BULLETSEED,3] -Name = Bullet Seed hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -336,7 +336,7 @@ Name = Bullet Seed hit 4 SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,34 SetY = 2,-40 @@ -353,7 +353,7 @@ Name = Bullet Seed hit 4 SetY = 8,-178 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 3,34 SetY = 3,-29 @@ -367,7 +367,7 @@ Name = Bullet Seed hit 4 SetX = 7,144 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,39 SetY = 4,-10 @@ -378,7 +378,7 @@ Name = Bullet Seed hit 4 SetY = 6,-98 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,25 SetY = 0,-40 @@ -405,7 +405,7 @@ Name = Bullet Seed hit 4 SetX = 10,175 SetY = 10,-276 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -437,7 +437,7 @@ Name = Bullet Seed hit 4 Play = 9,Knock,80 #------------------------------- [Move,BULLETSEED,4] -Name = Bullet Seed hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -445,7 +445,7 @@ Name = Bullet Seed hit 5 SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -468,7 +468,7 @@ Name = Bullet Seed hit 5 SetY = 9,-226 SetVisible = 10,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,34 SetY = 2,-40 @@ -485,7 +485,7 @@ Name = Bullet Seed hit 5 SetY = 8,-178 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 3,34 SetY = 3,-29 @@ -499,7 +499,7 @@ Name = Bullet Seed hit 5 SetX = 7,144 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,39 SetY = 4,-10 @@ -510,7 +510,7 @@ Name = Bullet Seed hit 5 SetY = 6,-98 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,25 SetY = 0,-40 diff --git a/PBS/Animations/Converted/Move/CHARGE.txt b/PBS/Animations/Example anims/Move/CHARGE.txt similarity index 91% rename from PBS/Animations/Converted/Move/CHARGE.txt rename to PBS/Animations/Example anims/Move/CHARGE.txt index d994488ae..939970935 100644 --- a/PBS/Animations/Converted/Move/CHARGE.txt +++ b/PBS/Animations/Example anims/Move/CHARGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CHARGE] -Name = CHARGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CHARGE SetX = 0,0 SetY = 0,0 - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetX = 0,200 SetY = 0,14 @@ -41,7 +41,7 @@ Name = CHARGE SetFrame = 11,6 SetOpacity = 11,100 - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetFrame = 1,3 SetX = 1,-160 @@ -73,7 +73,7 @@ Name = CHARGE SetX = 11,104 SetY = 11,-2 - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetFrame = 3,4 SetX = 3,200 @@ -95,7 +95,7 @@ Name = CHARGE SetY = 8,-2 SetVisible = 9,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetX = 4,-200 SetY = 4,14 @@ -112,7 +112,7 @@ Name = CHARGE SetY = 8,-50 SetVisible = 9,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetX = 5,216 SetY = 5,22 @@ -127,7 +127,7 @@ Name = CHARGE SetY = 8,54 SetVisible = 9,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetFrame = 7,1 SetX = 7,48 @@ -135,7 +135,7 @@ Name = CHARGE SetZ = 7,32 SetVisible = 8,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = User SetFrame = 10,4 SetX = 10,80 diff --git a/PBS/Animations/Converted/Move/CHARM.txt b/PBS/Animations/Example anims/Move/CHARM.txt similarity index 91% rename from PBS/Animations/Converted/Move/CHARM.txt rename to PBS/Animations/Example anims/Move/CHARM.txt index cbcb3cd75..80b417202 100644 --- a/PBS/Animations/Converted/Move/CHARM.txt +++ b/PBS/Animations/Example anims/Move/CHARM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CHARM] -Name = CHARM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CHARM SetX = 0,0 SetY = 0,0 - Graphic = electric2 + Graphic = Examples/electric2 Focus = Target SetFrame = 2,9 SetX = 2,56 @@ -30,7 +30,7 @@ Name = CHARM SetY = 7,-26 SetVisible = 8,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = Target SetFrame = 5,9 SetX = 5,-8 @@ -38,7 +38,7 @@ Name = CHARM SetZ = 5,29 SetVisible = 6,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = Target SetFrame = 0,9 SetX = 0,-48 diff --git a/PBS/Animations/Converted/Move/CLEARSMOG.txt b/PBS/Animations/Example anims/Move/CLEARSMOG.txt similarity index 90% rename from PBS/Animations/Converted/Move/CLEARSMOG.txt rename to PBS/Animations/Example anims/Move/CLEARSMOG.txt index 06460ee9c..53b1c5f9f 100644 --- a/PBS/Animations/Converted/Move/CLEARSMOG.txt +++ b/PBS/Animations/Example anims/Move/CLEARSMOG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CLEARSMOG] -Name = CLEARSMOG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CLEARSMOG SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 0,6 SetX = 0,200 diff --git a/PBS/Animations/Converted/Move/CLOSECOMBAT.txt b/PBS/Animations/Example anims/Move/CLOSECOMBAT.txt similarity index 89% rename from PBS/Animations/Converted/Move/CLOSECOMBAT.txt rename to PBS/Animations/Example anims/Move/CLOSECOMBAT.txt index ee2895bfc..a5d4504e6 100644 --- a/PBS/Animations/Converted/Move/CLOSECOMBAT.txt +++ b/PBS/Animations/Example anims/Move/CLOSECOMBAT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CLOSECOMBAT] -Name = CLOSECOMBAT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CLOSECOMBAT SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 1,7 SetX = 1,-23 @@ -53,7 +53,7 @@ Name = CLOSECOMBAT SetX = 13,18 SetY = 13,1 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 1,9 SetX = 1,-52 @@ -91,7 +91,7 @@ Name = CLOSECOMBAT SetX = 13,4 SetY = 13,7 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 1,11 SetX = 1,-31 @@ -121,7 +121,7 @@ Name = CLOSECOMBAT SetY = 8,27 SetVisible = 9,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 2,9 SetX = 2,33 @@ -148,7 +148,7 @@ Name = CLOSECOMBAT SetY = 7,-9 SetVisible = 8,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 2,9 SetX = 2,-5 @@ -172,7 +172,7 @@ Name = CLOSECOMBAT SetY = 7,-2 SetVisible = 8,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 2,11 SetX = 2,16 @@ -190,7 +190,7 @@ Name = CLOSECOMBAT SetY = 5,14 SetVisible = 6,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 3,7 SetX = 3,29 @@ -203,7 +203,7 @@ Name = CLOSECOMBAT SetY = 5,-1 SetVisible = 6,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 3,7 SetX = 3,-7 @@ -216,7 +216,7 @@ Name = CLOSECOMBAT SetY = 5,7 SetVisible = 6,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 3,11 SetX = 3,15 @@ -224,7 +224,7 @@ Name = CLOSECOMBAT SetZ = 3,36 SetVisible = 4,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 4,10 SetX = 4,-1 @@ -257,7 +257,7 @@ Name = CLOSECOMBAT SetX = 13,-12 SetY = 13,20 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 11,7 SetX = 11,-11 @@ -265,7 +265,7 @@ Name = CLOSECOMBAT SetZ = 11,30 SetVisible = 12,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 11,9 SetX = 11,18 @@ -273,7 +273,7 @@ Name = CLOSECOMBAT SetZ = 11,31 SetVisible = 12,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 11,11 SetX = 11,9 @@ -281,21 +281,21 @@ Name = CLOSECOMBAT SetZ = 11,32 SetVisible = 12,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 13,9 SetX = 13,-30 SetY = 13,-27 SetZ = 13,30 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 13,7 SetX = 13,0 SetY = 13,-33 SetZ = 13,31 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 13,11 SetX = 13,-10 diff --git a/PBS/Animations/Converted/Move/COMETPUNCH.txt b/PBS/Animations/Example anims/Move/COMETPUNCH.txt similarity index 88% rename from PBS/Animations/Converted/Move/COMETPUNCH.txt rename to PBS/Animations/Example anims/Move/COMETPUNCH.txt index 59c3d9f5b..9690bf02a 100644 --- a/PBS/Animations/Converted/Move/COMETPUNCH.txt +++ b/PBS/Animations/Example anims/Move/COMETPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,COMETPUNCH] -Name = COMETPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = COMETPUNCH SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 @@ -22,7 +22,7 @@ Name = COMETPUNCH SetY = 5,14 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 @@ -45,7 +45,7 @@ Name = COMETPUNCH Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,1] -Name = Comet Punch hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -53,7 +53,7 @@ Name = Comet Punch hit 2 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 @@ -71,7 +71,7 @@ Name = Comet Punch hit 2 SetY = 6,14 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 @@ -89,7 +89,7 @@ Name = Comet Punch hit 2 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,2] -Name = Comet Punch hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -97,7 +97,7 @@ Name = Comet Punch hit 3 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 @@ -110,7 +110,7 @@ Name = Comet Punch hit 3 SetY = 5,14 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 @@ -133,7 +133,7 @@ Name = Comet Punch hit 3 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,3] -Name = Comet Punch hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -141,7 +141,7 @@ Name = Comet Punch hit 4 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 @@ -159,7 +159,7 @@ Name = Comet Punch hit 4 SetY = 6,14 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 @@ -177,7 +177,7 @@ Name = Comet Punch hit 4 Play = 5,Blow1,80 #------------------------------- [Move,COMETPUNCH,4] -Name = Comet Punch hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -185,7 +185,7 @@ Name = Comet Punch hit 5 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,48 SetY = 2,-18 @@ -198,7 +198,7 @@ Name = Comet Punch hit 5 SetY = 5,14 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,-32 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/CONFUSERAY.txt b/PBS/Animations/Example anims/Move/CONFUSERAY.txt similarity index 96% rename from PBS/Animations/Converted/Move/CONFUSERAY.txt rename to PBS/Animations/Example anims/Move/CONFUSERAY.txt index 0b626df22..320a13b50 100644 --- a/PBS/Animations/Converted/Move/CONFUSERAY.txt +++ b/PBS/Animations/Example anims/Move/CONFUSERAY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CONFUSERAY] -Name = CONFUSERAY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CONFUSERAY SetX = 0,0 SetY = 0,0 - Graphic = estranho + Graphic = Examples/estranho Focus = UserAndTarget SetFrame = 0,1 SetX = 0,19 diff --git a/PBS/Animations/Converted/Move/COTTONGUARD.txt b/PBS/Animations/Example anims/Move/COTTONGUARD.txt similarity index 87% rename from PBS/Animations/Converted/Move/COTTONGUARD.txt rename to PBS/Animations/Example anims/Move/COTTONGUARD.txt index fce74b8d8..b83e4dd50 100644 --- a/PBS/Animations/Converted/Move/COTTONGUARD.txt +++ b/PBS/Animations/Example anims/Move/COTTONGUARD.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,COTTONGUARD] -Name = COTTONGUARD +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = COTTONGUARD SetX = 0,0 SetY = 0,0 - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 0,15 SetX = 0,-15 @@ -28,7 +28,7 @@ Name = COTTONGUARD SetY = 6,9 SetVisible = 7,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 1,15 SetX = 1,28 @@ -46,7 +46,7 @@ Name = COTTONGUARD SetY = 6,-7 SetVisible = 7,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 3,15 SetX = 3,5 @@ -60,7 +60,7 @@ Name = COTTONGUARD SetY = 6,28 SetVisible = 7,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 3,15 SetX = 3,39 @@ -74,7 +74,7 @@ Name = COTTONGUARD SetY = 6,41 SetVisible = 7,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 3,15 SetX = 3,48 @@ -88,7 +88,7 @@ Name = COTTONGUARD SetY = 6,45 SetVisible = 7,false - Graphic = animsheet + Graphic = Examples/animsheet Focus = User SetFrame = 4,15 SetX = 4,1 diff --git a/PBS/Animations/Converted/Move/COTTONSPORE.txt b/PBS/Animations/Example anims/Move/COTTONSPORE.txt similarity index 91% rename from PBS/Animations/Converted/Move/COTTONSPORE.txt rename to PBS/Animations/Example anims/Move/COTTONSPORE.txt index 3e097ad24..2e3717c14 100644 --- a/PBS/Animations/Converted/Move/COTTONSPORE.txt +++ b/PBS/Animations/Example anims/Move/COTTONSPORE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,COTTONSPORE] -Name = COTTONSPORE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = COTTONSPORE SetX = 0,0 SetY = 0,0 - Graphic = Special5 + Graphic = Examples/Special5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/COUNTER.txt b/PBS/Animations/Example anims/Move/COUNTER.txt similarity index 89% rename from PBS/Animations/Converted/Move/COUNTER.txt rename to PBS/Animations/Example anims/Move/COUNTER.txt index 141dce508..235f96260 100644 --- a/PBS/Animations/Converted/Move/COUNTER.txt +++ b/PBS/Animations/Example anims/Move/COUNTER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,COUNTER] -Name = COUNTER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = COUNTER SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetX = 0,200 SetY = 0,-196 @@ -35,7 +35,7 @@ Name = COUNTER SetY = 5,-187 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetX = 1,202 SetY = 1,-195 @@ -53,7 +53,7 @@ Name = COUNTER SetY = 5,-206 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 1,15 SetX = 1,175 @@ -71,7 +71,7 @@ Name = COUNTER SetY = 5,-267 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 2,15 SetX = 2,212 @@ -86,7 +86,7 @@ Name = COUNTER SetY = 5,-175 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 3,15 SetX = 3,218 @@ -100,7 +100,7 @@ Name = COUNTER SetY = 5,-265 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetX = 3,201 SetY = 3,-196 @@ -113,7 +113,7 @@ Name = COUNTER SetY = 5,-334 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetX = 4,200 SetY = 4,-200 @@ -125,7 +125,7 @@ Name = COUNTER SetZoomY = 5,50 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,15 SetX = 5,175 @@ -135,7 +135,7 @@ Name = COUNTER SetZoomY = 5,50 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,15 SetX = 5,193 @@ -145,7 +145,7 @@ Name = COUNTER SetZoomY = 5,50 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetX = 5,211 SetY = 5,-206 diff --git a/PBS/Animations/Converted/Move/CRUNCH.txt b/PBS/Animations/Example anims/Move/CRUNCH.txt similarity index 91% rename from PBS/Animations/Converted/Move/CRUNCH.txt rename to PBS/Animations/Example anims/Move/CRUNCH.txt index ee2a77c63..cf94707b6 100644 --- a/PBS/Animations/Converted/Move/CRUNCH.txt +++ b/PBS/Animations/Example anims/Move/CRUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CRUNCH] -Name = CRUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CRUNCH SetX = 0,0 SetY = 0,0 - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetX = 0,12 SetY = 0,1 @@ -50,7 +50,7 @@ Name = CRUNCH SetY = 12,1 SetVisible = 13,false - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetFrame = 7,13 SetX = 7,60 @@ -65,7 +65,7 @@ Name = CRUNCH SetY = 10,32 SetVisible = 11,false - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetFrame = 7,13 SetX = 7,-41 @@ -81,7 +81,7 @@ Name = CRUNCH SetY = 10,20 SetVisible = 11,false - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetFrame = 8,13 SetX = 8,-41 @@ -95,7 +95,7 @@ Name = CRUNCH SetY = 10,45 SetVisible = 11,false - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetFrame = 8,13 SetX = 8,58 @@ -108,7 +108,7 @@ Name = CRUNCH SetY = 10,18 SetVisible = 11,false - Graphic = teeth + Graphic = Examples/teeth Focus = Target SetFrame = 10,14 SetX = 10,-59 diff --git a/PBS/Animations/Converted/Move/CRUSHCLAW.txt b/PBS/Animations/Example anims/Move/CRUSHCLAW.txt similarity index 92% rename from PBS/Animations/Converted/Move/CRUSHCLAW.txt rename to PBS/Animations/Example anims/Move/CRUSHCLAW.txt index b386c9935..948584b47 100644 --- a/PBS/Animations/Converted/Move/CRUSHCLAW.txt +++ b/PBS/Animations/Example anims/Move/CRUSHCLAW.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CRUSHCLAW] -Name = CRUSHCLAW +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CRUSHCLAW SetX = 0,0 SetY = 0,0 - Graphic = dragon claw + Graphic = Examples/dragon claw Focus = Target SetFrame = 0,1 SetX = 0,3 diff --git a/PBS/Animations/Converted/Move/CURSE.txt b/PBS/Animations/Example anims/Move/CURSE.txt similarity index 90% rename from PBS/Animations/Converted/Move/CURSE.txt rename to PBS/Animations/Example anims/Move/CURSE.txt index 2d5f1a19d..71b61f4b0 100644 --- a/PBS/Animations/Converted/Move/CURSE.txt +++ b/PBS/Animations/Example anims/Move/CURSE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CURSE] -Name = CURSE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CURSE SetX = 0,0 SetY = 0,0 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 0,8 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/CUT.txt b/PBS/Animations/Example anims/Move/CUT.txt similarity index 89% rename from PBS/Animations/Converted/Move/CUT.txt rename to PBS/Animations/Example anims/Move/CUT.txt index 40903b7a5..516e7780e 100644 --- a/PBS/Animations/Converted/Move/CUT.txt +++ b/PBS/Animations/Example anims/Move/CUT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,CUT] -Name = CUT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = CUT SetX = 0,0 SetY = 0,0 - Graphic = 004-Attack02 + Graphic = Examples/004-Attack02 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/DEFENSECURL.txt b/PBS/Animations/Example anims/Move/DEFENSECURL.txt similarity index 92% rename from PBS/Animations/Converted/Move/DEFENSECURL.txt rename to PBS/Animations/Example anims/Move/DEFENSECURL.txt index 321a33cfd..35b6d589e 100644 --- a/PBS/Animations/Converted/Move/DEFENSECURL.txt +++ b/PBS/Animations/Example anims/Move/DEFENSECURL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DEFENSECURL] -Name = DEFENSECURL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DEFENSECURL SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = User SetFrame = 0,5 SetX = 0,5 diff --git a/PBS/Animations/Converted/Move/DETECT.txt b/PBS/Animations/Example anims/Move/DETECT.txt similarity index 91% rename from PBS/Animations/Converted/Move/DETECT.txt rename to PBS/Animations/Example anims/Move/DETECT.txt index bc3fbae2b..2e41ba394 100644 --- a/PBS/Animations/Converted/Move/DETECT.txt +++ b/PBS/Animations/Example anims/Move/DETECT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DETECT] -Name = DETECT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DETECT SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 0,8 SetX = 0,229 diff --git a/PBS/Animations/Converted/Move/DISABLE.txt b/PBS/Animations/Example anims/Move/DISABLE.txt similarity index 85% rename from PBS/Animations/Converted/Move/DISABLE.txt rename to PBS/Animations/Example anims/Move/DISABLE.txt index 9cbf71799..dc8c86dc2 100644 --- a/PBS/Animations/Converted/Move/DISABLE.txt +++ b/PBS/Animations/Example anims/Move/DISABLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DISABLE] -Name = DISABLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DISABLE SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 4,8 SetX = 4,200 @@ -17,14 +17,14 @@ Name = DISABLE SetZ = 4,28 SetAngle = 4,45 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 6,7 SetX = 6,203 SetY = 6,-200 SetZ = 6,29 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 0,10 SetX = 0,200 diff --git a/PBS/Animations/Converted/Move/DIZZYPUNCH.txt b/PBS/Animations/Example anims/Move/DIZZYPUNCH.txt similarity index 86% rename from PBS/Animations/Converted/Move/DIZZYPUNCH.txt rename to PBS/Animations/Example anims/Move/DIZZYPUNCH.txt index b816e88f8..a39c73069 100644 --- a/PBS/Animations/Converted/Move/DIZZYPUNCH.txt +++ b/PBS/Animations/Example anims/Move/DIZZYPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DIZZYPUNCH] -Name = DIZZYPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DIZZYPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,1 SetX = 0,0 @@ -41,7 +41,7 @@ Name = DIZZYPUNCH SetX = 17,0 SetY = 17,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 1,1 SetX = 1,4 @@ -61,7 +61,7 @@ Name = DIZZYPUNCH SetY = 8,15 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,11 SetX = 2,63 @@ -79,7 +79,7 @@ Name = DIZZYPUNCH SetY = 8,43 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,11 SetX = 2,87 @@ -97,7 +97,7 @@ Name = DIZZYPUNCH SetY = 8,16 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 3,11 SetX = 3,-38 @@ -107,7 +107,7 @@ Name = DIZZYPUNCH SetY = 4,-36 SetVisible = 5,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 3,11 SetX = 3,-68 @@ -115,7 +115,7 @@ Name = DIZZYPUNCH SetZ = 3,32 SetVisible = 4,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 5,11 SetX = 5,-7 @@ -123,7 +123,7 @@ Name = DIZZYPUNCH SetZ = 5,32 SetVisible = 6,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 6,11 SetX = 6,48 @@ -135,7 +135,7 @@ Name = DIZZYPUNCH SetY = 8,33 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,11 SetX = 7,-28 @@ -145,7 +145,7 @@ Name = DIZZYPUNCH SetY = 8,-38 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,11 SetX = 7,42 @@ -155,7 +155,7 @@ Name = DIZZYPUNCH SetY = 8,-60 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 8,11 SetX = 8,43 @@ -163,7 +163,7 @@ Name = DIZZYPUNCH SetZ = 8,34 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 8,11 SetX = 8,63 @@ -171,7 +171,7 @@ Name = DIZZYPUNCH SetZ = 8,35 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 10,1 SetX = 10,4 @@ -190,7 +190,7 @@ Name = DIZZYPUNCH SetX = 17,23 SetY = 17,15 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 11,11 SetX = 11,63 @@ -207,7 +207,7 @@ Name = DIZZYPUNCH SetX = 17,38 SetY = 17,43 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 11,11 SetX = 11,87 @@ -224,7 +224,7 @@ Name = DIZZYPUNCH SetX = 17,-27 SetY = 17,16 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 12,11 SetX = 12,-38 @@ -234,7 +234,7 @@ Name = DIZZYPUNCH SetY = 13,-36 SetVisible = 14,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 12,11 SetX = 12,-68 @@ -242,7 +242,7 @@ Name = DIZZYPUNCH SetZ = 12,32 SetVisible = 13,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 14,11 SetX = 14,-7 @@ -250,7 +250,7 @@ Name = DIZZYPUNCH SetZ = 14,32 SetVisible = 15,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 15,11 SetX = 15,48 @@ -261,7 +261,7 @@ Name = DIZZYPUNCH SetX = 17,-48 SetY = 17,33 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 16,11 SetX = 16,-28 @@ -270,7 +270,7 @@ Name = DIZZYPUNCH SetX = 17,-7 SetY = 17,-38 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 16,11 SetX = 16,42 @@ -279,14 +279,14 @@ Name = DIZZYPUNCH SetX = 17,-23 SetY = 17,-60 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 17,11 SetX = 17,43 SetY = 17,-22 SetZ = 17,34 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 17,11 SetX = 17,63 diff --git a/PBS/Animations/Converted/Move/DOUBLEEDGE.txt b/PBS/Animations/Example anims/Move/DOUBLEEDGE.txt similarity index 84% rename from PBS/Animations/Converted/Move/DOUBLEEDGE.txt rename to PBS/Animations/Example anims/Move/DOUBLEEDGE.txt index a0d191049..87679917e 100644 --- a/PBS/Animations/Converted/Move/DOUBLEEDGE.txt +++ b/PBS/Animations/Example anims/Move/DOUBLEEDGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DOUBLEEDGE] -Name = DOUBLEEDGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DOUBLEEDGE SetX = 0,0 SetY = 0,0 - Graphic = Divine_Smash + Graphic = Examples/Divine_Smash Focus = User SetFrame = 1,11 SetX = 1,70 @@ -20,7 +20,7 @@ Name = DOUBLEEDGE SetY = 3,-57 SetVisible = 4,false - Graphic = Divine_Smash + Graphic = Examples/Divine_Smash Focus = User SetFrame = 2,11 SetX = 2,-32 @@ -28,7 +28,7 @@ Name = DOUBLEEDGE SetZ = 2,29 SetVisible = 3,false - Graphic = Divine_Smash + Graphic = Examples/Divine_Smash Focus = Target SetFrame = 5,14 SetX = 5,-26 @@ -41,7 +41,7 @@ Name = DOUBLEEDGE SetX = 10,-32 SetAngle = 10,90 - Graphic = Divine_Smash + Graphic = Examples/Divine_Smash Focus = Target SetFrame = 8,4 SetX = 8,-26 @@ -49,7 +49,7 @@ Name = DOUBLEEDGE SetZ = 8,28 SetVisible = 9,false - Graphic = Divine_Smash + Graphic = Examples/Divine_Smash Focus = User SetFrame = 0,11 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/DOUBLEKICK.txt b/PBS/Animations/Example anims/Move/DOUBLEKICK.txt similarity index 89% rename from PBS/Animations/Converted/Move/DOUBLEKICK.txt rename to PBS/Animations/Example anims/Move/DOUBLEKICK.txt index 77d6fa51b..9d1d62120 100644 --- a/PBS/Animations/Converted/Move/DOUBLEKICK.txt +++ b/PBS/Animations/Example anims/Move/DOUBLEKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DOUBLEKICK] -Name = DOUBLEKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DOUBLEKICK SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,-48 @@ -25,7 +25,7 @@ Name = DOUBLEKICK SetY = 3,-18 SetOpacity = 5,100 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 2,7 SetX = 2,56 @@ -40,7 +40,7 @@ Name = DOUBLEKICK Play = 3,Blow3,80 #------------------------------- [Move,DOUBLEKICK,1] -Name = Double Kick hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -48,7 +48,7 @@ Name = Double Kick hit 2 SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 2,7 SetX = 2,56 @@ -59,7 +59,7 @@ Name = Double Kick hit 2 SetOpacity = 2,100 SetVisible = 3,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,-48 diff --git a/PBS/Animations/Converted/Move/DOUBLESLAP.txt b/PBS/Animations/Example anims/Move/DOUBLESLAP.txt similarity index 87% rename from PBS/Animations/Converted/Move/DOUBLESLAP.txt rename to PBS/Animations/Example anims/Move/DOUBLESLAP.txt index c526fa808..3d56a50ee 100644 --- a/PBS/Animations/Converted/Move/DOUBLESLAP.txt +++ b/PBS/Animations/Example anims/Move/DOUBLESLAP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DOUBLESLAP] -Name = DOUBLESLAP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DOUBLESLAP SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 7,20 SetX = 7,0 @@ -17,7 +17,7 @@ Name = DOUBLESLAP SetZ = 7,28 SetVisible = 8,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,15 SetX = 0,136 @@ -34,7 +34,7 @@ Name = DOUBLESLAP SetFrame = 8,19 SetOpacity = 8,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -48,7 +48,7 @@ Name = DOUBLESLAP Play = 7,Blow5,80 #------------------------------- [Move,DOUBLESLAP,1] -Name = DoubleSlap hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -56,7 +56,7 @@ Name = DoubleSlap hit 2 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -66,7 +66,7 @@ Name = DoubleSlap hit 2 SetFrame = 4,19 SetVisible = 5,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 7,20 SetX = 7,0 @@ -74,7 +74,7 @@ Name = DoubleSlap hit 2 SetZ = 7,28 SetVisible = 8,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,15 SetX = 0,136 @@ -95,7 +95,7 @@ Name = DoubleSlap hit 2 Play = 7,Blow5,80 #------------------------------- [Move,DOUBLESLAP,2] -Name = DoubleSlap hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -103,7 +103,7 @@ Name = DoubleSlap hit 3 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,15 SetX = 0,136 @@ -120,7 +120,7 @@ Name = DoubleSlap hit 3 SetFrame = 8,19 SetOpacity = 8,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -130,7 +130,7 @@ Name = DoubleSlap hit 3 SetFrame = 4,19 SetVisible = 5,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 7,20 SetX = 7,0 @@ -142,7 +142,7 @@ Name = DoubleSlap hit 3 Play = 7,Blow5,80 #------------------------------- [Move,DOUBLESLAP,3] -Name = DoubleSlap hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -150,7 +150,7 @@ Name = DoubleSlap hit 4 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 7,20 SetX = 7,0 @@ -158,7 +158,7 @@ Name = DoubleSlap hit 4 SetZ = 7,28 SetVisible = 8,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,15 SetX = 0,136 @@ -175,7 +175,7 @@ Name = DoubleSlap hit 4 SetFrame = 8,19 SetOpacity = 8,100 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -189,7 +189,7 @@ Name = DoubleSlap hit 4 Play = 7,Blow5,80 #------------------------------- [Move,DOUBLESLAP,4] -Name = DoubleSlap hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -197,7 +197,7 @@ Name = DoubleSlap hit 5 SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -207,7 +207,7 @@ Name = DoubleSlap hit 5 SetFrame = 4,19 SetVisible = 5,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 7,20 SetX = 7,0 @@ -215,7 +215,7 @@ Name = DoubleSlap hit 5 SetZ = 7,28 SetVisible = 8,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,15 SetX = 0,136 diff --git a/PBS/Animations/Converted/Move/DRAGONBREATH.txt b/PBS/Animations/Example anims/Move/DRAGONBREATH.txt similarity index 90% rename from PBS/Animations/Converted/Move/DRAGONBREATH.txt rename to PBS/Animations/Example anims/Move/DRAGONBREATH.txt index 21506cce8..6ac276d29 100644 --- a/PBS/Animations/Converted/Move/DRAGONBREATH.txt +++ b/PBS/Animations/Example anims/Move/DRAGONBREATH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DRAGONBREATH] -Name = DRAGONBREATH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DRAGONBREATH SetX = 0,0 SetY = 0,0 - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 0,19 SetY = 0,-29 @@ -32,7 +32,7 @@ Name = DRAGONBREATH SetFrame = 7,6 SetFrame = 8,7 - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 1,39 SetY = 1,-40 @@ -52,7 +52,7 @@ Name = DRAGONBREATH SetZoomY = 5,100 SetVisible = 6,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFlip = 2,true SetX = 2,69 @@ -69,7 +69,7 @@ Name = DRAGONBREATH SetZoomY = 5,75 SetVisible = 6,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFlip = 2,true SetX = 2,39 @@ -83,7 +83,7 @@ Name = DRAGONBREATH SetZoomY = 4,75 SetVisible = 5,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 2,84 SetY = 2,-109 @@ -96,7 +96,7 @@ Name = DRAGONBREATH SetZoomY = 3,100 SetVisible = 4,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFrame = 3,1 SetFlip = 3,true @@ -107,7 +107,7 @@ Name = DRAGONBREATH SetZoomY = 3,50 SetVisible = 4,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFrame = 3,1 SetFlip = 3,true @@ -118,7 +118,7 @@ Name = DRAGONBREATH SetZoomY = 3,40 SetVisible = 4,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 3,64 SetY = 3,-20 diff --git a/PBS/Animations/Converted/Move/DRAGONCLAW.txt b/PBS/Animations/Example anims/Move/DRAGONCLAW.txt similarity index 90% rename from PBS/Animations/Converted/Move/DRAGONCLAW.txt rename to PBS/Animations/Example anims/Move/DRAGONCLAW.txt index b792232f0..7195e7d30 100644 --- a/PBS/Animations/Converted/Move/DRAGONCLAW.txt +++ b/PBS/Animations/Example anims/Move/DRAGONCLAW.