diff --git a/Data/Scripts/001_Technical/001_MKXP_Compatibility.rb b/Data/Scripts/001_Technical/001_MKXP_Compatibility.rb index c65594744..ece744969 100644 --- a/Data/Scripts/001_Technical/001_MKXP_Compatibility.rb +++ b/Data/Scripts/001_Technical/001_MKXP_Compatibility.rb @@ -5,19 +5,14 @@ def mkxp? end def pbSetWindowText(string) - if mkxp? - System.set_window_title(string || System.game_title) - else - Win32API.SetWindowText(string || "RGSS Player") - end + System.set_window_title(string || System.game_title) end class Bitmap - if mkxp? - alias mkxp_draw_text draw_text - def draw_text(x, y, width, height, text, align = 0) - height = text_size(text).height - mkxp_draw_text(x, y, width, height, text, align) - end + alias mkxp_draw_text draw_text + + def draw_text(x, y, width, height, text, align = 0) + height = text_size(text).height + mkxp_draw_text(x, y, width, height, text, align) end end diff --git a/Data/Scripts/001_Technical/008_Sprite_Resizer.rb b/Data/Scripts/001_Technical/008_Sprite_Resizer.rb index bec26286a..d18f46bc7 100644 --- a/Data/Scripts/001_Technical/008_Sprite_Resizer.rb +++ b/Data/Scripts/001_Technical/008_Sprite_Resizer.rb @@ -16,48 +16,17 @@ if true # Disables using Alt+Enter to go fullscreen regHotKey.call(0, 1, 1, 0x0D) end -if mkxp? - # This kinda puts most of SpriteResizer out of business - def pbSetResizeFactor(factor) - if !$ResizeInitialized - Graphics.resize_screen(SCREEN_WIDTH, SCREEN_HEIGHT) - $ResizeInitialized = true - end - if factor < 0 || factor == 3 - Graphics.fullscreen = true if !Graphics.fullscreen - else - Graphics.fullscreen = false if Graphics.fullscreen - Graphics.scale = factor - Graphics.center - end +def pbSetResizeFactor(factor) + if !$ResizeInitialized + Graphics.resize_screen(SCREEN_WIDTH, SCREEN_HEIGHT) + $ResizeInitialized = true end -else - def pbSetResizeFactor(factor=1,norecalc=false) - factor = [0.5,1.0,2.0,-1][factor] if !norecalc - (factor<0) ? pbConfigureFullScreen : pbConfigureWindowedScreen(factor) - end -end - -def pbSetResizeFactor2(factor,force=false) - if $ResizeFactor!=factor || force - $ResizeFactor = factor - $ResizeFactorMul = (factor*100).to_i - pbRefreshResizeFactor if $ResizeFactorSet - end - $ResizeFactorSet = true - $ResizeBorder.refresh if $HaveResizeBorder - begin - if Graphics.haveresizescreen - Graphics.oldresizescreen( - (Graphics.width+$ResizeOffsetX*2)*factor, - (Graphics.height+$ResizeOffsetY*2)*factor - ) - end - Win32API.SetWindowPos( - (Graphics.width+$ResizeOffsetX*2)*factor, - (Graphics.height+$ResizeOffsetY*2)*factor - ) - rescue + if factor < 0 || factor == 3 + Graphics.fullscreen = true if !Graphics.fullscreen + else + Graphics.fullscreen = false if Graphics.fullscreen + Graphics.scale = factor + Graphics.center end end @@ -86,6 +55,31 @@ def pbRefreshResizeFactor } end +# Unused +def pbSetResizeFactor2(factor,force=false) + if $ResizeFactor!=factor || force + $ResizeFactor = factor + $ResizeFactorMul = (factor*100).to_i + pbRefreshResizeFactor if $ResizeFactorSet + end + $ResizeFactorSet = true + $ResizeBorder.refresh if $HaveResizeBorder + begin + if Graphics.haveresizescreen + Graphics.oldresizescreen( + (Graphics.width+$ResizeOffsetX*2)*factor, + (Graphics.height+$ResizeOffsetY*2)*factor + ) + end + Win32API.SetWindowPos( + (Graphics.width+$ResizeOffsetX*2)*factor, + (Graphics.height+$ResizeOffsetY*2)*factor + ) + rescue + end +end + +# Unused def pbConfigureFullScreen params = Win32API.fillScreen fullgamew = gamew = SCREEN_WIDTH @@ -117,6 +111,7 @@ def pbConfigureFullScreen pbSetResizeFactor2(factor,true) end +# Unused def pbConfigureWindowedScreen(value) border = $PokemonSystem ? $PokemonSystem.border : 0 $ResizeOffsetX = [0,BORDER_WIDTH][border] @@ -189,37 +184,7 @@ module Graphics end end - if mkxp? - @@haveresizescreen = true - else - class << self - begin - x = @@haveresizescreen - rescue NameError # If exception is caught, the class - if !method_defined?