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More Rubocop changes
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@@ -126,7 +126,7 @@ class PurifyChamberSet
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unless value&.shadowPokemon?
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@list.insert(index + 1, value)
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@list.compact!
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@facing += 1 if @facing > index && value != nil
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@facing += 1 if @facing > index && value
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@facing = [[@facing, @list.length - 1].min, 0].max
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end
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end
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@@ -246,16 +246,16 @@ class PurifyChamber
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isPurifiableIgnoreRegular?(set) && setCount(set) > 0
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end
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def update # called each step
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# Called upon each step taken in the overworld
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def update
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NUMSETS.times do |set|
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# If a shadow Pokemon and a regular Pokemon are on the same set
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if @sets[set].shadow && @sets[set].shadow.heart_gauge > 0
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flow = self.chamberFlow(set)
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@sets[set].shadow.adjustHeart(-flow)
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if isPurifiable?(set)
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pbMessage(_INTL("Your {1} in the Purify Chamber is ready for purification!", @sets[set].shadow.name))
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end
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end
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next if !@sets[set].shadow || @sets[set].shadow.heart_gauge <= 0
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# If a Shadow Pokemon and a regular Pokemon are on the same set
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flow = self.chamberFlow(set)
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@sets[set].shadow.adjustHeart(-flow)
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next if !isPurifiable?(set)
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pbMessage(_INTL("Your {1} in the Purify Chamber is ready for purification!",
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@sets[set].shadow.name))
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end
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end
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@@ -1261,11 +1261,10 @@ class PurifyChamberScene
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set = @sprites["setview"].set
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(@chamber.setCount(set) * 2).times do |i|
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p = PurifyChamberHelper.pbGetPokemon2(@chamber, set, i)
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if p
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startindex = party.length if i == pos
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party.push(p)
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indexes.push(i)
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end
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next if !p
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startindex = party.length if i == pos
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party.push(p)
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indexes.push(i)
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end
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return if party.length == 0
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oldsprites = pbFadeOutAndHide(@sprites)
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