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DRAGONCLAW] -Name = DRAGONCLAW +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DRAGONCLAW SetX = 0,0 SetY = 0,0 - Graphic = poison + Graphic = Examples/poison Focus = Target SetFrame = 0,9 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/DRAGONDANCE.txt b/PBS/Animations/Example anims/Move/DRAGONDANCE.txt similarity index 90% rename from PBS/Animations/Converted/Move/DRAGONDANCE.txt rename to PBS/Animations/Example anims/Move/DRAGONDANCE.txt index 964e04dfc..6c13c2cc2 100644 --- a/PBS/Animations/Converted/Move/DRAGONDANCE.txt +++ b/PBS/Animations/Example anims/Move/DRAGONDANCE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DRAGONDANCE] -Name = DRAGONDANCE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DRAGONDANCE SetX = 0,0 SetY = 0,0 - Graphic = electric1 + Graphic = Examples/electric1 Focus = Target SetFrame = 3,9 SetX = 3,8 @@ -23,7 +23,7 @@ Name = DRAGONDANCE SetFrame = 8,10 SetVisible = 9,false - Graphic = electric1 + Graphic = Examples/electric1 Focus = Target SetFrame = 1,9 SetX = 1,8 diff --git a/PBS/Animations/Converted/Move/DRAGONRAGE.txt b/PBS/Animations/Example anims/Move/DRAGONRAGE.txt similarity index 90% rename from PBS/Animations/Converted/Move/DRAGONRAGE.txt rename to PBS/Animations/Example anims/Move/DRAGONRAGE.txt index 3384984e9..ab2a7f0c6 100644 --- a/PBS/Animations/Converted/Move/DRAGONRAGE.txt +++ b/PBS/Animations/Example anims/Move/DRAGONRAGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DRAGONRAGE] -Name = DRAGONRAGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DRAGONRAGE SetX = 0,0 SetY = 0,0 - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 1,39 SetY = 1,-40 @@ -29,7 +29,7 @@ Name = DRAGONRAGE SetZoomY = 5,100 SetVisible = 6,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFlip = 2,true SetX = 2,69 @@ -42,7 +42,7 @@ Name = DRAGONRAGE SetY = 4,-59 SetVisible = 5,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFlip = 3,true SetX = 3,79 @@ -50,7 +50,7 @@ Name = DRAGONRAGE SetZ = 3,30 SetVisible = 4,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetX = 0,19 SetY = 0,-29 diff --git a/PBS/Animations/Converted/Move/DYNAMICPUNCH.txt b/PBS/Animations/Example anims/Move/DYNAMICPUNCH.txt similarity index 92% rename from PBS/Animations/Converted/Move/DYNAMICPUNCH.txt rename to PBS/Animations/Example anims/Move/DYNAMICPUNCH.txt index eb6b8dfde..a36b09d77 100644 --- a/PBS/Animations/Converted/Move/DYNAMICPUNCH.txt +++ b/PBS/Animations/Example anims/Move/DYNAMICPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,DYNAMICPUNCH] -Name = DYNAMICPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = DYNAMICPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 1,5 SetY = 1,3 @@ -23,7 +23,7 @@ Name = DYNAMICPUNCH SetY = 5,12 SetVisible = 7,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 0,5 SetY = 0,2 diff --git a/PBS/Animations/Converted/Move/EMBER.txt b/PBS/Animations/Example anims/Move/EMBER.txt similarity index 92% rename from PBS/Animations/Converted/Move/EMBER.txt rename to PBS/Animations/Example anims/Move/EMBER.txt index 2c49ea8a8..582e7a475 100644 --- a/PBS/Animations/Converted/Move/EMBER.txt +++ b/PBS/Animations/Example anims/Move/EMBER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,EMBER] -Name = EMBER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = EMBER SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = UserAndTarget SetX = 9,142 SetY = 9,-153 @@ -21,7 +21,7 @@ Name = EMBER SetFlip = 11,false SetFrame = 12,2 - Graphic = Flames + Graphic = Examples/Flames Focus = UserAndTarget SetFrame = 1,2 SetX = 1,12 diff --git a/PBS/Animations/Converted/Move/ENCORE.txt b/PBS/Animations/Example anims/Move/ENCORE.txt similarity index 94% rename from PBS/Animations/Converted/Move/ENCORE.txt rename to PBS/Animations/Example anims/Move/ENCORE.txt index e284648f4..25e7962d5 100644 --- a/PBS/Animations/Converted/Move/ENCORE.txt +++ b/PBS/Animations/Example anims/Move/ENCORE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ENCORE] -Name = ENCORE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ENCORE SetX = 0,0 SetY = 0,0 - Graphic = BABACOMETRO + Graphic = Examples/BABACOMETRO Focus = UserAndTarget SetFrame = 0,16 SetX = 0,-25 @@ -45,7 +45,7 @@ Name = ENCORE SetFrame = 18,15 SetX = 18,14 - Graphic = BABACOMETRO + Graphic = Examples/BABACOMETRO Focus = UserAndTarget SetFrame = 0,15 SetX = 0,34 diff --git a/PBS/Animations/Converted/Move/ENERGYBALL.txt b/PBS/Animations/Example anims/Move/ENERGYBALL.txt similarity index 93% rename from PBS/Animations/Converted/Move/ENERGYBALL.txt rename to PBS/Animations/Example anims/Move/ENERGYBALL.txt index c6e4f7a4f..0b5fd8e4f 100644 --- a/PBS/Animations/Converted/Move/ENERGYBALL.txt +++ b/PBS/Animations/Example anims/Move/ENERGYBALL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ENERGYBALL] -Name = ENERGYBALL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ENERGYBALL SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 0,9 SetY = 0,21 diff --git a/PBS/Animations/Converted/Move/ERUPTION.txt b/PBS/Animations/Example anims/Move/ERUPTION.txt similarity index 94% rename from PBS/Animations/Converted/Move/ERUPTION.txt rename to PBS/Animations/Example anims/Move/ERUPTION.txt index bb5bc80b3..55ff8f16d 100644 --- a/PBS/Animations/Converted/Move/ERUPTION.txt +++ b/PBS/Animations/Example anims/Move/ERUPTION.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ERUPTION] -Name = ERUPTION +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ERUPTION SetX = 0,0 SetY = 0,0 - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFrame = 2,8 SetX = 2,64 @@ -35,7 +35,7 @@ Name = ERUPTION SetAngle = 7,10 SetVisible = 8,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFrame = 4,8 SetX = 4,14 @@ -50,7 +50,7 @@ Name = ERUPTION SetY = 6,-178 SetVisible = 7,false - Graphic = fire5 + Graphic = Examples/fire5 Focus = UserAndTarget SetFrame = 0,8 SetX = 0,25 diff --git a/PBS/Animations/Converted/Move/EXPLOSION.txt b/PBS/Animations/Example anims/Move/EXPLOSION.txt similarity index 94% rename from PBS/Animations/Converted/Move/EXPLOSION.txt rename to PBS/Animations/Example anims/Move/EXPLOSION.txt index 233c3c1dd..32707e51c 100644 --- a/PBS/Animations/Converted/Move/EXPLOSION.txt +++ b/PBS/Animations/Example anims/Move/EXPLOSION.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,EXPLOSION] -Name = EXPLOSION +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = EXPLOSION SetX = 0,0 SetY = 0,0 - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = Target SetFrame = 0,5 SetX = 0,40 @@ -41,7 +41,7 @@ Name = EXPLOSION SetOpacity = 15,150 SetVisible = 16,false - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = Target SetFrame = 2,10 SetX = 2,40 @@ -69,7 +69,7 @@ Name = EXPLOSION SetFrame = 14,22 SetVisible = 15,false - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = Target SetFrame = 6,14 SetX = 6,40 @@ -83,7 +83,7 @@ Name = EXPLOSION SetFrame = 12,20 SetVisible = 13,false - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = Target SetFrame = 0,11 SetX = 0,-88 diff --git a/PBS/Animations/Converted/Move/FAKEOUT.txt b/PBS/Animations/Example anims/Move/FAKEOUT.txt similarity index 91% rename from PBS/Animations/Converted/Move/FAKEOUT.txt rename to PBS/Animations/Example anims/Move/FAKEOUT.txt index 5aeb00eba..f6193cc83 100644 --- a/PBS/Animations/Converted/Move/FAKEOUT.txt +++ b/PBS/Animations/Example anims/Move/FAKEOUT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FAKEOUT] -Name = FAKEOUT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FAKEOUT SetX = 0,0 SetY = 0,0 - Graphic = Fakeout + Graphic = Examples/Fakeout Focus = Target SetFrame = 0,5 SetFlip = 0,true @@ -28,7 +28,7 @@ Name = FAKEOUT SetX = 15,96 SetVisible = 20,false - Graphic = Fakeout + Graphic = Examples/Fakeout Focus = Target SetFrame = 0,5 SetX = 0,-96 diff --git a/PBS/Animations/Converted/Move/FAKETEARS.txt b/PBS/Animations/Example anims/Move/FAKETEARS.txt similarity index 89% rename from PBS/Animations/Converted/Move/FAKETEARS.txt rename to PBS/Animations/Example anims/Move/FAKETEARS.txt index 8b7224413..44b116f60 100644 --- a/PBS/Animations/Converted/Move/FAKETEARS.txt +++ b/PBS/Animations/Example anims/Move/FAKETEARS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FAKETEARS] -Name = FAKETEARS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FAKETEARS SetX = 0,0 SetY = 0,0 - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetX = 0,56 SetY = 0,14 @@ -39,7 +39,7 @@ Name = FAKETEARS SetX = 9,142 SetY = 9,24 - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFlip = 1,true SetX = 1,-72 @@ -47,7 +47,7 @@ Name = FAKETEARS SetZ = 1,28 SetVisible = 2,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 2,1 SetX = 2,72 @@ -55,7 +55,7 @@ Name = FAKETEARS SetZ = 2,29 SetVisible = 3,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 3,1 SetFlip = 3,true @@ -77,7 +77,7 @@ Name = FAKETEARS SetX = 9,-144 SetY = 9,3 - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 4,1 SetX = 4,93 @@ -90,7 +90,7 @@ Name = FAKETEARS SetY = 6,-21 SetVisible = 7,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 5,1 SetFlip = 5,true diff --git a/PBS/Animations/Converted/Move/FIERYDANCE.txt b/PBS/Animations/Example anims/Move/FIERYDANCE.txt similarity index 90% rename from PBS/Animations/Converted/Move/FIERYDANCE.txt rename to PBS/Animations/Example anims/Move/FIERYDANCE.txt index 8e41b1194..a46e7c08c 100644 --- a/PBS/Animations/Converted/Move/FIERYDANCE.txt +++ b/PBS/Animations/Example anims/Move/FIERYDANCE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIERYDANCE] -Name = FIERYDANCE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIERYDANCE SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,16 SetX = 0,35 @@ -46,7 +46,7 @@ Name = FIERYDANCE SetX = 12,1 SetY = 12,-4 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,16 SetX = 1,-20 @@ -77,7 +77,7 @@ Name = FIERYDANCE SetY = 10,-39 SetVisible = 11,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,16 SetX = 1,27 @@ -106,7 +106,7 @@ Name = FIERYDANCE SetY = 9,-46 SetVisible = 10,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 3,18 SetX = 3,-46 @@ -119,7 +119,7 @@ Name = FIERYDANCE SetY = 5,22 SetVisible = 6,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,15 SetX = 4,-11 @@ -127,7 +127,7 @@ Name = FIERYDANCE SetZ = 4,31 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 7,16 SetX = 7,26 @@ -138,7 +138,7 @@ Name = FIERYDANCE SetY = 8,-44 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 7,16 SetX = 7,-25 @@ -149,7 +149,7 @@ Name = FIERYDANCE SetY = 8,-47 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 7,16 SetX = 7,-33 diff --git a/PBS/Animations/Converted/Move/FINALGAMBIT.txt b/PBS/Animations/Example anims/Move/FINALGAMBIT.txt similarity index 95% rename from PBS/Animations/Converted/Move/FINALGAMBIT.txt rename to PBS/Animations/Example anims/Move/FINALGAMBIT.txt index 752865176..9ae008579 100644 --- a/PBS/Animations/Converted/Move/FINALGAMBIT.txt +++ b/PBS/Animations/Example anims/Move/FINALGAMBIT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FINALGAMBIT] -Name = FINALGAMBIT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FINALGAMBIT SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 0,7 SetX = 0,-20 diff --git a/PBS/Animations/Converted/Move/FIREBLAST.txt b/PBS/Animations/Example anims/Move/FIREBLAST.txt similarity index 92% rename from PBS/Animations/Converted/Move/FIREBLAST.txt rename to PBS/Animations/Example anims/Move/FIREBLAST.txt index f1f2210a7..99fb1590c 100644 --- a/PBS/Animations/Converted/Move/FIREBLAST.txt +++ b/PBS/Animations/Example anims/Move/FIREBLAST.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIREBLAST] -Name = FIREBLAST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIREBLAST SetX = 0,0 SetY = 0,0 - Graphic = fire blast + Graphic = Examples/fire blast Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/FIREFANG.txt b/PBS/Animations/Example anims/Move/FIREFANG.txt similarity index 85% rename from PBS/Animations/Converted/Move/FIREFANG.txt rename to PBS/Animations/Example anims/Move/FIREFANG.txt index 13958e69f..729a74a52 100644 --- a/PBS/Animations/Converted/Move/FIREFANG.txt +++ b/PBS/Animations/Example anims/Move/FIREFANG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIREFANG] -Name = FIREFANG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIREFANG SetX = 0,0 SetY = 0,0 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetX = 0,7 SetY = 0,-2 @@ -48,7 +48,7 @@ Name = FIREFANG SetFrame = 12,12 SetY = 12,-3 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 7,15 SetX = 7,27 @@ -60,7 +60,7 @@ Name = FIREFANG SetY = 10,-7 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,15 SetX = 8,34 @@ -72,7 +72,7 @@ Name = FIREFANG SetY = 10,-27 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,15 SetX = 8,-31 @@ -84,7 +84,7 @@ Name = FIREFANG SetY = 10,-43 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 9,15 SetX = 9,-25 @@ -94,7 +94,7 @@ Name = FIREFANG SetY = 10,-48 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 10,15 SetX = 10,-26 @@ -102,7 +102,7 @@ Name = FIREFANG SetZ = 10,32 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 10,15 SetX = 10,-9 @@ -110,7 +110,7 @@ Name = FIREFANG SetZ = 10,33 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 10,15 SetX = 10,-28 @@ -118,7 +118,7 @@ Name = FIREFANG SetZ = 10,34 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 10,15 SetX = 10,-19 diff --git a/PBS/Animations/Converted/Move/FIREPLEDGE.txt b/PBS/Animations/Example anims/Move/FIREPLEDGE.txt similarity index 92% rename from PBS/Animations/Converted/Move/FIREPLEDGE.txt rename to PBS/Animations/Example anims/Move/FIREPLEDGE.txt index b15f26a7d..63b7eb266 100644 --- a/PBS/Animations/Converted/Move/FIREPLEDGE.txt +++ b/PBS/Animations/Example anims/Move/FIREPLEDGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIREPLEDGE] -Name = FIREPLEDGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIREPLEDGE SetX = 0,0 SetY = 0,0 - Graphic = anim sheet.2 + Graphic = Examples/anim sheet.2 Focus = Target SetFrame = 0,10 SetX = 0,4 diff --git a/PBS/Animations/Converted/Move/FIREPUNCH.txt b/PBS/Animations/Example anims/Move/FIREPUNCH.txt similarity index 86% rename from PBS/Animations/Converted/Move/FIREPUNCH.txt rename to PBS/Animations/Example anims/Move/FIREPUNCH.txt index fa51d9704..19ce0d427 100644 --- a/PBS/Animations/Converted/Move/FIREPUNCH.txt +++ b/PBS/Animations/Example anims/Move/FIREPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIREPUNCH] -Name = FIREPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIREPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 0,3 SetY = 0,1 @@ -30,7 +30,7 @@ Name = FIREPUNCH SetY = 6,-22 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 1,6 SetY = 1,-1 @@ -49,7 +49,7 @@ Name = FIREPUNCH SetY = 6,0 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 3,1 SetY = 3,5 @@ -64,7 +64,7 @@ Name = FIREPUNCH SetY = 6,17 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 4,0 SetY = 4,7 @@ -77,7 +77,7 @@ Name = FIREPUNCH SetY = 6,2 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 5,3 SetY = 5,8 @@ -86,7 +86,7 @@ Name = FIREPUNCH SetY = 6,10 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,9 SetX = 7,19 @@ -94,7 +94,7 @@ Name = FIREPUNCH SetZ = 7,32 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 8,9 SetX = 8,-10 @@ -102,7 +102,7 @@ Name = FIREPUNCH SetZ = 8,33 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 9,9 SetX = 9,14 @@ -110,7 +110,7 @@ Name = FIREPUNCH SetZ = 9,34 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 10,9 SetX = 10,4 @@ -118,7 +118,7 @@ Name = FIREPUNCH SetZ = 10,35 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 11,9 SetX = 11,19 @@ -126,7 +126,7 @@ Name = FIREPUNCH SetZ = 11,36 SetVisible = 12,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 11,9 SetX = 11,-7 diff --git a/PBS/Animations/Converted/Move/FIRESPIN.txt b/PBS/Animations/Example anims/Move/FIRESPIN.txt similarity index 95% rename from PBS/Animations/Converted/Move/FIRESPIN.txt rename to PBS/Animations/Example anims/Move/FIRESPIN.txt index 11408f8ad..6a815e3a4 100644 --- a/PBS/Animations/Converted/Move/FIRESPIN.txt +++ b/PBS/Animations/Example anims/Move/FIRESPIN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FIRESPIN] -Name = FIRESPIN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FIRESPIN SetX = 0,0 SetY = 0,0 - Graphic = grass2 + Graphic = Examples/grass2 Focus = Target SetFrame = 0,9 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/FLAIL.txt b/PBS/Animations/Example anims/Move/FLAIL.txt similarity index 95% rename from PBS/Animations/Converted/Move/FLAIL.txt rename to PBS/Animations/Example anims/Move/FLAIL.txt index 6207d8ec2..ba68ba3bd 100644 --- a/PBS/Animations/Converted/Move/FLAIL.txt +++ b/PBS/Animations/Example anims/Move/FLAIL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLAIL] -Name = FLAIL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLAIL SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = UserAndTarget SetFrame = 0,7 SetX = 0,176 diff --git a/PBS/Animations/Converted/Move/FLAMEBURST.txt b/PBS/Animations/Example anims/Move/FLAMEBURST.txt similarity index 87% rename from PBS/Animations/Converted/Move/FLAMEBURST.txt rename to PBS/Animations/Example anims/Move/FLAMEBURST.txt index d3ae74f1d..47f9db4b5 100644 --- a/PBS/Animations/Converted/Move/FLAMEBURST.txt +++ b/PBS/Animations/Example anims/Move/FLAMEBURST.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLAMEBURST] -Name = FLAMEBURST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLAMEBURST SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 0,1 SetY = 0,5 @@ -30,7 +30,7 @@ Name = FLAMEBURST SetX = 8,-25 SetY = 8,28 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 1,16 SetY = 1,18 @@ -49,7 +49,7 @@ Name = FLAMEBURST SetX = 8,-30 SetY = 8,10 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 1,-13 SetY = 1,14 @@ -69,7 +69,7 @@ Name = FLAMEBURST SetX = 8,-4 SetY = 8,34 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 2,5 SetY = 2,-2 @@ -86,7 +86,7 @@ Name = FLAMEBURST SetX = 8,-1 SetY = 8,12 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,15 SetY = 3,-13 @@ -102,7 +102,7 @@ Name = FLAMEBURST SetX = 8,-11 SetY = 8,3 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,26 SetY = 3,15 @@ -118,7 +118,7 @@ Name = FLAMEBURST SetX = 8,-31 SetY = 8,-9 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,-4 SetY = 3,-18 @@ -134,7 +134,7 @@ Name = FLAMEBURST SetX = 8,-15 SetY = 8,-14 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,-15 SetY = 4,-19 @@ -148,7 +148,7 @@ Name = FLAMEBURST SetX = 8,4 SetY = 8,-9 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,10 SetY = 4,-19 @@ -162,7 +162,7 @@ Name = FLAMEBURST SetX = 8,18 SetY = 8,11 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,29 SetY = 4,11 @@ -176,7 +176,7 @@ Name = FLAMEBURST SetX = 8,28 SetY = 8,37 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 5,30 SetY = 5,18 @@ -188,7 +188,7 @@ Name = FLAMEBURST SetX = 8,36 SetY = 8,-3 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 5,36 SetY = 5,-4 @@ -200,7 +200,7 @@ Name = FLAMEBURST SetX = 8,25 SetY = 8,-9 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 5,21 SetY = 5,-14 @@ -212,7 +212,7 @@ Name = FLAMEBURST SetX = 8,12 SetY = 8,-30 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 6,38 SetY = 6,34 @@ -221,7 +221,7 @@ Name = FLAMEBURST SetY = 7,-36 SetX = 8,-11 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 6,-40 SetY = 6,-20 @@ -231,7 +231,7 @@ Name = FLAMEBURST SetX = 8,-32 SetY = 8,-22 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,21 SetY = 7,-35 @@ -239,7 +239,7 @@ Name = FLAMEBURST SetX = 8,47 SetY = 8,20 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,7 SetY = 7,-47 diff --git a/PBS/Animations/Converted/Move/FLAMECHARGE.txt b/PBS/Animations/Example anims/Move/FLAMECHARGE.txt similarity index 79% rename from PBS/Animations/Converted/Move/FLAMECHARGE.txt rename to PBS/Animations/Example anims/Move/FLAMECHARGE.txt index a3f62420c..40002a8e1 100644 --- a/PBS/Animations/Converted/Move/FLAMECHARGE.txt +++ b/PBS/Animations/Example anims/Move/FLAMECHARGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLAMECHARGE] -Name = FLAMECHARGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,70 +9,70 @@ Name = FLAMECHARGE SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 0,2 SetX = 0,-28 SetY = 0,17 SetZ = 0,27 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 0,2 SetX = 0,-13 SetY = 0,25 SetZ = 0,28 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 1,2 SetX = 1,6 SetY = 1,28 SetZ = 1,29 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 2,2 SetX = 2,24 SetY = 2,16 SetZ = 2,30 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 3,2 SetX = 3,21 SetY = 3,-6 SetZ = 3,31 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 4,2 SetX = 4,9 SetY = 4,-20 SetZ = 4,32 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 5,2 SetX = 5,-6 SetY = 5,-23 SetZ = 5,33 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 6,2 SetX = 6,-24 SetY = 6,-20 SetZ = 6,34 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 7,2 SetX = 7,-27 SetY = 7,-1 SetZ = 7,35 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 8,1 SetX = 8,-2 diff --git a/PBS/Animations/Converted/Move/FLAMETHROWER.txt b/PBS/Animations/Example anims/Move/FLAMETHROWER.txt similarity index 90% rename from PBS/Animations/Converted/Move/FLAMETHROWER.txt rename to PBS/Animations/Example anims/Move/FLAMETHROWER.txt index 77a55ffcc..4033a72a6 100644 --- a/PBS/Animations/Converted/Move/FLAMETHROWER.txt +++ b/PBS/Animations/Example anims/Move/FLAMETHROWER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLAMETHROWER] -Name = FLAMETHROWER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLAMETHROWER SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 0,2 SetX = 0,-219 @@ -17,7 +17,7 @@ Name = FLAMETHROWER SetZ = 0,27 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 1,1 SetX = 1,-201 @@ -25,7 +25,7 @@ Name = FLAMETHROWER SetZ = 1,28 SetVisible = 10,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 2,1 SetX = 2,-187 @@ -33,7 +33,7 @@ Name = FLAMETHROWER SetZ = 2,29 SetVisible = 11,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 3,1 SetX = 3,-161 @@ -41,7 +41,7 @@ Name = FLAMETHROWER SetZ = 3,30 SetVisible = 12,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 4,1 SetX = 4,-129 @@ -49,7 +49,7 @@ Name = FLAMETHROWER SetZ = 4,31 SetVisible = 13,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 5,1 SetX = 5,-99 @@ -57,20 +57,20 @@ Name = FLAMETHROWER SetZ = 5,32 SetVisible = 14,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 6,-69 SetY = 6,8 SetZ = 6,33 SetVisible = 15,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,-32 SetY = 7,-12 SetZ = 7,34 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 8,-5 SetY = 8,-24 @@ -79,7 +79,7 @@ Name = FLAMETHROWER Play = 0,Whirlwind,100,121 #------------------------------- [OppMove,FLAMETHROWER] -Name = FLAMETHROWER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -87,7 +87,7 @@ Name = FLAMETHROWER SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 0,2 SetX = 0,-3 @@ -131,7 +131,7 @@ Name = FLAMETHROWER SetY = 18,122 SetVisible = 19,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 1,2 SetX = 1,-23 @@ -168,7 +168,7 @@ Name = FLAMETHROWER SetY = 17,87 SetVisible = 18,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 2,2 SetX = 2,-42 @@ -206,7 +206,7 @@ Name = FLAMETHROWER SetY = 16,62 SetVisible = 17,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 3,1 SetX = 3,-71 @@ -241,7 +241,7 @@ Name = FLAMETHROWER SetY = 15,59 SetVisible = 16,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 4,1 SetX = 4,-85 @@ -268,7 +268,7 @@ Name = FLAMETHROWER SetY = 14,28 SetVisible = 15,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 5,1 SetX = 5,-117 @@ -290,7 +290,7 @@ Name = FLAMETHROWER SetY = 13,19 SetVisible = 14,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 6,1 SetX = 6,-146 @@ -312,7 +312,7 @@ Name = FLAMETHROWER SetY = 12,-4 SetVisible = 13,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetFrame = 8,1 SetX = 8,-195 @@ -329,7 +329,7 @@ Name = FLAMETHROWER SetY = 12,-15 SetVisible = 13,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 9,-248 SetY = 9,98 @@ -338,7 +338,7 @@ Name = FLAMETHROWER SetY = 10,109 SetVisible = 11,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 10,-262 SetY = 10,131 diff --git a/PBS/Animations/Converted/Move/FLAMEWHEEL.txt b/PBS/Animations/Example anims/Move/FLAMEWHEEL.txt similarity index 82% rename from PBS/Animations/Converted/Move/FLAMEWHEEL.txt rename to PBS/Animations/Example anims/Move/FLAMEWHEEL.txt index 1d461c1f0..4984e6c76 100644 --- a/PBS/Animations/Converted/Move/FLAMEWHEEL.txt +++ b/PBS/Animations/Example anims/Move/FLAMEWHEEL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLAMEWHEEL] -Name = FLAMEWHEEL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLAMEWHEEL SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 0,9 SetX = 0,21 @@ -24,7 +24,7 @@ Name = FLAMEWHEEL SetX = 10,210 SetY = 10,-195 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 0,9 SetX = 0,45 @@ -32,7 +32,7 @@ Name = FLAMEWHEEL SetZ = 0,28 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 1,9 SetX = 1,50 @@ -42,7 +42,7 @@ Name = FLAMEWHEEL SetY = 7,-3 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 2,9 SetX = 2,26 @@ -50,7 +50,7 @@ Name = FLAMEWHEEL SetZ = 2,30 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 3,9 SetX = 3,0 @@ -58,7 +58,7 @@ Name = FLAMEWHEEL SetZ = 3,31 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 4,9 SetX = 4,-11 @@ -66,7 +66,7 @@ Name = FLAMEWHEEL SetZ = 4,32 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,9 SetX = 5,-9 @@ -74,7 +74,7 @@ Name = FLAMEWHEEL SetZ = 5,33 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 6,9 SetX = 6,1 @@ -82,7 +82,7 @@ Name = FLAMEWHEEL SetZ = 6,34 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,24 @@ -90,7 +90,7 @@ Name = FLAMEWHEEL SetZ = 7,35 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,46 @@ -98,7 +98,7 @@ Name = FLAMEWHEEL SetZ = 7,36 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,46 @@ -106,7 +106,7 @@ Name = FLAMEWHEEL SetZ = 7,37 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,31 @@ -114,7 +114,7 @@ Name = FLAMEWHEEL SetZ = 7,38 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,11 @@ -122,7 +122,7 @@ Name = FLAMEWHEEL SetZ = 7,39 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,-5 @@ -130,7 +130,7 @@ Name = FLAMEWHEEL SetZ = 7,40 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,-14 @@ -138,7 +138,7 @@ Name = FLAMEWHEEL SetZ = 7,41 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,-12 @@ -146,7 +146,7 @@ Name = FLAMEWHEEL SetZ = 7,42 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,-2 @@ -154,7 +154,7 @@ Name = FLAMEWHEEL SetZ = 7,43 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,35 @@ -162,28 +162,28 @@ Name = FLAMEWHEEL SetZ = 7,44 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 10,10 SetX = 10,230 SetY = 10,-156 SetZ = 10,28 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 10,10 SetX = 10,184 SetY = 10,-231 SetZ = 10,29 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 11,10 SetX = 11,195 SetY = 11,-150 SetZ = 11,30 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 11,10 SetX = 11,230 @@ -193,7 +193,7 @@ Name = FLAMEWHEEL Play = 0,Trump Card,100,110 #------------------------------- [OppMove,FLAMEWHEEL] -Name = FLAMEWHEEL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -201,7 +201,7 @@ Name = FLAMEWHEEL SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 0,9 SetX = 0,210 @@ -218,7 +218,7 @@ Name = FLAMEWHEEL SetX = 11,7 SetY = 11,-1 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 0,9 SetX = 0,225 @@ -226,7 +226,7 @@ Name = FLAMEWHEEL SetZ = 0,28 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 1,9 SetX = 1,229 @@ -234,7 +234,7 @@ Name = FLAMEWHEEL SetZ = 1,29 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 2,9 SetX = 2,217 @@ -242,7 +242,7 @@ Name = FLAMEWHEEL SetZ = 2,30 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 3,9 SetX = 3,196 @@ -252,7 +252,7 @@ Name = FLAMEWHEEL SetY = 4,-175 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 4,9 SetX = 4,185 @@ -260,7 +260,7 @@ Name = FLAMEWHEEL SetZ = 4,32 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,9 SetX = 5,193 @@ -268,7 +268,7 @@ Name = FLAMEWHEEL SetZ = 5,33 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 6,10 SetX = 6,203 @@ -276,7 +276,7 @@ Name = FLAMEWHEEL SetZ = 6,34 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 6,10 SetX = 6,218 @@ -284,7 +284,7 @@ Name = FLAMEWHEEL SetZ = 6,35 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 6,10 SetX = 6,229 @@ -292,7 +292,7 @@ Name = FLAMEWHEEL SetZ = 6,36 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 6,10 SetX = 6,217 @@ -300,7 +300,7 @@ Name = FLAMEWHEEL SetZ = 6,37 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,200 @@ -308,7 +308,7 @@ Name = FLAMEWHEEL SetZ = 7,38 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,192 @@ -316,7 +316,7 @@ Name = FLAMEWHEEL SetZ = 7,39 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 7,10 SetX = 7,196 @@ -324,7 +324,7 @@ Name = FLAMEWHEEL SetZ = 7,40 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 10,10 SetX = 10,37 @@ -332,7 +332,7 @@ Name = FLAMEWHEEL SetZ = 10,28 SetX = 11,27 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 10,10 SetX = 10,-7 @@ -341,14 +341,14 @@ Name = FLAMEWHEEL SetX = 11,-8 SetY = 11,31 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 11,10 SetX = 11,-14 SetY = 11,-37 SetZ = 11,30 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 11,10 SetX = 11,34 diff --git a/PBS/Animations/Converted/Move/FLASH.txt b/PBS/Animations/Example anims/Move/FLASH.txt similarity index 92% rename from PBS/Animations/Converted/Move/FLASH.txt rename to PBS/Animations/Example anims/Move/FLASH.txt index 641f25817..7212898be 100644 --- a/PBS/Animations/Converted/Move/FLASH.txt +++ b/PBS/Animations/Example anims/Move/FLASH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLASH] -Name = FLASH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLASH SetX = 0,0 SetY = 0,0 - Graphic = Light1 + Graphic = Examples/Light1 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/FLY.txt b/PBS/Animations/Example anims/Move/FLY.txt similarity index 91% rename from PBS/Animations/Converted/Move/FLY.txt rename to PBS/Animations/Example anims/Move/FLY.txt index c03296b12..281bb99f4 100644 --- a/PBS/Animations/Converted/Move/FLY.txt +++ b/PBS/Animations/Example anims/Move/FLY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FLY] -Name = FLY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FLY SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,3 SetX = 0,-103 @@ -33,7 +33,7 @@ Name = FLY Play = 0,Take Down,80,110 #------------------------------- [Move,FLY,1] -Name = Fly charging +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -41,7 +41,7 @@ Name = Fly charging SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = User SetFrame = 0,5 SetX = 0,6 diff --git a/PBS/Animations/Converted/Move/FOCUSENERGY.txt b/PBS/Animations/Example anims/Move/FOCUSENERGY.txt similarity index 89% rename from PBS/Animations/Converted/Move/FOCUSENERGY.txt rename to PBS/Animations/Example anims/Move/FOCUSENERGY.txt index d417b0038..d908b50fe 100644 --- a/PBS/Animations/Converted/Move/FOCUSENERGY.txt +++ b/PBS/Animations/Example anims/Move/FOCUSENERGY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FOCUSENERGY] -Name = FOCUSENERGY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FOCUSENERGY SetX = 0,0 SetY = 0,0 - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = User SetFrame = 4,29 SetX = 4,16 @@ -18,7 +18,7 @@ Name = FOCUSENERGY SetFrame = 5,28 SetVisible = 6,false - Graphic = Fire3 + Graphic = Examples/Fire3 Focus = User SetFrame = 0,29 SetX = 0,16 diff --git a/PBS/Animations/Converted/Move/FOLLOWME.txt b/PBS/Animations/Example anims/Move/FOLLOWME.txt similarity index 89% rename from PBS/Animations/Converted/Move/FOLLOWME.txt rename to PBS/Animations/Example anims/Move/FOLLOWME.txt index fb6f1e0a5..1ff7803c8 100644 --- a/PBS/Animations/Converted/Move/FOLLOWME.txt +++ b/PBS/Animations/Example anims/Move/FOLLOWME.