(:oldresizescreen) # variable wasn't defined yet - begin - alias oldresizescreen resize_screen - @@haveresizescreen = true - rescue - @@haveresizescreen = false - end - else - @@haveresizescreen = false - end - end - - def haveresizescreen - @@haveresizescreen - end - end - - def self.resize_screen(w,h) - @@width = w - @@height = h - pbSetResizeFactor($ResizeFactor,true) - end - end - + @@haveresizescreen = true @@deletefailed = false def self.snap_to_bitmap(resize=true) diff --git a/Data/Scripts/009_Objects and windows/002_MessageConfig.rb b/Data/Scripts/009_Objects and windows/002_MessageConfig.rb index a10d2cc4a..5f37472b9 100644 --- a/Data/Scripts/009_Objects and windows/002_MessageConfig.rb +++ b/Data/Scripts/009_Objects and windows/002_MessageConfig.rb @@ -387,11 +387,11 @@ def pbSetSystemFont(bitmap) fontname = MessageConfig.pbGetSystemFontName bitmap.font.name = fontname if fontname == "Pokemon FireLeaf" || fontname == "Power Red and Green" - bitmap.font.size = mkxp? ? 27 : 29 + bitmap.font.size = 27 elsif fontname == "Pokemon Emerald Small" || fontname == "Power Green Small" - bitmap.font.size = mkxp? ? 29 : 25 + bitmap.font.size = 29 else - bitmap.font.size = mkxp? ? 29 : 31 + bitmap.font.size = 29 end end @@ -404,7 +404,7 @@ end # Sets a bitmap's font to the system narrow font. def pbSetNarrowFont(bitmap) bitmap.font.name = pbNarrowFontName - bitmap.font.size = mkxp? ? 29 : 31 + bitmap.font.size = 29 end #=============================================================================== diff --git a/Data/Scripts/009_Objects and windows/005_SpriteWindow_text.rb b/Data/Scripts/009_Objects and windows/005_SpriteWindow_text.rb index 0946c29bf..4347f444a 100644 --- a/Data/Scripts/009_Objects and windows/005_SpriteWindow_text.rb +++ b/Data/Scripts/009_Objects and windows/005_SpriteWindow_text.rb @@ -71,7 +71,7 @@ class Window_UnformattedTextPokemon < SpriteWindow_Base def resizeHeightToFit(text,width=-1) # width is current window width dims=resizeToFitInternal(text,width) self.width=width<0 ? Graphics.width : width - self.height = dims[1] + self.borderY - (mkxp? ? 4 : 0) + self.height = dims[1] + self.borderY - 4 refresh end @@ -1227,7 +1227,7 @@ class Window_CommandPokemon < Window_DrawableCommand def drawItem(index,_count,rect) pbSetSystemFont(self.contents) if @starting rect=drawCursor(index,rect) - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height, + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height, @commands[index],self.baseColor,self.shadowColor) end end @@ -1331,7 +1331,7 @@ class Window_AdvancedCommandPokemon < Window_DrawableCommand dims=[] getAutoDims(commands,dims,width) self.width=dims[0] - self.height=dims[1] - (mkxp? ? 6 : 0) + self.height=dims[1] - 6 end def itemCount @@ -1343,7 +1343,7 @@ class Window_AdvancedCommandPokemon < Window_DrawableCommand rect=drawCursor(index,rect) if toUnformattedText(@commands[index]).gsub(/\n/,"")==@commands[index] # Use faster alternative for unformatted text without line breaks - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height, + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height, @commands[index],self.baseColor,self.shadowColor) else chars=getFormattedText( diff --git a/Data/Scripts/009_Objects and windows/010_DrawText.rb b/Data/Scripts/009_Objects and windows/010_DrawText.rb index 5bfe30f98..0a49d277a 100644 --- a/Data/Scripts/009_Objects and windows/010_DrawText.rb +++ b/Data/Scripts/009_Objects and windows/010_DrawText.rb @@ -168,7 +168,7 @@ end def getFormattedTextFast(bitmap,xDst,yDst,widthDst,heightDst,text,lineheight, newlineBreaks=true,explicitBreaksOnly=false) - yDst += 4 if mkxp? + yDst += 4 x=y=0 characters=[] textchunks=[] @@ -422,7 +422,7 @@ _drawFormattedChars_ function. def getFormattedText(bitmap,xDst,yDst,widthDst,heightDst,text,lineheight=32, newlineBreaks=true,explicitBreaksOnly=false, collapseAlignments=false) - yDst += 4 if mkxp? + yDst += 4 dummybitmap=nil if !bitmap || bitmap.disposed? # allows function to be called with nil bitmap dummybitmap=Bitmap.new(1,1) @@ -890,7 +890,7 @@ end #=============================================================================== def getLineBrokenChunks(bitmap,value,width,dims,plain=false) x=0 - y=mkxp? ? 4: 0 + y=4 ret=[] if dims dims[0]=0 @@ -1109,7 +1109,7 @@ def pbDrawShadowText(bitmap,x,y,width,height,string,baseColor,shadowColor=nil,al return if !bitmap || !string width=(width<0) ? bitmap.text_size(string).width+1 : width height=(height<0) ? bitmap.text_size(string).height+1 : height - y += -2 if mkxp? + y += -2 if shadowColor && shadowColor.alpha>0 bitmap.font.color=shadowColor bitmap.draw_text(x+2,y,width,height,string,align) @@ -1157,7 +1157,7 @@ def pbDrawTextPositions(bitmap,textpos) for i in textpos textsize = bitmap.text_size(i[0]) x = i[1] - y = i[2] + (mkxp? ? 6 : 0) + y = i[2] + 6 if i[3]==true || i[3]==1 # right align x -= textsize.width elsif i[3]==2 # centered diff --git a/Data/Scripts/009_Objects and windows/012_TextEntry.rb b/Data/Scripts/009_Objects and windows/012_TextEntry.rb index c8c31f823..93c2b7d24 100644 --- a/Data/Scripts/009_Objects and windows/012_TextEntry.rb +++ b/Data/Scripts/009_Objects and windows/012_TextEntry.rb @@ -49,16 +49,16 @@ class Window_CharacterEntry < Window_DrawableCommand def drawItem(index,_count,rect) rect=drawCursor(index,rect) if index==@charset.length # -1 - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height,"[ ]", + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height,"[ ]", self.baseColor,self.shadowColor) elsif index==@charset.length+1 # -2 - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height,@othercharset, + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height,@othercharset, self.baseColor,self.shadowColor) elsif index==@charset.length+2 # -3 - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height,_INTL("OK"), + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height,_INTL("OK"), self.baseColor,self.shadowColor) else - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height,@charset[index], + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height,@charset[index], self.baseColor,self.shadowColor) end end diff --git a/Data/Scripts/017_UI/002_PScreen_PokedexMenu.rb b/Data/Scripts/017_UI/002_PScreen_PokedexMenu.rb index 53ad0fb8d..47b8c3901 100644 --- a/Data/Scripts/017_UI/002_PScreen_PokedexMenu.rb +++ b/Data/Scripts/017_UI/002_PScreen_PokedexMenu.rb @@ -17,9 +17,9 @@ class Window_DexesList < Window_CommandPokemon def drawItem(index,count,rect) super(index,count,rect) if index>=0 && index<@commands2.length - pbDrawShadowText(self.contents,rect.x+254,rect.y + (mkxp? ? 6 : 0),64,rect.height, + pbDrawShadowText(self.contents,rect.x+254,rect.y + 6,64,rect.height, sprintf("%d",@commands2[index][0]),self.baseColor,self.shadowColor,1) - pbDrawShadowText(self.contents,rect.x+350,rect.y + (mkxp? ? 