mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 06:34:59 +00:00
Obsoleted battle methods that yield battlers in favour of ones that return all of them at once
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@@ -1003,10 +1003,8 @@ BattleHandlers::DamageCalcUserAbility.add(:MEGALAUNCHER,
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BattleHandlers::DamageCalcUserAbility.add(:MINUS,
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proc { |ability,user,target,move,mults,baseDmg,type|
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next if !move.specialMove?
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user.eachAlly do |b|
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next if !b.hasActiveAbility?([:MINUS, :PLUS])
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if user.allAllies.any? { |b| b.hasActiveAbility?([:MINUS, :PLUS]) }
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mults[:attack_multiplier] *= 1.5
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break
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end
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}
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)
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@@ -1416,15 +1414,9 @@ BattleHandlers::TargetAbilityOnHit.add(:ANGERPOINT,
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BattleHandlers::TargetAbilityOnHit.add(:COTTONDOWN,
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proc { |ability, user, target, move, battle|
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has_effect = false
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battle.eachBattler do |b|
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next if !b.pbCanLowerStatStage?(:DEFENSE, target)
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has_effect = true
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break
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end
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next if !has_effect
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next if battle.allBattlers.none? { |b| b.pbCanLowerStatStage?(:DEFENSE, target) }
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battle.pbShowAbilitySplash(battler)
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battle.eachBattler do |b|
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battle.allBattlers.each do |b|
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b.pbLowerStatStageByAbility(:SPEED, 1, target, false)
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end
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battle.pbHideAbilitySplash(battler)
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@@ -2047,7 +2039,7 @@ BattleHandlers::EORWeatherAbility.add(:SOLARPOWER,
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BattleHandlers::EORHealingAbility.add(:HEALER,
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proc { |ability,battler,battle|
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next unless battle.pbRandom(100)<30
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battler.eachAlly do |b|
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battler.allAllies.each do |b|
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next if b.status == :NONE
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battle.pbShowAbilitySplash(battler)
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oldStatus = b.status
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@@ -2127,7 +2119,7 @@ BattleHandlers::EORHealingAbility.add(:SHEDSKIN,
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BattleHandlers::EOREffectAbility.add(:BADDREAMS,
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proc { |ability,battler,battle|
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battle.eachOtherSideBattler(battler.index) do |b|
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battle.allOtherSideBattlers(battler.index).each do |b|
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next if !b.near?(battler) || !b.asleep?
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battle.pbShowAbilitySplash(battler)
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next if !b.takesIndirectDamage?(PokeBattle_SceneConstants::USE_ABILITY_SPLASH)
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@@ -2228,7 +2220,7 @@ BattleHandlers::EORGainItemAbility.add(:PICKUP,
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foundItem = nil
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fromBattler = nil
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use = 0
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battle.eachBattler do |b|
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battle.allBattlers.each do |b|
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next if b.index==battler.index
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next if b.effects[PBEffects::PickupUse]<=use
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foundItem = b.effects[PBEffects::PickupItem]
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@@ -2304,7 +2296,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:ANTICIPATION,
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type2 = battlerTypes[1] || type1
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type3 = battlerTypes[2] || type2
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found = false
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battle.eachOtherSideBattler(battler.index) do |b|
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battle.allOtherSideBattlers(battler.index).each do |b|
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b.eachMove do |m|
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next if m.statusMove?
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if type1
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@@ -2365,15 +2357,9 @@ BattleHandlers::AbilityOnSwitchIn.add(:COMATOSE,
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BattleHandlers::AbilityOnSwitchIn.add(:CURIOUSMEDICINE,
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proc { |ability, battler, battle|
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has_effect = false
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battler.eachAlly do |b|
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next if !b.hasAlteredStatStages?
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has_effect = true
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break
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end
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next if !has_effect
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next if battler.allAllies.none? { |b| b.hasAlteredStatStages? }
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battle.pbShowAbilitySplash(battler)
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battler.eachAlly do |b|
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battler.allAllies.each do |b|
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next if !b.hasAlteredStatStages?
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b.pbResetStatStages
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if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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@@ -2416,7 +2402,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:DESOLATELAND,
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BattleHandlers::AbilityOnSwitchIn.add(:DOWNLOAD,
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proc { |ability,battler,battle|
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oDef = oSpDef = 0
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battle.eachOtherSideBattler(battler.index) do |b|
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battle.allOtherSideBattlers(battler.index).each do |b|
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oDef += b.defense
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oSpDef += b.spdef
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end
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@@ -2459,7 +2445,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:FOREWARN,
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next if !battler.pbOwnedByPlayer?
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highestPower = 0
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forewarnMoves = []
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battle.eachOtherSideBattler(battler.index) do |b|
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battle.allOtherSideBattlers(battler.index).each do |b|
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b.eachMove do |m|
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power = m.baseDamage
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power = 160 if ["OHKO", "OHKOIce", "OHKOHitsUndergroundTarget"].include?(m.function)
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@@ -2509,10 +2495,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:FOREWARN,
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BattleHandlers::AbilityOnSwitchIn.add(:FRISK,
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proc { |ability,battler,battle|
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next if !battler.pbOwnedByPlayer?
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foes = []
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battle.eachOtherSideBattler(battler.index) do |b|
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foes.push(b) if b.item
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end
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foes = battle.allOtherSideBattlers(battler.index).select { |b| b.item }
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if foes.length>0
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battle.pbShowAbilitySplash(battler)
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if Settings::MECHANICS_GENERATION >= 6
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@@ -2573,7 +2556,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:IMPOSTER,
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BattleHandlers::AbilityOnSwitchIn.add(:INTIMIDATE,
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proc { |ability,battler,battle|
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battle.pbShowAbilitySplash(battler)
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battle.eachOtherSideBattler(battler.index) do |b|
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battle.allOtherSideBattlers(battler.index).each do |b|
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next if !b.near?(battler)
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check_item = true
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if b.hasActiveAbility?(:CONTRARY)
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@@ -2624,7 +2607,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:NEUTRALIZINGGAS,
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battle.pbShowAbilitySplash(battler, true)
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battle.pbHideAbilitySplash(battler)
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battle.pbDisplay(_INTL("Neutralizing gas filled the area!"))
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battle.eachBattler do |b|
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battle.allBattlers.each do |b|
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# Slow Start - end all turn counts
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b.effects[PBEffects::SlowStart] = 0
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# Truant - let b move on its first turn after Neutralizing Gas disappears
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@@ -2648,15 +2631,9 @@ BattleHandlers::AbilityOnSwitchIn.add(:NEUTRALIZINGGAS,
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BattleHandlers::AbilityOnSwitchIn.add(:PASTELVEIL,
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proc { |ability, battler, battle|
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has_effect = false
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battler.eachAlly do |b|
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next if b.status != :POISON
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has_effect = true
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break
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end
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next if !has_effect
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next if battler.allAllies.none? { |b| b.status == :POISON }
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battle.pbShowAbilitySplash(battler)
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battler.eachAlly do |b|
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battler.allAllies.each do |b|
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next if b.status != :POISON
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b.pbCureStatus(PokeBattle_SceneConstants::USE_ABILITY_SPLASH)
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if !PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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