Made a set of PBS files for Shadow Pokémon data, grouped shadow_pokemon.txt with it

This commit is contained in:
Maruno17
2023-01-22 22:25:20 +00:00
parent 3d9c3e2c00
commit f6213057d8
8 changed files with 271 additions and 2 deletions

View File

@@ -0,0 +1,42 @@
# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[JOYSCENT]
Name = Joy Scent
NamePlural = Joy Scents
PortionName = bottle of Joy Scent
PortionNamePlural = bottles of Joy Scent
Pocket = 1
Price = 600
FieldUse = OnPokemon
BattleUse = OnPokemon
Description = A cologne that inspires feelings of joy. It will slightly please a Shadow Pokémon.
#-------------------------------
[EXCITESCENT]
Name = Excite Scent
NamePlural = Excite Scents
PortionName = bottle of Excite Scent
PortionNamePlural = bottles of Excite Scent
Pocket = 1
Price = 800
FieldUse = OnPokemon
BattleUse = OnPokemon
Description = A cologne that inspires feelings of excitement. It will please a Shadow Pokémon.
#-------------------------------
[VIVIDSCENT]
Name = Vivid Scent
NamePlural = Vivid Scents
PortionName = bottle of Vivid Scent
PortionNamePlural = bottles of Vivid Scent
Pocket = 1
Price = 1200
FieldUse = OnPokemon
BattleUse = OnPokemon
Description = A cologne that inspires vivid feelings. It will greatly please a Shadow Pokémon.
#-------------------------------
[TIMEFLUTE]
Name = Time Flute
NamePlural = Time Flutes
Pocket = 1
Price = 0
FieldUse = OnPokemon
Description = A marvellous flute that can summon Celebi to instantly purify a Shadow Pokémon.

View File

@@ -0,0 +1,213 @@
# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[SHADOWEND]
Name = Shadow End
Type = SHADOW
Category = Special
Power = 120
Accuracy = 60
TotalPP = 0
Target = NearOther
FunctionCode = UserLosesHalfHP
Flags = Contact,CanProtect
Description = A shadowy aura ram attack that also rebounds on the user.
#-------------------------------
[SHADOWSTORM]
Name = Shadow Storm
Type = SHADOW
Category = Special
Power = 95
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = DoublePowerIfTargetUnderwater
Flags = CanProtect
Description = A shadowy aura is used to whip up a vicious tornado.
#-------------------------------
[SHADOWBLAST]
Name = Shadow Blast
Type = SHADOW
Category = Special
Power = 80
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = None
Flags = CanProtect,HighCriticalHitRate
Description = A wicked blade of air is formed using a shadowy aura.
#-------------------------------
[SHADOWBOLT]
Name = Shadow Bolt
Type = SHADOW
Category = Special
Power = 75
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = ParalyzeTarget
Flags = CanProtect
EffectChance = 10
Description = A shadowy thunder attack that may paralyze.
#-------------------------------
[SHADOWBREAK]
Name = Shadow Break
Type = SHADOW
Category = Physical
Power = 75
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = None
Flags = Contact,CanProtect
Description = A shattering ram attack with a shadowy aura.
#-------------------------------
[SHADOWCHILL]
Name = Shadow Chill
Type = SHADOW
Category = Special
Power = 75
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = FreezeTarget
Flags = CanProtect
EffectChance = 10
Description = A shadowy ice attack that may freeze.
#-------------------------------
[SHADOWFIRE]
Name = Shadow Fire
Type = SHADOW
Category = Special
Power = 75
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = BurnTarget
Flags = CanProtect
EffectChance = 10
Description = A shadowy fireball attack that may inflict a burn.
#-------------------------------
[SHADOWRAVE]
Name = Shadow Rave
Type = SHADOW
Category = Special
Power = 70
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = None
Flags = CanProtect
Description = A shadowy aura in the ground is used to launch spikes.
#-------------------------------
[SHADOWRUSH]
Name = Shadow Rush
Type = SHADOW
Category = Physical
Power = 55
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = None
Flags = Contact,CanProtect
Description = A reckless move that also hurts the user.
#-------------------------------
[SHADOWWAVE]
Name = Shadow Wave
Type = SHADOW
Category = Special
Power = 50
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = None
Flags = CanProtect
Description = Shadowy aura waves are loosed to inflict damage.
#-------------------------------
[SHADOWBLITZ]
Name = Shadow Blitz
Type = SHADOW
Category = Physical
Power = 40
Accuracy = 100
TotalPP = 0
Target = NearOther
FunctionCode = None
Flags = Contact,CanProtect
Description = A Pokémon throws this tackle while casting a shadowy aura.
#-------------------------------
[SHADOWDOWN]
Name = Shadow Down
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = LowerTargetDefense2
Flags = CanProtect
Description = A shadowy aura sharply cuts the foe's Defense.
#-------------------------------
[SHADOWHALF]
Name = Shadow Half
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = AllBattlers
FunctionCode = AllBattlersLoseHalfHPUserSkipsNextTurn
Flags = CanProtect
Description = A shadowy aura's energy cuts everyone's HP by half.
#-------------------------------
[SHADOWHOLD]
Name = Shadow Hold
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = TrapTargetInBattle
Flags = CanProtect
Description = The opponent Pokémon cannot escape.
#-------------------------------
[SHADOWMIST]
Name = Shadow Mist
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = AllFoes
FunctionCode = LowerTargetEvasion2
Flags = CanProtect
Description = A shadowy aura sharply cuts the foe's evasiveness.
#-------------------------------
[SHADOWPANIC]
Name = Shadow Panic
Type = SHADOW
Category = Status
Accuracy = 90
TotalPP = 0
Target = AllFoes
FunctionCode = ConfuseTarget
Flags = CanProtect,Sound
Description = A shadowy aura emanates to confuse the foe.
#-------------------------------
[SHADOWSHED]
Name = Shadow Shed
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = BothSides
FunctionCode = RemoveAllScreens
Flags = CanProtect
Description = A shadowy aura eliminates Reflect and similar moves.
#-------------------------------
[SHADOWSKY]
Name = Shadow Sky
Type = SHADOW
Category = Status
Accuracy = 100
TotalPP = 0
Target = BothSides
FunctionCode = StartShadowSkyWeather
Flags = CanProtect
Description = Darkness hurts all but Shadow Pokémon for 5 turns.