6 : 0),64,rect.height, + pbDrawShadowText(self.contents,rect.x+350,rect.y + 6,64,rect.height, sprintf("%d",@commands2[index][1]),self.baseColor,self.shadowColor,1) allseen = (@commands2[index][0]>=@commands2[index][2]) allown = (@commands2[index][1]>=@commands2[index][2]) diff --git a/Data/Scripts/017_UI/003_PScreen_PokedexMain.rb b/Data/Scripts/017_UI/003_PScreen_PokedexMain.rb index 27c09552a..232d87a4c 100644 --- a/Data/Scripts/017_UI/003_PScreen_PokedexMain.rb +++ b/Data/Scripts/017_UI/003_PScreen_PokedexMain.rb @@ -45,7 +45,7 @@ class Window_Pokedex < Window_DrawableCommand else text = sprintf("%03d ----------",indexNumber) end - pbDrawShadowText(self.contents,rect.x+36,rect.y+6 + (mkxp? ? 6 : 0),rect.width,rect.height, + pbDrawShadowText(self.contents,rect.x+36,rect.y+6 + 6,rect.width,rect.height, text,self.baseColor,self.shadowColor) end diff --git a/Data/Scripts/017_UI/005_PScreen_Party.rb b/Data/Scripts/017_UI/005_PScreen_Party.rb index 7e996d18d..2ff8a1e21 100644 --- a/Data/Scripts/017_UI/005_PScreen_Party.rb +++ b/Data/Scripts/017_UI/005_PScreen_Party.rb @@ -122,7 +122,7 @@ class Window_CommandPokemonColor < Window_CommandPokemon base = Color.new(0,80,160) shadow = Color.new(128,192,240) end - pbDrawShadowText(self.contents,rect.x,rect.y + (mkxp? ? 6 : 0),rect.width,rect.height, + pbDrawShadowText(self.contents,rect.x,rect.y + 6,rect.width,rect.height, @commands[index],base,shadow) end end diff --git a/Data/Scripts/017_UI/013_PScreen_Load.rb b/Data/Scripts/017_UI/013_PScreen_Load.rb index 5c8a07de4..4902726f2 100644 --- a/Data/Scripts/017_UI/013_PScreen_Load.rb +++ b/Data/Scripts/017_UI/013_PScreen_Load.rb @@ -257,7 +257,6 @@ class PokemonLoadScreen $game_system = Game_System.new $PokemonSystem = PokemonSystem.new if !$PokemonSystem savefile = RTP.getSaveFileName("Game.rxdata") - FontInstaller.install data_system = pbLoadRxData("Data/System") mapfile = sprintf("Data/Map%03d.rxdata",data_system.start_map_id) if data_system.start_map_id==0 || !pbRgssExists?(mapfile) @@ -480,146 +479,3 @@ class PokemonLoadScreen end end end - - - -################################################################################ -# Font installer -################################################################################ -module FontInstaller - # filenames of fonts to be installed - Filenames = [ - 'pkmnem.ttf', - 'pkmnemn.ttf', - 'pkmnems.ttf', - 'pkmnrs.ttf', - 'pkmndp.ttf', - 'pkmnfl.ttf' - ] - # names (not filenames) of fonts to be installed - Names = [ - 'Power Green', - 'Power Green Narrow', - 'Power Green Small', - 'Power Red and Blue', - 'Power Clear', - 'Power Red and Green' - ] - # whether to notify player (via pop-up message) that fonts were installed - Notify = true - # location of fonts (relative to game folder) - Source = 'Fonts/' - - def self.getFontFolder - fontfolder = MiniRegistry.get(MiniRegistry::HKEY_CURRENT_USER, - "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders","Fonts") - return fontfolder+"\\" if fontfolder - if ENV['SystemRoot'] - return ENV['SystemRoot'] + '\\Fonts\\' - elsif ENV['windir'] - return ENV['windir'] + '\\Fonts\\' - else - return '\\Windows\\Fonts\\' - end - end - - AFR = Win32API.new('gdi32', 'AddFontResource', ['P'], 'L') - WPS = Win32API.new('kernel32', 'WriteProfileString', ['P'] * 3, 'L') - SM = Win32API.new('user32', 'PostMessage', ['L'] * 4, 'L') - WM_FONTCHANGE = 0x001D - HWND_BROADCAST = 0xffff - - def self.copy_file(src,dest) - File.open(src,'rb') { |r| - File.open(dest,'wb') { |w| - while s = r.read(4096) - w.write s - end - } - } - end - - def self.pbResolveFont(name) - RTP.eachPathFor(Source+name) { |file| - return file if safeExists?(file) - } - return Source+name - end - - def self.install - success = [] - # Check if all fonts already exist - filesExist = true - dest = self.getFontFolder - for i in 0...Names.size - filesExist = false if !safeExists?