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FOLLOWME] -Name = FOLLOWME +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FOLLOWME SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetX = 0,2 SetY = 0,1 @@ -36,7 +36,7 @@ Name = FOLLOWME SetY = 9,139 SetVisible = 10,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 6,1 SetX = 6,-117 @@ -47,7 +47,7 @@ Name = FOLLOWME Play = 0,Follow Me,85,102 #------------------------------- [OppMove,FOLLOWME] -Name = FOLLOWME +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -55,14 +55,14 @@ Name = FOLLOWME SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetX = 5,-102 SetY = 5,110 SetZ = 5,28 SetVisible = 6,false - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 0,1 SetX = 0,-193 diff --git a/PBS/Animations/Converted/Move/FORESIGHT.txt b/PBS/Animations/Example anims/Move/FORESIGHT.txt similarity index 93% rename from PBS/Animations/Converted/Move/FORESIGHT.txt rename to PBS/Animations/Example anims/Move/FORESIGHT.txt index 01e99c84f..fc391383f 100644 --- a/PBS/Animations/Converted/Move/FORESIGHT.txt +++ b/PBS/Animations/Example anims/Move/FORESIGHT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FORESIGHT] -Name = FORESIGHT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FORESIGHT SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,8 SetX = 0,-112 diff --git a/PBS/Animations/Converted/Move/FRENZYPLANT.txt b/PBS/Animations/Example anims/Move/FRENZYPLANT.txt similarity index 94% rename from PBS/Animations/Converted/Move/FRENZYPLANT.txt rename to PBS/Animations/Example anims/Move/FRENZYPLANT.txt index 69a06b6de..2b1f3345b 100644 --- a/PBS/Animations/Converted/Move/FRENZYPLANT.txt +++ b/PBS/Animations/Example anims/Move/FRENZYPLANT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FRENZYPLANT] -Name = FRENZYPLANT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FRENZYPLANT SetX = 0,0 SetY = 0,0 - Graphic = grass2 + Graphic = Examples/grass2 Focus = UserAndTarget SetX = 0,34 SetY = 0,-50 diff --git a/PBS/Animations/Converted/Move/FURYATTACK.txt b/PBS/Animations/Example anims/Move/FURYATTACK.txt similarity index 87% rename from PBS/Animations/Converted/Move/FURYATTACK.txt rename to PBS/Animations/Example anims/Move/FURYATTACK.txt index 8cd4f9e09..02589b9c7 100644 --- a/PBS/Animations/Converted/Move/FURYATTACK.txt +++ b/PBS/Animations/Example anims/Move/FURYATTACK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FURYATTACK] -Name = FURYATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FURYATTACK SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -29,7 +29,7 @@ Name = FURYATTACK SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -47,7 +47,7 @@ Name = FURYATTACK Play = 5,normaldamage,80 #------------------------------- [Move,FURYATTACK,1] -Name = Fury Attack hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -55,7 +55,7 @@ Name = Fury Attack hit 2 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -69,7 +69,7 @@ Name = Fury Attack hit 2 SetY = 5,-121 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -93,7 +93,7 @@ Name = Fury Attack hit 2 Play = 5,normaldamage,80 #------------------------------- [Move,FURYATTACK,2] -Name = Fury Attack hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -101,7 +101,7 @@ Name = Fury Attack hit 3 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -121,7 +121,7 @@ Name = Fury Attack hit 3 SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -139,7 +139,7 @@ Name = Fury Attack hit 3 Play = 5,normaldamage,80 #------------------------------- [Move,FURYATTACK,3] -Name = Fury Attack hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -147,7 +147,7 @@ Name = Fury Attack hit 4 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -161,7 +161,7 @@ Name = Fury Attack hit 4 SetY = 5,-121 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -185,7 +185,7 @@ Name = Fury Attack hit 4 Play = 5,normaldamage,80 #------------------------------- [Move,FURYATTACK,4] -Name = Fury Attack hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -193,7 +193,7 @@ Name = Fury Attack hit 5 SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -213,7 +213,7 @@ Name = Fury Attack hit 5 SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -231,7 +231,7 @@ Name = Fury Attack hit 5 Play = 5,normaldamage,80 #------------------------------- [OppMove,FURYATTACK] -Name = FURYATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -239,14 +239,14 @@ Name = FURYATTACK SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = User SetX = 3,1 SetY = 3,18 SetZ = 3,27 SetVisible = 4,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,159 @@ -261,7 +261,7 @@ Name = FURYATTACK SetY = 5,-42 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 4,1 SetX = 4,0 @@ -271,7 +271,7 @@ Name = FURYATTACK SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,164 @@ -290,7 +290,7 @@ Name = FURYATTACK Play = 5,normaldamage,80 #------------------------------- [OppMove,FURYATTACK,1] -Name = Fury Attack hit 2 opp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -298,7 +298,7 @@ Name = Fury Attack hit 2 opp SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,164 @@ -313,14 +313,14 @@ Name = Fury Attack hit 2 opp SetY = 2,-32 SetVisible = 3,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = User SetX = 3,1 SetY = 3,18 SetZ = 3,27 SetVisible = 4,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,159 @@ -335,7 +335,7 @@ Name = Fury Attack hit 2 opp SetY = 5,-42 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 4,1 SetX = 4,0 @@ -349,7 +349,7 @@ Name = Fury Attack hit 2 opp Play = 5,normaldamage,80 #------------------------------- [OppMove,FURYATTACK,2] -Name = Fury Attack hit 3 opp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -357,7 +357,7 @@ Name = Fury Attack hit 3 opp SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 4,1 SetX = 4,0 @@ -367,7 +367,7 @@ Name = Fury Attack hit 3 opp SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,164 @@ -382,14 +382,14 @@ Name = Fury Attack hit 3 opp SetY = 2,-32 SetVisible = 3,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = User SetX = 3,1 SetY = 3,18 SetZ = 3,27 SetVisible = 4,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,159 @@ -408,7 +408,7 @@ Name = Fury Attack hit 3 opp Play = 5,normaldamage,80 #------------------------------- [OppMove,FURYATTACK,3] -Name = Fury Attack hit 4 opp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -416,7 +416,7 @@ Name = Fury Attack hit 4 opp SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,159 @@ -431,7 +431,7 @@ Name = Fury Attack hit 4 opp SetY = 5,-42 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 4,1 SetX = 4,0 @@ -441,7 +441,7 @@ Name = Fury Attack hit 4 opp SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,164 @@ -456,7 +456,7 @@ Name = Fury Attack hit 4 opp SetY = 2,-32 SetVisible = 3,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = User SetX = 3,1 SetY = 3,18 @@ -467,7 +467,7 @@ Name = Fury Attack hit 4 opp Play = 5,normaldamage,80 #------------------------------- [OppMove,FURYATTACK,4] -Name = Fury Attack hit 5 opp +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -475,14 +475,14 @@ Name = Fury Attack hit 5 opp SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = User SetX = 3,1 SetY = 3,18 SetZ = 3,27 SetVisible = 4,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 3,5 SetX = 3,159 @@ -497,7 +497,7 @@ Name = Fury Attack hit 5 opp SetY = 5,-42 SetVisible = 6,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 4,1 SetX = 4,0 @@ -507,7 +507,7 @@ Name = Fury Attack hit 5 opp SetFrame = 6,1 SetFrame = 7,2 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,164 diff --git a/PBS/Animations/Converted/Move/FURYCUTTER.txt b/PBS/Animations/Example anims/Move/FURYCUTTER.txt similarity index 89% rename from PBS/Animations/Converted/Move/FURYCUTTER.txt rename to PBS/Animations/Example anims/Move/FURYCUTTER.txt index 7aa7464f7..acbfa5589 100644 --- a/PBS/Animations/Converted/Move/FURYCUTTER.txt +++ b/PBS/Animations/Example anims/Move/FURYCUTTER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FURYCUTTER] -Name = FURYCUTTER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FURYCUTTER SetX = 0,0 SetY = 0,0 - Graphic = Sword6 + Graphic = Examples/Sword6 Focus = Target SetX = 0,0 SetY = 0,-10 diff --git a/PBS/Animations/Converted/Move/FURYSWIPES.txt b/PBS/Animations/Example anims/Move/FURYSWIPES.txt similarity index 82% rename from PBS/Animations/Converted/Move/FURYSWIPES.txt rename to PBS/Animations/Example anims/Move/FURYSWIPES.txt index 91fc09487..1d777909e 100644 --- a/PBS/Animations/Converted/Move/FURYSWIPES.txt +++ b/PBS/Animations/Example anims/Move/FURYSWIPES.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FURYSWIPES] -Name = FURYSWIPES +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FURYSWIPES SetX = 0,0 SetY = 0,0 - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 0,6 SetX = 0,53 @@ -30,7 +30,7 @@ Name = FURYSWIPES SetOpacity = 5,128 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 2,7 SetX = 2,13 @@ -60,7 +60,7 @@ Name = FURYSWIPES SetOpacity = 10,128 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 3,8 SetX = 3,19 @@ -74,7 +74,7 @@ Name = FURYSWIPES SetY = 5,131 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,-52 @@ -85,7 +85,7 @@ Name = FURYSWIPES SetY = 5,132 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,55 @@ -96,7 +96,7 @@ Name = FURYSWIPES SetY = 5,0 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-117 @@ -104,7 +104,7 @@ Name = FURYSWIPES SetZ = 5,32 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-47 @@ -112,7 +112,7 @@ Name = FURYSWIPES SetZ = 5,33 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,15 @@ -120,7 +120,7 @@ Name = FURYSWIPES SetZ = 5,34 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,73 @@ -128,7 +128,7 @@ Name = FURYSWIPES SetZ = 5,35 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,99 @@ -136,7 +136,7 @@ Name = FURYSWIPES SetZ = 5,36 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 7,7 SetX = 7,-14 @@ -153,7 +153,7 @@ Name = FURYSWIPES SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 8,7 SetX = 8,-22 @@ -167,7 +167,7 @@ Name = FURYSWIPES SetY = 10,82 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,37 @@ -178,7 +178,7 @@ Name = FURYSWIPES SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,61 @@ -189,7 +189,7 @@ Name = FURYSWIPES SetY = 10,110 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,75 @@ -197,7 +197,7 @@ Name = FURYSWIPES SetZ = 10,32 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,96 @@ -205,7 +205,7 @@ Name = FURYSWIPES SetZ = 10,33 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,-53 @@ -216,7 +216,7 @@ Name = FURYSWIPES Play = 0,Fury Swipes #------------------------------- [Move,FURYSWIPES,1] -Name = Fury Swipes hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -224,7 +224,7 @@ Name = Fury Swipes hit 2 SetX = 0,0 SetY = 0,0 - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 0,6 SetX = 0,53 @@ -245,7 +245,7 @@ Name = Fury Swipes hit 2 SetOpacity = 5,128 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 2,7 SetX = 2,13 @@ -275,7 +275,7 @@ Name = Fury Swipes hit 2 SetOpacity = 10,128 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 3,8 SetX = 3,19 @@ -289,7 +289,7 @@ Name = Fury Swipes hit 2 SetY = 5,131 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,-52 @@ -300,7 +300,7 @@ Name = Fury Swipes hit 2 SetY = 5,132 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,55 @@ -311,7 +311,7 @@ Name = Fury Swipes hit 2 SetY = 5,0 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-117 @@ -319,7 +319,7 @@ Name = Fury Swipes hit 2 SetZ = 5,32 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-47 @@ -327,7 +327,7 @@ Name = Fury Swipes hit 2 SetZ = 5,33 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,15 @@ -335,7 +335,7 @@ Name = Fury Swipes hit 2 SetZ = 5,34 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,73 @@ -343,7 +343,7 @@ Name = Fury Swipes hit 2 SetZ = 5,35 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,99 @@ -351,7 +351,7 @@ Name = Fury Swipes hit 2 SetZ = 5,36 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 7,7 SetX = 7,-14 @@ -368,7 +368,7 @@ Name = Fury Swipes hit 2 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 8,7 SetX = 8,-22 @@ -382,7 +382,7 @@ Name = Fury Swipes hit 2 SetY = 10,82 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,37 @@ -393,7 +393,7 @@ Name = Fury Swipes hit 2 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,61 @@ -404,7 +404,7 @@ Name = Fury Swipes hit 2 SetY = 10,110 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,75 @@ -412,7 +412,7 @@ Name = Fury Swipes hit 2 SetZ = 10,32 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,96 @@ -420,7 +420,7 @@ Name = Fury Swipes hit 2 SetZ = 10,33 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,-53 @@ -431,7 +431,7 @@ Name = Fury Swipes hit 2 Play = 0,Fury Swipes #------------------------------- [Move,FURYSWIPES,2] -Name = Fury Swipes hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -439,7 +439,7 @@ Name = Fury Swipes hit 3 SetX = 0,0 SetY = 0,0 - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 0,6 SetX = 0,53 @@ -460,7 +460,7 @@ Name = Fury Swipes hit 3 SetOpacity = 5,128 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 2,7 SetX = 2,13 @@ -490,7 +490,7 @@ Name = Fury Swipes hit 3 SetOpacity = 10,128 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 3,8 SetX = 3,19 @@ -504,7 +504,7 @@ Name = Fury Swipes hit 3 SetY = 5,131 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,-52 @@ -515,7 +515,7 @@ Name = Fury Swipes hit 3 SetY = 5,132 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,55 @@ -526,7 +526,7 @@ Name = Fury Swipes hit 3 SetY = 5,0 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-117 @@ -534,7 +534,7 @@ Name = Fury Swipes hit 3 SetZ = 5,32 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-47 @@ -542,7 +542,7 @@ Name = Fury Swipes hit 3 SetZ = 5,33 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,15 @@ -550,7 +550,7 @@ Name = Fury Swipes hit 3 SetZ = 5,34 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,73 @@ -558,7 +558,7 @@ Name = Fury Swipes hit 3 SetZ = 5,35 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,99 @@ -566,7 +566,7 @@ Name = Fury Swipes hit 3 SetZ = 5,36 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 7,7 SetX = 7,-14 @@ -583,7 +583,7 @@ Name = Fury Swipes hit 3 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 8,7 SetX = 8,-22 @@ -597,7 +597,7 @@ Name = Fury Swipes hit 3 SetY = 10,82 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,37 @@ -608,7 +608,7 @@ Name = Fury Swipes hit 3 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,61 @@ -619,7 +619,7 @@ Name = Fury Swipes hit 3 SetY = 10,110 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,75 @@ -627,7 +627,7 @@ Name = Fury Swipes hit 3 SetZ = 10,32 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,96 @@ -635,7 +635,7 @@ Name = Fury Swipes hit 3 SetZ = 10,33 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,-53 @@ -646,7 +646,7 @@ Name = Fury Swipes hit 3 Play = 0,Fury Swipes #------------------------------- [Move,FURYSWIPES,3] -Name = Fury Swipes hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -654,7 +654,7 @@ Name = Fury Swipes hit 4 SetX = 0,0 SetY = 0,0 - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 0,6 SetX = 0,53 @@ -675,7 +675,7 @@ Name = Fury Swipes hit 4 SetOpacity = 5,128 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 2,7 SetX = 2,13 @@ -705,7 +705,7 @@ Name = Fury Swipes hit 4 SetOpacity = 10,128 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 3,8 SetX = 3,19 @@ -719,7 +719,7 @@ Name = Fury Swipes hit 4 SetY = 5,131 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,-52 @@ -730,7 +730,7 @@ Name = Fury Swipes hit 4 SetY = 5,132 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,55 @@ -741,7 +741,7 @@ Name = Fury Swipes hit 4 SetY = 5,0 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-117 @@ -749,7 +749,7 @@ Name = Fury Swipes hit 4 SetZ = 5,32 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-47 @@ -757,7 +757,7 @@ Name = Fury Swipes hit 4 SetZ = 5,33 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,15 @@ -765,7 +765,7 @@ Name = Fury Swipes hit 4 SetZ = 5,34 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,73 @@ -773,7 +773,7 @@ Name = Fury Swipes hit 4 SetZ = 5,35 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,99 @@ -781,7 +781,7 @@ Name = Fury Swipes hit 4 SetZ = 5,36 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 7,7 SetX = 7,-14 @@ -798,7 +798,7 @@ Name = Fury Swipes hit 4 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 8,7 SetX = 8,-22 @@ -812,7 +812,7 @@ Name = Fury Swipes hit 4 SetY = 10,82 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,37 @@ -823,7 +823,7 @@ Name = Fury Swipes hit 4 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,61 @@ -834,7 +834,7 @@ Name = Fury Swipes hit 4 SetY = 10,110 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,75 @@ -842,7 +842,7 @@ Name = Fury Swipes hit 4 SetZ = 10,32 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,96 @@ -850,7 +850,7 @@ Name = Fury Swipes hit 4 SetZ = 10,33 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,-53 @@ -861,7 +861,7 @@ Name = Fury Swipes hit 4 Play = 0,Fury Swipes #------------------------------- [Move,FURYSWIPES,4] -Name = Fury Swipes hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -869,7 +869,7 @@ Name = Fury Swipes hit 5 SetX = 0,0 SetY = 0,0 - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 0,6 SetX = 0,53 @@ -890,7 +890,7 @@ Name = Fury Swipes hit 5 SetOpacity = 5,128 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 2,7 SetX = 2,13 @@ -920,7 +920,7 @@ Name = Fury Swipes hit 5 SetOpacity = 10,128 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 3,8 SetX = 3,19 @@ -934,7 +934,7 @@ Name = Fury Swipes hit 5 SetY = 5,131 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,-52 @@ -945,7 +945,7 @@ Name = Fury Swipes hit 5 SetY = 5,132 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 4,10 SetX = 4,55 @@ -956,7 +956,7 @@ Name = Fury Swipes hit 5 SetY = 5,0 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-117 @@ -964,7 +964,7 @@ Name = Fury Swipes hit 5 SetZ = 5,32 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,-47 @@ -972,7 +972,7 @@ Name = Fury Swipes hit 5 SetZ = 5,33 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,15 @@ -980,7 +980,7 @@ Name = Fury Swipes hit 5 SetZ = 5,34 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,73 @@ -988,7 +988,7 @@ Name = Fury Swipes hit 5 SetZ = 5,35 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 5,5 SetX = 5,99 @@ -996,7 +996,7 @@ Name = Fury Swipes hit 5 SetZ = 5,36 SetVisible = 6,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 7,7 SetX = 7,-14 @@ -1013,7 +1013,7 @@ Name = Fury Swipes hit 5 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 8,7 SetX = 8,-22 @@ -1027,7 +1027,7 @@ Name = Fury Swipes hit 5 SetY = 10,82 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,37 @@ -1038,7 +1038,7 @@ Name = Fury Swipes hit 5 SetY = 10,119 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 9,10 SetX = 9,61 @@ -1049,7 +1049,7 @@ Name = Fury Swipes hit 5 SetY = 10,110 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,75 @@ -1057,7 +1057,7 @@ Name = Fury Swipes hit 5 SetZ = 10,32 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,96 @@ -1065,7 +1065,7 @@ Name = Fury Swipes hit 5 SetZ = 10,33 SetVisible = 11,false - Graphic = Scratch + Shadow Claw + Graphic = Examples/Scratch + Shadow Claw Focus = Target SetFrame = 10,11 SetX = 10,-53 diff --git a/PBS/Animations/Converted/Move/FUTURESIGHT.txt b/PBS/Animations/Example anims/Move/FUTURESIGHT.txt similarity index 90% rename from PBS/Animations/Converted/Move/FUTURESIGHT.txt rename to PBS/Animations/Example anims/Move/FUTURESIGHT.txt index b66512a36..b2c1fc874 100644 --- a/PBS/Animations/Converted/Move/FUTURESIGHT.txt +++ b/PBS/Animations/Example anims/Move/FUTURESIGHT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,FUTURESIGHT] -Name = FUTURESIGHT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = FUTURESIGHT SetX = 0,0 SetY = 0,0 - Graphic = face and eye + Graphic = Examples/face and eye Focus = User SetFrame = 0,10 SetX = 0,17 @@ -33,7 +33,7 @@ Name = FUTURESIGHT Play = 0,Flash2,80,78 #------------------------------- [Move,FUTURESIGHT,1] -Name = Future Sight hit +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -41,7 +41,7 @@ Name = Future Sight hit SetX = 0,0 SetY = 0,0 - Graphic = face and eye + Graphic = Examples/face and eye Focus = Target SetFrame = 0,10 SetX = 0,17 diff --git a/PBS/Animations/Converted/Move/GASTROACID.txt b/PBS/Animations/Example anims/Move/GASTROACID.txt similarity index 89% rename from PBS/Animations/Converted/Move/GASTROACID.txt rename to PBS/Animations/Example anims/Move/GASTROACID.txt index 535831da2..cf2f45ae6 100644 --- a/PBS/Animations/Converted/Move/GASTROACID.txt +++ b/PBS/Animations/Example anims/Move/GASTROACID.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GASTROACID] -Name = GASTROACID +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GASTROACID SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 0,-31 SetY = 0,14 @@ -37,7 +37,7 @@ Name = GASTROACID SetY = 9,-13 SetX = 10,-19 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 1,9 SetY = 1,24 @@ -63,7 +63,7 @@ Name = GASTROACID SetY = 9,-5 SetVisible = 10,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 2,-21 SetY = 2,18 @@ -77,7 +77,7 @@ Name = GASTROACID SetY = 4,27 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 3,18 SetY = 3,23 @@ -89,7 +89,7 @@ Name = GASTROACID SetY = 4,-27 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 4,-40 SetY = 4,-73 @@ -99,7 +99,7 @@ Name = GASTROACID SetOpacity = 4,200 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 6,-41 SetY = 6,-69 @@ -111,7 +111,7 @@ Name = GASTROACID SetY = 7,-60 SetVisible = 8,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetX = 9,-36 SetY = 9,-72 diff --git a/PBS/Animations/Converted/Move/GIGADRAIN.txt b/PBS/Animations/Example anims/Move/GIGADRAIN.txt similarity index 91% rename from PBS/Animations/Converted/Move/GIGADRAIN.txt rename to PBS/Animations/Example anims/Move/GIGADRAIN.txt index 0da555b0e..f5102f103 100644 --- a/PBS/Animations/Converted/Move/GIGADRAIN.txt +++ b/PBS/Animations/Example anims/Move/GIGADRAIN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GIGADRAIN] -Name = GIGADRAIN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GIGADRAIN SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,8 SetX = 0,169 @@ -30,7 +30,7 @@ Name = GIGADRAIN SetFrame = 8,12 SetFrame = 9,13 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,9 SetX = 0,189 @@ -54,7 +54,7 @@ Name = GIGADRAIN SetX = 9,29 SetY = 9,-20 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 1,9 SetX = 1,169 @@ -79,7 +79,7 @@ Name = GIGADRAIN SetX = 9,19 SetY = 9,-40 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 1,9 SetX = 1,164 @@ -101,7 +101,7 @@ Name = GIGADRAIN SetY = 8,-50 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 2,9 SetX = 2,125 @@ -122,7 +122,7 @@ Name = GIGADRAIN SetY = 8,-40 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 2,9 SetX = 2,194 @@ -141,7 +141,7 @@ Name = GIGADRAIN SetY = 7,-79 SetVisible = 8,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 3,9 SetX = 3,84 @@ -159,7 +159,7 @@ Name = GIGADRAIN SetY = 7,-59 SetVisible = 8,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 3,9 SetX = 3,154 @@ -171,7 +171,7 @@ Name = GIGADRAIN SetY = 5,-79 SetVisible = 6,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,9 SetX = 4,114 @@ -181,7 +181,7 @@ Name = GIGADRAIN SetY = 5,-50 SetVisible = 6,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,9 SetX = 4,209 diff --git a/PBS/Animations/Converted/Move/GLARE.txt b/PBS/Animations/Example anims/Move/GLARE.txt similarity index 90% rename from PBS/Animations/Converted/Move/GLARE.txt rename to PBS/Animations/Example anims/Move/GLARE.txt index 5c6ee51cb..80dd0a06b 100644 --- a/PBS/Animations/Converted/Move/GLARE.txt +++ b/PBS/Animations/Example anims/Move/GLARE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GLARE] -Name = GLARE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GLARE SetX = 0,0 SetY = 0,0 - Graphic = face and eye + Graphic = Examples/face and eye Focus = UserAndTarget SetFrame = 0,10 SetX = 0,241 @@ -29,7 +29,7 @@ Name = GLARE SetY = 4,-210 SetVisible = 6,false - Graphic = face and eye + Graphic = Examples/face and eye Focus = UserAndTarget SetFrame = 0,10 SetX = 0,177 diff --git a/PBS/Animations/Converted/Move/GRASSWHISTLE.txt b/PBS/Animations/Example anims/Move/GRASSWHISTLE.txt similarity index 92% rename from PBS/Animations/Converted/Move/GRASSWHISTLE.txt rename to PBS/Animations/Example anims/Move/GRASSWHISTLE.txt index 5b78752a0..e6642b22d 100644 --- a/PBS/Animations/Converted/Move/GRASSWHISTLE.txt +++ b/PBS/Animations/Example anims/Move/GRASSWHISTLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GRASSWHISTLE] -Name = GRASSWHISTLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GRASSWHISTLE SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetX = 0,14 SetY = 0,-29 @@ -57,7 +57,7 @@ Name = GRASSWHISTLE SetFrame = 15,2 SetY = 15,-157 - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 2,3 SetX = 2,9 @@ -101,7 +101,7 @@ Name = GRASSWHISTLE SetY = 14,-59 SetVisible = 15,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 2,9 SetX = 2,19 @@ -144,7 +144,7 @@ Name = GRASSWHISTLE SetY = 14,-207 SetVisible = 15,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 4,11 SetX = 4,84 @@ -176,7 +176,7 @@ Name = GRASSWHISTLE SetY = 12,-139 SetVisible = 13,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 4,9 SetX = 4,44 @@ -199,7 +199,7 @@ Name = GRASSWHISTLE SetY = 9,-98 SetVisible = 10,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 6,11 SetX = 6,134 @@ -207,7 +207,7 @@ Name = GRASSWHISTLE SetZ = 6,32 SetVisible = 7,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 6,9 SetX = 6,34 @@ -215,7 +215,7 @@ Name = GRASSWHISTLE SetZ = 6,33 SetVisible = 7,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 8,11 SetX = 8,150 @@ -223,7 +223,7 @@ Name = GRASSWHISTLE SetZ = 8,32 SetVisible = 9,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 8,9 SetX = 8,34 @@ -231,7 +231,7 @@ Name = GRASSWHISTLE SetZ = 8,33 SetVisible = 9,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 11,12 SetX = 11,225 @@ -239,7 +239,7 @@ Name = GRASSWHISTLE SetZ = 11,31 SetVisible = 12,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = UserAndTarget SetFrame = 11,9 SetX = 11,34 diff --git a/PBS/Animations/Converted/Move/GROWL.txt b/PBS/Animations/Example anims/Move/GROWL.txt similarity index 90% rename from PBS/Animations/Converted/Move/GROWL.txt rename to PBS/Animations/Example anims/Move/GROWL.txt index 475c861ae..545daedc2 100644 --- a/PBS/Animations/Converted/Move/GROWL.txt +++ b/PBS/Animations/Example anims/Move/GROWL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GROWL] -Name = GROWL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GROWL SetX = 0,0 SetY = 0,0 - Graphic = Growl + Graphic = Examples/Growl Focus = User SetFrame = 0,1 SetFlip = 0,true @@ -31,7 +31,7 @@ Name = GROWL SetX = 7,102 SetY = 7,37 - Graphic = Growl + Graphic = Examples/Growl Focus = User SetX = 0,64 SetY = 0,-13 @@ -44,7 +44,7 @@ Name = GROWL SetX = 6,98 SetX = 7,115 - Graphic = Growl + Graphic = Examples/Growl Focus = User SetFrame = 0,1 SetX = 0,57 @@ -68,7 +68,7 @@ Name = GROWL PlayUserCry = 0 #------------------------------- [OppMove,GROWL] -Name = GROWL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -76,7 +76,7 @@ Name = GROWL SetX = 0,0 SetY = 0,0 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,1 SetFlip = 0,true @@ -98,7 +98,7 @@ Name = GROWL SetX = 7,-96 SetY = 7,-36 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,1 SetX = 0,-58 @@ -119,7 +119,7 @@ Name = GROWL SetX = 7,-96 SetY = 7,77 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFlip = 0,true SetX = 0,-58 diff --git a/PBS/Animations/Converted/Move/GRUDGE.txt b/PBS/Animations/Example anims/Move/GRUDGE.txt similarity index 93% rename from PBS/Animations/Converted/Move/GRUDGE.txt rename to PBS/Animations/Example anims/Move/GRUDGE.txt index 4a529499f..aebdd9844 100644 --- a/PBS/Animations/Converted/Move/GRUDGE.txt +++ b/PBS/Animations/Example anims/Move/GRUDGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GRUDGE] -Name = GRUDGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GRUDGE SetX = 0,0 SetY = 0,0 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetX = 0,128 SetY = 0,6 @@ -46,7 +46,7 @@ Name = GRUDGE SetX = 11,80 SetY = 11,22 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 1,3 SetX = 1,128 @@ -79,7 +79,7 @@ Name = GRUDGE SetX = 11,112 SetY = 11,14 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 2,2 SetX = 2,128 @@ -110,7 +110,7 @@ Name = GRUDGE SetFrame = 11,3 SetX = 11,80 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetX = 3,128 SetY = 3,6 @@ -140,7 +140,7 @@ Name = GRUDGE SetX = 11,40 SetY = 11,-50 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 4,3 SetX = 4,128 @@ -167,7 +167,7 @@ Name = GRUDGE SetX = 11,-24 SetY = 11,-50 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetX = 6,120 SetY = 6,6 @@ -188,7 +188,7 @@ Name = GRUDGE SetX = 11,-72 SetY = 11,-42 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 7,5 SetX = 7,120 @@ -207,7 +207,7 @@ Name = GRUDGE SetX = 11,-112 SetY = 11,-2 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 8,2 SetX = 8,112 @@ -222,7 +222,7 @@ Name = GRUDGE SetX = 11,-56 SetY = 11,22 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 10,7 SetX = 10,48 diff --git a/PBS/Animations/Converted/Move/GUST.txt b/PBS/Animations/Example anims/Move/GUST.txt similarity index 96% rename from PBS/Animations/Converted/Move/GUST.txt rename to PBS/Animations/Example anims/Move/GUST.txt index a67458869..006d8754d 100644 --- a/PBS/Animations/Converted/Move/GUST.txt +++ b/PBS/Animations/Example anims/Move/GUST.