View File

@@ -0,0 +1,525 @@
# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[BUTTERFREE]
GaugeSize = 4000
Moves = SHADOWRUSH,SHADOWMIST
#-------------------------------
[BEEDRILL]
GaugeSize = 4500
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[PIDGEOTTO]
GaugeSize = 4000
Moves = SHADOWBLITZ,SHADOWPANIC
#-------------------------------
[RATICATE]
GaugeSize = 6000
Moves = SHADOWRUSH,SHADOWDOWN
#-------------------------------
[SPEAROW]
GaugeSize = 4500
Moves = SHADOWBLITZ,SHADOWPANIC
#-------------------------------
[ARBOK]
GaugeSize = 5000
Moves = SHADOWRUSH,SHADOWHALF
#-------------------------------
[VULPIX]
GaugeSize = 2000
Moves = SHADOWWAVE,SHADOWHOLD
#-------------------------------
[PARAS]
GaugeSize = 4000
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[VENOMOTH]
GaugeSize = 4000
Moves = SHADOWRUSH,SHADOWMIST
#-------------------------------
[DUGTRIO]
GaugeSize = 5000
Moves = SHADOWBREAK,SHADOWSHED,SHADOWSKY
#-------------------------------
[MEOWTH]
GaugeSize = 3500
Moves = SHADOWRUSH,SHADOWHOLD
#-------------------------------
[GOLDUCK]
GaugeSize = 6500
Moves = SHADOWRAVE,SHADOWMIST
#-------------------------------
[PRIMEAPE]
GaugeSize = 6000
Moves = SHADOWRUSH,SHADOWSTORM
#-------------------------------
[GROWLITHE]
GaugeSize = 4000
Moves = SHADOWBLITZ,SHADOWWAVE
#-------------------------------
[POLIWRATH]
GaugeSize = 7500
Moves = SHADOWSTORM,SHADOWRUSH,SHADOWSKY
#-------------------------------
[WEEPINBELL]
GaugeSize = 4000
Moves = SHADOWRAVE,SHADOWHOLD
#-------------------------------
[RAPIDASH]
GaugeSize = 6000
Moves = SHADOWRAVE,SHADOWDOWN,SHADOWSKY
#-------------------------------
[MAGNETON]
GaugeSize = 4500
Moves = SHADOWRAVE,SHADOWHOLD,SHADOWSKY
#-------------------------------
[FARFETCHD]
GaugeSize = 5500
Moves = SHADOWBREAK,SHADOWSKY,SHADOWPANIC
#-------------------------------
[DODRIO]
GaugeSize = 8000
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[SEEL]
GaugeSize = 3500
Moves = SHADOWWAVE,SHADOWMIST
#-------------------------------
[GRIMER]
GaugeSize = 3000
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[SHELLDER]
GaugeSize = 4000
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[HYPNO]
GaugeSize = 5500
Moves = SHADOWSTORM,SHADOWDOWN
#-------------------------------
[VOLTORB]
GaugeSize = 2500
Moves = SHADOWRUSH,SHADOWPANIC
#-------------------------------
[EXEGGUTOR]
GaugeSize = 9000
Moves = SHADOWSTORM,SHADOWSHED,SHADOWHOLD,SHADOWEND
#-------------------------------
[MAROWAK]
GaugeSize = 6500
Moves = SHADOWEND,SHADOWPANIC
#-------------------------------
[HITMONLEE]
GaugeSize = 7000
Moves = SHADOWRUSH,SHADOWDOWN,SHADOWHALF
#-------------------------------
[HITMONCHAN]
GaugeSize = 6000
Moves = SHADOWRUSH,SHADOWDOWN
#-------------------------------
[LICKITUNG]
GaugeSize = 5000
Moves = SHADOWRUSH,SHADOWPANIC
#-------------------------------
[RHYDON]
GaugeSize = 7000
Moves = SHADOWEND,SHADOWDOWN,SHADOWPANIC,SHADOWHOLD
#-------------------------------
[CHANSEY]
GaugeSize = 4000
Moves = SHADOWRAVE,SHADOWHOLD
#-------------------------------
[TANGELA]
GaugeSize = 4000
Moves = SHADOWRAVE,SHADOWHOLD
#-------------------------------
[KANGASKHAN]
GaugeSize = 6000
Moves = SHADOWRUSH,SHADOWMIST
#-------------------------------
[STARMIE]
GaugeSize = 7500
Moves = SHADOWSTORM,SHADOWBREAK,SHADOWMIST
#-------------------------------
[MRMIME]
GaugeSize = 6500
Moves = SHADOWSTORM,SHADOWSHED
#-------------------------------
[SCYTHER]
GaugeSize = 8000
Moves = SHADOWRUSH,SHADOWMIST
#-------------------------------
[ELECTABUZZ]
GaugeSize = 7000
Moves = SHADOWBREAK,SHADOWMIST,SHADOWHALF,SHADOWSTORM
#-------------------------------
[MAGMAR]
GaugeSize = 7000
Moves = SHADOWRAVE,SHADOWRUSH,SHADOWSHED
#-------------------------------