(dest + Filenames[i]) - end - return if filesExist - # Check if all source fonts exist - exist = true - for i in 0...Names.size - if !RTP.exists?(Source + Filenames[i]) - exist = false - break - end - end - return if !exist # Exit if not all source fonts exist - pbMessage(_INTL("One or more fonts used in this game do not exist on the system.\1")) - pbMessage(_INTL("The game can be played, but the look of the game's text will not be optimal.")) - failed = false - for i in 0...Filenames.size - f = Filenames[i] - if safeExists?(dest + f) && !Font.exist?(Names[i]) - File.delete(dest + f) rescue nil - end - # check if already installed... - if not safeExists?(dest + f) - # check to ensure font is in specified location... - if RTP.exists?(Source + f) - # copy file to fonts folder - succeeded = false - begin - copy_file(pbResolveFont(f), dest + f) - # add font resource - AFR.call(dest + f) - # add entry to win.ini/registry - WPS.call('Fonts', Names[i] + ' (TrueType)', f) - succeeded = safeExists?(dest + f) - rescue SystemCallError - # failed - succeeded = false - end - if succeeded - success.push(Names[i]) - else - failed = true - end - end - else - success.push(Names[i]) # assume success - end - end - if success.length>0 # one or more fonts successfully installed - SM.call(HWND_BROADCAST,WM_FONTCHANGE,0,0) - if Notify - fonts = '' - success.each do |f| - fonts << f << ', ' - end - if failed - pbMessage(_INTL("Some of the fonts were successfully installed.\1")) - pbMessage(_INTL("To install the other fonts, copy the files in this game's Fonts folder to the Fonts folder in Control Panel.\1")) - else - pbMessage(_INTL("The fonts were successfully installed.\1")) - end - if pbConfirmMessage(_INTL("Would you like to restart the game and apply the changes?")) - a = Thread.new { system('Game') } - exit - end - end - else - # No fonts were installed. - pbMessage(_INTL("To install the necessary fonts, copy the files in this game's Fonts folder to the Fonts folder in Control Panel.")) - end - end -end diff --git a/Data/Scripts/017_UI/015_PScreen_Options.rb b/Data/Scripts/017_UI/015_PScreen_Options.rb index 2e1c08c1c..5e558ba4d 100644 --- a/Data/Scripts/017_UI/015_PScreen_Options.rb +++ b/Data/Scripts/017_UI/015_PScreen_Options.rb @@ -331,7 +331,7 @@ class Window_PokemonOption < Window_DrawableCommand rect = drawCursor(index,rect) optionname = (index==@options.length) ? _INTL("Cancel") : @options[index].name optionwidth = rect.width*9/20 - text_y = rect.y + (mkxp? ? 6 : 0) + text_y = rect.y + 6 pbDrawShadowText(self.contents,rect.x,text_y,optionwidth,rect.height,optionname, @nameBaseColor,@nameShadowColor) return if index==@options.length diff --git a/Data/Scripts/017_UI/017_PScreen_PokemonStorage.rb b/Data/Scripts/017_UI/017_PScreen_PokemonStorage.rb index 08c89b34d..471e579f6 100644 --- a/Data/Scripts/017_UI/017_PScreen_PokemonStorage.rb +++ b/Data/Scripts/017_UI/017_PScreen_PokemonStorage.rb @@ -413,7 +413,7 @@ class PokemonBoxSprite < SpriteWrapper pbSetSystemFont(@contents) widthval = @contents.text_size(boxname).width xval = 162-(widthval/2) - pbDrawShadowText(@contents,xval,8 + (mkxp? ? 6 : 0),widthval,32, + pbDrawShadowText(@contents,xval,8 + 6,widthval,32, boxname,Color.new(248,248,248),Color.new(40,48,48)) @refreshBox = false end @@ -537,7 +537,7 @@ class PokemonBoxPartySprite < SpriteWrapper def refresh @contents.blt(0,0,@boxbitmap.bitmap,Rect.new(0,0,172,352)) pbDrawTextPositions(self.bitmap,[ - [_INTL("Back"),86,242 - (mkxp? ? 2 : 0),2,Color.new(248,248,248),Color.new(80,80,80),1] + [_INTL("Back"),86,240,2,Color.new(248,248,248),Color.new(80,80,80),1] ]) xvalues = [18,90,18,90,18,90] @@ -1385,8 +1385,8 @@ class PokemonStorageScene buttonbase = Color.new(248,248,248) buttonshadow = Color.new(80,80,80) pbDrawTextPositions(overlay,[ - [_INTL("Party: {1}",(@storage.party.length rescue 0)),270,328 - (mkxp? ? 