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,GUST] -Name = GUST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = GUST SetX = 0,0 SetY = 0,0 - Graphic = Gust + Graphic = Examples/Gust Focus = Target SetX = 0,0 SetY = 0,5 @@ -65,7 +65,7 @@ Name = GUST Play = 21,hit,80 #------------------------------- [OppMove,GUST] -Name = GUST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -73,7 +73,7 @@ Name = GUST SetX = 0,0 SetY = 0,0 - Graphic = Gust + Graphic = Examples/Gust Focus = Target SetX = 0,-256 SetY = 0,133 diff --git a/PBS/Animations/Converted/Move/HAIL.txt b/PBS/Animations/Example anims/Move/HAIL.txt similarity index 87% rename from PBS/Animations/Converted/Move/HAIL.txt rename to PBS/Animations/Example anims/Move/HAIL.txt index f9cf9ca5e..af14df8f0 100644 --- a/PBS/Animations/Converted/Move/HAIL.txt +++ b/PBS/Animations/Example anims/Move/HAIL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HAIL] -Name = HAIL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HAIL SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,7 SetX = 0,37 @@ -43,7 +43,7 @@ Name = HAIL SetY = 10,107 SetVisible = 11,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,7 SetX = 0,164 @@ -53,7 +53,7 @@ Name = HAIL SetY = 1,117 SetVisible = 2,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,8 SetX = 0,302 @@ -69,7 +69,7 @@ Name = HAIL SetY = 3,164 SetVisible = 4,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,9 SetX = 0,440 @@ -88,7 +88,7 @@ Name = HAIL SetY = 4,210 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,9 SetX = 0,362 @@ -96,7 +96,7 @@ Name = HAIL SetZ = 0,31 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,7 SetX = 2,78 @@ -104,7 +104,7 @@ Name = HAIL SetZ = 2,31 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 3,9 SetX = 3,441 @@ -112,7 +112,7 @@ Name = HAIL SetZ = 3,28 SetVisible = 4,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,9 SetX = 4,259 @@ -139,7 +139,7 @@ Name = HAIL SetX = 12,198 SetY = 12,28 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,8 SetX = 4,72 @@ -147,7 +147,7 @@ Name = HAIL SetZ = 4,32 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,9 SetX = 5,225 @@ -155,7 +155,7 @@ Name = HAIL SetZ = 5,28 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,8 SetX = 6,334 @@ -163,7 +163,7 @@ Name = HAIL SetZ = 6,29 SetVisible = 7,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,9 SetX = 6,465 @@ -186,7 +186,7 @@ Name = HAIL SetX = 12,230 SetY = 12,142 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 6,9 SetX = 6,161 @@ -196,7 +196,7 @@ Name = HAIL SetY = 7,172 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 8,8 SetX = 8,180 @@ -206,7 +206,7 @@ Name = HAIL SetY = 9,99 SetVisible = 10,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 8,9 SetX = 8,444 @@ -219,7 +219,7 @@ Name = HAIL SetY = 10,89 SetVisible = 11,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,9 SetX = 9,28 @@ -234,7 +234,7 @@ Name = HAIL SetX = 12,167 SetY = 12,237 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,8 SetX = 11,176 @@ -242,7 +242,7 @@ Name = HAIL SetZ = 11,28 SetVisible = 12,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,7 SetX = 11,281 @@ -252,7 +252,7 @@ Name = HAIL SetX = 12,41 SetY = 12,229 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 11,9 SetX = 11,299 @@ -260,14 +260,14 @@ Name = HAIL SetZ = 11,34 SetVisible = 12,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 12,8 SetX = 12,474 SetY = 12,59 SetZ = 12,29 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 12,9 SetX = 12,449 diff --git a/PBS/Animations/Converted/Move/HARDEN.txt b/PBS/Animations/Example anims/Move/HARDEN.txt similarity index 88% rename from PBS/Animations/Converted/Move/HARDEN.txt rename to PBS/Animations/Example anims/Move/HARDEN.txt index a4da43206..805a8d959 100644 --- a/PBS/Animations/Converted/Move/HARDEN.txt +++ b/PBS/Animations/Example anims/Move/HARDEN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HARDEN] -Name = HARDEN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HARDEN SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = User SetFrame = 0,15 SetX = 0,5 diff --git a/PBS/Animations/Converted/Move/HEADBUTT.txt b/PBS/Animations/Example anims/Move/HEADBUTT.txt similarity index 88% rename from PBS/Animations/Converted/Move/HEADBUTT.txt rename to PBS/Animations/Example anims/Move/HEADBUTT.txt index c6cc1a2d6..ce0c4edc1 100644 --- a/PBS/Animations/Converted/Move/HEADBUTT.txt +++ b/PBS/Animations/Example anims/Move/HEADBUTT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HEADBUTT] -Name = HEADBUTT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HEADBUTT SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/HEATWAVE.txt b/PBS/Animations/Example anims/Move/HEATWAVE.txt similarity index 97% rename from PBS/Animations/Converted/Move/HEATWAVE.txt rename to PBS/Animations/Example anims/Move/HEATWAVE.txt index 3d5798d32..883729855 100644 --- a/PBS/Animations/Converted/Move/HEATWAVE.txt +++ b/PBS/Animations/Example anims/Move/HEATWAVE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HEATWAVE] -Name = HEATWAVE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HEATWAVE SetX = 0,0 SetY = 0,0 - Graphic = 011-Weapon06 + Graphic = Examples/011-Weapon06 Focus = UserAndTarget SetFrame = 0,8 SetX = 0,100 diff --git a/PBS/Animations/Converted/Move/HIGHJUMPKICK.txt b/PBS/Animations/Example anims/Move/HIGHJUMPKICK.txt similarity index 92% rename from PBS/Animations/Converted/Move/HIGHJUMPKICK.txt rename to PBS/Animations/Example anims/Move/HIGHJUMPKICK.txt index 85da1a054..75473236d 100644 --- a/PBS/Animations/Converted/Move/HIGHJUMPKICK.txt +++ b/PBS/Animations/Example anims/Move/HIGHJUMPKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HIGHJUMPKICK] -Name = HIGHJUMPKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HIGHJUMPKICK SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,120 diff --git a/PBS/Animations/Converted/Move/HORNATTACK.txt b/PBS/Animations/Example anims/Move/HORNATTACK.txt similarity index 89% rename from PBS/Animations/Converted/Move/HORNATTACK.txt rename to PBS/Animations/Example anims/Move/HORNATTACK.txt index 8bbcab4ac..93f55e195 100644 --- a/PBS/Animations/Converted/Move/HORNATTACK.txt +++ b/PBS/Animations/Example anims/Move/HORNATTACK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HORNATTACK] -Name = HORNATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HORNATTACK SetX = 0,0 SetY = 0,0 - Graphic = Cosmo-01 + Graphic = Examples/Cosmo-01 Focus = UserAndTarget SetFrame = 4,9 SetX = 4,204 @@ -20,7 +20,7 @@ Name = HORNATTACK SetOpacity = 4,100 SetVisible = 5,false - Graphic = Cosmo-01 + Graphic = Examples/Cosmo-01 Focus = UserAndTarget SetFrame = 0,7 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/HYDROPUMP.txt b/PBS/Animations/Example anims/Move/HYDROPUMP.txt similarity index 92% rename from PBS/Animations/Converted/Move/HYDROPUMP.txt rename to PBS/Animations/Example anims/Move/HYDROPUMP.txt index e69499614..9c644a9e0 100644 --- a/PBS/Animations/Converted/Move/HYDROPUMP.txt +++ b/PBS/Animations/Example anims/Move/HYDROPUMP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HYDROPUMP] -Name = HYDROPUMP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HYDROPUMP SetX = 0,0 SetY = 0,0 - Graphic = icewater + Graphic = Examples/icewater Focus = Target SetFrame = 2,14 SetX = 2,96 @@ -27,7 +27,7 @@ Name = HYDROPUMP SetFrame = 13,12 SetVisible = 14,false - Graphic = icewater + Graphic = Examples/icewater Focus = Target SetFrame = 5,14 SetX = 5,-88 @@ -43,7 +43,7 @@ Name = HYDROPUMP SetFrame = 13,8 SetVisible = 14,false - Graphic = icewater + Graphic = Examples/icewater Focus = Target SetFrame = 0,14 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/HYPERFANG.txt b/PBS/Animations/Example anims/Move/HYPERFANG.txt similarity index 90% rename from PBS/Animations/Converted/Move/HYPERFANG.txt rename to PBS/Animations/Example anims/Move/HYPERFANG.txt index b3543ccf9..b685b89f4 100644 --- a/PBS/Animations/Converted/Move/HYPERFANG.txt +++ b/PBS/Animations/Example anims/Move/HYPERFANG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,HYPERFANG] -Name = HYPERFANG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = HYPERFANG SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 0,-8 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/ICEBALL.txt b/PBS/Animations/Example anims/Move/ICEBALL.txt similarity index 92% rename from PBS/Animations/Converted/Move/ICEBALL.txt rename to PBS/Animations/Example anims/Move/ICEBALL.txt index ff325770e..fa6a4f44a 100644 --- a/PBS/Animations/Converted/Move/ICEBALL.txt +++ b/PBS/Animations/Example anims/Move/ICEBALL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ICEBALL] -Name = ICEBALL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ICEBALL SetX = 0,0 SetY = 0,0 - Graphic = icewater + Graphic = Examples/icewater Focus = UserAndTarget SetX = 0,0 SetY = 0,18 diff --git a/PBS/Animations/Converted/Move/ICEFANG.txt b/PBS/Animations/Example anims/Move/ICEFANG.txt similarity index 90% rename from PBS/Animations/Converted/Move/ICEFANG.txt rename to PBS/Animations/Example anims/Move/ICEFANG.txt index d49d00389..8b3b8e743 100644 --- a/PBS/Animations/Converted/Move/ICEFANG.txt +++ b/PBS/Animations/Example anims/Move/ICEFANG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ICEFANG] -Name = ICEFANG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ICEFANG SetX = 0,0 SetY = 0,0 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetX = 0,11 SetY = 0,-2 @@ -51,7 +51,7 @@ Name = ICEFANG SetX = 12,7 SetY = 12,-1 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 7,16 SetX = 7,-54 @@ -72,7 +72,7 @@ Name = ICEFANG SetOpacity = 11,204 SetVisible = 12,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,16 SetX = 8,-52 @@ -90,7 +90,7 @@ Name = ICEFANG SetOpacity = 11,224 SetVisible = 12,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,16 SetX = 8,89 @@ -105,7 +105,7 @@ Name = ICEFANG SetOpacity = 10,174 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 9,16 SetX = 9,15 @@ -116,7 +116,7 @@ Name = ICEFANG SetOpacity = 10,224 SetVisible = 11,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 10,16 SetX = 10,66 diff --git a/PBS/Animations/Converted/Move/ICEPUNCH.txt b/PBS/Animations/Example anims/Move/ICEPUNCH.txt similarity index 89% rename from PBS/Animations/Converted/Move/ICEPUNCH.txt rename to PBS/Animations/Example anims/Move/ICEPUNCH.txt index 3eaa15105..9143b35e6 100644 --- a/PBS/Animations/Converted/Move/ICEPUNCH.txt +++ b/PBS/Animations/Example anims/Move/ICEPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ICEPUNCH] -Name = ICEPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ICEPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,6 SetX = 0,0 @@ -37,7 +37,7 @@ Name = ICEPUNCH SetX = 10,-23 SetY = 10,-87 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 1,6 SetX = 1,3 @@ -60,7 +60,7 @@ Name = ICEPUNCH SetX = 10,16 SetY = 10,-54 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,8 SetX = 2,-36 @@ -81,7 +81,7 @@ Name = ICEPUNCH SetX = 10,84 SetY = 10,81 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 3,8 SetX = 3,-1 @@ -99,7 +99,7 @@ Name = ICEPUNCH SetY = 9,-49 SetVisible = 10,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 3,8 SetX = 3,8 @@ -117,7 +117,7 @@ Name = ICEPUNCH SetY = 9,21 SetVisible = 10,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,8 SetX = 4,24 @@ -134,7 +134,7 @@ Name = ICEPUNCH SetY = 9,-1 SetVisible = 10,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,6 SetX = 4,-6 @@ -149,7 +149,7 @@ Name = ICEPUNCH SetY = 8,21 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 5,8 SetX = 5,-52 @@ -161,7 +161,7 @@ Name = ICEPUNCH SetY = 8,-16 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 5,6 SetX = 5,-3 @@ -173,7 +173,7 @@ Name = ICEPUNCH SetY = 8,-4 SetVisible = 9,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,8 SetX = 7,8 @@ -181,7 +181,7 @@ Name = ICEPUNCH SetZ = 7,36 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,8 SetX = 7,-21 @@ -189,7 +189,7 @@ Name = ICEPUNCH SetZ = 7,37 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,8 SetX = 7,9 diff --git a/PBS/Animations/Converted/Move/ICICLESPEAR.txt b/PBS/Animations/Example anims/Move/ICICLESPEAR.txt similarity index 91% rename from PBS/Animations/Converted/Move/ICICLESPEAR.txt rename to PBS/Animations/Example anims/Move/ICICLESPEAR.txt index c0622e9ec..efc798786 100644 --- a/PBS/Animations/Converted/Move/ICICLESPEAR.txt +++ b/PBS/Animations/Example anims/Move/ICICLESPEAR.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ICICLESPEAR] -Name = ICICLESPEAR +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ICICLESPEAR SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true @@ -35,7 +35,7 @@ Name = ICICLESPEAR Play = 2,Ice2,80 #------------------------------- [Move,ICICLESPEAR,1] -Name = Icicle Spear hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -43,7 +43,7 @@ Name = Icicle Spear hit 2 SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true @@ -69,7 +69,7 @@ Name = Icicle Spear hit 2 Play = 2,Ice2,80 #------------------------------- [Move,ICICLESPEAR,2] -Name = Icicle Spear hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -77,7 +77,7 @@ Name = Icicle Spear hit 3 SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true @@ -103,7 +103,7 @@ Name = Icicle Spear hit 3 Play = 2,Ice2,80 #------------------------------- [Move,ICICLESPEAR,3] -Name = Icicle Spear hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -111,7 +111,7 @@ Name = Icicle Spear hit 4 SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true @@ -137,7 +137,7 @@ Name = Icicle Spear hit 4 Play = 2,Ice2,80 #------------------------------- [Move,ICICLESPEAR,4] -Name = Icicle Spear hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -145,7 +145,7 @@ Name = Icicle Spear hit 5 SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true diff --git a/PBS/Animations/Converted/Move/ICYWIND.txt b/PBS/Animations/Example anims/Move/ICYWIND.txt similarity index 92% rename from PBS/Animations/Converted/Move/ICYWIND.txt rename to PBS/Animations/Example anims/Move/ICYWIND.txt index cbf63df2e..612d8c1cd 100644 --- a/PBS/Animations/Converted/Move/ICYWIND.txt +++ b/PBS/Animations/Example anims/Move/ICYWIND.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ICYWIND] -Name = ICYWIND +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ICYWIND SetX = 0,0 SetY = 0,0 - Graphic = Ice1 + Graphic = Examples/Ice1 Focus = UserAndTarget SetX = 1,4 SetY = 1,-50 @@ -28,7 +28,7 @@ Name = ICYWIND SetY = 5,-139 SetVisible = 6,false - Graphic = Ice1 + Graphic = Examples/Ice1 Focus = UserAndTarget SetX = 3,34 SetY = 3,-70 @@ -40,7 +40,7 @@ Name = ICYWIND SetZoomY = 4,75 SetVisible = 5,false - Graphic = Ice1 + Graphic = Examples/Ice1 Focus = UserAndTarget SetX = 0,9 SetY = 0,-50 diff --git a/PBS/Animations/Converted/Move/INFERNO.txt b/PBS/Animations/Example anims/Move/INFERNO.txt similarity index 86% rename from PBS/Animations/Converted/Move/INFERNO.txt rename to PBS/Animations/Example anims/Move/INFERNO.txt index 6c3e71710..8041564ff 100644 --- a/PBS/Animations/Converted/Move/INFERNO.txt +++ b/PBS/Animations/Example anims/Move/INFERNO.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,INFERNO] -Name = INFERNO +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = INFERNO SetX = 0,0 SetY = 0,0 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 0,-16 SetY = 0,32 @@ -32,7 +32,7 @@ Name = INFERNO SetX = 9,-8 SetY = 9,33 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 0,21 SetY = 0,27 @@ -55,7 +55,7 @@ Name = INFERNO SetX = 9,-33 SetY = 9,33 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 1,3 SetY = 1,23 @@ -77,7 +77,7 @@ Name = INFERNO SetX = 9,-13 SetY = 9,12 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 1,-7 SetY = 1,9 @@ -99,7 +99,7 @@ Name = INFERNO SetX = 9,-32 SetY = 9,4 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 1,18 SetY = 1,11 @@ -121,7 +121,7 @@ Name = INFERNO SetX = 9,-35 SetY = 9,-18 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 2,-20 SetY = 2,7 @@ -141,7 +141,7 @@ Name = INFERNO SetX = 9,-14 SetY = 9,-8 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 2,2 SetY = 2,-1 @@ -161,7 +161,7 @@ Name = INFERNO SetX = 9,7 SetY = 9,9 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 2,-35 SetY = 2,-4 @@ -181,7 +181,7 @@ Name = INFERNO SetX = 9,22 SetY = 9,32 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,9 SetY = 3,3 @@ -192,7 +192,7 @@ Name = INFERNO SetY = 5,21 SetVisible = 6,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,-27 SetY = 3,-7 @@ -203,7 +203,7 @@ Name = INFERNO SetY = 5,-17 SetVisible = 6,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,28 SetY = 3,-1 @@ -212,7 +212,7 @@ Name = INFERNO SetY = 4,-3 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 3,-4 SetY = 3,-15 @@ -221,35 +221,35 @@ Name = INFERNO SetY = 4,-12 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,-17 SetY = 4,-22 SetZ = 4,39 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,-41 SetY = 4,-17 SetZ = 4,40 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,18 SetY = 4,-20 SetZ = 4,41 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 4,-2 SetY = 4,-38 SetZ = 4,42 SetVisible = 5,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,11 SetY = 7,12 @@ -259,7 +259,7 @@ Name = INFERNO SetX = 9,33 SetY = 9,11 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,16 SetY = 7,-15 @@ -269,7 +269,7 @@ Name = INFERNO SetX = 9,13 SetY = 9,-8 - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,3 SetY = 7,-25 @@ -278,7 +278,7 @@ Name = INFERNO SetY = 8,-13 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,-43 SetY = 7,-17 @@ -287,7 +287,7 @@ Name = INFERNO SetY = 8,-26 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,-29 SetY = 7,-35 @@ -296,7 +296,7 @@ Name = INFERNO SetY = 8,-37 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,-1 SetY = 7,-44 @@ -305,7 +305,7 @@ Name = INFERNO SetY = 8,-39 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,35 SetY = 7,-19 @@ -314,7 +314,7 @@ Name = INFERNO SetY = 8,-34 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 7,38 SetY = 7,7 @@ -323,21 +323,21 @@ Name = INFERNO SetY = 8,-48 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 8,39 SetY = 8,20 SetZ = 8,43 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 8,30 SetY = 8,42 SetZ = 8,44 SetVisible = 9,false - Graphic = Flames + Graphic = Examples/Flames Focus = Target SetX = 8,12 SetY = 8,-63 diff --git a/PBS/Animations/Converted/Move/IRONHEAD.txt b/PBS/Animations/Example anims/Move/IRONHEAD.txt similarity index 85% rename from PBS/Animations/Converted/Move/IRONHEAD.txt rename to PBS/Animations/Example anims/Move/IRONHEAD.txt index 16a2dfb7f..514c8e6ac 100644 --- a/PBS/Animations/Converted/Move/IRONHEAD.txt +++ b/PBS/Animations/Example anims/Move/IRONHEAD.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,IRONHEAD] -Name = IRONHEAD +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = IRONHEAD SetX = 0,0 SetY = 0,0 - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 1,2 SetX = 1,0 @@ -20,7 +20,7 @@ Name = IRONHEAD SetFrame = 6,0 SetOpacity = 7,128 - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 2,5 SetX = 2,-53 @@ -33,7 +33,7 @@ Name = IRONHEAD SetOpacity = 4,128 SetVisible = 5,false - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 2,6 SetX = 2,53 @@ -46,7 +46,7 @@ Name = IRONHEAD SetOpacity = 4,128 SetVisible = 5,false - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 3,7 SetX = 3,-105 @@ -56,7 +56,7 @@ Name = IRONHEAD SetY = 4,-69 SetVisible = 5,false - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 3,8 SetX = 3,77 @@ -66,7 +66,7 @@ Name = IRONHEAD SetY = 4,-42 SetVisible = 5,false - Graphic = Iron Head + Graphic = Examples/Iron Head Focus = Target SetFrame = 3,8 SetX = 3,-109 diff --git a/PBS/Animations/Converted/Move/JUMPKICK.txt b/PBS/Animations/Example anims/Move/JUMPKICK.txt similarity index 92% rename from PBS/Animations/Converted/Move/JUMPKICK.txt rename to PBS/Animations/Example anims/Move/JUMPKICK.txt index 29bad7914..de0ba19a9 100644 --- a/PBS/Animations/Converted/Move/JUMPKICK.txt +++ b/PBS/Animations/Example anims/Move/JUMPKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,JUMPKICK] -Name = JUMPKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = JUMPKICK SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,120 diff --git a/PBS/Animations/Converted/Move/KARATECHOP.txt b/PBS/Animations/Example anims/Move/KARATECHOP.txt similarity index 93% rename from PBS/Animations/Converted/Move/KARATECHOP.txt rename to PBS/Animations/Example anims/Move/KARATECHOP.txt index 92704fb78..654194936 100644 --- a/PBS/Animations/Converted/Move/KARATECHOP.txt +++ b/PBS/Animations/Example anims/Move/KARATECHOP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,KARATECHOP] -Name = KARATECHOP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = KARATECHOP SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,13 SetX = 0,-152 diff --git a/PBS/Animations/Converted/Move/KINESIS.txt b/PBS/Animations/Example anims/Move/KINESIS.txt similarity index 91% rename from PBS/Animations/Converted/Move/KINESIS.txt rename to PBS/Animations/Example anims/Move/KINESIS.txt index fd2efecab..0aec951a4 100644 --- a/PBS/Animations/Converted/Move/KINESIS.txt +++ b/PBS/Animations/Example anims/Move/KINESIS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,KINESIS] -Name = KINESIS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = KINESIS SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 0,2 SetX = 0,-1 diff --git a/PBS/Animations/Converted/Move/LEAFBLADE.txt b/PBS/Animations/Example anims/Move/LEAFBLADE.txt similarity index 94% rename from PBS/Animations/Converted/Move/LEAFBLADE.txt rename to PBS/Animations/Example anims/Move/LEAFBLADE.txt index 3b557d97d..cd9e16f77 100644 --- a/PBS/Animations/Converted/Move/LEAFBLADE.txt +++ b/PBS/Animations/Example anims/Move/LEAFBLADE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LEAFBLADE] -Name = LEAFBLADE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LEAFBLADE SetX = 0,0 SetY = 0,0 - Graphic = Sword5 + Graphic = Examples/Sword5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/LEECHLIFE.txt b/PBS/Animations/Example anims/Move/LEECHLIFE.txt similarity index 91% rename from PBS/Animations/Converted/Move/LEECHLIFE.txt rename to PBS/Animations/Example anims/Move/LEECHLIFE.txt index 666ac4c05..192c4747d 100644 --- a/PBS/Animations/Converted/Move/LEECHLIFE.txt +++ b/PBS/Animations/Example anims/Move/LEECHLIFE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LEECHLIFE] -Name = LEECHLIFE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LEECHLIFE SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,14 SetX = 0,29 @@ -48,7 +48,7 @@ Name = LEECHLIFE SetX = 11,14 SetY = 11,9 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,8 SetX = 4,164 @@ -75,7 +75,7 @@ Name = LEECHLIFE SetX = 11,-25 SetY = 11,-20 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,9 SetX = 4,200 @@ -101,7 +101,7 @@ Name = LEECHLIFE SetY = 10,-89 SetVisible = 11,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 6,9 SetX = 6,200 @@ -118,7 +118,7 @@ Name = LEECHLIFE SetY = 9,-148 SetVisible = 10,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 6,8 SetX = 6,164 @@ -130,7 +130,7 @@ Name = LEECHLIFE SetY = 8,-118 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 7,8 SetX = 7,194 @@ -140,7 +140,7 @@ Name = LEECHLIFE SetX = 8,109 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 7,8 SetX = 7,150 @@ -148,7 +148,7 @@ Name = LEECHLIFE SetZ = 7,33 SetVisible = 8,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 7,8 SetX = 7,209 diff --git a/PBS/Animations/Converted/Move/LEECHSEED.txt b/PBS/Animations/Example anims/Move/LEECHSEED.txt similarity index 88% rename from PBS/Animations/Converted/Move/LEECHSEED.txt rename to PBS/Animations/Example anims/Move/LEECHSEED.txt index 742974432..da40a8b9a 100644 --- a/PBS/Animations/Converted/Move/LEECHSEED.txt +++ b/PBS/Animations/Example anims/Move/LEECHSEED.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LEECHSEED] -Name = LEECHSEED +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LEECHSEED SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,14 SetY = 4,-29 @@ -20,21 +20,21 @@ Name = LEECHSEED SetY = 6,-168 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 8,175 SetY = 8,-207 SetZ = 8,29 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 10,229 SetY = 10,-148 SetZ = 10,29 SetVisible = 11,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 12,3 SetX = 12,229 @@ -46,7 +46,7 @@ Name = LEECHSEED SetFrame = 20,2 SetVisible = 24,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,14 SetY = 0,-29 @@ -74,7 +74,7 @@ Name = LEECHSEED SetFrame = 20,1 SetVisible = 24,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,14 SetY = 2,-29 @@ -104,7 +104,7 @@ Name = LEECHSEED SetVisible = 24,false #------------------------------- [OppMove,LEECHSEED] -Name = LEECHSEED +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -112,7 +112,7 @@ Name = LEECHSEED SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 2,200 SetY = 2,-196 @@ -136,7 +136,7 @@ Name = LEECHSEED SetFrame = 16,2 SetVisible = 24,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 4,200 SetY = 4,-196 @@ -147,21 +147,21 @@ Name = LEECHSEED SetY = 6,-237 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 8,64 SetY = 8,-128 SetZ = 8,29 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 10,25 SetY = 10,39 SetZ = 10,29 SetVisible = 11,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 12,3 SetX = 12,25 @@ -173,7 +173,7 @@ Name = LEECHSEED SetFrame = 20,2 SetVisible = 24,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetX = 0,200 SetY = 0,-196 diff --git a/PBS/Animations/Converted/Move/LEER.txt b/PBS/Animations/Example anims/Move/LEER.txt similarity index 90% rename from PBS/Animations/Converted/Move/LEER.txt rename to PBS/Animations/Example anims/Move/LEER.txt index 4b179069f..886858ca9 100644 --- a/PBS/Animations/Converted/Move/LEER.txt +++ b/PBS/Animations/Example anims/Move/LEER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LEER] -Name = LEER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LEER SetX = 0,0 SetY = 0,0 - Graphic = leer + Graphic = Examples/leer Focus = UserAndTarget SetX = 0,14 SetY = 0,-29 @@ -29,7 +29,7 @@ Name = LEER Play = 0,Saint9 #------------------------------- [OppMove,LEER] -Name = LEER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -37,7 +37,7 @@ Name = LEER SetX = 0,0 SetY = 0,0 - Graphic = leer + Graphic = Examples/leer Focus = UserAndTarget SetX = 0,173 SetY = 0,-226 diff --git a/PBS/Animations/Converted/Move/LICK.txt b/PBS/Animations/Example anims/Move/LICK.txt similarity index 89% rename from PBS/Animations/Converted/Move/LICK.txt rename to PBS/Animations/Example anims/Move/LICK.txt index c4b659479..db69d7770 100644 --- a/PBS/Animations/Converted/Move/LICK.txt +++ b/PBS/Animations/Example anims/Move/LICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LICK] -Name = LICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LICK SetX = 0,0 SetY = 0,0 - Graphic = ghost1 + Graphic = Examples/ghost1 Focus = Target SetFrame = 0,11 SetX = 0,16 diff --git a/PBS/Animations/Converted/Move/LIGHTSCREEN.txt b/PBS/Animations/Example anims/Move/LIGHTSCREEN.txt similarity index 89% rename from PBS/Animations/Converted/Move/LIGHTSCREEN.txt rename to PBS/Animations/Example anims/Move/LIGHTSCREEN.txt index 64e296ef1..312e99e38 100644 --- a/PBS/Animations/Converted/Move/LIGHTSCREEN.txt +++ b/PBS/Animations/Example anims/Move/LIGHTSCREEN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LIGHTSCREEN] -Name = LIGHTSCREEN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LIGHTSCREEN SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 1,10 SetX = 1,58 @@ -39,7 +39,7 @@ Name = LIGHTSCREEN SetX = 10,46 SetY = 10,-39 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 4,10 SetX = 4,-16 @@ -59,7 +59,7 @@ Name = LIGHTSCREEN SetX = 10,-7 SetY = 10,-38 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 7,6 SetX = 7,56 @@ -72,7 +72,7 @@ Name = LIGHTSCREEN SetX = 10,-37 SetY = 10,39 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 8,10 SetX = 8,0 @@ -84,7 +84,7 @@ Name = LIGHTSCREEN SetX = 10,64 SetY = 10,66 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 1,15 SetBlending = 1,1 diff --git a/PBS/Animations/Converted/Move/LOCKON.txt b/PBS/Animations/Example anims/Move/LOCKON.txt similarity index 91% rename from PBS/Animations/Converted/Move/LOCKON.txt rename to PBS/Animations/Example anims/Move/LOCKON.txt index c12ff39d7..041b9a4f6 100644 --- a/PBS/Animations/Converted/Move/LOCKON.txt +++ b/PBS/Animations/Example anims/Move/LOCKON.