[PINSIR]
GaugeSize = 7000
Moves = SHADOWBREAK,SHADOWSHED
#-------------------------------
[TAUROS]
GaugeSize = 9000
Moves = SHADOWRUSH,SHADOWHOLD,SHADOWSHED,SHADOWSKY
#-------------------------------
[LAPRAS]
GaugeSize = 6000
Moves = SHADOWSTORM,SHADOWSHED,SHADOWSKY
#-------------------------------
[SNORLAX]
GaugeSize = 9000
Moves = SHADOWEND,SHADOWSHED
#-------------------------------
[ARTICUNO]
GaugeSize = 10000
Moves = SHADOWCHILL,SHADOWSHED,SHADOWSKY,SHADOWRUSH
#-------------------------------
[ZAPDOS]
GaugeSize = 10000
Moves = SHADOWBOLT,SHADOWSHED,SHADOWSKY,SHADOWRUSH
#-------------------------------
[MOLTRES]
GaugeSize = 10000
Moves = SHADOWFIRE,SHADOWSHED,SHADOWHOLD,SHADOWRUSH
#-------------------------------
[DRAGONITE]
GaugeSize = 9000
Moves = SHADOWRUSH,SHADOWDOWN,SHADOWSHED,SHADOWSTORM
#-------------------------------
[BAYLEEF]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[QUILAVA]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[CROCONAW]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[FURRET]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[NOCTOWL]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[LEDYBA]
GaugeSize = 2500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[LEDIAN]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[SPINARAK]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWMIST
#-------------------------------
[ARIADOS]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[TOGEPI]
GaugeSize = 4500
Moves = SHADOWRAVE,SHADOWSHED
#-------------------------------
[TOGETIC]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[NATU]
GaugeSize = 2500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[MAREEP]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[FLAAFFY]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[SUDOWOODO]
GaugeSize = 10000
Moves = SHADOWRUSH
#-------------------------------
[SKIPLOOM]
GaugeSize = 3000
Moves = SHADOWRUSH
#-------------------------------
[AIPOM]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[SUNFLORA]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[YANMA]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[QUAGSIRE]
GaugeSize = 4000
Moves = SHADOWRUSH
#-------------------------------
[MURKROW]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[MISDREAVUS]
GaugeSize = 4000
Moves = SHADOWRUSH
#-------------------------------
[PINECO]
GaugeSize = 2500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[FORRETRESS]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[DUNSPARCE]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[GLIGAR]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[GRANBULL]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[QWILFISH]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[SCIZOR]
GaugeSize = 8000
Moves = SHADOWRUSH
#-------------------------------
[SHUCKLE]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[HERACROSS]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[SNEASEL]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[TEDDIURSA]
GaugeSize = 3000
Moves = SHADOWBLITZ,SHADOWMIST
#-------------------------------
[URSARING]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[SLUGMA]
GaugeSize = 4000
Moves = SHADOWRUSH
#-------------------------------
[MAGCARGO]
GaugeSize = 5500
Moves = SHADOWRAVE,SHADOWSHED
#-------------------------------
[SWINUB]
GaugeSize = 2500
Moves = SHADOWBLITZ,SHADOWWAVE
#-------------------------------
[PILOSWINE]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[REMORAID]
GaugeSize = 4000
Moves = SHADOWRUSH
#-------------------------------
[DELIBIRD]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[MANTINE]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[SKARMORY]
