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https://github.com/infinitefusion/infinitefusion-e18.git
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Fixed the first frame of RMXP Database animations not showing
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@@ -35,7 +35,7 @@ class SpriteAnimation
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@_animation_hit = hit
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@_animation_hit = hit
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@_animation_height = height
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@_animation_height = height
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@_animation_duration = @_animation.frame_max
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@_animation_duration = @_animation.frame_max
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@_animation_index = 0
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@_animation_index = -1
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fr = 20
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fr = 20
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if @_animation.name[/\[\s*(\d+?)\s*\]\s*$/]
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if @_animation.name[/\[\s*(\d+?)\s*\]\s*$/]
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fr = $~[1].to_i
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fr = $~[1].to_i
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@@ -69,7 +69,7 @@ class SpriteAnimation
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@_loop_animation = animation
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@_loop_animation = animation
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return if @_loop_animation.nil?
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return if @_loop_animation.nil?
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@_loop_animation_duration = @_animation.frame_max
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@_loop_animation_duration = @_animation.frame_max
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@_loop_animation_index = 0
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@_loop_animation_index = -1
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fr = 20
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fr = 20
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if @_animation.name[/\[\s*(\d+?)\s*\]\s*$/]
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if @_animation.name[/\[\s*(\d+?)\s*\]\s*$/]
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fr = $~[1].to_i
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fr = $~[1].to_i
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