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LOCKON] -Name = LOCKON +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LOCKON SetX = 0,0 SetY = 0,0 - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 2,4 SetX = 2,11 @@ -21,7 +21,7 @@ Name = LOCKON SetY = 3,1 SetVisible = 4,false - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 4,5 SetX = 4,20 @@ -34,7 +34,7 @@ Name = LOCKON SetY = 6,-9 SetVisible = 7,false - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 7,6 SetX = 7,12 @@ -44,7 +44,7 @@ Name = LOCKON SetZoomY = 7,200 SetVisible = 8,false - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 8,6 SetX = 8,11 @@ -96,7 +96,7 @@ Name = LOCKON SetY = 29,-3 SetOpacity = 29,168 - Graphic = mixed + Graphic = Examples/mixed Focus = Target SetFrame = 0,4 SetX = 0,11 diff --git a/PBS/Animations/Converted/Move/LOVELYKISS.txt b/PBS/Animations/Example anims/Move/LOVELYKISS.txt similarity index 89% rename from PBS/Animations/Converted/Move/LOVELYKISS.txt rename to PBS/Animations/Example anims/Move/LOVELYKISS.txt index eda2e43e9..a94b7e7b1 100644 --- a/PBS/Animations/Converted/Move/LOVELYKISS.txt +++ b/PBS/Animations/Example anims/Move/LOVELYKISS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LOVELYKISS] -Name = LOVELYKISS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LOVELYKISS SetX = 0,0 SetY = 0,0 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 0,4 SetX = 0,208 @@ -34,7 +34,7 @@ Name = LOVELYKISS SetX = 9,178 SetY = 9,-184 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 1,5 SetX = 1,193 @@ -59,7 +59,7 @@ Name = LOVELYKISS SetX = 9,185 SetY = 9,-262 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 1,3 SetX = 1,217 @@ -83,7 +83,7 @@ Name = LOVELYKISS SetX = 9,189 SetY = 9,-215 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 5,5 SetX = 5,189 @@ -97,7 +97,7 @@ Name = LOVELYKISS SetX = 9,187 SetY = 9,-237 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 6,5 SetX = 6,180 @@ -107,7 +107,7 @@ Name = LOVELYKISS SetY = 7,-256 SetVisible = 8,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = UserAndTarget SetFrame = 7,5 SetX = 7,158 diff --git a/PBS/Animations/Converted/Move/LOWKICK.txt b/PBS/Animations/Example anims/Move/LOWKICK.txt similarity index 91% rename from PBS/Animations/Converted/Move/LOWKICK.txt rename to PBS/Animations/Example anims/Move/LOWKICK.txt index 6565bb021..032758c3a 100644 --- a/PBS/Animations/Converted/Move/LOWKICK.txt +++ b/PBS/Animations/Example anims/Move/LOWKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LOWKICK] -Name = LOWKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LOWKICK SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,96 diff --git a/PBS/Animations/Converted/Move/LUCKYCHANT.txt b/PBS/Animations/Example anims/Move/LUCKYCHANT.txt similarity index 87% rename from PBS/Animations/Converted/Move/LUCKYCHANT.txt rename to PBS/Animations/Example anims/Move/LUCKYCHANT.txt index 06826ba52..3a803d408 100644 --- a/PBS/Animations/Converted/Move/LUCKYCHANT.txt +++ b/PBS/Animations/Example anims/Move/LUCKYCHANT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,LUCKYCHANT] -Name = LUCKYCHANT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = LUCKYCHANT SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 0,14 SetX = 0,192 @@ -18,7 +18,7 @@ Name = LUCKYCHANT SetOpacity = 0,220 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 0,8 SetX = 0,162 @@ -40,7 +40,7 @@ Name = LUCKYCHANT SetY = 7,-221 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 0,8 SetX = 0,162 @@ -62,7 +62,7 @@ Name = LUCKYCHANT SetY = 7,-243 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 1,8 SetX = 1,167 @@ -82,7 +82,7 @@ Name = LUCKYCHANT SetY = 7,-250 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 1,8 SetX = 1,182 @@ -101,7 +101,7 @@ Name = LUCKYCHANT SetY = 7,-250 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 2,8 SetX = 2,237 @@ -119,7 +119,7 @@ Name = LUCKYCHANT SetY = 7,-267 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 2,8 SetX = 2,230 @@ -137,7 +137,7 @@ Name = LUCKYCHANT SetY = 7,-201 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 2,8 SetX = 2,217 @@ -155,7 +155,7 @@ Name = LUCKYCHANT SetY = 7,-187 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 2,8 SetX = 2,233 @@ -173,7 +173,7 @@ Name = LUCKYCHANT SetY = 7,-154 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 2,8 SetX = 2,179 @@ -191,7 +191,7 @@ Name = LUCKYCHANT SetY = 7,-151 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 3,8 SetX = 3,242 @@ -206,7 +206,7 @@ Name = LUCKYCHANT SetY = 7,-123 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 3,8 SetX = 3,175 @@ -222,7 +222,7 @@ Name = LUCKYCHANT SetY = 7,-132 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 3,8 SetX = 3,235 @@ -238,7 +238,7 @@ Name = LUCKYCHANT SetY = 7,-107 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 4,8 SetX = 4,233 @@ -252,7 +252,7 @@ Name = LUCKYCHANT SetY = 7,-135 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 4,8 SetX = 4,169 @@ -260,7 +260,7 @@ Name = LUCKYCHANT SetZ = 4,41 SetVisible = 5,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 6,8 SetX = 6,154 @@ -270,7 +270,7 @@ Name = LUCKYCHANT SetY = 7,-165 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 6,8 SetX = 6,165 @@ -280,7 +280,7 @@ Name = LUCKYCHANT SetY = 7,-185 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 7,8 SetX = 7,236 @@ -288,7 +288,7 @@ Name = LUCKYCHANT SetZ = 7,43 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 7,8 SetX = 7,245 @@ -296,7 +296,7 @@ Name = LUCKYCHANT SetZ = 7,44 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 7,8 SetX = 7,228 @@ -304,7 +304,7 @@ Name = LUCKYCHANT SetZ = 7,45 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 7,8 SetX = 7,217 @@ -312,7 +312,7 @@ Name = LUCKYCHANT SetZ = 7,46 SetOpacity = 9,128 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = UserAndTarget SetFrame = 7,8 SetX = 7,222 diff --git a/PBS/Animations/Converted/Move/MACHPUNCH.txt b/PBS/Animations/Example anims/Move/MACHPUNCH.txt similarity index 94% rename from PBS/Animations/Converted/Move/MACHPUNCH.txt rename to PBS/Animations/Example anims/Move/MACHPUNCH.txt index f6da2b24d..fd434ee84 100644 --- a/PBS/Animations/Converted/Move/MACHPUNCH.txt +++ b/PBS/Animations/Example anims/Move/MACHPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MACHPUNCH] -Name = MACHPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MACHPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,5 SetX = 2,15 @@ -17,7 +17,7 @@ Name = MACHPUNCH SetZ = 2,28 SetVisible = 3,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,5 SetX = 0,19 diff --git a/PBS/Animations/Converted/Move/MAGICCOAT.txt b/PBS/Animations/Example anims/Move/MAGICCOAT.txt similarity index 87% rename from PBS/Animations/Converted/Move/MAGICCOAT.txt rename to PBS/Animations/Example anims/Move/MAGICCOAT.txt index 47acb1267..4d39ebb6e 100644 --- a/PBS/Animations/Converted/Move/MAGICCOAT.txt +++ b/PBS/Animations/Example anims/Move/MAGICCOAT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MAGICCOAT] -Name = MAGICCOAT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MAGICCOAT SetX = 0,0 SetY = 0,0 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 0,15 SetX = 0,1 @@ -20,7 +20,7 @@ Name = MAGICCOAT SetOpacity = 9,72 SetOpacity = 10,37 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,4 @@ -44,7 +44,7 @@ Name = MAGICCOAT SetX = 10,6 SetY = 10,50 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,19 @@ -69,7 +69,7 @@ Name = MAGICCOAT SetX = 10,63 SetY = 10,-41 - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,44 @@ -93,7 +93,7 @@ Name = MAGICCOAT SetY = 9,14 SetVisible = 10,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,21 @@ -115,7 +115,7 @@ Name = MAGICCOAT SetY = 8,-17 SetVisible = 9,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,-47 @@ -125,7 +125,7 @@ Name = MAGICCOAT SetY = 3,-25 SetVisible = 4,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 2,7 SetX = 2,-47 @@ -133,7 +133,7 @@ Name = MAGICCOAT SetZ = 2,33 SetVisible = 3,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 6,7 SetX = 6,57 @@ -141,7 +141,7 @@ Name = MAGICCOAT SetZ = 6,32 SetVisible = 7,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 6,7 SetX = 6,69 @@ -149,7 +149,7 @@ Name = MAGICCOAT SetZ = 6,33 SetVisible = 7,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 8,7 SetX = 8,-27 @@ -157,7 +157,7 @@ Name = MAGICCOAT SetZ = 8,32 SetVisible = 9,false - Graphic = anim sheet + Graphic = Examples/anim sheet Focus = Target SetFrame = 8,7 SetX = 8,-15 diff --git a/PBS/Animations/Converted/Move/MEANLOOK.txt b/PBS/Animations/Example anims/Move/MEANLOOK.txt similarity index 89% rename from PBS/Animations/Converted/Move/MEANLOOK.txt rename to PBS/Animations/Example anims/Move/MEANLOOK.txt index 3023a1cc8..ea658f769 100644 --- a/PBS/Animations/Converted/Move/MEANLOOK.txt +++ b/PBS/Animations/Example anims/Move/MEANLOOK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MEANLOOK] -Name = MEANLOOK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MEANLOOK SetX = 0,0 SetY = 0,0 - Graphic = face and eye + Graphic = Examples/face and eye Focus = Target SetFrame = 0,10 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/MEGADRAIN.txt b/PBS/Animations/Example anims/Move/MEGADRAIN.txt similarity index 90% rename from PBS/Animations/Converted/Move/MEGADRAIN.txt rename to PBS/Animations/Example anims/Move/MEGADRAIN.txt index c5adb854a..9f3aa3c62 100644 --- a/PBS/Animations/Converted/Move/MEGADRAIN.txt +++ b/PBS/Animations/Example anims/Move/MEGADRAIN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MEGADRAIN] -Name = MEGADRAIN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MEGADRAIN SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 0,8 SetX = 0,169 @@ -30,7 +30,7 @@ Name = MEGADRAIN SetFrame = 8,12 SetFrame = 9,13 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 1,8 SetX = 1,209 @@ -51,7 +51,7 @@ Name = MEGADRAIN SetX = 9,29 SetY = 9,-20 - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 2,8 SetX = 2,164 @@ -71,7 +71,7 @@ Name = MEGADRAIN SetY = 8,-79 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 3,8 SetX = 3,189 @@ -88,7 +88,7 @@ Name = MEGADRAIN SetY = 8,-50 SetVisible = 9,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 3,8 SetX = 3,189 @@ -104,7 +104,7 @@ Name = MEGADRAIN SetY = 7,-139 SetVisible = 8,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,8 SetX = 4,194 @@ -118,7 +118,7 @@ Name = MEGADRAIN SetY = 7,-79 SetVisible = 8,false - Graphic = rockice + Graphic = Examples/rockice Focus = UserAndTarget SetFrame = 4,8 SetX = 4,189 @@ -134,7 +134,7 @@ Name = MEGADRAIN Play = 7,Absorb2,80 #------------------------------- [OppMove,MEGADRAIN] -Name = MEGADRAIN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -142,7 +142,7 @@ Name = MEGADRAIN SetX = 0,0 SetY = 0,0 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 0,11 SetX = 0,0 @@ -161,7 +161,7 @@ Name = MEGADRAIN SetY = 5,-193 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 1,11 SetX = 1,0 @@ -178,7 +178,7 @@ Name = MEGADRAIN SetY = 5,-195 SetVisible = 6,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 2,11 SetX = 2,0 @@ -197,7 +197,7 @@ Name = MEGADRAIN SetY = 7,-198 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 3,11 SetX = 3,3 @@ -216,7 +216,7 @@ Name = MEGADRAIN SetY = 8,-195 SetVisible = 9,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 4,12 SetX = 4,139 @@ -228,7 +228,7 @@ Name = MEGADRAIN SetY = 6,-173 SetVisible = 7,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 7,12 SetX = 7,178 @@ -236,7 +236,7 @@ Name = MEGADRAIN SetZ = 7,27 SetVisible = 8,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 9,10 SetX = 9,208 @@ -266,7 +266,7 @@ Name = MEGADRAIN SetX = 19,218 SetY = 19,-225 - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 10,10 SetX = 10,188 @@ -294,7 +294,7 @@ Name = MEGADRAIN SetY = 18,-231 SetVisible = 19,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 11,10 SetX = 11,211 @@ -318,7 +318,7 @@ Name = MEGADRAIN SetY = 17,-226 SetVisible = 18,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 12,10 SetX = 12,185 @@ -337,7 +337,7 @@ Name = MEGADRAIN SetY = 16,-228 SetVisible = 17,false - Graphic = leech-seed + Graphic = Examples/leech-seed Focus = UserAndTarget SetFrame = 13,10 SetX = 13,211 diff --git a/PBS/Animations/Converted/Move/MEGAHORN.txt b/PBS/Animations/Example anims/Move/MEGAHORN.txt similarity index 90% rename from PBS/Animations/Converted/Move/MEGAHORN.txt rename to PBS/Animations/Example anims/Move/MEGAHORN.txt index 73b09c95c..10c313535 100644 --- a/PBS/Animations/Converted/Move/MEGAHORN.txt +++ b/PBS/Animations/Example anims/Move/MEGAHORN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MEGAHORN] -Name = MEGAHORN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MEGAHORN SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,44 SetY = 0,-59 @@ -34,7 +34,7 @@ Name = MEGAHORN SetY = 9,-178 SetVisible = 11,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 0,14 SetX = 0,-60 @@ -54,7 +54,7 @@ Name = MEGAHORN SetY = 5,18 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 0,14 SetX = 0,114 @@ -77,7 +77,7 @@ Name = MEGAHORN SetZoomY = 5,150 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 0,14 SetX = 0,59 @@ -91,7 +91,7 @@ Name = MEGAHORN SetY = 2,-29 SetVisible = 3,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 2,14 SetX = 2,-5 @@ -101,7 +101,7 @@ Name = MEGAHORN SetZoomY = 2,25 SetVisible = 3,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 4,14 SetX = 4,64 @@ -111,7 +111,7 @@ Name = MEGAHORN SetZoomY = 4,25 SetVisible = 5,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 9,14 SetX = 9,169 diff --git a/PBS/Animations/Converted/Move/MEGAKICK.txt b/PBS/Animations/Example anims/Move/MEGAKICK.txt similarity index 88% rename from PBS/Animations/Converted/Move/MEGAKICK.txt rename to PBS/Animations/Example anims/Move/MEGAKICK.txt index ee16a430e..10858a323 100644 --- a/PBS/Animations/Converted/Move/MEGAKICK.txt +++ b/PBS/Animations/Example anims/Move/MEGAKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MEGAKICK] -Name = MEGAKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,14 +9,14 @@ Name = MEGAKICK SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 3,0 SetY = 3,14 SetZ = 3,28 SetVisible = 4,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetFrame = 0,9 SetX = 0,-8 diff --git a/PBS/Animations/Converted/Move/MEGAPUNCH.txt b/PBS/Animations/Example anims/Move/MEGAPUNCH.txt similarity index 93% rename from PBS/Animations/Converted/Move/MEGAPUNCH.txt rename to PBS/Animations/Example anims/Move/MEGAPUNCH.txt index db09ae984..12ffb87c8 100644 --- a/PBS/Animations/Converted/Move/MEGAPUNCH.txt +++ b/PBS/Animations/Example anims/Move/MEGAPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MEGAPUNCH] -Name = MEGAPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MEGAPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 2,12 SetY = 2,8 @@ -26,7 +26,7 @@ Name = MEGAPUNCH SetY = 9,5 SetOpacity = 9,200 - Graphic = punches + Graphic = Examples/punches Focus = Target SetX = 0,0 SetY = 0,-1 diff --git a/PBS/Animations/Converted/Move/METALCLAW.txt b/PBS/Animations/Example anims/Move/METALCLAW.txt similarity index 92% rename from PBS/Animations/Converted/Move/METALCLAW.txt rename to PBS/Animations/Example anims/Move/METALCLAW.txt index 07187a17d..6ec3334c6 100644 --- a/PBS/Animations/Converted/Move/METALCLAW.txt +++ b/PBS/Animations/Example anims/Move/METALCLAW.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,METALCLAW] -Name = METALCLAW +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = METALCLAW SetX = 0,0 SetY = 0,0 - Graphic = dragon claw + Graphic = Examples/dragon claw Focus = UserAndTarget SetFrame = 0,1 SetX = 0,202 diff --git a/PBS/Animations/Converted/Move/METEORMASH.txt b/PBS/Animations/Example anims/Move/METEORMASH.txt similarity index 91% rename from PBS/Animations/Converted/Move/METEORMASH.txt rename to PBS/Animations/Example anims/Move/METEORMASH.txt index 644cc2240..bc7ee7c0c 100644 --- a/PBS/Animations/Converted/Move/METEORMASH.txt +++ b/PBS/Animations/Example anims/Move/METEORMASH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,METEORMASH] -Name = METEORMASH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = METEORMASH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 0,2 SetX = 0,204 @@ -24,7 +24,7 @@ Name = METEORMASH SetX = 7,204 SetY = 7,-196 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 1,15 SetX = 1,203 @@ -51,7 +51,7 @@ Name = METEORMASH SetX = 9,225 SetY = 9,-129 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 1,15 SetX = 1,165 @@ -79,7 +79,7 @@ Name = METEORMASH SetX = 9,182 SetY = 9,-117 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 2,15 SetX = 2,227 @@ -105,7 +105,7 @@ Name = METEORMASH SetX = 9,214 SetY = 9,-260 - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 2,15 SetX = 2,235 @@ -126,7 +126,7 @@ Name = METEORMASH SetY = 7,-268 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 3,15 SetX = 3,188 @@ -134,7 +134,7 @@ Name = METEORMASH SetZ = 3,32 SetVisible = 4,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,15 SetX = 5,166 @@ -148,7 +148,7 @@ Name = METEORMASH SetY = 7,-217 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = UserAndTarget SetFrame = 5,15 SetX = 5,189 diff --git a/PBS/Animations/Converted/Move/METRONOME.txt b/PBS/Animations/Example anims/Move/METRONOME.txt similarity index 93% rename from PBS/Animations/Converted/Move/METRONOME.txt rename to PBS/Animations/Example anims/Move/METRONOME.txt index 5222557b8..635cf1aeb 100644 --- a/PBS/Animations/Converted/Move/METRONOME.txt +++ b/PBS/Animations/Example anims/Move/METRONOME.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,METRONOME] -Name = METRONOME +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = METRONOME SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetX = 0,-210 SetY = 0,126 @@ -46,7 +46,7 @@ Name = METRONOME Play = 0,Metronome,94 #------------------------------- [OppMove,METRONOME] -Name = METRONOME +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -54,7 +54,7 @@ Name = METRONOME SetX = 0,0 SetY = 0,0 - Graphic = finger.spoon + Graphic = Examples/finger.spoon Focus = Target SetFrame = 0,1 SetX = 0,-2 diff --git a/PBS/Animations/Converted/Move/MIST.txt b/PBS/Animations/Example anims/Move/MIST.txt similarity index 89% rename from PBS/Animations/Converted/Move/MIST.txt rename to PBS/Animations/Example anims/Move/MIST.txt index 82fc2d939..e9a5646de 100644 --- a/PBS/Animations/Converted/Move/MIST.txt +++ b/PBS/Animations/Example anims/Move/MIST.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MIST] -Name = MIST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MIST SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,6 SetX = 4,30 @@ -21,7 +21,7 @@ Name = MIST SetY = 6,17 SetVisible = 7,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 5,6 SetX = 5,42 @@ -31,7 +31,7 @@ Name = MIST SetY = 6,-32 SetVisible = 7,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,6 SetX = 0,1 diff --git a/PBS/Animations/Converted/Move/MISTBALL.txt b/PBS/Animations/Example anims/Move/MISTBALL.txt similarity index 93% rename from PBS/Animations/Converted/Move/MISTBALL.txt rename to PBS/Animations/Example anims/Move/MISTBALL.txt index 8ca910618..80e223951 100644 --- a/PBS/Animations/Converted/Move/MISTBALL.txt +++ b/PBS/Animations/Example anims/Move/MISTBALL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MISTBALL] -Name = MISTBALL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MISTBALL SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 3,201 SetY = 3,-181 @@ -28,7 +28,7 @@ Name = MISTBALL SetOpacity = 7,144 SetVisible = 8,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetX = 0,200 SetY = 0,-196 diff --git a/PBS/Animations/Converted/Move/MOONLIGHT.txt b/PBS/Animations/Example anims/Move/MOONLIGHT.txt similarity index 92% rename from PBS/Animations/Converted/Move/MOONLIGHT.txt rename to PBS/Animations/Example anims/Move/MOONLIGHT.txt index bf0f7b930..e1dd4af82 100644 --- a/PBS/Animations/Converted/Move/MOONLIGHT.txt +++ b/PBS/Animations/Example anims/Move/MOONLIGHT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MOONLIGHT] -Name = MOONLIGHT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MOONLIGHT SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetFrame = 0,12 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/MORNINGSUN.txt b/PBS/Animations/Example anims/Move/MORNINGSUN.txt similarity index 90% rename from PBS/Animations/Converted/Move/MORNINGSUN.txt rename to PBS/Animations/Example anims/Move/MORNINGSUN.txt index 96628bbbc..9de4e1892 100644 --- a/PBS/Animations/Converted/Move/MORNINGSUN.txt +++ b/PBS/Animations/Example anims/Move/MORNINGSUN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,MORNINGSUN] -Name = MORNINGSUN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = MORNINGSUN SetX = 0,0 SetY = 0,0 - Graphic = Heal3 + Graphic = Examples/Heal3 Focus = Target SetFrame = 10,15 SetX = 10,0 @@ -18,7 +18,7 @@ Name = MORNINGSUN SetOpacity = 10,100 SetVisible = 11,false - Graphic = Heal3 + Graphic = Examples/Heal3 Focus = Target SetX = 0,0 SetY = 0,-26 diff --git a/PBS/Animations/Converted/Move/NIGHTMARE.txt b/PBS/Animations/Example anims/Move/NIGHTMARE.txt similarity index 92% rename from PBS/Animations/Converted/Move/NIGHTMARE.txt rename to PBS/Animations/Example anims/Move/NIGHTMARE.txt index f2477d320..f53881f0d 100644 --- a/PBS/Animations/Converted/Move/NIGHTMARE.txt +++ b/PBS/Animations/Example anims/Move/NIGHTMARE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,NIGHTMARE] -Name = NIGHTMARE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = NIGHTMARE SetX = 0,0 SetY = 0,0 - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetFrame = 1,6 SetX = 1,40 @@ -48,7 +48,7 @@ Name = NIGHTMARE SetZoomX = 11,100 SetZoomY = 11,100 - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetFrame = 2,6 SetFlip = 2,true @@ -79,7 +79,7 @@ Name = NIGHTMARE SetOpacity = 10,255 SetVisible = 11,false - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetFrame = 4,3 SetX = 4,-8 @@ -102,7 +102,7 @@ Name = NIGHTMARE SetOpacity = 8,150 SetVisible = 9,false - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetFrame = 4,6 SetX = 4,40 @@ -116,7 +116,7 @@ Name = NIGHTMARE SetOpacity = 6,200 SetVisible = 7,false - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetFrame = 8,10 SetFlip = 8,true @@ -126,7 +126,7 @@ Name = NIGHTMARE SetOpacity = 8,100 SetVisible = 9,false - Graphic = 022-Darkness01 + Graphic = Examples/022-Darkness01 Focus = Target SetX = 0,0 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/OUTRAGE.txt b/PBS/Animations/Example anims/Move/OUTRAGE.txt similarity index 93% rename from PBS/Animations/Converted/Move/OUTRAGE.txt rename to PBS/Animations/Example anims/Move/OUTRAGE.txt index 5cdf4f566..5fe66452b 100644 --- a/PBS/Animations/Converted/Move/OUTRAGE.txt +++ b/PBS/Animations/Example anims/Move/OUTRAGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,OUTRAGE] -Name = OUTRAGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = OUTRAGE SetX = 0,0 SetY = 0,0 - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 0,4 SetX = 0,-20 @@ -51,7 +51,7 @@ Name = OUTRAGE SetX = 12,189 SetY = 12,-196 - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 2,5 SetX = 2,39 @@ -94,7 +94,7 @@ Name = OUTRAGE SetY = 11,-148 SetVisible = 12,false - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 3,5 SetFlip = 3,true @@ -128,7 +128,7 @@ Name = OUTRAGE SetY = 10,-118 SetVisible = 11,false - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 4,5 SetX = 4,44 @@ -157,7 +157,7 @@ Name = OUTRAGE SetY = 9,-59 SetVisible = 10,false - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 5,5 SetX = 5,75 @@ -176,7 +176,7 @@ Name = OUTRAGE SetX = 8,29 SetVisible = 9,false - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 5,5 SetX = 5,29 @@ -195,7 +195,7 @@ Name = OUTRAGE SetY = 8,-10 SetVisible = 9,false - Graphic = Fogo - 01 + Graphic = Examples/Fogo - 01 Focus = UserAndTarget SetFrame = 7,5 SetX = 7,0 diff --git a/PBS/Animations/Converted/Move/OVERHEAT.txt b/PBS/Animations/Example anims/Move/OVERHEAT.txt similarity index 89% rename from PBS/Animations/Converted/Move/OVERHEAT.txt rename to PBS/Animations/Example anims/Move/OVERHEAT.txt index ced5a5d8c..7bc8f2d89 100644 --- a/PBS/Animations/Converted/Move/OVERHEAT.txt +++ b/PBS/Animations/Example anims/Move/OVERHEAT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,OVERHEAT] -Name = OVERHEAT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = OVERHEAT SetX = 0,0 SetY = 0,0 - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 0,4 SetY = 0,-70 @@ -37,7 +37,7 @@ Name = OVERHEAT SetFrame = 11,11 SetY = 11,-178 - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 1,34 SetY = 1,-70 @@ -46,7 +46,7 @@ Name = OVERHEAT SetY = 2,-40 SetVisible = 3,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 2,64 SetY = 2,-157 @@ -62,7 +62,7 @@ Name = OVERHEAT SetY = 6,-20 SetVisible = 7,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 2,19 SetY = 2,0 @@ -83,7 +83,7 @@ Name = OVERHEAT SetOpacity = 6,255 SetVisible = 7,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 3,-25 SetY = 3,-89 @@ -93,7 +93,7 @@ Name = OVERHEAT SetY = 5,-237 SetVisible = 6,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 3,100 SetY = 3,-10 @@ -104,7 +104,7 @@ Name = OVERHEAT SetY = 5,-29 SetVisible = 6,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 4,144 SetY = 4,-157 @@ -121,7 +121,7 @@ Name = OVERHEAT SetOpacity = 7,100 SetVisible = 8,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 4,-35 SetY = 4,-59 @@ -130,7 +130,7 @@ Name = OVERHEAT SetY = 5,-50 SetVisible = 6,false - Graphic = fire4 + Graphic = Examples/fire4 Focus = UserAndTarget SetX = 4,39 SetY = 4,-139 diff --git a/PBS/Animations/Converted/Move/PAYDAY.txt b/PBS/Animations/Example anims/Move/PAYDAY.txt similarity index 88% rename from PBS/Animations/Converted/Move/PAYDAY.txt rename to PBS/Animations/Example anims/Move/PAYDAY.txt index 79b2070f7..fcccfe30e 100644 --- a/PBS/Animations/Converted/Move/PAYDAY.txt +++ b/PBS/Animations/Example anims/Move/PAYDAY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,PAYDAY] -Name = PAYDAY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = PAYDAY SetX = 0,0 SetY = 0,0 - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 2,12 SetX = 2,0 @@ -29,7 +29,7 @@ Name = PAYDAY SetY = 8,-226 SetVisible = 9,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,0 @@ -39,7 +39,7 @@ Name = PAYDAY SetY = 5,-139 SetVisible = 7,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 5,12 SetX = 5,0 @@ -47,7 +47,7 @@ Name = PAYDAY SetZ = 5,30 SetVisible = 6,false - Graphic = 008-Weapon03 + Graphic = Examples/008-Weapon03 Focus = UserAndTarget SetFrame = 0,12 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/PETALDANCE.txt b/PBS/Animations/Example anims/Move/PETALDANCE.txt similarity index 92% rename from PBS/Animations/Converted/Move/PETALDANCE.txt rename to PBS/Animations/Example anims/Move/PETALDANCE.txt index 118da1da8..cced47093 100644 --- a/PBS/Animations/Converted/Move/PETALDANCE.txt +++ b/PBS/Animations/Example anims/Move/PETALDANCE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,PETALDANCE] -Name = PETALDANCE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = PETALDANCE SetX = 0,0 SetY = 0,0 - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Target SetX = 2,192 SetY = 2,-138 @@ -38,7 +38,7 @@ Name = PETALDANCE SetZoomY = 9,120 SetVisible = 10,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Target SetFrame = 3,2 SetX = 3,-40 @@ -60,7 +60,7 @@ Name = PETALDANCE SetY = 8,-34 SetVisible = 9,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Target SetX = 5,-64 SetY = 5,-138 @@ -74,7 +74,7 @@ Name = PETALDANCE SetY = 8,-74 SetVisible = 9,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Target SetFrame = 7,1 SetX = 7,-64 @@ -82,7 +82,7 @@ Name = PETALDANCE SetZ = 7,31 SetVisible = 8,false - Graphic = Anima (1) + Graphic = Examples/Anima (1) Focus = Target SetFrame = 0,3 SetX = 0,-160 diff --git a/PBS/Animations/Converted/Move/PINMISSILE.txt b/PBS/Animations/Example anims/Move/PINMISSILE.txt similarity index 92% rename from PBS/Animations/Converted/Move/PINMISSILE.txt rename to PBS/Animations/Example anims/Move/PINMISSILE.txt index ad497d9db..f75e28415 100644 --- a/PBS/Animations/Converted/Move/PINMISSILE.txt +++ b/PBS/Animations/Example anims/Move/PINMISSILE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,PINMISSILE] -Name = PINMISSILE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = PINMISSILE SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-79 @@ -34,7 +34,7 @@ Name = PINMISSILE SetOpacity = 8,50 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 4,29 SetY = 4,-98 @@ -55,7 +55,7 @@ Name = PINMISSILE SetZoomY = 8,125 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 5,14 SetX = 5,184 @@ -64,7 +64,7 @@ Name = PINMISSILE SetOpacity = 5,50 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,25 SetY = 0,-70 @@ -106,7 +106,7 @@ Name = PINMISSILE Play = 8,Slash10,80 #------------------------------- [Move,PINMISSILE,1] -Name = Pin Missile hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -114,7 +114,7 @@ Name = Pin Missile hit 2 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,25 SetY = 0,-70 @@ -148,7 +148,7 @@ Name = Pin Missile hit 2 SetAngle = 9,0 SetOpacity = 9,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-79 @@ -173,7 +173,7 @@ Name = Pin Missile hit 2 SetOpacity = 8,50 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 4,29 SetY = 4,-98 @@ -194,7 +194,7 @@ Name = Pin Missile hit 2 SetZoomY = 8,125 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 5,14 SetX = 5,184 @@ -211,7 +211,7 @@ Name = Pin Missile hit 2 Play = 8,Slash10,80 #------------------------------- [Move,PINMISSILE,2] -Name = Pin Missile hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -219,7 +219,7 @@ Name = Pin Missile hit 3 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 5,14 SetX = 5,184 @@ -228,7 +228,7 @@ Name = Pin Missile hit 3 SetOpacity = 5,50 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,25 SetY = 0,-70 @@ -262,7 +262,7 @@ Name = Pin Missile hit 3 SetAngle = 9,0 SetOpacity = 9,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-79 @@ -287,7 +287,7 @@ Name = Pin Missile hit 3 SetOpacity = 8,50 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 4,29 SetY = 4,-98 @@ -316,7 +316,7 @@ Name = Pin Missile hit 3 Play = 8,Slash10,80 #------------------------------- [Move,PINMISSILE,3] -Name = Pin Missile hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -324,7 +324,7 @@ Name = Pin Missile hit 4 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 4,29 SetY = 4,-98 @@ -345,7 +345,7 @@ Name = Pin Missile hit 4 SetZoomY = 8,125 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 5,14 SetX = 5,184 @@ -354,7 +354,7 @@ Name = Pin Missile hit 4 SetOpacity = 5,50 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,25 SetY = 0,-70 @@ -388,7 +388,7 @@ Name = Pin Missile hit 4 SetAngle = 9,0 SetOpacity = 9,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-79 @@ -421,7 +421,7 @@ Name = Pin Missile hit 4 Play = 8,Slash10,80 #------------------------------- [Move,PINMISSILE,4] -Name = Pin Missile hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -429,7 +429,7 @@ Name = Pin Missile hit 5 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-79 @@ -454,7 +454,7 @@ Name = Pin Missile hit 5 SetOpacity = 8,50 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 4,29 SetY = 4,-98 @@ -475,7 +475,7 @@ Name = Pin Missile hit 5 SetZoomY = 8,125 SetVisible = 9,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 5,14 SetX = 5,184 @@ -484,7 +484,7 @@ Name = Pin Missile hit 5 SetOpacity = 5,50 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,25 SetY = 0,-70 diff --git a/PBS/Animations/Converted/Move/POISONFANG.txt b/PBS/Animations/Example anims/Move/POISONFANG.txt similarity index 90% rename from PBS/Animations/Converted/Move/POISONFANG.txt rename to PBS/Animations/Example anims/Move/POISONFANG.txt index 20800c185..e83f39361 100644 --- a/PBS/Animations/Converted/Move/POISONFANG.txt +++ b/PBS/Animations/Example anims/Move/POISONFANG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POISONFANG] -Name = POISONFANG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POISONFANG SetX = 0,0 SetY = 0,0 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 7,13 SetX = 7,-30 @@ -19,7 +19,7 @@ Name = POISONFANG SetY = 8,4 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 7,13 SetX = 7,66 @@ -29,7 +29,7 @@ Name = POISONFANG SetY = 8,5 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetX = 0,6 SetY = 0,8 diff --git a/PBS/Animations/Converted/Move/POISONGAS.txt b/PBS/Animations/Example anims/Move/POISONGAS.txt similarity index 91% rename from PBS/Animations/Converted/Move/POISONGAS.txt rename to PBS/Animations/Example anims/Move/POISONGAS.txt index f2e8742d9..a115cea77 100644 --- a/PBS/Animations/Converted/Move/POISONGAS.txt +++ b/PBS/Animations/Example anims/Move/POISONGAS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POISONGAS] -Name = POISONGAS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POISONGAS SetX = 0,0 SetY = 0,0 - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 0,8 SetX = 0,0 @@ -36,7 +36,7 @@ Name = POISONGAS SetFrame = 13,0 SetOpacity = 13,100 - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 1,7 SetX = 1,0 @@ -73,7 +73,7 @@ Name = POISONGAS SetY = 10,-139 SetVisible = 11,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 2,1 SetX = 2,0 @@ -101,7 +101,7 @@ Name = POISONGAS SetY = 10,-98 SetVisible = 11,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 3,8 SetX = 3,29 @@ -123,7 +123,7 @@ Name = POISONGAS SetY = 8,-109 SetVisible = 9,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 3,5 SetX = 3,0 @@ -141,7 +141,7 @@ Name = POISONGAS SetY = 7,-40 SetVisible = 8,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 5,4 SetFlip = 5,true @@ -156,7 +156,7 @@ Name = POISONGAS SetY = 7,-50 SetVisible = 8,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 6,5 SetX = 6,79 @@ -167,7 +167,7 @@ Name = POISONGAS SetY = 7,-59 SetVisible = 8,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 6,6 SetX = 6,89 @@ -175,7 +175,7 @@ Name = POISONGAS SetZ = 6,34 SetVisible = 7,false - Graphic = poison + Graphic = Examples/poison Focus = UserAndTarget SetFrame = 6,2 SetFlip = 6,true diff --git a/PBS/Animations/Converted/Move/POISONPOWDER.txt b/PBS/Animations/Example anims/Move/POISONPOWDER.txt similarity index 91% rename from PBS/Animations/Converted/Move/POISONPOWDER.txt rename to PBS/Animations/Example anims/Move/POISONPOWDER.txt index a1e5c3914..1181fdc94 100644 --- a/PBS/Animations/Converted/Move/POISONPOWDER.txt +++ b/PBS/Animations/Example anims/Move/POISONPOWDER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POISONPOWDER] -Name = POISONPOWDER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POISONPOWDER SetX = 0,0 SetY = 0,0 - Graphic = Special5 + Graphic = Examples/Special5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/POISONSTING.txt b/PBS/Animations/Example anims/Move/POISONSTING.txt similarity index 92% rename from PBS/Animations/Converted/Move/POISONSTING.txt rename to PBS/Animations/Example anims/Move/POISONSTING.txt index 16e1e9289..7e1e0f5d0 100644 --- a/PBS/Animations/Converted/Move/POISONSTING.txt +++ b/PBS/Animations/Example anims/Move/POISONSTING.