GaugeSize = 13000
Moves = SHADOWRUSH
#-------------------------------
[HOUNDOUR]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[HOUNDOOM]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[STANTLER]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[SMEARGLE]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[HITMONTOP]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[MILTANK]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[RAIKOU]
GaugeSize = 13000
Moves = SHADOWRUSH
#-------------------------------
[ENTEI]
GaugeSize = 13000
Moves = SHADOWRUSH
#-------------------------------
[SUICUNE]
GaugeSize = 13000
Moves = SHADOWRUSH
#-------------------------------
[TYRANITAR]
GaugeSize = 20000
Moves = SHADOWRUSH
#-------------------------------
[LUGIA]
GaugeSize = 12000
Moves = SHADOWBLAST,SHADOWSHED,SHADOWDOWN,SHADOWSTORM
#-------------------------------
[POOCHYENA]
GaugeSize = 2500
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[SEEDOT]
GaugeSize = 1500
Moves = SHADOWWAVE,SHADOWHOLD
#-------------------------------
[SWELLOW]
GaugeSize = 7000
Moves = SHADOWBREAK,SHADOWSKY,SHADOWHALF,SHADOWMIST
#-------------------------------
[RALTS]
GaugeSize = 2200
Moves = SHADOWWAVE,SHADOWHOLD
#-------------------------------
[SHROOMISH]
GaugeSize = 1800
Moves = SHADOWBLITZ,SHADOWMIST
#-------------------------------
[MAKUHITA]
GaugeSize = 2000
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[NOSEPASS]
GaugeSize = 4000
Moves = SHADOWWAVE,SHADOWMIST
#-------------------------------
[DELCATTY]
GaugeSize = 2500
Moves = SHADOWRUSH,SHADOWWAVE
#-------------------------------
[SABLEYE]
GaugeSize = 7000
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[MAWILE]
GaugeSize = 2500
Moves = SHADOWRUSH,SHADOWWAVE
#-------------------------------
[MEDITITE]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[MANECTRIC]
GaugeSize = 7000
Moves = SHADOWEND,SHADOWMIST,SHADOWSKY
#-------------------------------
[ROSELIA]
GaugeSize = 3000
Moves = SHADOWWAVE,SHADOWSHED
#-------------------------------
[GULPIN]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[CARVANHA]
GaugeSize = 1700
Moves = SHADOWBLITZ,SHADOWHOLD
#-------------------------------
[NUMEL]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWSHED
#-------------------------------
[VIBRAVA]
GaugeSize = 6000
Moves = SHADOWRUSH
#-------------------------------
[SWABLU]
GaugeSize = 5000
Moves = SHADOWRUSH
#-------------------------------
[ALTARIA]
GaugeSize = 6500
Moves = SHADOWBREAK,SHADOWMIST,SHADOWRAVE
#-------------------------------
[ZANGOOSE]
GaugeSize = 5000
Moves = SHADOWRUSH,SHADOWMIST
#-------------------------------
[LUNATONE]
GaugeSize = 5000
Moves = SHADOWWAVE,SHADOWSHED,SHADOWSKY
#-------------------------------
[SOLROCK]
GaugeSize = 7500
Moves = SHADOWRAVE,SHADOWPANIC,SHADOWSKY
#-------------------------------
[BALTOY]
GaugeSize = 1500
Moves = SHADOWBLITZ,SHADOWMIST
#-------------------------------
[BANETTE]
GaugeSize = 7000
Moves = SHADOWRUSH,SHADOWHOLD
#-------------------------------
[DUSKULL]
GaugeSize = 2200
Moves = SHADOWWAVE,SHADOWHOLD
#-------------------------------
[TROPIUS]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[ABSOL]
GaugeSize = 7000
Moves = SHADOWRUSH
#-------------------------------
[SNORUNT]
GaugeSize = 2500
Moves = SHADOWWAVE,SHADOWSHED
#-------------------------------
[SPHEAL]
GaugeSize = 1500
Moves = SHADOWWAVE,SHADOWMIST
#-------------------------------
[SALAMENCE]
GaugeSize = 9000
Moves = SHADOWRUSH,SHADOWHOLD
#-------------------------------
[METAGROSS]
GaugeSize = 15000
Moves = SHADOWRUSH

View File

@@ -0,0 +1,7 @@
# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[SHADOW]
Name = Shadow
IconPosition = 19
IsSpecialType = true
Resistances = SHADOW