2 : 0),2,buttonbase,buttonshadow,1], - [_INTL("Exit"),446,328 - (mkxp? ? 2 : 0),2,buttonbase,buttonshadow,1], + [_INTL("Party: {1}",(@storage.party.length rescue 0)),270,326,2,buttonbase,buttonshadow,1], + [_INTL("Exit"),446,326,2,buttonbase,buttonshadow,1], ]) pokemon = nil if @screen.pbHeldPokemon diff --git a/Data/Scripts/020_System and utilities/002_PSystem_System.rb b/Data/Scripts/020_System and utilities/002_PSystem_System.rb index aa4ad5a94..1499e455d 100644 --- a/Data/Scripts/020_System and utilities/002_PSystem_System.rb +++ b/Data/Scripts/020_System and utilities/002_PSystem_System.rb @@ -98,11 +98,7 @@ def pbScreenCapture filestart = sprintf("%s.%03d",filestart,(t.to_f-t.to_i)*1000) # milliseconds capturefile = RTP.getSaveFileName(sprintf("%s.png",filestart)) if capturefile && safeExists?("rubyscreen.dll") - if mkxp? - Graphics.screenshot(capturefile) - else - Graphics.snap_to_bitmap(false).saveToPng(capturefile) - end + Graphics.screenshot(capturefile) pbSEPlay("Pkmn exp full") if FileTest.audio_exist?("Audio/SE/Pkmn exp full") end end diff --git a/Data/Scripts/021_Debug/002_Debug_Actions.rb b/Data/Scripts/021_Debug/002_Debug_Actions.rb index 28fe3349e..0fdcee48b 100644 --- a/Data/Scripts/021_Debug/002_Debug_Actions.rb +++ b/Data/Scripts/021_Debug/002_Debug_Actions.rb @@ -105,7 +105,7 @@ class SpriteWindow_DebugVariables < Window_DrawableCommand idWidth = totalWidth*15/100 nameWidth = totalWidth*65/100 statusWidth = totalWidth*20/100 - text_y = rect.y + (mkxp? ? 6 : 0) + text_y = rect.y + 6 self.shadowtext(rect.x,text_y,idWidth,rect.height,id_text) self.shadowtext(rect.x+idWidth,text_y,nameWidth,rect.height,name,0,(codeswitch) ? 1 : 0) self.shadowtext(rect.x+idWidth+nameWidth,text_y,statusWidth,rect.height,status,1,colors) @@ -427,7 +427,7 @@ class SpriteWindow_DebugRoamers < Window_DrawableCommand else status = "[NOT ROAMING][Switch #{pkmn[2]} is off]" end - text_y = rect.y + (mkxp? ? 6 : 0) + text_y = rect.y + 6 self.shadowtext(name,rect.x,text_y,nameWidth,rect.height) self.shadowtext(status,rect.x+nameWidth,text_y,statusWidth,rect.height,1,statuscolor) end diff --git a/Data/Scripts/022_Compiler/002_Compiler.rb b/Data/Scripts/022_Compiler/002_Compiler.rb index 0c1ff7765..76cbd1bad 100644 --- a/Data/Scripts/022_Compiler/002_Compiler.rb +++ b/Data/Scripts/022_Compiler/002_Compiler.rb @@ -668,7 +668,7 @@ module Compiler if !$INEDITOR && LANGUAGES.length>=2 pbLoadMessages("Data/"+LANGUAGES[$PokemonSystem.language][1]) end - pbSetWindowText(nil) if mkxp? + pbSetWindowText(nil) end def main @@ -730,28 +730,6 @@ module Compiler pbSaveAllData mustCompile = true end - # Check data files and PBS files, and recompile if any PBS file was edited - # more recently than the data files were last created - if !mkxp? - for i in 0...dataFiles.length - begin - File.open("Data/#{dataFiles[i]}") { |file| - latestDataTime = [latestDataTime,file.mtime.to_i].max - } - rescue SystemCallError - mustCompile = true - end - end - for i in 0...textFiles.length - begin - File.open("PBS/#{textFiles[i]}") { |file| - latestTextTime = [latestTextTime,file.mtime.to_i].max - } - rescue SystemCallError - end - end - mustCompile |= (latestTextTime>=latestDataTime) - end # Should recompile if holding Ctrl Input.update mustCompile = true if Input.press?(Input::CTRL) diff --git a/Game.exe b/Game.exe index 58a0d94f5..8a9241905 100644 Binary files a/Game.exe and b/Game.exe differ diff --git a/mkxp-z.exe b/mkxp-z.exe deleted file mode 100644 index 8a9241905..000000000 Binary files a/mkxp-z.exe and /dev/null differ