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https://github.com/infinitefusion/infinitefusion-e18.git
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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#===============================================================================
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# ** Game_Switches
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#-------------------------------------------------------------------------------
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# This class handles switches. It's a wrapper for the built-in class "Array."
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# Refer to "$game_switches" for the instance of this class.
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#===============================================================================
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class Game_Switches
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#-----------------------------------------------------------------------------
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# * Object Initialization
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#-----------------------------------------------------------------------------
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def initialize
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@data = []
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end
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#-----------------------------------------------------------------------------
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# * Get Switch
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# switch_id : switch ID
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#-----------------------------------------------------------------------------
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def [](switch_id)
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if switch_id<=5000 and @data[switch_id]!=nil
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return @data[switch_id]
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else
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return false
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end
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end
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#-----------------------------------------------------------------------------
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# * Set Switch
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# switch_id : switch ID
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# value : ON (true) / OFF (false)
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#-----------------------------------------------------------------------------
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def []=(switch_id, value)
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if switch_id<=5000
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@data[switch_id] = value
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end
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end
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end
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