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POISONSTING] -Name = POISONSTING +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POISONSTING SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,0 @@ -38,7 +38,7 @@ Name = POISONSTING Play = 6,Slash10,80 #------------------------------- [OppMove,POISONSTING] -Name = POISONSTING +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -46,7 +46,7 @@ Name = POISONSTING SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = UserAndTarget SetFrame = 0,5 SetX = 0,174 diff --git a/PBS/Animations/Converted/Move/POISONTAIL.txt b/PBS/Animations/Example anims/Move/POISONTAIL.txt similarity index 91% rename from PBS/Animations/Converted/Move/POISONTAIL.txt rename to PBS/Animations/Example anims/Move/POISONTAIL.txt index 722cdae59..aa07cc83b 100644 --- a/PBS/Animations/Converted/Move/POISONTAIL.txt +++ b/PBS/Animations/Example anims/Move/POISONTAIL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POISONTAIL] -Name = POISONTAIL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POISONTAIL SetX = 0,0 SetY = 0,0 - Graphic = firepoison + Graphic = Examples/firepoison Focus = Target SetFrame = 0,8 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/POUND.txt b/PBS/Animations/Example anims/Move/POUND.txt similarity index 90% rename from PBS/Animations/Converted/Move/POUND.txt rename to PBS/Animations/Example anims/Move/POUND.txt index 6a129fe41..1b8710a74 100644 --- a/PBS/Animations/Converted/Move/POUND.txt +++ b/PBS/Animations/Example anims/Move/POUND.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,POUND] -Name = POUND +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = POUND SetX = 0,0 SetY = 0,0 - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 3,20 SetX = 3,8 @@ -18,7 +18,7 @@ Name = POUND SetOpacity = 4,100 SetVisible = 5,false - Graphic = many + Graphic = Examples/many Focus = Target SetFrame = 0,17 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/PSYCHIC.txt b/PBS/Animations/Example anims/Move/PSYCHIC.txt similarity index 93% rename from PBS/Animations/Converted/Move/PSYCHIC.txt rename to PBS/Animations/Example anims/Move/PSYCHIC.txt index cef7d7a02..7eeed1c22 100644 --- a/PBS/Animations/Converted/Move/PSYCHIC.txt +++ b/PBS/Animations/Example anims/Move/PSYCHIC.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,PSYCHIC] -Name = PSYCHIC +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = PSYCHIC SetX = 0,0 SetY = 0,0 - Graphic = efftest4 + Graphic = Examples/efftest4 Focus = Target SetX = 0,0 SetY = 0,-2 @@ -18,7 +18,7 @@ Name = PSYCHIC SetFrame = 2,2 SetVisible = 3,false - Graphic = efftest4 + Graphic = Examples/efftest4 Focus = Target SetFrame = 5,2 SetX = 5,0 @@ -51,7 +51,7 @@ Name = PSYCHIC SetZoomY = 17,100 SetOpacity = 17,75 - Graphic = efftest4 + Graphic = Examples/efftest4 Focus = Target SetFrame = 9,2 SetX = 9,0 @@ -62,7 +62,7 @@ Name = PSYCHIC SetOpacity = 9,180 SetVisible = 12,false - Graphic = efftest4 + Graphic = Examples/efftest4 Focus = Target SetFrame = 0,14 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/PSYCHOCUT.txt b/PBS/Animations/Example anims/Move/PSYCHOCUT.txt similarity index 92% rename from PBS/Animations/Converted/Move/PSYCHOCUT.txt rename to PBS/Animations/Example anims/Move/PSYCHOCUT.txt index 4cad4b33a..6be3b7e1d 100644 --- a/PBS/Animations/Converted/Move/PSYCHOCUT.txt +++ b/PBS/Animations/Example anims/Move/PSYCHOCUT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,PSYCHOCUT] -Name = PSYCHOCUT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = PSYCHOCUT SetX = 0,0 SetY = 0,0 - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 0,15 SetX = 0,-244 @@ -24,7 +24,7 @@ Name = PSYCHOCUT SetOpacity = 2,107 SetVisible = 3,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 1,13 SetX = 1,-221 @@ -38,7 +38,7 @@ Name = PSYCHOCUT SetY = 3,167 SetVisible = 4,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 4,10 SetX = 4,-258 @@ -46,7 +46,7 @@ Name = PSYCHOCUT SetZ = 4,27 SetVisible = 5,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 5,8 SetX = 5,-253 @@ -54,7 +54,7 @@ Name = PSYCHOCUT SetZ = 5,28 SetVisible = 6,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 6,7 SetX = 6,-240 @@ -62,7 +62,7 @@ Name = PSYCHOCUT SetZ = 6,27 SetVisible = 7,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 7,6 SetX = 7,-224 @@ -70,7 +70,7 @@ Name = PSYCHOCUT SetZ = 7,28 SetVisible = 8,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 8,5 SetX = 8,-221 @@ -111,7 +111,7 @@ Name = PSYCHOCUT SetOpacity = 18,60 SetVisible = 19,false - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = Target SetFrame = 9,13 SetX = 9,-223 @@ -134,7 +134,7 @@ Name = PSYCHOCUT Play = 0,Psycho Cut #------------------------------- [OppMove,PSYCHOCUT] -Name = PSYCHOCUT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -142,7 +142,7 @@ Name = PSYCHOCUT SetX = 0,0 SetY = 0,0 - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = UserAndTarget SetFrame = 0,12 SetX = 0,209 @@ -220,7 +220,7 @@ Name = PSYCHOCUT SetY = 18,62 SetOpacity = 18,64 - Graphic = Psycho Cut + Graphic = Examples/Psycho Cut Focus = UserAndTarget SetFrame = 0,15 SetX = 0,203 diff --git a/PBS/Animations/Converted/Move/QUICKATTACK.txt b/PBS/Animations/Example anims/Move/QUICKATTACK.txt similarity index 96% rename from PBS/Animations/Converted/Move/QUICKATTACK.txt rename to PBS/Animations/Example anims/Move/QUICKATTACK.txt index 08d883079..82407ce21 100644 --- a/PBS/Animations/Converted/Move/QUICKATTACK.txt +++ b/PBS/Animations/Example anims/Move/QUICKATTACK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,QUICKATTACK] -Name = QUICKATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -60,7 +60,7 @@ Name = QUICKATTACK SetOpacity = 7,85 SetVisible = 8,false - Graphic = Tackle_B + Graphic = Examples/Tackle_B Focus = Target SetX = 7,0 SetY = 7,0 diff --git a/PBS/Animations/Converted/Move/RAINDANCE.txt b/PBS/Animations/Example anims/Move/RAINDANCE.txt similarity index 89% rename from PBS/Animations/Converted/Move/RAINDANCE.txt rename to PBS/Animations/Example anims/Move/RAINDANCE.txt index a213c37c6..c450fede7 100644 --- a/PBS/Animations/Converted/Move/RAINDANCE.txt +++ b/PBS/Animations/Example anims/Move/RAINDANCE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,RAINDANCE] -Name = RAINDANCE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = RAINDANCE SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,197 @@ -33,7 +33,7 @@ Name = RAINDANCE SetX = 9,99 SetY = 9,55 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,275 @@ -58,7 +58,7 @@ Name = RAINDANCE SetX = 9,253 SetY = 9,148 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,355 @@ -83,7 +83,7 @@ Name = RAINDANCE SetX = 9,254 SetY = 9,274 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,450 @@ -108,7 +108,7 @@ Name = RAINDANCE SetX = 9,418 SetY = 9,243 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,83 @@ -133,7 +133,7 @@ Name = RAINDANCE SetX = 9,181 SetY = 9,238 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,231 @@ -158,7 +158,7 @@ Name = RAINDANCE SetX = 9,108 SetY = 9,245 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,352 @@ -183,7 +183,7 @@ Name = RAINDANCE SetX = 9,25 SetY = 9,205 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,2 SetX = 0,467 @@ -208,7 +208,7 @@ Name = RAINDANCE SetX = 9,148 SetY = 9,25 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 1,2 SetX = 1,482 @@ -224,7 +224,7 @@ Name = RAINDANCE SetY = 5,252 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,2 SetX = 2,27 @@ -238,7 +238,7 @@ Name = RAINDANCE SetY = 5,241 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,2 SetX = 4,409 @@ -246,7 +246,7 @@ Name = RAINDANCE SetZ = 4,37 SetVisible = 5,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,471 @@ -254,7 +254,7 @@ Name = RAINDANCE SetZ = 7,35 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,363 @@ -262,7 +262,7 @@ Name = RAINDANCE SetZ = 7,36 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,2 SetX = 7,443 @@ -270,28 +270,28 @@ Name = RAINDANCE SetZ = 7,37 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,247 SetY = 9,72 SetZ = 9,35 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,365 SetY = 9,42 SetZ = 9,36 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,479 SetY = 9,180 SetZ = 9,37 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,2 SetX = 9,474 diff --git a/PBS/Animations/Converted/Move/RAZORLEAF.txt b/PBS/Animations/Example anims/Move/RAZORLEAF.txt similarity index 90% rename from PBS/Animations/Converted/Move/RAZORLEAF.txt rename to PBS/Animations/Example anims/Move/RAZORLEAF.txt index 760cdc902..f2d14ebf7 100644 --- a/PBS/Animations/Converted/Move/RAZORLEAF.txt +++ b/PBS/Animations/Example anims/Move/RAZORLEAF.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,RAZORLEAF] -Name = RAZORLEAF +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = RAZORLEAF SetX = 0,0 SetY = 0,0 - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 1,1 SetX = 1,12 @@ -49,7 +49,7 @@ Name = RAZORLEAF SetX = 12,158 SetY = 12,-168 - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetX = 2,20 SetY = 2,-162 @@ -78,7 +78,7 @@ Name = RAZORLEAF SetY = 10,-146 SetVisible = 11,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 3,2 SetX = 3,101 @@ -98,7 +98,7 @@ Name = RAZORLEAF SetY = 8,71 SetVisible = 9,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 4,3 SetX = 4,64 @@ -112,7 +112,7 @@ Name = RAZORLEAF SetY = 7,-75 SetVisible = 8,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetX = 4,162 SetY = 4,-90 @@ -122,7 +122,7 @@ Name = RAZORLEAF SetY = 5,90 SetVisible = 6,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 4,2 SetX = 4,20 @@ -133,7 +133,7 @@ Name = RAZORLEAF SetY = 5,-46 SetVisible = 6,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 5,2 SetX = 5,68 @@ -141,7 +141,7 @@ Name = RAZORLEAF SetZ = 5,33 SetVisible = 6,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 5,3 SetX = 5,117 @@ -149,7 +149,7 @@ Name = RAZORLEAF SetZ = 5,34 SetVisible = 6,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 7,2 SetX = 7,125 @@ -157,14 +157,14 @@ Name = RAZORLEAF SetZ = 7,31 SetVisible = 8,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetX = 7,20 SetY = 7,-175 SetZ = 7,32 SetVisible = 8,false - Graphic = grass + Graphic = Examples/grass Focus = UserAndTarget SetFrame = 10,3 SetX = 10,178 diff --git a/PBS/Animations/Converted/Move/REFLECT.txt b/PBS/Animations/Example anims/Move/REFLECT.txt similarity index 88% rename from PBS/Animations/Converted/Move/REFLECT.txt rename to PBS/Animations/Example anims/Move/REFLECT.txt index a28db98e0..44ad29807 100644 --- a/PBS/Animations/Converted/Move/REFLECT.txt +++ b/PBS/Animations/Example anims/Move/REFLECT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,REFLECT] -Name = REFLECT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = REFLECT SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetFrame = 0,11 SetX = 0,-8 @@ -22,7 +22,7 @@ Name = REFLECT SetOpacity = 6,150 SetOpacity = 7,100 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 1,-56 SetY = 1,-114 @@ -42,7 +42,7 @@ Name = REFLECT SetX = 7,-72 SetY = 7,126 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 1,80 SetY = 1,-106 @@ -60,7 +60,7 @@ Name = REFLECT SetX = 7,48 SetY = 7,134 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 2,8 SetY = 2,-114 @@ -74,7 +74,7 @@ Name = REFLECT SetY = 6,30 SetVisible = 7,false - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 3,-56 SetY = 3,-114 @@ -85,7 +85,7 @@ Name = REFLECT SetY = 5,-18 SetVisible = 6,false - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetX = 4,48 SetY = 4,-106 diff --git a/PBS/Animations/Converted/Move/REST.txt b/PBS/Animations/Example anims/Move/REST.txt similarity index 93% rename from PBS/Animations/Converted/Move/REST.txt rename to PBS/Animations/Example anims/Move/REST.txt index 318022397..7315388c1 100644 --- a/PBS/Animations/Converted/Move/REST.txt +++ b/PBS/Animations/Example anims/Move/REST.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,REST] -Name = REST +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = REST SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,20 SetX = 0,-27 diff --git a/PBS/Animations/Converted/Move/ROAR.txt b/PBS/Animations/Example anims/Move/ROAR.txt similarity index 89% rename from PBS/Animations/Converted/Move/ROAR.txt rename to PBS/Animations/Example anims/Move/ROAR.txt index ccacb02c7..ccd10004f 100644 --- a/PBS/Animations/Converted/Move/ROAR.txt +++ b/PBS/Animations/Example anims/Move/ROAR.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ROAR] -Name = ROAR +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ROAR SetX = 0,0 SetY = 0,0 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetX = 0,-191 SetY = 0,119 @@ -24,7 +24,7 @@ Name = ROAR SetX = 4,-83 SetY = 4,59 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,1 SetX = 0,-208 @@ -39,7 +39,7 @@ Name = ROAR SetX = 4,-102 SetY = 4,-7 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,2 SetX = 0,-202 @@ -58,7 +58,7 @@ Name = ROAR Play = 0,Wring Out,100,160 #------------------------------- [OppMove,ROAR] -Name = ROAR +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -66,7 +66,7 @@ Name = ROAR SetX = 0,0 SetY = 0,0 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,1 SetFlip = 0,true @@ -80,7 +80,7 @@ Name = ROAR SetX = 3,-136 SetY = 3,-61 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFrame = 0,1 SetX = 0,-32 @@ -93,7 +93,7 @@ Name = ROAR SetX = 3,-120 SetY = 3,104 - Graphic = Growl + Graphic = Examples/Growl Focus = Target SetFlip = 0,true SetX = 0,-40 diff --git a/PBS/Animations/Converted/Move/ROCKSMASH.txt b/PBS/Animations/Example anims/Move/ROCKSMASH.txt similarity index 88% rename from PBS/Animations/Converted/Move/ROCKSMASH.txt rename to PBS/Animations/Example anims/Move/ROCKSMASH.txt index 381ac7203..1537b5de1 100644 --- a/PBS/Animations/Converted/Move/ROCKSMASH.txt +++ b/PBS/Animations/Example anims/Move/ROCKSMASH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ROCKSMASH] -Name = ROCKSMASH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ROCKSMASH SetX = 0,0 SetY = 0,0 - Graphic = rockice + Graphic = Examples/rockice Focus = Target SetX = 0,8 SetY = 0,-10 diff --git a/PBS/Animations/Converted/Move/ROCKTHROW.txt b/PBS/Animations/Example anims/Move/ROCKTHROW.txt similarity index 89% rename from PBS/Animations/Converted/Move/ROCKTHROW.txt rename to PBS/Animations/Example anims/Move/ROCKTHROW.txt index 3d245817a..45ccd4ffc 100644 --- a/PBS/Animations/Converted/Move/ROCKTHROW.txt +++ b/PBS/Animations/Example anims/Move/ROCKTHROW.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ROCKTHROW] -Name = ROCKTHROW +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ROCKTHROW SetX = 0,0 SetY = 0,0 - Graphic = Earth1 + Graphic = Examples/Earth1 Focus = UserAndTarget SetFrame = 3,1 SetX = 3,175 @@ -17,7 +17,7 @@ Name = ROCKTHROW SetZ = 3,28 SetVisible = 4,false - Graphic = Earth1 + Graphic = Examples/Earth1 Focus = UserAndTarget SetX = 0,0 SetY = 0,18 diff --git a/PBS/Animations/Converted/Move/ROLLINGKICK.txt b/PBS/Animations/Example anims/Move/ROLLINGKICK.txt similarity index 91% rename from PBS/Animations/Converted/Move/ROLLINGKICK.txt rename to PBS/Animations/Example anims/Move/ROLLINGKICK.txt index f2793e14e..9f065d109 100644 --- a/PBS/Animations/Converted/Move/ROLLINGKICK.txt +++ b/PBS/Animations/Example anims/Move/ROLLINGKICK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ROLLINGKICK] -Name = ROLLINGKICK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ROLLINGKICK SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 4,7 SetX = 4,-24 @@ -23,7 +23,7 @@ Name = ROLLINGKICK SetOpacity = 6,25 SetVisible = 7,false - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,7 SetX = 0,-152 diff --git a/PBS/Animations/Converted/Move/SANDATTACK.txt b/PBS/Animations/Example anims/Move/SANDATTACK.txt similarity index 90% rename from PBS/Animations/Converted/Move/SANDATTACK.txt rename to PBS/Animations/Example anims/Move/SANDATTACK.txt index d53c87092..31527ff27 100644 --- a/PBS/Animations/Converted/Move/SANDATTACK.txt +++ b/PBS/Animations/Example anims/Move/SANDATTACK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SANDATTACK] -Name = SANDATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,14 +9,14 @@ Name = SANDATTACK SetX = 0,0 SetY = 0,0 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 0,4 SetY = 0,87 SetZ = 0,27 SetVisible = 1,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 1,2 SetX = 1,14 @@ -53,7 +53,7 @@ Name = SANDATTACK SetX = 15,175 SetY = 15,-178 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 1,1 SetX = 1,4 @@ -73,7 +73,7 @@ Name = SANDATTACK SetY = 7,-196 SetVisible = 8,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 1,25 SetY = 1,68 @@ -92,7 +92,7 @@ Name = SANDATTACK SetY = 7,-128 SetVisible = 8,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 2,2 SetX = 2,-5 @@ -115,7 +115,7 @@ Name = SANDATTACK SetY = 9,-187 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 3,39 SetY = 3,57 @@ -134,7 +134,7 @@ Name = SANDATTACK SetY = 9,-139 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 3,2 SetX = 3,19 @@ -154,7 +154,7 @@ Name = SANDATTACK SetY = 9,-187 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 4,1 SetX = 4,-10 @@ -176,7 +176,7 @@ Name = SANDATTACK SetY = 11,-226 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 5,29 SetY = 5,78 @@ -195,7 +195,7 @@ Name = SANDATTACK SetY = 11,-157 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 5,2 SetX = 5,25 @@ -215,7 +215,7 @@ Name = SANDATTACK SetY = 11,-157 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 6,2 SetX = 6,-5 @@ -237,7 +237,7 @@ Name = SANDATTACK SetY = 13,-207 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 7,34 SetY = 7,68 @@ -256,7 +256,7 @@ Name = SANDATTACK SetY = 13,-157 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 7,39 SetY = 7,78 @@ -275,7 +275,7 @@ Name = SANDATTACK SetY = 13,-128 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 9,2 SetX = 9,25 @@ -294,7 +294,7 @@ Name = SANDATTACK SetX = 15,194 SetY = 15,-187 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 9,1 SetFlip = 9,true @@ -317,7 +317,7 @@ Name = SANDATTACK Play = 0,Sand #------------------------------- [OppMove,SANDATTACK] -Name = SANDATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -325,7 +325,7 @@ Name = SANDATTACK SetX = 0,0 SetY = 0,0 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 0,2 SetX = 0,194 @@ -364,7 +364,7 @@ Name = SANDATTACK SetX = 15,-15 SetY = 15,9 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 1,1 SetX = 1,164 @@ -384,7 +384,7 @@ Name = SANDATTACK SetY = 7,-15 SetVisible = 8,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 1,175 SetY = 1,-128 @@ -403,7 +403,7 @@ Name = SANDATTACK SetY = 7,-6 SetVisible = 8,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 2,1 SetX = 2,189 @@ -425,7 +425,7 @@ Name = SANDATTACK SetY = 9,-20 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 3,164 SetY = 3,-118 @@ -444,7 +444,7 @@ Name = SANDATTACK SetY = 9,-20 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 3,2 SetX = 3,164 @@ -464,7 +464,7 @@ Name = SANDATTACK SetY = 9,39 SetVisible = 10,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 4,209 SetY = 4,-128 @@ -485,7 +485,7 @@ Name = SANDATTACK SetY = 11,48 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 5,2 SetX = 5,159 @@ -505,7 +505,7 @@ Name = SANDATTACK SetY = 11,-10 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 5,164 SetY = 5,-118 @@ -524,7 +524,7 @@ Name = SANDATTACK SetY = 11,-20 SetVisible = 12,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFlip = 6,true SetX = 6,194 @@ -546,7 +546,7 @@ Name = SANDATTACK SetY = 13,9 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 7,2 SetX = 7,154 @@ -566,7 +566,7 @@ Name = SANDATTACK SetY = 13,-50 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 7,1 SetFlip = 7,true @@ -587,7 +587,7 @@ Name = SANDATTACK SetY = 13,9 SetVisible = 14,false - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetX = 9,164 SetY = 9,-109 @@ -605,7 +605,7 @@ Name = SANDATTACK SetX = 15,-5 SetY = 15,-20 - Graphic = Sand-Attack + Graphic = Examples/Sand-Attack Focus = UserAndTarget SetFrame = 9,2 SetX = 9,164 diff --git a/PBS/Animations/Converted/Move/SANDSTORM.txt b/PBS/Animations/Example anims/Move/SANDSTORM.txt similarity index 87% rename from PBS/Animations/Converted/Move/SANDSTORM.txt rename to PBS/Animations/Example anims/Move/SANDSTORM.txt index c0a5d545b..541e5bb20 100644 --- a/PBS/Animations/Converted/Move/SANDSTORM.txt +++ b/PBS/Animations/Example anims/Move/SANDSTORM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SANDSTORM] -Name = SANDSTORM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SANDSTORM SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,-350 @@ -34,7 +34,7 @@ Name = SANDSTORM SetX = 9,32 SetY = 9,252 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,31 @@ -59,7 +59,7 @@ Name = SANDSTORM SetX = 9,119 SetY = 9,175 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,156 @@ -84,7 +84,7 @@ Name = SANDSTORM SetX = 9,143 SetY = 9,267 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,165 @@ -109,7 +109,7 @@ Name = SANDSTORM SetX = 9,222 SetY = 9,197 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,267 @@ -134,7 +134,7 @@ Name = SANDSTORM SetX = 9,162 SetY = 9,82 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,309 @@ -159,7 +159,7 @@ Name = SANDSTORM SetX = 9,49 SetY = 9,61 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,388 @@ -184,7 +184,7 @@ Name = SANDSTORM SetX = 9,21 SetY = 9,158 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,448 @@ -209,7 +209,7 @@ Name = SANDSTORM SetX = 9,350 SetY = 9,240 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,35 @@ -234,7 +234,7 @@ Name = SANDSTORM SetX = 9,481 SetY = 9,206 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,276 @@ -259,7 +259,7 @@ Name = SANDSTORM SetX = 9,456 SetY = 9,64 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,487 @@ -267,7 +267,7 @@ Name = SANDSTORM SetZ = 0,37 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,492 @@ -275,7 +275,7 @@ Name = SANDSTORM SetZ = 0,38 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,387 @@ -283,7 +283,7 @@ Name = SANDSTORM SetZ = 0,39 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 0,3 SetX = 0,148 @@ -291,7 +291,7 @@ Name = SANDSTORM SetZ = 0,40 SetVisible = 1,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,487 @@ -299,7 +299,7 @@ Name = SANDSTORM SetZ = 2,37 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,492 @@ -307,7 +307,7 @@ Name = SANDSTORM SetZ = 2,38 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,387 @@ -315,7 +315,7 @@ Name = SANDSTORM SetZ = 2,39 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 2,3 SetX = 2,148 @@ -323,7 +323,7 @@ Name = SANDSTORM SetZ = 2,40 SetVisible = 3,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,3 SetX = 4,358 @@ -333,7 +333,7 @@ Name = SANDSTORM SetY = 5,32 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 4,3 SetX = 4,267 @@ -343,7 +343,7 @@ Name = SANDSTORM SetY = 5,135 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,3 SetX = 5,387 @@ -351,7 +351,7 @@ Name = SANDSTORM SetZ = 5,39 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 5,3 SetX = 5,148 @@ -359,7 +359,7 @@ Name = SANDSTORM SetZ = 5,40 SetVisible = 6,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,487 @@ -367,7 +367,7 @@ Name = SANDSTORM SetZ = 7,37 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,492 @@ -375,7 +375,7 @@ Name = SANDSTORM SetZ = 7,38 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,387 @@ -383,7 +383,7 @@ Name = SANDSTORM SetZ = 7,39 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 7,3 SetX = 7,148 @@ -391,21 +391,21 @@ Name = SANDSTORM SetZ = 7,40 SetVisible = 8,false - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,311 SetY = 9,55 SetZ = 9,37 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,328 SetY = 9,146 SetZ = 9,38 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetFrame = 9,3 SetX = 9,251 diff --git a/PBS/Animations/Converted/Move/SCARYFACE.txt b/PBS/Animations/Example anims/Move/SCARYFACE.txt similarity index 93% rename from PBS/Animations/Converted/Move/SCARYFACE.txt rename to PBS/Animations/Example anims/Move/SCARYFACE.txt index f361c176c..9fcb97680 100644 --- a/PBS/Animations/Converted/Move/SCARYFACE.txt +++ b/PBS/Animations/Example anims/Move/SCARYFACE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SCARYFACE] -Name = SCARYFACE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SCARYFACE SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetFrame = 0,10 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/SCRATCH.txt b/PBS/Animations/Example anims/Move/SCRATCH.txt similarity index 90% rename from PBS/Animations/Converted/Move/SCRATCH.txt rename to PBS/Animations/Example anims/Move/SCRATCH.txt index 6c5518454..c4cbd7c88 100644 --- a/PBS/Animations/Converted/Move/SCRATCH.txt +++ b/PBS/Animations/Example anims/Move/SCRATCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SCRATCH] -Name = SCRATCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SCRATCH SetX = 0,0 SetY = 0,0 - Graphic = scratchbattle + Graphic = Examples/scratchbattle Focus = Target SetX = 1,15 SetY = 1,-22 diff --git a/PBS/Animations/Converted/Move/SCREECH.txt b/PBS/Animations/Example anims/Move/SCREECH.txt similarity index 90% rename from PBS/Animations/Converted/Move/SCREECH.txt rename to PBS/Animations/Example anims/Move/SCREECH.txt index 4f0558b19..24a9eba30 100644 --- a/PBS/Animations/Converted/Move/SCREECH.txt +++ b/PBS/Animations/Example anims/Move/SCREECH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SCREECH] -Name = SCREECH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SCREECH SetX = 0,0 SetY = 0,0 - Graphic = Growl + Graphic = Examples/Growl Focus = UserAndTarget SetFrame = 0,1 SetX = 0,39 @@ -26,7 +26,7 @@ Name = SCREECH SetY = 8,-148 SetY = 9,-139 - Graphic = Growl + Graphic = Examples/Growl Focus = UserAndTarget SetFrame = 0,2 SetX = 0,39 @@ -43,7 +43,7 @@ Name = SCREECH SetY = 7,0 SetY = 9,9 - Graphic = Growl + Graphic = Examples/Growl Focus = UserAndTarget SetX = 0,39 SetY = 0,-59 diff --git a/PBS/Animations/Converted/Move/SELFDESTRUCT.txt b/PBS/Animations/Example anims/Move/SELFDESTRUCT.txt similarity index 86% rename from PBS/Animations/Converted/Move/SELFDESTRUCT.txt rename to PBS/Animations/Example anims/Move/SELFDESTRUCT.txt index 6d3fd3f74..eeacc7d57 100644 --- a/PBS/Animations/Converted/Move/SELFDESTRUCT.txt +++ b/PBS/Animations/Example anims/Move/SELFDESTRUCT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SELFDESTRUCT] -Name = SELFDESTRUCT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SELFDESTRUCT SetX = 0,0 SetY = 0,0 - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 0,-88 SetY = 0,-18 @@ -40,7 +40,7 @@ Name = SELFDESTRUCT SetX = 16,-24 SetY = 16,86 - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 2,80 SetY = 2,46 @@ -71,7 +71,7 @@ Name = SELFDESTRUCT SetFrame = 15,5 SetVisible = 16,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetFrame = 3,1 SetX = 3,80 @@ -79,7 +79,7 @@ Name = SELFDESTRUCT SetZ = 3,29 SetVisible = 4,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetFrame = 5,4 SetX = 5,80 @@ -87,21 +87,21 @@ Name = SELFDESTRUCT SetZ = 5,29 SetVisible = 6,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 5,-24 SetY = 5,70 SetZ = 5,30 SetVisible = 6,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 8,-48 SetY = 8,-26 SetZ = 8,29 SetVisible = 9,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 10,64 SetY = 10,22 @@ -116,14 +116,14 @@ Name = SELFDESTRUCT SetY = 14,86 SetVisible = 15,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetX = 11,-24 SetY = 11,78 SetZ = 11,30 SetVisible = 12,false - Graphic = 030-Explosion01 + Graphic = Examples/030-Explosion01 Focus = Target SetFrame = 13,2 SetX = 13,-24 diff --git a/PBS/Animations/Converted/Move/SHADOWBALL.txt b/PBS/Animations/Example anims/Move/SHADOWBALL.txt similarity index 90% rename from PBS/Animations/Converted/Move/SHADOWBALL.txt rename to PBS/Animations/Example anims/Move/SHADOWBALL.txt index 7492e9c3d..4e910574f 100644 --- a/PBS/Animations/Converted/Move/SHADOWBALL.txt +++ b/PBS/Animations/Example anims/Move/SHADOWBALL.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SHADOWBALL] -Name = SHADOWBALL +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SHADOWBALL SetX = 0,0 SetY = 0,0 - Graphic = 009-Weapon04 + Graphic = Examples/009-Weapon04 Focus = UserAndTarget SetFrame = 7,12 SetX = 7,105 @@ -19,7 +19,7 @@ Name = SHADOWBALL SetZoomY = 7,25 SetVisible = 8,false - Graphic = 009-Weapon04 + Graphic = Examples/009-Weapon04 Focus = UserAndTarget SetFrame = 8,11 SetX = 8,129 @@ -45,7 +45,7 @@ Name = SHADOWBALL SetFrame = 13,10 SetOpacity = 13,50 - Graphic = 009-Weapon04 + Graphic = Examples/009-Weapon04 Focus = UserAndTarget SetFrame = 1,13 SetX = 1,12 diff --git a/PBS/Animations/Converted/Move/SIGNALBEAM.txt b/PBS/Animations/Example anims/Move/SIGNALBEAM.txt similarity index 94% rename from PBS/Animations/Converted/Move/SIGNALBEAM.txt rename to PBS/Animations/Example anims/Move/SIGNALBEAM.txt index 38275e008..cefcfb09b 100644 --- a/PBS/Animations/Converted/Move/SIGNALBEAM.txt +++ b/PBS/Animations/Example anims/Move/SIGNALBEAM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SIGNALBEAM] -Name = SIGNALBEAM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SIGNALBEAM SetX = 0,0 SetY = 0,0 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 0,1 SetX = 0,-160 @@ -53,7 +53,7 @@ Name = SIGNALBEAM SetX = 19,56 SetY = 19,78 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 0,2 SetX = 0,-72 @@ -91,7 +91,7 @@ Name = SIGNALBEAM SetX = 19,-32 SetY = 19,-42 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 0,3 SetX = 0,-120 @@ -137,7 +137,7 @@ Name = SIGNALBEAM SetX = 19,128 SetY = 19,22 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 0,3 SetX = 0,-80 @@ -174,7 +174,7 @@ Name = SIGNALBEAM SetY = 18,22 SetVisible = 19,false - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 1,2 SetX = 1,0 @@ -208,7 +208,7 @@ Name = SIGNALBEAM SetY = 17,62 SetVisible = 18,false - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 1,2 SetX = 1,80 @@ -249,7 +249,7 @@ Name = SIGNALBEAM SetX = 19,64 SetY = 19,-66 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 1,3 SetX = 1,-8 @@ -286,7 +286,7 @@ Name = SIGNALBEAM SetY = 17,94 SetVisible = 18,false - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 1,3 SetX = 1,80 @@ -324,7 +324,7 @@ Name = SIGNALBEAM SetY = 18,-42 SetVisible = 19,false - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 2,2 SetX = 2,144 @@ -364,7 +364,7 @@ Name = SIGNALBEAM SetX = 19,176 SetY = 19,-26 - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 2,3 SetX = 2,160 @@ -404,7 +404,7 @@ Name = SIGNALBEAM SetY = 18,-26 SetVisible = 19,false - Graphic = Ultra Beam + Graphic = Examples/Ultra Beam Focus = Target SetFrame = 19,2 SetX = 19,144 diff --git a/PBS/Animations/Converted/Move/SILVERWIND.txt b/PBS/Animations/Example anims/Move/SILVERWIND.txt similarity index 91% rename from PBS/Animations/Converted/Move/SILVERWIND.txt rename to PBS/Animations/Example anims/Move/SILVERWIND.txt index ca5e99414..e281bc919 100644 --- a/PBS/Animations/Converted/Move/SILVERWIND.txt +++ b/PBS/Animations/Example anims/Move/SILVERWIND.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SILVERWIND] -Name = SILVERWIND +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SILVERWIND SetX = 0,0 SetY = 0,0 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 0,12 SetX = 0,-216 @@ -34,7 +34,7 @@ Name = SILVERWIND SetX = 8,304 SetY = 8,70 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 1,12 SetX = 1,-288 @@ -57,7 +57,7 @@ Name = SILVERWIND SetX = 8,192 SetY = 8,134 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 1,12 SetX = 1,-248 @@ -80,7 +80,7 @@ Name = SILVERWIND SetX = 8,272 SetY = 8,38 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 2,12 SetX = 2,-192 @@ -101,7 +101,7 @@ Name = SILVERWIND SetX = 8,72 SetY = 8,126 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 2,12 SetX = 2,-280 @@ -122,7 +122,7 @@ Name = SILVERWIND SetX = 8,104 SetY = 8,38 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 3,12 SetX = 3,-144 @@ -146,7 +146,7 @@ Name = SILVERWIND SetZoomY = 8,100 SetOpacity = 8,50 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 3,12 SetX = 3,-288 @@ -165,7 +165,7 @@ Name = SILVERWIND SetX = 8,-120 SetY = 8,126 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetX = 3,-168 SetY = 3,-58 @@ -185,7 +185,7 @@ Name = SILVERWIND SetY = 7,-18 SetX = 8,240 - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 4,12 SetX = 4,24 @@ -206,7 +206,7 @@ Name = SILVERWIND SetOpacity = 7,50 SetVisible = 8,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 4,1 SetX = 4,-168 @@ -228,7 +228,7 @@ Name = SILVERWIND SetFrame = 7,10 SetVisible = 8,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 5,10 SetX = 5,40 @@ -244,7 +244,7 @@ Name = SILVERWIND SetOpacity = 7,255 SetVisible = 8,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 5,12 SetX = 5,-200 @@ -258,7 +258,7 @@ Name = SILVERWIND SetY = 7,46 SetVisible = 8,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 5,12 SetX = 5,-296 @@ -272,7 +272,7 @@ Name = SILVERWIND SetY = 7,-66 SetVisible = 8,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 5,12 SetX = 5,-288 @@ -284,7 +284,7 @@ Name = SILVERWIND SetY = 6,-42 SetVisible = 7,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFrame = 5,12 SetX = 5,-8 @@ -296,7 +296,7 @@ Name = SILVERWIND SetY = 6,-98 SetVisible = 7,false - Graphic = Heal5 + Graphic = Examples/Heal5 Focus = Target SetFlip = 5,true SetX = 5,-200 diff --git a/PBS/Animations/Converted/Move/SING.txt b/PBS/Animations/Example anims/Move/SING.txt similarity index 94% rename from PBS/Animations/Converted/Move/SING.txt rename to PBS/Animations/Example anims/Move/SING.txt index 842e0535b..d6f075c84 100644 --- a/PBS/Animations/Converted/Move/SING.txt +++ b/PBS/Animations/Example anims/Move/SING.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SING] -Name = SING +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SING SetX = 0,0 SetY = 0,0 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 0,7 SetX = 0,-184 @@ -152,7 +152,7 @@ Name = SING SetY = 51,-85 SetVisible = 52,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 1,7 SetX = 1,-173 @@ -291,7 +291,7 @@ Name = SING SetY = 50,-89 SetVisible = 51,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 2,8 SetX = 2,-148 @@ -299,7 +299,7 @@ Name = SING SetZ = 2,29 SetVisible = 3,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 4,10 SetX = 4,-127 @@ -433,7 +433,7 @@ Name = SING SetY = 50,-76 SetVisible = 51,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 8,7 SetX = 8,-162 @@ -522,7 +522,7 @@ Name = SING SetY = 38,17 SetVisible = 39,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 13,8 SetX = 13,-102 @@ -598,7 +598,7 @@ Name = SING SetY = 38,-6 SetVisible = 39,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 15,8 SetX = 15,45 @@ -608,7 +608,7 @@ Name = SING SetY = 16,61 SetVisible = 17,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 15,9 SetX = 15,53 @@ -619,7 +619,7 @@ Name = SING SetY = 16,-12 SetVisible = 17,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 16,8 SetX = 16,33 @@ -627,7 +627,7 @@ Name = SING SetZ = 16,34 SetVisible = 17,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 16,10 SetX = 16,33 @@ -635,7 +635,7 @@ Name = SING SetZ = 16,35 SetVisible = 17,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 18,8 SetX = 18,42 @@ -653,7 +653,7 @@ Name = SING SetY = 22,9 SetVisible = 23,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 24,9 SetX = 24,-129 @@ -661,7 +661,7 @@ Name = SING SetZ = 24,32 SetVisible = 25,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 25,10 SetX = 25,29 @@ -669,7 +669,7 @@ Name = SING SetZ = 25,33 SetVisible = 26,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 27,9 SetX = 27,-152 @@ -679,7 +679,7 @@ Name = SING SetY = 28,-8 SetVisible = 29,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 27,11 SetX = 27,-175 @@ -687,7 +687,7 @@ Name = SING SetZ = 27,33 SetVisible = 28,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 31,9 SetX = 31,18 @@ -706,7 +706,7 @@ Name = SING SetY = 35,16 SetVisible = 36,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 31,11 SetX = 31,16 @@ -717,7 +717,7 @@ Name = SING Play = 0,Sing,80 #------------------------------- [OppMove,SING] -Name = SING +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -725,7 +725,7 @@ Name = SING SetX = 0,0 SetY = 0,0 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 0,7 SetX = 0,-20 @@ -837,7 +837,7 @@ Name = SING SetY = 40,23 SetOpacity = 40,255 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 0,8 SetX = 0,-19 @@ -948,7 +948,7 @@ Name = SING SetX = 40,-201 SetY = 40,4 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 4,9 SetX = 4,-84 @@ -1052,7 +1052,7 @@ Name = SING SetX = 40,-215 SetY = 40,43 - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 4,10 SetX = 4,-79 @@ -1065,7 +1065,7 @@ Name = SING SetY = 6,25 SetVisible = 7,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 9,11 SetX = 9,-3 @@ -1084,7 +1084,7 @@ Name = SING SetY = 13,45 SetVisible = 14,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 10,9 SetX = 10,-4 @@ -1099,7 +1099,7 @@ Name = SING SetY = 13,44 SetVisible = 14,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 11,11 SetX = 11,-65 @@ -1107,7 +1107,7 @@ Name = SING SetZ = 11,32 SetVisible = 12,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 13,10 SetX = 13,-23 @@ -1115,7 +1115,7 @@ Name = SING SetZ = 13,32 SetVisible = 14,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 16,11 SetX = 16,-97 @@ -1126,7 +1126,7 @@ Name = SING SetY = 17,155 SetVisible = 18,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 16,10 SetX = 16,-102 @@ -1137,7 +1137,7 @@ Name = SING SetY = 17,149 SetVisible = 18,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 19,11 SetX = 19,-6 @@ -1155,7 +1155,7 @@ Name = SING SetY = 23,55 SetVisible = 24,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 20,8 SetX = 20,-17 @@ -1166,7 +1166,7 @@ Name = SING SetY = 21,108 SetVisible = 22,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 23,10 SetX = 23,-15 @@ -1174,7 +1174,7 @@ Name = SING SetZ = 23,31 SetVisible = 24,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 23,11 SetX = 23,-49 @@ -1182,7 +1182,7 @@ Name = SING SetZ = 23,32 SetVisible = 24,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 26,9 SetX = 26,-112 @@ -1208,7 +1208,7 @@ Name = SING SetY = 33,164 SetVisible = 34,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 26,8 SetX = 26,-134 @@ -1235,7 +1235,7 @@ Name = SING SetY = 33,147 SetVisible = 34,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 27,10 SetX = 27,-143 @@ -1245,7 +1245,7 @@ Name = SING SetY = 28,126 SetVisible = 29,false - Graphic = poi.hear.mus + Graphic = Examples/poi.hear.mus Focus = Target SetFrame = 30,11 SetX = 30,-122 diff --git a/PBS/Animations/Converted/Move/SKETCH.txt b/PBS/Animations/Example anims/Move/SKETCH.txt similarity index 95% rename from PBS/Animations/Converted/Move/SKETCH.txt rename to PBS/Animations/Example anims/Move/SKETCH.txt index c5a3f81e8..3b73e6b1d 100644 --- a/PBS/Animations/Converted/Move/SKETCH.txt +++ b/PBS/Animations/Example anims/Move/SKETCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SKETCH] -Name = SKETCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SKETCH SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = Target SetFrame = 0,14 SetX = 0,-232 diff --git a/PBS/Animations/Converted/Move/SLAM.txt b/PBS/Animations/Example anims/Move/SLAM.txt similarity index 86% rename from PBS/Animations/Converted/Move/SLAM.txt rename to PBS/Animations/Example anims/Move/SLAM.txt index ad7258b01..0244cf238 100644 --- a/PBS/Animations/Converted/Move/SLAM.txt +++ b/PBS/Animations/Example anims/Move/SLAM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SLAM] -Name = SLAM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SLAM SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/SLASH.txt b/PBS/Animations/Example anims/Move/SLASH.txt similarity index 89% rename from PBS/Animations/Converted/Move/SLASH.txt rename to PBS/Animations/Example anims/Move/SLASH.txt index 0c5b445e0..d5f3cdd0e 100644 --- a/PBS/Animations/Converted/Move/SLASH.txt +++ b/PBS/Animations/Example anims/Move/SLASH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SLASH] -Name = SLASH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SLASH SetX = 0,0 SetY = 0,0 - Graphic = zan03 + Graphic = Examples/zan03 Focus = Target SetX = 0,-104 SetY = 0,-90 @@ -24,7 +24,7 @@ Name = SLASH SetY = 3,-2 SetVisible = 4,false - Graphic = zan03 + Graphic = Examples/zan03 Focus = Target SetX = 0,-80 SetY = 0,-122 @@ -38,7 +38,7 @@ Name = SLASH SetY = 3,22 SetVisible = 4,false - Graphic = zan03 + Graphic = Examples/zan03 Focus = Target SetX = 0,-128 SetY = 0,-58 diff --git a/PBS/Animations/Converted/Move/SLEEPPOWDER.txt b/PBS/Animations/Example anims/Move/SLEEPPOWDER.txt similarity index 91% rename from PBS/Animations/Converted/Move/SLEEPPOWDER.txt rename to PBS/Animations/Example anims/Move/SLEEPPOWDER.txt index 76817330c..541629a64 100644 --- a/PBS/Animations/Converted/Move/SLEEPPOWDER.txt +++ b/PBS/Animations/Example anims/Move/SLEEPPOWDER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SLEEPPOWDER] -Name = SLEEPPOWDER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SLEEPPOWDER SetX = 0,0 SetY = 0,0 - Graphic = Special5 + Graphic = Examples/Special5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/SLUDGE.txt b/PBS/Animations/Example anims/Move/SLUDGE.txt similarity index 91% rename from PBS/Animations/Converted/Move/SLUDGE.txt rename to PBS/Animations/Example anims/Move/SLUDGE.txt index ca99935a4..1baabd24a 100644 --- a/PBS/Animations/Converted/Move/SLUDGE.txt +++ b/PBS/Animations/Example anims/Move/SLUDGE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SLUDGE] -Name = SLUDGE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SLUDGE SetX = 0,0 SetY = 0,0 - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetFrame = 5,5 SetX = 5,-26 @@ -24,7 +24,7 @@ Name = SLUDGE SetFrame = 12,12 SetFrame = 13,13 - Graphic = State1 + Graphic = Examples/State1 Focus = UserAndTarget SetX = 0,0 SetY = 0,18 diff --git a/PBS/Animations/Converted/Move/SLUDGEBOMB.txt b/PBS/Animations/Example anims/Move/SLUDGEBOMB.txt similarity index 92% rename from PBS/Animations/Converted/Move/SLUDGEBOMB.txt rename to PBS/Animations/Example anims/Move/SLUDGEBOMB.txt index 9c258ae6d..64a222f88 100644 --- a/PBS/Animations/Converted/Move/SLUDGEBOMB.txt +++ b/PBS/Animations/Example anims/Move/SLUDGEBOMB.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SLUDGEBOMB] -Name = SLUDGEBOMB +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SLUDGEBOMB SetX = 0,0 SetY = 0,0 - Graphic = poison4 + Graphic = Examples/poison4 Focus = UserAndTarget SetX = 0,9 SetY = 0,-10 @@ -28,7 +28,7 @@ Name = SLUDGEBOMB SetY = 6,-139 SetVisible = 7,false - Graphic = poison4 + Graphic = Examples/poison4 Focus = UserAndTarget SetFrame = 1,1 SetX = 1,14 @@ -46,7 +46,7 @@ Name = SLUDGEBOMB SetY = 5,-118 SetVisible = 6,false - Graphic = poison4 + Graphic = Examples/poison4 Focus = UserAndTarget SetFrame = 2,2 SetX = 2,29 @@ -60,7 +60,7 @@ Name = SLUDGEBOMB SetY = 4,-109 SetVisible = 5,false - Graphic = poison4 + Graphic = Examples/poison4 Focus = UserAndTarget SetX = 0,4 SetY = 0,-20 diff --git a/PBS/Animations/Converted/Move/SMOG.txt b/PBS/Animations/Example anims/Move/SMOG.txt similarity index 90% rename from PBS/Animations/Converted/Move/SMOG.txt rename to PBS/Animations/Example anims/Move/SMOG.txt index f49de2abd..5ff287bb9 100644 --- a/PBS/Animations/Converted/Move/SMOG.txt +++ b/PBS/Animations/Example anims/Move/SMOG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SMOG] -Name = SMOG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SMOG SetX = 0,0 SetY = 0,0 - Graphic = poison + Graphic = Examples/poison Focus = Target SetFrame = 0,8 SetX = 0,8 diff --git a/PBS/Animations/Converted/Move/SMOKESCREEN.txt b/PBS/Animations/Example anims/Move/SMOKESCREEN.txt similarity index 92% rename from PBS/Animations/Converted/Move/SMOKESCREEN.txt rename to PBS/Animations/Example anims/Move/SMOKESCREEN.txt index 0bd0fd8a1..997371657 100644 --- a/PBS/Animations/Converted/Move/SMOKESCREEN.txt +++ b/PBS/Animations/Example anims/Move/SMOKESCREEN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SMOKESCREEN] -Name = SMOKESCREEN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SMOKESCREEN SetX = 0,0 SetY = 0,0 - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 0,4 SetX = 0,0 @@ -40,7 +40,7 @@ Name = SMOKESCREEN SetFrame = 14,4 SetOpacity = 14,150 - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 2,4 SetX = 2,-48 @@ -64,7 +64,7 @@ Name = SMOKESCREEN SetOpacity = 13,150 SetVisible = 14,false - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 3,4 SetX = 3,24 @@ -89,7 +89,7 @@ Name = SMOKESCREEN SetOpacity = 13,150 SetVisible = 14,false - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 3,4 SetFlip = 3,true @@ -117,7 +117,7 @@ Name = SMOKESCREEN SetY = 11,30 SetVisible = 12,false - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 4,3 SetFlip = 4,true @@ -138,7 +138,7 @@ Name = SMOKESCREEN SetY = 10,30 SetVisible = 11,false - Graphic = Anima (2) + Graphic = Examples/Anima (2) Focus = Target SetFrame = 5,2 SetFlip = 5,true diff --git a/PBS/Animations/Converted/Move/SPIDERWEB.txt b/PBS/Animations/Example anims/Move/SPIDERWEB.txt similarity index 94% rename from PBS/Animations/Converted/Move/SPIDERWEB.txt rename to PBS/Animations/Example anims/Move/SPIDERWEB.txt index bedec3bad..8e06fb50c 100644 --- a/PBS/Animations/Converted/Move/SPIDERWEB.txt +++ b/PBS/Animations/Example anims/Move/SPIDERWEB.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SPIDERWEB] -Name = SPIDERWEB +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SPIDERWEB SetX = 0,0 SetY = 0,0 - Graphic = ghost2 + Graphic = Examples/ghost2 Focus = UserAndTarget SetFrame = 3,12 SetFlip = 3,true @@ -38,7 +38,7 @@ Name = SPIDERWEB SetZoomY = 7,50 SetVisible = 8,false - Graphic = ghost2 + Graphic = Examples/ghost2 Focus = UserAndTarget SetFrame = 0,13 SetX = 0,50 diff --git a/PBS/Animations/Converted/Move/SPIKECANNON.txt b/PBS/Animations/Example anims/Move/SPIKECANNON.txt similarity index 88% rename from PBS/Animations/Converted/Move/SPIKECANNON.txt rename to PBS/Animations/Example anims/Move/SPIKECANNON.txt index b2f42d538..b9e1cf760 100644 --- a/PBS/Animations/Converted/Move/SPIKECANNON.txt +++ b/PBS/Animations/Example anims/Move/SPIKECANNON.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SPIKECANNON] -Name = SPIKECANNON +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SPIKECANNON SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,14 SetY = 0,-20 @@ -24,7 +24,7 @@ Name = SPIKECANNON SetX = 5,184 SetY = 5,-157 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -38,7 +38,7 @@ Name = SPIKECANNON SetX = 5,150 SetY = 5,-187 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,69 SetY = 2,-29 @@ -52,7 +52,7 @@ Name = SPIKECANNON SetY = 5,-178 SetOpacity = 5,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-50 @@ -66,7 +66,7 @@ Name = SPIKECANNON SetX = 5,159 SetY = 5,-207 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 3,14 SetX = 3,184 @@ -80,7 +80,7 @@ Name = SPIKECANNON Play = 4,Slash10,80 #------------------------------- [Move,SPIKECANNON,1] -Name = Spike Cannon hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -88,7 +88,7 @@ Name = Spike Cannon hit 2 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 3,14 SetX = 3,184 @@ -97,7 +97,7 @@ Name = Spike Cannon hit 2 SetOpacity = 3,50 SetVisible = 4,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,14 SetY = 0,-20 @@ -112,7 +112,7 @@ Name = Spike Cannon hit 2 SetX = 5,184 SetY = 5,-157 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -126,7 +126,7 @@ Name = Spike Cannon hit 2 SetX = 5,150 SetY = 5,-187 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,69 SetY = 2,-29 @@ -140,7 +140,7 @@ Name = Spike Cannon hit 2 SetY = 5,-178 SetOpacity = 5,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-50 @@ -159,7 +159,7 @@ Name = Spike Cannon hit 2 Play = 4,Slash10,80 #------------------------------- [Move,SPIKECANNON,2] -Name = Spike Cannon hit 3 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -167,7 +167,7 @@ Name = Spike Cannon hit 3 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-50 @@ -181,7 +181,7 @@ Name = Spike Cannon hit 3 SetX = 5,159 SetY = 5,-207 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 3,14 SetX = 3,184 @@ -190,7 +190,7 @@ Name = Spike Cannon hit 3 SetOpacity = 3,50 SetVisible = 4,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,14 SetY = 0,-20 @@ -205,7 +205,7 @@ Name = Spike Cannon hit 3 SetX = 5,184 SetY = 5,-157 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -219,7 +219,7 @@ Name = Spike Cannon hit 3 SetX = 5,150 SetY = 5,-187 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,69 SetY = 2,-29 @@ -238,7 +238,7 @@ Name = Spike Cannon hit 3 Play = 4,Slash10,80 #------------------------------- [Move,SPIKECANNON,3] -Name = Spike Cannon hit 4 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -246,7 +246,7 @@ Name = Spike Cannon hit 4 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,69 SetY = 2,-29 @@ -260,7 +260,7 @@ Name = Spike Cannon hit 4 SetY = 5,-178 SetOpacity = 5,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-50 @@ -274,7 +274,7 @@ Name = Spike Cannon hit 4 SetX = 5,159 SetY = 5,-207 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 3,14 SetX = 3,184 @@ -283,7 +283,7 @@ Name = Spike Cannon hit 4 SetOpacity = 3,50 SetVisible = 4,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,14 SetY = 0,-20 @@ -298,7 +298,7 @@ Name = Spike Cannon hit 4 SetX = 5,184 SetY = 5,-157 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -317,7 +317,7 @@ Name = Spike Cannon hit 4 Play = 4,Slash10,80 #------------------------------- [Move,SPIKECANNON,4] -Name = Spike Cannon hit 5 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -325,7 +325,7 @@ Name = Spike Cannon hit 5 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,25 SetY = 1,-40 @@ -339,7 +339,7 @@ Name = Spike Cannon hit 5 SetX = 5,150 SetY = 5,-187 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,69 SetY = 2,-29 @@ -353,7 +353,7 @@ Name = Spike Cannon hit 5 SetY = 5,-178 SetOpacity = 5,50 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 2,19 SetY = 2,-50 @@ -367,7 +367,7 @@ Name = Spike Cannon hit 5 SetX = 5,159 SetY = 5,-207 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 3,14 SetX = 3,184 @@ -376,7 +376,7 @@ Name = Spike Cannon hit 5 SetOpacity = 3,50 SetVisible = 4,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,14 SetY = 0,-20 diff --git a/PBS/Animations/Converted/Move/SPIKES.txt b/PBS/Animations/Example anims/Move/SPIKES.txt similarity index 93% rename from PBS/Animations/Converted/Move/SPIKES.txt rename to PBS/Animations/Example anims/Move/SPIKES.txt index ae040a250..bea27f60e 100644 --- a/PBS/Animations/Converted/Move/SPIKES.txt +++ b/PBS/Animations/Example anims/Move/SPIKES.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SPIKES] -Name = SPIKES +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SPIKES SetX = 0,0 SetY = 0,0 - Graphic = normal2 + Graphic = Examples/normal2 Focus = UserAndTarget SetFrame = 3,13 SetX = 3,0 @@ -35,7 +35,7 @@ Name = SPIKES SetX = 13,139 SetY = 13,-148 - Graphic = normal2 + Graphic = Examples/normal2 Focus = UserAndTarget SetFrame = 6,13 SetX = 6,89 @@ -51,7 +51,7 @@ Name = SPIKES SetY = 9,-148 SetX = 10,219 - Graphic = normal2 + Graphic = Examples/normal2 Focus = UserAndTarget SetFrame = 0,13 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/SPLASH.txt b/PBS/Animations/Example anims/Move/SPLASH.txt similarity index 89% rename from PBS/Animations/Converted/Move/SPLASH.txt rename to PBS/Animations/Example anims/Move/SPLASH.txt index ba32815f3..2f8687d27 100644 --- a/PBS/Animations/Converted/Move/SPLASH.txt +++ b/PBS/Animations/Example anims/Move/SPLASH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SPLASH] -Name = SPLASH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SPLASH SetX = 0,0 SetY = 0,0 - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFlip = 1,true SetX = 1,-72 @@ -17,7 +17,7 @@ Name = SPLASH SetZ = 1,28 SetVisible = 2,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 2,1 SetX = 2,72 @@ -25,7 +25,7 @@ Name = SPLASH SetZ = 2,29 SetVisible = 3,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetFrame = 3,1 SetFlip = 3,true @@ -50,7 +50,7 @@ Name = SPLASH SetFrame = 9,2 SetX = 9,-120 - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetX = 4,80 SetY = 4,-2 @@ -61,7 +61,7 @@ Name = SPLASH SetX = 6,-64 SetVisible = 7,false - Graphic = poison2 + Graphic = Examples/poison2 Focus = User SetX = 0,56 SetY = 0,14 diff --git a/PBS/Animations/Converted/Move/SPORE.txt b/PBS/Animations/Example anims/Move/SPORE.txt similarity index 91% rename from PBS/Animations/Converted/Move/SPORE.txt rename to PBS/Animations/Example anims/Move/SPORE.txt index fd46bdff3..167e95ac0 100644 --- a/PBS/Animations/Converted/Move/SPORE.txt +++ b/PBS/Animations/Example anims/Move/SPORE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SPORE] -Name = SPORE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SPORE SetX = 0,0 SetY = 0,0 - Graphic = Special5 + Graphic = Examples/Special5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/STEALTHROCK.txt b/PBS/Animations/Example anims/Move/STEALTHROCK.txt similarity index 93% rename from PBS/Animations/Converted/Move/STEALTHROCK.txt rename to PBS/Animations/Example anims/Move/STEALTHROCK.txt index 31a5ca617..b80596026 100644 --- a/PBS/Animations/Converted/Move/STEALTHROCK.txt +++ b/PBS/Animations/Example anims/Move/STEALTHROCK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,STEALTHROCK] -Name = STEALTHROCK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = STEALTHROCK SetX = 0,0 SetY = 0,0 - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 0,5 SetX = 0,128 @@ -89,7 +89,7 @@ Name = STEALTHROCK SetOpacity = 28,64 SetVisible = 29,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 4,5 SetX = 4,128 @@ -161,7 +161,7 @@ Name = STEALTHROCK SetOpacity = 28,64 SetVisible = 29,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetX = 7,431 SetY = 7,188 @@ -208,7 +208,7 @@ Name = STEALTHROCK SetOpacity = 21,255 SetVisible = 25,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 7,3 SetX = 7,295 @@ -221,7 +221,7 @@ Name = STEALTHROCK SetOpacity = 8,192 SetVisible = 9,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 8,3 SetX = 8,295 @@ -243,7 +243,7 @@ Name = STEALTHROCK SetY = 21,176 SetVisible = 25,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 11,1 SetX = 11,352 @@ -265,7 +265,7 @@ Name = STEALTHROCK SetY = 17,190 SetVisible = 21,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 11,2 SetX = 11,475 @@ -279,7 +279,7 @@ Name = STEALTHROCK SetY = 16,186 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 12,1 SetX = 12,352 @@ -288,7 +288,7 @@ Name = STEALTHROCK SetOpacity = 12,192 SetVisible = 13,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetX = 15,323 SetY = 15,169 @@ -297,7 +297,7 @@ Name = STEALTHROCK SetOpacity = 16,192 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 15,3 SetX = 15,395 @@ -307,7 +307,7 @@ Name = STEALTHROCK SetOpacity = 16,192 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 19,1 SetX = 19,444 @@ -320,7 +320,7 @@ Name = STEALTHROCK SetOpacity = 20,192 SetVisible = 21,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 19,2 SetX = 19,288 @@ -336,7 +336,7 @@ Name = STEALTHROCK Play = 0,Slam,80 #------------------------------- [OppMove,STEALTHROCK] -Name = STEALTHROCK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -344,7 +344,7 @@ Name = STEALTHROCK SetX = 0,0 SetY = 0,0 - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 0,5 SetX = 0,376 @@ -424,7 +424,7 @@ Name = STEALTHROCK SetOpacity = 28,64 SetVisible = 29,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 4,5 SetX = 4,376 @@ -496,7 +496,7 @@ Name = STEALTHROCK SetOpacity = 28,64 SetVisible = 29,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetX = 7,207 SetY = 7,284 @@ -543,7 +543,7 @@ Name = STEALTHROCK SetOpacity = 21,255 SetVisible = 25,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 7,3 SetX = 7,71 @@ -556,7 +556,7 @@ Name = STEALTHROCK SetOpacity = 8,192 SetVisible = 9,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 8,3 SetX = 8,71 @@ -578,7 +578,7 @@ Name = STEALTHROCK SetY = 21,272 SetVisible = 25,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 11,1 SetX = 11,128 @@ -600,7 +600,7 @@ Name = STEALTHROCK SetY = 17,286 SetVisible = 21,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 11,2 SetX = 11,251 @@ -614,7 +614,7 @@ Name = STEALTHROCK SetY = 16,282 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 12,1 SetX = 12,128 @@ -623,7 +623,7 @@ Name = STEALTHROCK SetOpacity = 12,192 SetVisible = 13,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetX = 15,99 SetY = 15,265 @@ -632,7 +632,7 @@ Name = STEALTHROCK SetOpacity = 16,192 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 15,3 SetX = 15,171 @@ -642,7 +642,7 @@ Name = STEALTHROCK SetOpacity = 16,192 SetVisible = 17,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 19,1 SetX = 19,220 @@ -655,7 +655,7 @@ Name = STEALTHROCK SetOpacity = 20,192 SetVisible = 21,false - Graphic = Rock Tomb + Graphic = Examples/Rock Tomb Focus = Foreground SetFrame = 19,2 SetX = 19,64 diff --git a/PBS/Animations/Converted/Move/STOMP.txt b/PBS/Animations/Example anims/Move/STOMP.txt similarity index 89% rename from PBS/Animations/Converted/Move/STOMP.txt rename to PBS/Animations/Example anims/Move/STOMP.txt index d9eb50ec9..283a0bc10 100644 --- a/PBS/Animations/Converted/Move/STOMP.txt +++ b/PBS/Animations/Example anims/Move/STOMP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,STOMP] -Name = STOMP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = STOMP SetX = 0,0 SetY = 0,0 - Graphic = normal1 + Graphic = Examples/normal1 Focus = Target SetFrame = 0,6 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/STRINGSHOT.txt b/PBS/Animations/Example anims/Move/STRINGSHOT.txt similarity index 92% rename from PBS/Animations/Converted/Move/STRINGSHOT.txt rename to PBS/Animations/Example anims/Move/STRINGSHOT.txt index e8dfcebc7..ccbee4066 100644 --- a/PBS/Animations/Converted/Move/STRINGSHOT.txt +++ b/PBS/Animations/Example anims/Move/STRINGSHOT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,STRINGSHOT] -Name = STRINGSHOT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = STRINGSHOT SetX = 0,0 SetY = 0,0 - Graphic = water3 + Graphic = Examples/water3 Focus = UserAndTarget SetX = 0,0 SetY = 0,18 @@ -26,7 +26,7 @@ Name = STRINGSHOT SetZoomY = 2,75 SetVisible = 3,false - Graphic = water3 + Graphic = Examples/water3 Focus = UserAndTarget SetX = 1,0 SetY = 1,18 @@ -43,7 +43,7 @@ Name = STRINGSHOT SetZoomY = 3,75 SetVisible = 4,false - Graphic = water3 + Graphic = Examples/water3 Focus = UserAndTarget SetX = 2,0 SetY = 2,18 @@ -60,7 +60,7 @@ Name = STRINGSHOT SetZoomY = 4,75 SetVisible = 5,false - Graphic = water3 + Graphic = Examples/water3 Focus = Target SetX = 3,-2 SetY = 3,14 @@ -85,7 +85,7 @@ Name = STRINGSHOT SetZoomY = 14,100 SetOpacity = 15,100 - Graphic = water3 + Graphic = Examples/water3 Focus = Target SetX = 4,-2 SetY = 4,39 @@ -108,7 +108,7 @@ Name = STRINGSHOT SetZoomY = 14,100 SetOpacity = 15,100 - Graphic = water3 + Graphic = Examples/water3 Focus = Target SetX = 5,-2 SetY = 5,65 diff --git a/PBS/Animations/Converted/Move/STRUGGLE.txt b/PBS/Animations/Example anims/Move/STRUGGLE.txt similarity index 92% rename from PBS/Animations/Converted/Move/STRUGGLE.txt rename to PBS/Animations/Example anims/Move/STRUGGLE.txt index c2de19fc4..c55f28116 100644 --- a/PBS/Animations/Converted/Move/STRUGGLE.txt +++ b/PBS/Animations/Example anims/Move/STRUGGLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,STRUGGLE] -Name = STRUGGLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = STRUGGLE SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = User SetFrame = 0,1 SetX = 0,40 @@ -36,7 +36,7 @@ Name = STRUGGLE SetX = 9,-56 SetY = 9,14 - Graphic = Struggle + Graphic = Examples/Struggle Focus = User SetX = 0,-40 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/STUNSPORE.txt b/PBS/Animations/Example anims/Move/STUNSPORE.txt similarity index 91% rename from PBS/Animations/Converted/Move/STUNSPORE.txt rename to PBS/Animations/Example anims/Move/STUNSPORE.txt index c3c3c32d7..a5a8b6c98 100644 --- a/PBS/Animations/Converted/Move/STUNSPORE.txt +++ b/PBS/Animations/Example anims/Move/STUNSPORE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,STUNSPORE] -Name = STUNSPORE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = STUNSPORE SetX = 0,0 SetY = 0,0 - Graphic = Special5 + Graphic = Examples/Special5 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/SUNNYDAY.txt b/PBS/Animations/Example anims/Move/SUNNYDAY.txt similarity index 93% rename from PBS/Animations/Converted/Move/SUNNYDAY.txt rename to PBS/Animations/Example anims/Move/SUNNYDAY.txt index 7d4debf66..097b77c80 100644 --- a/PBS/Animations/Converted/Move/SUNNYDAY.txt +++ b/PBS/Animations/Example anims/Move/SUNNYDAY.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SUNNYDAY] -Name = SUNNYDAY +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SUNNYDAY SetX = 0,0 SetY = 0,0 - Graphic = weather + Graphic = Examples/weather Focus = Foreground SetX = 0,64 SetY = 0,64 diff --git a/PBS/Animations/Converted/Move/SUPERSONIC.txt b/PBS/Animations/Example anims/Move/SUPERSONIC.txt similarity index 93% rename from PBS/Animations/Converted/Move/SUPERSONIC.txt rename to PBS/Animations/Example anims/Move/SUPERSONIC.txt index f21a81aa3..0576fece5 100644 --- a/PBS/Animations/Converted/Move/SUPERSONIC.txt +++ b/PBS/Animations/Example anims/Move/SUPERSONIC.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SUPERSONIC] -Name = SUPERSONIC +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SUPERSONIC SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = UserAndTarget SetFrame = 2,1 SetX = 2,14 @@ -45,7 +45,7 @@ Name = SUPERSONIC SetZoomY = 10,130 SetVisible = 11,false - Graphic = Struggle + Graphic = Examples/Struggle Focus = UserAndTarget SetFrame = 4,1 SetX = 4,25 @@ -56,7 +56,7 @@ Name = SUPERSONIC SetY = 5,-29 SetVisible = 6,false - Graphic = Struggle + Graphic = Examples/Struggle Focus = UserAndTarget SetFrame = 7,1 SetX = 7,44 @@ -67,7 +67,7 @@ Name = SUPERSONIC SetY = 8,-40 SetVisible = 9,false - Graphic = Struggle + Graphic = Examples/Struggle Focus = UserAndTarget SetFrame = 0,1 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/SWAGGER.txt b/PBS/Animations/Example anims/Move/SWAGGER.txt similarity index 93% rename from PBS/Animations/Converted/Move/SWAGGER.txt rename to PBS/Animations/Example anims/Move/SWAGGER.txt index 75e791a30..4a6da9df1 100644 --- a/PBS/Animations/Converted/Move/SWAGGER.txt +++ b/PBS/Animations/Example anims/Move/SWAGGER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SWAGGER] -Name = SWAGGER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SWAGGER SetX = 0,0 SetY = 0,0 - Graphic = mixed status + Graphic = Examples/mixed status Focus = Target SetFrame = 4,4 SetX = 4,21 diff --git a/PBS/Animations/Converted/Move/SWEETKISS.txt b/PBS/Animations/Example anims/Move/SWEETKISS.txt similarity index 94% rename from PBS/Animations/Converted/Move/SWEETKISS.txt rename to PBS/Animations/Example anims/Move/SWEETKISS.txt index 549d4aa96..1638522c6 100644 --- a/PBS/Animations/Converted/Move/SWEETKISS.txt +++ b/PBS/Animations/Example anims/Move/SWEETKISS.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SWEETKISS] -Name = SWEETKISS +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SWEETKISS SetX = 0,0 SetY = 0,0 - Graphic = electric2 + Graphic = Examples/electric2 Focus = Target SetFrame = 8,9 SetX = 8,-16 @@ -29,7 +29,7 @@ Name = SWEETKISS SetZoomY = 12,75 SetVisible = 18,false - Graphic = electric2 + Graphic = Examples/electric2 Focus = Target SetFrame = 0,8 SetX = 0,56 diff --git a/PBS/Animations/Converted/Move/SWIFT.txt b/PBS/Animations/Example anims/Move/SWIFT.txt similarity index 91% rename from PBS/Animations/Converted/Move/SWIFT.txt rename to PBS/Animations/Example anims/Move/SWIFT.txt index cb646fce1..8ab32024a 100644 --- a/PBS/Animations/Converted/Move/SWIFT.txt +++ b/PBS/Animations/Example anims/Move/SWIFT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SWIFT] -Name = SWIFT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SWIFT SetX = 0,0 SetY = 0,0 - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 0,11 SetX = 0,0 @@ -40,7 +40,7 @@ Name = SWIFT SetY = 10,-187 SetFrame = 11,12 - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 1,12 SetX = 1,0 @@ -68,7 +68,7 @@ Name = SWIFT SetY = 10,-157 SetVisible = 11,false - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 2,13 SetX = 2,0 @@ -91,7 +91,7 @@ Name = SWIFT SetY = 8,-89 SetVisible = 9,false - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 3,11 SetX = 3,50 @@ -111,7 +111,7 @@ Name = SWIFT SetX = 8,59 SetVisible = 9,false - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 3,11 SetX = 3,-10 @@ -129,7 +129,7 @@ Name = SWIFT SetX = 7,29 SetVisible = 8,false - Graphic = 007-Weapon02 + Graphic = Examples/007-Weapon02 Focus = UserAndTarget SetFrame = 4,12 SetX = 4,0 diff --git a/PBS/Animations/Converted/Move/SWORDSDANCE.txt b/PBS/Animations/Example anims/Move/SWORDSDANCE.txt similarity index 91% rename from PBS/Animations/Converted/Move/SWORDSDANCE.txt rename to PBS/Animations/Example anims/Move/SWORDSDANCE.txt index d4bbee088..d0b7c2de8 100644 --- a/PBS/Animations/Converted/Move/SWORDSDANCE.txt +++ b/PBS/Animations/Example anims/Move/SWORDSDANCE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,SWORDSDANCE] -Name = SWORDSDANCE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = SWORDSDANCE SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,10 SetX = 0,-41 @@ -43,7 +43,7 @@ Name = SWORDSDANCE SetY = 10,-43 SetX = 11,81 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 0,10 SetX = 0,52 @@ -75,7 +75,7 @@ Name = SWORDSDANCE SetX = 11,-52 SetY = 11,-51 - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 1,11 SetX = 1,9 @@ -96,7 +96,7 @@ Name = SWORDSDANCE SetY = 6,17 SetVisible = 7,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,13 SetX = 4,74 @@ -104,7 +104,7 @@ Name = SWORDSDANCE SetZ = 4,30 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 4,13 SetX = 4,-81 @@ -112,7 +112,7 @@ Name = SWORDSDANCE SetZ = 4,31 SetVisible = 5,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = Target SetFrame = 8,13 SetX = 8,-23 diff --git a/PBS/Animations/Converted/Move/TACKLE.txt b/PBS/Animations/Example anims/Move/TACKLE.txt similarity index 88% rename from PBS/Animations/Converted/Move/TACKLE.txt rename to PBS/Animations/Example anims/Move/TACKLE.txt index 2b6ef91ca..b8eaface1 100644 --- a/PBS/Animations/Converted/Move/TACKLE.txt +++ b/PBS/Animations/Example anims/Move/TACKLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TACKLE] -Name = TACKLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TACKLE SetX = 0,0 SetY = 0,0 - Graphic = Tackle_B + Graphic = Examples/Tackle_B Focus = Target SetX = 2,0 SetY = 2,3 diff --git a/PBS/Animations/Converted/Move/TAILGLOW.txt b/PBS/Animations/Example anims/Move/TAILGLOW.txt similarity index 94% rename from PBS/Animations/Converted/Move/TAILGLOW.txt rename to PBS/Animations/Example anims/Move/TAILGLOW.txt index be0194df4..1bb30c7ed 100644 --- a/PBS/Animations/Converted/Move/TAILGLOW.txt +++ b/PBS/Animations/Example anims/Move/TAILGLOW.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TAILGLOW] -Name = TAILGLOW +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TAILGLOW SetX = 0,0 SetY = 0,0 - Graphic = Light1 + Graphic = Examples/Light1 Focus = Target SetX = 0,0 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/TAILWHIP.txt b/PBS/Animations/Example anims/Move/TAILWHIP.txt similarity index 96% rename from PBS/Animations/Converted/Move/TAILWHIP.txt rename to PBS/Animations/Example anims/Move/TAILWHIP.txt index 3bfe7e0a7..af3ae4238 100644 --- a/PBS/Animations/Converted/Move/TAILWHIP.txt +++ b/PBS/Animations/Example anims/Move/TAILWHIP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TAILWHIP] -Name = TAILWHIP +Name = Example anim SetX = 0,0 SetY = 0,0 diff --git a/PBS/Animations/Converted/Move/TELEPORT.txt b/PBS/Animations/Example anims/Move/TELEPORT.txt similarity index 91% rename from PBS/Animations/Converted/Move/TELEPORT.txt rename to PBS/Animations/Example anims/Move/TELEPORT.txt index 049899193..aa23a6973 100644 --- a/PBS/Animations/Converted/Move/TELEPORT.txt +++ b/PBS/Animations/Example anims/Move/TELEPORT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TELEPORT] -Name = TELEPORT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TELEPORT SetX = 0,0 SetY = 0,0 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 0,6 SetX = 0,-5 @@ -28,7 +28,7 @@ Name = TELEPORT SetX = 6,-4 SetY = 6,-40 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 1,6 SetX = 1,17 @@ -45,7 +45,7 @@ Name = TELEPORT SetX = 6,14 SetY = 6,-89 - Graphic = ! + Graphic = Examples/! Focus = User SetFrame = 0,6 SetX = 0,-54 diff --git a/PBS/Animations/Converted/Move/THUNDER.txt b/PBS/Animations/Example anims/Move/THUNDER.txt similarity index 92% rename from PBS/Animations/Converted/Move/THUNDER.txt rename to PBS/Animations/Example anims/Move/THUNDER.txt index e03991e11..1cff2e36e 100644 --- a/PBS/Animations/Converted/Move/THUNDER.txt +++ b/PBS/Animations/Example anims/Move/THUNDER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDER] -Name = THUNDER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDER SetX = 0,0 SetY = 0,0 - Graphic = Trovao + Graphic = Examples/Trovao Focus = Target SetFrame = 1,12 SetFlip = 1,true @@ -29,7 +29,7 @@ Name = THUNDER SetY = 5,-10 SetVisible = 6,false - Graphic = Trovao + Graphic = Examples/Trovao Focus = Target SetFrame = 2,9 SetX = 2,16 @@ -45,7 +45,7 @@ Name = THUNDER SetY = 5,22 SetVisible = 6,false - Graphic = Trovao + Graphic = Examples/Trovao Focus = Target SetFrame = 9,1 SetX = 9,-8 @@ -54,7 +54,7 @@ Name = THUNDER SetOpacity = 9,100 SetVisible = 10,false - Graphic = Trovao + Graphic = Examples/Trovao Focus = Target SetFrame = 0,12 SetFlip = 0,true diff --git a/PBS/Animations/Converted/Move/THUNDERBOLT.txt b/PBS/Animations/Example anims/Move/THUNDERBOLT.txt similarity index 90% rename from PBS/Animations/Converted/Move/THUNDERBOLT.txt rename to PBS/Animations/Example anims/Move/THUNDERBOLT.txt index 28c9d0972..2940c11d8 100644 --- a/PBS/Animations/Converted/Move/THUNDERBOLT.txt +++ b/PBS/Animations/Example anims/Move/THUNDERBOLT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDERBOLT] -Name = THUNDERBOLT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDERBOLT SetX = 0,0 SetY = 0,0 - Graphic = 017-Thunder01 + Graphic = Examples/017-Thunder01 Focus = Target SetX = 5,0 SetY = 5,-2 @@ -19,7 +19,7 @@ Name = THUNDERBOLT SetOpacity = 6,100 SetVisible = 7,false - Graphic = 017-Thunder01 + Graphic = Examples/017-Thunder01 Focus = Target SetFrame = 0,2 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/THUNDERFANG.txt b/PBS/Animations/Example anims/Move/THUNDERFANG.txt similarity index 88% rename from PBS/Animations/Converted/Move/THUNDERFANG.txt rename to PBS/Animations/Example anims/Move/THUNDERFANG.txt index 6a35c8345..355d5a1a0 100644 --- a/PBS/Animations/Converted/Move/THUNDERFANG.txt +++ b/PBS/Animations/Example anims/Move/THUNDERFANG.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDERFANG] -Name = THUNDERFANG +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDERFANG SetX = 0,0 SetY = 0,0 - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 6,14 SetX = 6,-57 @@ -20,7 +20,7 @@ Name = THUNDERFANG SetY = 8,-26 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 7,17 SetX = 7,87 @@ -30,7 +30,7 @@ Name = THUNDERFANG SetY = 8,28 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,14 SetX = 8,97 @@ -38,7 +38,7 @@ Name = THUNDERFANG SetZ = 8,30 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetFrame = 8,17 SetX = 8,87 @@ -46,7 +46,7 @@ Name = THUNDERFANG SetZ = 8,31 SetVisible = 9,false - Graphic = element fangs + Graphic = Examples/element fangs Focus = Target SetX = 0,7 SetY = 0,0 diff --git a/PBS/Animations/Converted/Move/THUNDERPUNCH.txt b/PBS/Animations/Example anims/Move/THUNDERPUNCH.txt similarity index 89% rename from PBS/Animations/Converted/Move/THUNDERPUNCH.txt rename to PBS/Animations/Example anims/Move/THUNDERPUNCH.txt index 6052ed554..883697401 100644 --- a/PBS/Animations/Converted/Move/THUNDERPUNCH.txt +++ b/PBS/Animations/Example anims/Move/THUNDERPUNCH.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDERPUNCH] -Name = THUNDERPUNCH +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDERPUNCH SetX = 0,0 SetY = 0,0 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 0,1 SetX = 0,1 @@ -35,7 +35,7 @@ Name = THUNDERPUNCH SetX = 9,103 SetY = 9,-95 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,3 SetX = 2,28 @@ -56,7 +56,7 @@ Name = THUNDERPUNCH SetX = 9,-79 SetY = 9,88 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 2,1 SetX = 2,1 @@ -78,7 +78,7 @@ Name = THUNDERPUNCH SetY = 8,-2 SetX = 9,-1 - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,3 SetX = 4,3 @@ -92,7 +92,7 @@ Name = THUNDERPUNCH SetY = 7,67 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 4,1 SetX = 4,5 @@ -106,7 +106,7 @@ Name = THUNDERPUNCH SetY = 7,-36 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,3 SetX = 7,-33 @@ -114,7 +114,7 @@ Name = THUNDERPUNCH SetZ = 7,32 SetVisible = 8,false - Graphic = punches + Graphic = Examples/punches Focus = Target SetFrame = 7,1 SetX = 7,0 diff --git a/PBS/Animations/Converted/Move/THUNDERSHOCK.txt b/PBS/Animations/Example anims/Move/THUNDERSHOCK.txt similarity index 91% rename from PBS/Animations/Converted/Move/THUNDERSHOCK.txt rename to PBS/Animations/Example anims/Move/THUNDERSHOCK.txt index 2eb02ba40..a08afebb5 100644 --- a/PBS/Animations/Converted/Move/THUNDERSHOCK.txt +++ b/PBS/Animations/Example anims/Move/THUNDERSHOCK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDERSHOCK] -Name = THUNDERSHOCK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDERSHOCK SetX = 0,0 SetY = 0,0 - Graphic = electric1 + Graphic = Examples/electric1 Focus = Target SetFrame = 0,8 SetX = 0,-8 diff --git a/PBS/Animations/Converted/Move/THUNDERWAVE.txt b/PBS/Animations/Example anims/Move/THUNDERWAVE.txt similarity index 90% rename from PBS/Animations/Converted/Move/THUNDERWAVE.txt rename to PBS/Animations/Example anims/Move/THUNDERWAVE.txt index 64924933a..f60bf33a5 100644 --- a/PBS/Animations/Converted/Move/THUNDERWAVE.txt +++ b/PBS/Animations/Example anims/Move/THUNDERWAVE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,THUNDERWAVE] -Name = THUNDERWAVE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = THUNDERWAVE SetX = 0,0 SetY = 0,0 - Graphic = T. Shock + Graphic = Examples/T. Shock Focus = Target SetX = 6,8 SetY = 6,18 @@ -28,7 +28,7 @@ Name = THUNDERWAVE SetX = 14,-24 SetX = 15,-16 - Graphic = T. Shock + Graphic = Examples/T. Shock Focus = Target SetFrame = 6,5 SetX = 6,-16 @@ -36,7 +36,7 @@ Name = THUNDERWAVE SetZ = 6,29 SetVisible = 7,false - Graphic = T. Shock + Graphic = Examples/T. Shock Focus = Target SetX = 1,8 SetY = 1,-54 diff --git a/PBS/Animations/Converted/Move/TOXIC.txt b/PBS/Animations/Example anims/Move/TOXIC.txt similarity index 92% rename from PBS/Animations/Converted/Move/TOXIC.txt rename to PBS/Animations/Example anims/Move/TOXIC.txt index a6a0cbca8..c91404eb2 100644 --- a/PBS/Animations/Converted/Move/TOXIC.txt +++ b/PBS/Animations/Example anims/Move/TOXIC.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TOXIC] -Name = TOXIC +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TOXIC SetX = 0,0 SetY = 0,0 - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 2,56 SetY = 2,-10 @@ -33,7 +33,7 @@ Name = TOXIC SetX = 17,-56 SetY = 17,38 - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 3,16 SetY = 3,46 @@ -55,7 +55,7 @@ Name = TOXIC SetFrame = 16,11 SetVisible = 17,false - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 4,-32 SetY = 4,6 @@ -73,7 +73,7 @@ Name = TOXIC SetY = 14,38 SetVisible = 15,false - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 5,-56 SetY = 5,38 @@ -88,7 +88,7 @@ Name = TOXIC SetFrame = 13,8 SetVisible = 14,false - Graphic = State1 + Graphic = Examples/State1 Focus = Target SetX = 0,-80 SetY = 0,22 diff --git a/PBS/Animations/Converted/Move/TRICKROOM.txt b/PBS/Animations/Example anims/Move/TRICKROOM.txt similarity index 91% rename from PBS/Animations/Converted/Move/TRICKROOM.txt rename to PBS/Animations/Example anims/Move/TRICKROOM.txt index 9c802cb94..afb5bb177 100644 --- a/PBS/Animations/Converted/Move/TRICKROOM.txt +++ b/PBS/Animations/Example anims/Move/TRICKROOM.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TRICKROOM] -Name = TRICKROOM +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TRICKROOM SetX = 0,0 SetY = 0,0 - Graphic = mixed status + Graphic = Examples/mixed status Focus = UserAndTarget SetFrame = 0,5 SetX = 0,142 diff --git a/PBS/Animations/Converted/Move/TWINEEDLE.txt b/PBS/Animations/Example anims/Move/TWINEEDLE.txt similarity index 91% rename from PBS/Animations/Converted/Move/TWINEEDLE.txt rename to PBS/Animations/Example anims/Move/TWINEEDLE.txt index c7edad6a3..050e156ed 100644 --- a/PBS/Animations/Converted/Move/TWINEEDLE.txt +++ b/PBS/Animations/Example anims/Move/TWINEEDLE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TWINEEDLE] -Name = TWINEEDLE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TWINEEDLE SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 4,14 SetX = 4,184 @@ -20,7 +20,7 @@ Name = TWINEEDLE SetY = 5,-168 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,0 SetY = 0,-50 @@ -43,7 +43,7 @@ Name = TWINEEDLE SetOpacity = 6,50 SetVisible = 7,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,44 SetY = 1,-10 @@ -68,7 +68,7 @@ Name = TWINEEDLE Play = 6,Slash10,80 #------------------------------- [Move,TWINEEDLE,1] -Name = Twineedle hit 2 +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -76,7 +76,7 @@ Name = Twineedle hit 2 SetX = 0,0 SetY = 0,0 - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 1,44 SetY = 1,-10 @@ -95,7 +95,7 @@ Name = Twineedle hit 2 SetOpacity = 5,50 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetFrame = 4,14 SetX = 4,184 @@ -106,7 +106,7 @@ Name = Twineedle hit 2 SetY = 5,-168 SetVisible = 6,false - Graphic = poison3 + Graphic = Examples/poison3 Focus = UserAndTarget SetX = 0,0 SetY = 0,-50 diff --git a/PBS/Animations/Converted/Move/TWISTER.txt b/PBS/Animations/Example anims/Move/TWISTER.txt similarity index 93% rename from PBS/Animations/Converted/Move/TWISTER.txt rename to PBS/Animations/Example anims/Move/TWISTER.txt index c659d8980..a8e9f2f0c 100644 --- a/PBS/Animations/Converted/Move/TWISTER.txt +++ b/PBS/Animations/Example anims/Move/TWISTER.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,TWISTER] -Name = TWISTER +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = TWISTER SetX = 0,0 SetY = 0,0 - Graphic = water3 + Graphic = Examples/water3 Focus = Target SetFrame = 0,11 SetX = 0,0 diff --git a/PBS/Animations/Converted/Move/VINEWHIP.txt b/PBS/Animations/Example anims/Move/VINEWHIP.txt similarity index 89% rename from PBS/Animations/Converted/Move/VINEWHIP.txt rename to PBS/Animations/Example anims/Move/VINEWHIP.txt index f954b1173..b58d1680c 100644 --- a/PBS/Animations/Converted/Move/VINEWHIP.txt +++ b/PBS/Animations/Example anims/Move/VINEWHIP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,VINEWHIP] -Name = VINEWHIP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = VINEWHIP SetX = 0,0 SetY = 0,0 - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetX = 2,-16 SetY = 2,22 @@ -23,7 +23,7 @@ Name = VINEWHIP SetY = 4,46 SetVisible = 5,false - Graphic = 003-Attack01 + Graphic = Examples/003-Attack01 Focus = Target SetFrame = 0,5 SetX = 0,64 diff --git a/PBS/Animations/Converted/Move/WATERGUN.txt b/PBS/Animations/Example anims/Move/WATERGUN.txt similarity index 87% rename from PBS/Animations/Converted/Move/WATERGUN.txt rename to PBS/Animations/Example anims/Move/WATERGUN.txt index a9b0b5043..4e2556850 100644 --- a/PBS/Animations/Converted/Move/WATERGUN.txt +++ b/PBS/Animations/Example anims/Move/WATERGUN.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WATERGUN] -Name = WATERGUN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WATERGUN SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 0,5 SetX = 0,25 @@ -24,7 +24,7 @@ Name = WATERGUN SetY = 8,-87 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 1,5 SetX = 1,43 @@ -42,7 +42,7 @@ Name = WATERGUN SetY = 8,-117 SetVisible = 10,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 2,5 SetX = 2,62 @@ -58,7 +58,7 @@ Name = WATERGUN SetY = 8,-159 SetVisible = 11,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 3,5 SetX = 3,81 @@ -73,7 +73,7 @@ Name = WATERGUN SetY = 8,-185 SetVisible = 12,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 4,5 SetX = 4,96 @@ -88,7 +88,7 @@ Name = WATERGUN SetY = 8,-193 SetVisible = 13,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 5,5 SetX = 5,118 @@ -103,7 +103,7 @@ Name = WATERGUN SetY = 8,-204 SetVisible = 14,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 6,5 SetX = 6,138 @@ -116,7 +116,7 @@ Name = WATERGUN SetY = 7,-207 SetX = 8,187 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 8,6 SetX = 8,196 @@ -128,7 +128,7 @@ Name = WATERGUN Play = 0,Yawn,88 #------------------------------- [OppMove,WATERGUN] -Name = WATERGUN +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -136,7 +136,7 @@ Name = WATERGUN SetX = 0,0 SetY = 0,0 - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 0,5 SetX = 0,175 @@ -147,7 +147,7 @@ Name = WATERGUN SetOpacity = 0,235 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 1,5 SetX = 1,156 @@ -158,7 +158,7 @@ Name = WATERGUN SetOpacity = 1,235 SetVisible = 10,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 2,5 SetX = 2,137 @@ -169,7 +169,7 @@ Name = WATERGUN SetOpacity = 2,235 SetVisible = 11,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 3,5 SetX = 3,118 @@ -180,7 +180,7 @@ Name = WATERGUN SetOpacity = 3,235 SetVisible = 12,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 4,5 SetX = 4,101 @@ -191,7 +191,7 @@ Name = WATERGUN SetOpacity = 4,235 SetVisible = 13,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 5,5 SetX = 5,81 @@ -202,7 +202,7 @@ Name = WATERGUN SetOpacity = 5,235 SetVisible = 14,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 6,5 SetX = 6,57 @@ -213,7 +213,7 @@ Name = WATERGUN SetOpacity = 6,235 SetVisible = 15,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = UserAndTarget SetFrame = 7,5 SetX = 7,30 @@ -224,7 +224,7 @@ Name = WATERGUN SetOpacity = 7,235 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = User SetFrame = 8,6 SetX = 8,0 @@ -233,7 +233,7 @@ Name = WATERGUN SetOpacity = 8,240 SetVisible = 9,false - Graphic = fly copy + Graphic = Examples/fly copy Focus = User SetFrame = 9,6 SetX = 9,1 diff --git a/PBS/Animations/Converted/Move/WATERPULSE.txt b/PBS/Animations/Example anims/Move/WATERPULSE.txt similarity index 94% rename from PBS/Animations/Converted/Move/WATERPULSE.txt rename to PBS/Animations/Example anims/Move/WATERPULSE.txt index a5d067afe..c05c59827 100644 --- a/PBS/Animations/Converted/Move/WATERPULSE.txt +++ b/PBS/Animations/Example anims/Move/WATERPULSE.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WATERPULSE] -Name = WATERPULSE +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -11,7 +11,7 @@ Name = WATERPULSE SetToneBlue = 15,255 SetToneBlue = 18,0 - Graphic = Water pulse + Graphic = Examples/Water pulse Focus = UserAndTarget SetX = 0,2 SetY = 0,7 diff --git a/PBS/Animations/Converted/Move/WHIRLWIND.txt b/PBS/Animations/Example anims/Move/WHIRLWIND.txt similarity index 89% rename from PBS/Animations/Converted/Move/WHIRLWIND.txt rename to PBS/Animations/Example anims/Move/WHIRLWIND.txt index 3a2c035fe..7fa8a6bfd 100644 --- a/PBS/Animations/Converted/Move/WHIRLWIND.txt +++ b/PBS/Animations/Example anims/Move/WHIRLWIND.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WHIRLWIND] -Name = WHIRLWIND +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WHIRLWIND SetX = 0,0 SetY = 0,0 - Graphic = Wind1 + Graphic = Examples/Wind1 Focus = Target SetX = 0,8 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/WILLOWISP.txt b/PBS/Animations/Example anims/Move/WILLOWISP.txt similarity index 90% rename from PBS/Animations/Converted/Move/WILLOWISP.txt rename to PBS/Animations/Example anims/Move/WILLOWISP.txt index 9362d3d09..fa269461b 100644 --- a/PBS/Animations/Converted/Move/WILLOWISP.txt +++ b/PBS/Animations/Example anims/Move/WILLOWISP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WILLOWISP] -Name = WILLOWISP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WILLOWISP SetX = 0,0 SetY = 0,0 - Graphic = 015-Fire01 + Graphic = Examples/015-Fire01 Focus = UserAndTarget SetFrame = 1,5 SetFlip = 1,true @@ -32,7 +32,7 @@ Name = WILLOWISP SetAngle = 5,0 SetVisible = 6,false - Graphic = 015-Fire01 + Graphic = Examples/015-Fire01 Focus = UserAndTarget SetFrame = 2,5 SetFlip = 2,true @@ -50,14 +50,14 @@ Name = WILLOWISP SetAngle = 4,0 SetVisible = 5,false - Graphic = 015-Fire01 + Graphic = Examples/015-Fire01 Focus = UserAndTarget SetX = 3,179 SetY = 3,-178 SetZ = 3,30 SetVisible = 4,false - Graphic = 015-Fire01 + Graphic = Examples/015-Fire01 Focus = UserAndTarget SetFrame = 0,5 SetFlip = 0,true diff --git a/PBS/Animations/Converted/Move/WINGATTACK.txt b/PBS/Animations/Example anims/Move/WINGATTACK.txt similarity index 92% rename from PBS/Animations/Converted/Move/WINGATTACK.txt rename to PBS/Animations/Example anims/Move/WINGATTACK.txt index bf6ce8c78..8f7ad1dc5 100644 --- a/PBS/Animations/Converted/Move/WINGATTACK.txt +++ b/PBS/Animations/Example anims/Move/WINGATTACK.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WINGATTACK] -Name = WINGATTACK +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WINGATTACK SetX = 0,0 SetY = 0,0 - Graphic = Wind1 + Graphic = Examples/Wind1 Focus = Target SetX = 0,8 SetY = 0,-2 diff --git a/PBS/Animations/Converted/Move/WRAP.txt b/PBS/Animations/Example anims/Move/WRAP.txt similarity index 90% rename from PBS/Animations/Converted/Move/WRAP.txt rename to PBS/Animations/Example anims/Move/WRAP.txt index cfaa2230d..e909f2dee 100644 --- a/PBS/Animations/Converted/Move/WRAP.txt +++ b/PBS/Animations/Example anims/Move/WRAP.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WRAP] -Name = WRAP +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WRAP SetX = 0,0 SetY = 0,0 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetFrame = 0,1 SetX = 0,56 @@ -27,7 +27,7 @@ Name = WRAP SetY = 6,6 SetX = 7,96 - Graphic = Struggle + Graphic = Examples/Struggle Focus = Target SetX = 0,-64 SetY = 0,6 diff --git a/PBS/Animations/Converted/Move/WRINGOUT.txt b/PBS/Animations/Example anims/Move/WRINGOUT.txt similarity index 94% rename from PBS/Animations/Converted/Move/WRINGOUT.txt rename to PBS/Animations/Example anims/Move/WRINGOUT.txt index 2c5f945bf..9c3b8cc23 100644 --- a/PBS/Animations/Converted/Move/WRINGOUT.txt +++ b/PBS/Animations/Example anims/Move/WRINGOUT.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,WRINGOUT] -Name = WRINGOUT +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = WRINGOUT SetX = 0,0 SetY = 0,0 - Graphic = Fakeout + Graphic = Examples/Fakeout Focus = Target SetFrame = 0,5 SetX = 0,-111 diff --git a/PBS/Animations/Converted/Move/XSCISSOR.txt b/PBS/Animations/Example anims/Move/XSCISSOR.txt similarity index 89% rename from PBS/Animations/Converted/Move/XSCISSOR.txt rename to PBS/Animations/Example anims/Move/XSCISSOR.txt index ebb597a12..3439ae9f6 100644 --- a/PBS/Animations/Converted/Move/XSCISSOR.txt +++ b/PBS/Animations/Example anims/Move/XSCISSOR.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,XSCISSOR] -Name = XSCISSOR +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = XSCISSOR SetX = 0,0 SetY = 0,0 - Graphic = X-Scizzor + Graphic = Examples/X-Scizzor Focus = Target SetFrame = 0,1 SetX = 0,-65 @@ -26,7 +26,7 @@ Name = XSCISSOR SetX = 4,71 SetY = 4,69 - Graphic = X-Scizzor + Graphic = Examples/X-Scizzor Focus = Target SetX = 0,71 SetY = 0,-59 diff --git a/PBS/Animations/Converted/Move/ZAPCANNON.txt b/PBS/Animations/Example anims/Move/ZAPCANNON.txt similarity index 90% rename from PBS/Animations/Converted/Move/ZAPCANNON.txt rename to PBS/Animations/Example anims/Move/ZAPCANNON.txt index 1dfa328f8..107f988f2 100644 --- a/PBS/Animations/Converted/Move/ZAPCANNON.txt +++ b/PBS/Animations/Example anims/Move/ZAPCANNON.txt @@ -1,7 +1,7 @@ # See the documentation on the wiki to learn how to edit this file. #------------------------------- [Move,ZAPCANNON] -Name = ZAPCANNON +Name = Example anim SetX = 0,0 SetY = 0,0 @@ -9,7 +9,7 @@ Name = ZAPCANNON SetX = 0,0 SetY = 0,0 - Graphic = Thunder2 + Graphic = Examples/Thunder2 Focus = Target SetX = 0,0 SetY = 0,-10